Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 7 7700 + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 7 7700 and Intel Arc B570 combination delivers a compelling 1080p experience in Doom, but the data reveals a steep performance cliff as resolution increases. This pairing sits at the 2332nd position out of 2930 tested combos, placing it in the lower-mid tier of the database for this title. The measured frames per second across three resolutions and four quality presets paint a clear picture of a system that is decisively GPU-limited at higher settings, while the processor provides ample headroom to avoid becoming a bottleneck at lower resolutions.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 and finally to 3840x2160 exposes the Arc B570’s primary limitation in Doom. At High settings, the average frame rate drops from 121 FPS at 1080p to 78 FPS at 1440p, a 35.5% reduction. Moving from 1440p to 4K at High settings yields an even steeper decline, with the average falling to 42 FPS, a further 46.2% drop. This progressive degradation indicates that the GPU’s rendering throughput, rather than the CPU’s processing capability, is the limiting factor.

The scaling pattern at Low settings reinforces this conclusion. At 1080p Low, the system achieves 164 FPS, which falls to 106 FPS at 1440p and then to 57 FPS at 4K. The percentage drops are 35.4% and 46.2% respectively, nearly identical to the High preset scaling. This consistency across presets is a hallmark of a GPU-bound scenario—the reduction in graphical complexity does not alleviate the pressure on the graphics card, suggesting that the bottleneck is tied to raw pixel throughput and memory bandwidth rather than shader work.

Interestingly, the gap between Low and High settings narrows as resolution increases. At 1080p, the difference is 43 FPS (164 vs 121), but at 4K, it shrinks to just 15 FPS (57 vs 42). This convergence implies that at 4K, both presets are pushing the GPU to its absolute limits, and the extra work required by High settings becomes a smaller fraction of the total rendering time. The data suggests that for this combination, resolution is the dominant factor in performance, with settings having a secondary but still meaningful impact.

How This Combo Ranks

With a combo rank of 2332 out of 2930 tested combinations, this Ryzen 7 7700 + Arc B570 pairing sits in the 20th percentile for Doom, meaning roughly 80% of tested combos deliver higher average performance. This ranking is notably lower than what the individual component benchmarks might suggest. The CPU’s average benchmark score of 40081 places it at the 87th percentile of all CPUs, while the GPU’s average score of 20556 puts it at the 65th percentile of all GPUs. The combination’s in-game ranking being substantially worse than either component’s standalone percentile indicates that the pairing is not achieving its full potential in this specific title.

The GPU’s nearest rivals in the database provide context for its performance ceiling. The Intel Arc A750 sits just 0.1% ahead in average benchmark score, while the NVIDIA GeForce RTX 3070 Mobile trails by 0.1%. These are essentially statistical ties, suggesting that the Arc B570 is performing at a level consistent with its peer group in synthetic tests. However, Doom’s engine, which is known for its id Tech 6 architecture, may not be optimally exploiting the Arc B570’s Xe2-HPG design, potentially explaining the lower in-game rank.

The CPU’s nearest rivals are similarly clustered. The AMD Ryzen AI 9 365 is 0.1% ahead, while the Intel Core 5 221E trails by 0.2%. This tight grouping around the 40000 average score mark indicates that the Ryzen 7 7700 is delivering performance in line with its direct competitors. The fact that this combo still ranks low suggests that the GPU, not the CPU, is dragging down the overall in-game performance relative to other tested systems.

Settings Recommendations

For 1920x1080, the measured data shows that all four presets are playable, but the High preset at 121 FPS offers the best balance of visual quality and performance. The Low preset’s 164 FPS is excessive for most displays, and the jump to Ultra at 99 FPS represents a 22 FPS penalty over High, which is too steep for the marginal visual improvement. The Medium preset at 143 FPS is also viable, but High provides a more complete experience without sacrificing playability.

At 2560x1440, the High preset at 78 FPS is the recommended choice for a smooth experience, as it stays above the 60 FPS threshold while maintaining substantial visual fidelity. The Medium preset at 92 FPS is also acceptable, but the difference between Medium and High is only 14 FPS, making High the better value in terms of visual quality per frame. The Ultra preset at 64 FPS is playable but leaves almost no headroom for demanding scenes, while Low at 106 FPS sacrifices too much visual richness for a marginal gain.

For 3840x2160, none of the presets deliver a consistently smooth 60 FPS experience. The Low preset at 57 FPS comes closest, but it falls short of the ideal threshold. The Medium preset at 50 FPS is borderline, while High at 42 FPS and Ultra at 35 FPS are not recommended for competitive or fast-paced play. The data indicates that this combination is not well-suited for 4K gaming in Doom, and users should either drop to 1440p or accept a lower frame rate at 4K.

Measured FPS Breakdown

At 1920x1080, the full range of performance is on display. The Low preset achieves an average of 164 FPS, with Medium at 143 FPS, High at 121 FPS, and Ultra at 99 FPS. The Medium preset provides min and max values of 121 and 164 FPS respectively, showing a wide variance that matches the Low preset’s average, suggesting that Medium can dip to lower levels during intensive moments.

