Allods Online
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 55 | 87 | 111 |
| 1440p QHD | 66 | 105 | 167 | 213 |
| 1080p Full HD | 105 | 166 | 264 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-14600K + NVIDIA GeForce RTX 3080, In-Depth Analysis
Allods Online, a 2010 MMORPG, exhibits an unusual performance profile when paired with the Intel Core i5-14600K and NVIDIA GeForce RTX 3080. The benchmark data reveals a configuration that is heavily dependent on graphics settings, with the GPU acting as the primary bottleneck at higher presets, while the CPU demonstrates its capability to drive exceptionally high frame rates at lower settings. This analysis breaks down the measured results to understand the scaling behavior, component roles, and optimal configurations.
Resolution Scaling
The frame rate progression from 1080p to 4K provides a clear picture of where the performance ceiling lies for this combination. At the High preset, the average FPS drops from 166 at 1920x1080 to 105 at 2560x1440, and further to 55 at 3840x2160. This represents a 33.7% reduction when moving from 1080p to 1440p, followed by a 47.6% reduction when moving from 1440p to 4K. The cumulative drop from 1080p to 4K is 66.9%, indicating that the rendering load scales dramatically with pixel count.
The scaling pattern at the Medium preset follows a similar trajectory but with steeper percentage drops. At 1080p, the Medium preset delivers 264 FPS, which falls to 167 FPS at 1440p (a 36.7% decrease) and then to 87 FPS at 4K (a 47.9% decrease from 1440p). The Low preset shows even more aggressive scaling, starting at 296 FPS at 1080p, dropping to 213 FPS at 1440p (28.0% decrease), and reaching 111 FPS at 4K (47.9% decrease from 1440p).
The Ultra preset exhibits the most severe resolution penalty. At 1080p, it achieves 105 FPS, but this falls to 66 FPS at 1440p (37.1% decrease) and plummets to 35 FPS at 4K (47.0% decrease). The fact that Ultra at 1080p produces the same frame rate as High at 1440p (both at 105 FPS) suggests that the Ultra preset introduces a substantial additional load beyond just resolution scaling.
The data indicates that at 4K, the GPU becomes the limiting component across all settings. The RTX 3080's performance at this resolution ranges from 35 FPS at Ultra to 111 FPS at Low, with the delta between Low and Ultra being a factor of 3.17x. This wide spread suggests that Allods Online's Ultra settings impose a disproportionately heavy rendering burden, likely related to effects and draw distances that scale independently of resolution.
GPU Role
The NVIDIA GeForce RTX 3080 plays a central role in this configuration's performance, particularly at higher resolutions and settings. The GPU is built on the Ampere architecture with a GA102 chip, featuring 8704 shading units and 272 texture mapping units. Its memory subsystem consists of 10 GB of GDDR6X across a 320-bit bus, delivering a bandwidth of 760.3 GB/s. The GPU operates at a base clock of 1440 MHz with a boost clock of 1710 MHz, and its memory runs at an effective 19 Gbps.
The GPU's benchmark scores provide context for its gaming performance. In Passmark's G3D test, it scores 25086, while its compute score is 14397. The 3DMark Steel Nomad DX12 result is 4407. The GPU's percentile ranking versus all GPUs is 68, placing it above the median but not in the top tier. Its average benchmark score is 23172, and its nearest rivals include the NVIDIA P106-100 (deltaPct -0.3%), AMD Radeon Pro Vega 16 (deltaPct -0.3%), and AMD Radeon RX 6600M (deltaPct -0.4%).
The memory bandwidth of 760.3 GB/s appears sufficient for this game at lower settings, as evidenced by the 296 FPS result at 1080p Low. However, the bandwidth becomes a limiting factor at 4K Ultra, where the frame rate drops to 35 FPS. The GPU's pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are likely being saturated by the Ultra preset's effects, which include advanced shading and high-resolution textures. The 10 GB VRAM capacity is adequate for this game, as no memory-related stuttering was observed in the measured data, but the game's demands at Ultra settings clearly stress the GPU's compute capabilities.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the most balanced experience across all resolutions. At 1920x1080, Medium delivers 264 FPS with a minimum of 224 FPS, ensuring smooth gameplay even during intense scenes. At 2560x1440, Medium maintains 167 FPS with a minimum of 142 FPS, which is well above the threshold for high refresh rate displays. At 3840x2160, Medium achieves 87 FPS with a minimum of 74 FPS, providing a playable experience at 4K without dipping below 60 FPS.
The High preset is the next best option for users with high refresh rate monitors. At 1080p, it delivers 166 FPS, which is sufficient for 144Hz displays. At 1440p, High produces 105 FPS, suitable for 100Hz+ monitors. However, at 4K, High drops to 55 FPS, which may be acceptable for cinematic experiences but not for competitive play.
The Low preset is recommended only for maximum frame rate scenarios, such as competitive gaming on 240Hz+ monitors. At 1080p, it reaches 296 FPS, and at 1440p, it still achieves 213 FPS. The Ultra preset should be avoided at higher resolutions, as it produces only 35 FPS at 4K and 66 FPS at 1440p. Even at 1080p, Ultra's 105 FPS is no better than High at 1440p, indicating a poor performance-to-visual ratio.
Measured FPS Breakdown
At 1920x1080, the frame rate data shows a clear hierarchy across settings. The Low preset leads with 296 FPS average, followed by Medium at 264 FPS (with a range of 224 to 304 FPS). High achieves 166 FPS, while Ultra trails significantly at 105 FPS. The gap between Medium and High (98 FPS difference) is notably larger than the gap between Low and Medium (32 FPS difference), suggesting a significant visual feature is enabled between these settings.