Moving to 2560x1440, the averages are 106 FPS for Low, 92 FPS for Medium, 78 FPS for High, and 64 FPS for Ultra. The Medium preset again shows its min and max at 79 and 106 FPS, with the maximum matching the Low preset’s average. This pattern indicates that the GPU’s performance ceiling at 1440p is around 106 FPS, regardless of settings, which is a clear sign of a hard hardware limit.

At 3840x2160, the averages drop to 57 FPS for Low, 50 FPS for Medium, 42 FPS for High, and 35 FPS for Ultra. The Medium preset’s min and max are 43 and 58 FPS respectively, with the maximum barely exceeding the Low preset’s average. This tight clustering shows that at 4K, the GPU is saturated and settings have minimal impact on peak performance, only affecting the average and minimum values.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture with a 5 nm process from TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU’s memory clock is listed at 2375 MHz with 19 Gbps effective speed, while the base and boost clocks are both set at 2500 MHz. These specifications yield a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, with FP32 performance rated at 11.52 TFLOPS.

The 10 GB VRAM capacity is sufficient for Doom at all tested resolutions and presets, as the game’s 2016 release date means it does not demand large memory pools. However, the 160-bit bus width and 380 GB/s bandwidth appear to be the limiting factor at higher resolutions. The data shows that scaling from 1440p to 4K results in a roughly 46% performance drop across all presets, which aligns with the increase in pixel count from 3.7 million to 8.3 million—a 55% increase. The bandwidth cannot keep pace with the pixel throughput demands at 4K.

The GPU’s benchmark scores show a Passmark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649. Its Geekbench Vulkan score of 96844 is notably higher than the OpenCL score of 83514, suggesting that the architecture is well-optimized for Vulkan workloads. Doom utilizes the Vulkan API, which may explain why the GPU performs relatively better than its ranking suggests, though the overall combo rank still lags due to other factors.

CPU Role

The AMD Ryzen 7 7700 is an 8-core, 16-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates on the AMD Socket AM5 platform with a base clock of 3.80 GHz and a boost clock of 5.30 GHz. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. Its memory support includes DDR5 with dual-channel configuration, providing 83.2 GB/s of bandwidth.

In Doom, the CPU’s role is secondary to the GPU, as evidenced by the performance scaling patterns. At 1080p Low, the system reaches 164 FPS, which is well above what most CPUs would bottleneck at, indicating that the Ryzen 7 7700 has significant headroom. The CPU’s single-thread performance, as measured by Geekbench at 2525 and Cinebench R23 at 1930, is more than adequate for this game’s engine, which typically relies on a few heavily loaded threads.

The CPU’s multithreaded capabilities, shown by a Cinebench R23 multicore score of 18760 and a Passmark multithread score of 34470, are also robust. However, Doom’s engine does not appear to scale well with the 16 threads available, as the frame rates at higher resolutions are clearly constrained by the GPU. The data implies that this CPU would not be the limiting factor even at 4K Ultra, where the 35 FPS average is far below what the processor could theoretically support.

FAQ

Q: What is the best resolution for this combo in Doom?

A: The data shows 1920x1080 provides the most comfortable experience, with all presets averaging above 99 FPS. At 2560x1440, the High preset achieves 78 FPS, which is playable, but 4K resolution results in averages between 35 and 57 FPS depending on settings.

Q: How does the Arc B570 compare to its closest rival in synthetic benchmarks?

A: The GPU’s average benchmark score of 20556 is nearly identical to the Intel Arc A750, which scores 20582, a difference of just 0.1%. The NVIDIA GeForce RTX 3070 Mobile trails by 0.1% with a score of 20534.

Q: Is the Ryzen 7 7700 a bottleneck for the Arc B570 in this game?

A: No, the CPU is not the limiting factor. At 1080p Low, the system achieves 164 FPS, and the performance drops align with GPU-bound behavior as resolution increases. The CPU’s single-thread score of 1930 in Cinebench R23 suggests ample headroom for Doom’s engine.

Q: Which settings preset offers the largest performance gap?

A: The largest gap is between Ultra and Low at 1080p, with a difference of 65 FPS (164 vs 99). At 4K, the same preset gap narrows to 22 FPS (57 vs 35), showing that settings have diminishing returns at higher resolutions.

Q: What is the combo’s ranking among all tested combinations?

A: This combo ranks 2332nd out of 2930 tested combinations, placing it in the lower 20% of systems for Doom performance. This is lower than either component’s individual percentile ranking suggests.

Q: Does the GPU’s memory bandwidth affect 4K performance?

A: Yes, the 380.0 GB/s bandwidth on a 160-bit bus appears to be a limiting factor. The 46% performance drop from 1440p to 4K across all presets indicates that memory throughput cannot scale with the increased pixel count.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 7 7700 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.