At 2560x1440, the pattern remains consistent but with reduced absolute values. Low delivers 213 FPS, Medium achieves 167 FPS (ranging from 142 to 192 FPS), High produces 105 FPS, and Ultra drops to 66 FPS. The resolution increase from 1080p to 1440p reduces all frame rates by approximately 33-37%, which is proportional to the pixel count increase of 1.78x.
At 3840x2160, the performance becomes more constrained. Low still manages 111 FPS, Medium achieves 87 FPS (ranging from 74 to 100 FPS), High drops to 55 FPS, and Ultra falls to 35 FPS. The 4K resolution represents a 4x pixel count increase over 1080p, yet the frame rate reduction is more severe for higher settings, indicating that the Ultra and High presets introduce additional GPU loads beyond pure resolution scaling.
How This Combo Ranks
The Intel Core i5-14600K combined with the NVIDIA GeForce RTX 3080 ranks 780th out of 3670 tested combinations in Allods Online. This places the combo in the top 21.3% of all tested systems, indicating above-average performance for this game. The rank reflects the balance between the CPU's strong single-threaded capabilities and the GPU's substantial rendering power.
The CPU itself ranks in the 90th percentile versus all CPUs, with an average benchmark score of 48618. Its nearest rivals include the Intel Xeon Gold 5318H (deltaPct -0.2%), AMD EPYC 4345P (deltaPct 0.3%), Intel Core Ultra 5 245HX (deltaPct 0.7%), and Intel Core Ultra 5 245 (deltaPct -0.8%). The GPU ranks in the 68th percentile versus all GPUs, with an average benchmark score of 23172.
The combo's rank of 780 suggests that while this hardware is capable, it is not in the top tier for this specific game. The 3670 total combinations include systems with more powerful GPUs and CPUs that achieve higher frame rates, particularly at 4K Ultra settings. However, the 780th rank is respectable given the GPU's age and the game's 2010 release date, which may not fully utilize the latest hardware features.
FAQ
Q: What is the best resolution for this combo in Allods Online?
A: According to the measured data, 2560x1440 with Medium settings provides the best balance, achieving 167 FPS average with a minimum of 142 FPS. This offers high frame rates while maintaining visual quality above the Low preset.
Q: Why does the Ultra preset perform so poorly at 4K?
A: The Ultra preset at 3840x2160 delivers only 35 FPS, compared to 87 FPS at Medium and 111 FPS at Low. This indicates that the Ultra settings impose a rendering load that exceeds the RTX 3080's capabilities at this resolution, likely due to advanced effects and high-resolution textures.
Q: Is 1080p Low the best for competitive play?
A: Yes, the data shows 296 FPS at 1920x1080 with Low settings, which is the highest measured frame rate across all configurations. This makes it suitable for 240Hz displays, though Medium at 264 FPS may be preferable for better visuals with minimal frame rate loss.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-14600K has an average benchmark score of 48618, placing it within 0.8% of its nearest rivals. It is -0.2% below the Intel Xeon Gold 5318H, +0.3% above the AMD EPYC 4345P, +0.7% above the Intel Core Ultra 5 245HX, and -0.8% below the Intel Core Ultra 5 245.
Q: What is the minimum FPS at 4K Medium?
A: The measured minimum FPS at 3840x2160 with Medium settings is 74 FPS, with a maximum of 100 FPS and an average of 87 FPS. This ensures the frame rate never drops below 74 FPS, providing a smooth experience at 4K.
Q: Does this combo rank well for Allods Online?
A: The combo ranks 780th out of 3670 tested combinations, placing it in the top 21.3% of all systems for this game. This indicates good performance, though not exceptional, given the GPU's 68th percentile ranking versus all GPUs.
CPU Role
The Intel Core i5-14600K plays a critical role in enabling high frame rates at lower settings and resolutions. This CPU features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its architecture is Raptor Lake-R, manufactured on a 10 nm process by Intel. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and a 24 MB shared L3 cache.
The CPU's benchmark results demonstrate its strong single-threaded performance, which is crucial for MMORPGs like Allods Online that often rely on a single main thread for game logic. In Cinebench R23, the CPU scores 24491 multi-core and 2064 single-core. Geekbench results show 16673 multi-core and 2491 single-core. Passmark scores include 38682 for multithread, 4270 for single thread, and 92794 for floating point math.
The CPU's ability to reach 296 FPS at 1080p Low indicates that it is not the bottleneck at these settings. However, at 4K Ultra, the frame rate drops to 35 FPS, which is clearly GPU-limited. The CPU's 90th percentile ranking versus all CPUs, with an average benchmark score of 48618, shows it is a high-performing processor. Its nearest rival, the Intel Xeon Gold 5318H, scores 48698 (deltaPct -0.2%), while the AMD EPYC 4345P scores 48470 (deltaPct 0.3%).
The CPU's 125 W TDP and support for DDR4 and DDR5 memory provide flexibility for system builders. With 20 threads, it can handle the background tasks and multiple game processes typical in MMORPG environments. The 24 MB L3 cache helps reduce memory latency, which is beneficial for the game's world traversal and entity management. The boost clock of 5.30 GHz ensures that the single-threaded game logic runs at maximum speed, allowing the GPU to reach its full potential at 1080p and 1440p settings.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 3080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 111.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 213.0 |
| 2560x1440 | Medium | 167.0 |
| 2560x1440 | High | 105.0 |
| 2560x1440 | Ultra | 66.0 |
| 1920x1080 | Low | 296.0 |
| 1920x1080 | Medium | 264.0 |
| 1920x1080 | High | 166.0 |
| 1920x1080 | Ultra | 105.0 |
Allods Online with ii5-14600K + Other GPUs
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Allods Online with RTX 3080 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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