Downfall
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 7700 + Intel Arc B570, In-Depth Analysis
# Downfall with AMD Ryzen 7 7700 + Intel Arc B570
The benchmark data for Downfall pairs an AMD Ryzen 7 7700 with an Intel Arc B570, producing measured frame rates across three resolutions and four settings presets. This combination ranks 2343rd out of 2928 tested combos, placing it in the lower-middle tier of the database. The Arc B570 holds the 65th percentile among all GPUs, while the Ryzen 7 7700 sits at the 87th percentile among CPUs, suggesting the graphics card is the more limiting factor in this pairing. The measured results across 12 distinct configurations reveal how this system behaves under the horror title's demands, with the data showing a clear hierarchy from 1080p Low at 163 FPS down to 4K Ultra at 30 FPS.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings presets, indicating that resolution scaling places increasing strain on the GPU. At Low settings, the transition from 1080p to 1440p reduces average FPS from 163 to 116, a 47 FPS decline, and further drops to 72 at 4K — meaning 4K Low delivers less than half the frame rate of 1080p Low. Medium settings follow a similar pattern: 133 FPS at 1080p, 95 at 1440p, and 59 at 4K, with the 4K result falling to less than half of the 1080p figure. High settings show 109 FPS at 1080p, 78 at 1440p, and 49 at 4K, while Ultra settings drop from 68 at 1080p to 49 at 1440p and finally 30 at 4K.
The scaling pattern reveals that the GPU becomes the bottleneck as resolution climbs. From 1080p to 1440p, the average FPS loss across all settings is roughly 28–30%, and from 1440p to 4K, the additional loss is another 36–39%. This progressive degradation suggests the Intel Arc B570's 10 GB GDDR6 memory and 160-bit bus are being pushed harder at higher resolutions, with bandwidth constraints becoming more apparent. The 380.0 GB/s memory bandwidth is adequate for 1080p but appears strained at 4K, where the pixel throughput demands exceed what the card can sustain comfortably.
What is notable is that the scaling is not perfectly linear — the percentage drop between 1440p and 4K is larger than between 1080p and 1440p for every settings preset. This accelerating decline points to memory bandwidth saturation rather than pure compute limits, as the GPU's 11.52 TFLOPS FP32 performance is sufficient for lower resolutions but cannot compensate for the memory system's limitations at higher pixel counts. The data suggests that 1440p is the practical ceiling for this combo in Downfall if playable frame rates are the goal, with 4K requiring the lowest settings to stay above 60 FPS.
GPU Role
The Intel Arc B570's specifications directly explain the measured performance patterns. With a base and boost clock of 2500 MHz, the GPU operates at a fixed frequency, which simplifies analysis — the performance differences across resolutions and settings come from workload characteristics rather than clock variability. The 10 GB GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is the likely constraint at 4K resolutions where the data shows the most significant FPS drops. The memory clock runs at 2375 MHz with 19 Gbps effective speed, and the 160-bit bus width means the card relies on higher clock speeds to achieve its bandwidth figure.
The GPU's 2304 shading units, 144 TMUs, and 80 ROPs determine its pixel and texture processing capabilities. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are sufficient for 1080p but become limiting factors at 4K — the 4K Ultra result of 30 FPS suggests the ROP throughput is being saturated. The 18 ray tracing cores are present but Downfall, as a horror title from 2016, is unlikely to leverage them heavily, meaning the traditional rasterization pipeline dominates the workload. The card's 11.52 TFLOPS FP32 compute is moderately strong, but the 150 W TDP and dual-slot design indicate a mid-range positioning that aligns with the observed performance.
The GPU's benchmark results place it at the 65th percentile among all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile with a deltaPct of 0.1, meaning the Arc B570 scores essentially identically to that mobile part, and the Intel Arc A750 with a deltaPct of -0.1, indicating the A750 scores marginally higher. This positioning explains why the combo ranks in the lower-middle tier — the GPU is competitive with older mid-range parts but not with current high-end offerings. The 3DMark Steel Nomad DX12 score of 2649 and Passmark G3D score of 14195 provide additional context, showing moderate DirectX 12 capability that aligns with the measured Downfall results.
How This Combo Ranks
The combo's rank of 2343 out of 2928 tested combinations places it in the 80th percentile of the database — but in the wrong direction, since higher ranks mean lower performance. This is a bottom-quartile ranking, meaning roughly 80% of tested combos perform better in Downfall. The discrepancy between the CPU's strong 87th percentile ranking and the GPU's modest 65th percentile explains this: the Ryzen 7 7700 is a capable processor, but the Arc B570 holds the system back. The data shows this is a CPU-strong, GPU-weak pairing, which is why the combo ranks poorly despite the processor's strengths.
The nearest rival GPUs provide context for the Arc B570's contribution. The RTX 3070 Mobile scores 0.1% higher on average, while the Arc A750 scores 0.1% higher, and the Quadro M4000M scores 0.4% higher. These are all close competitors, meaning the Arc B570 is not dramatically outperformed by its peers — but none of these are top-tier cards. The combo ranking reflects this mid-range GPU performance combined with a strong CPU that cannot fully compensate in a graphics-intensive title. The measured FPS data confirms this: even at 1080p Low, the combo only reaches 163 FPS, which is good but not exceptional, and the 4K Ultra result of 30 FPS is below the 60 FPS threshold that many users consider minimum for smooth gameplay.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 163 FPS, Medium runs at 133 FPS with a minimum of 113 and maximum of 153, High achieves 109 FPS, and Ultra drops to 68 FPS. The spread from Low to Ultra is 95 FPS, showing that settings have a substantial impact at this resolution. The Medium preset's min-max range of 113–153 FPS indicates reasonable frame pacing, with no extreme dips that would suggest stuttering.
Moving to 2560x1440, the performance drops noticeably. Low settings average 116 FPS, Medium runs at 95 FPS (min 81, max 110), High achieves 78 FPS, and Ultra falls to 49 FPS. The Low-to-Ultra spread narrows to 67 FPS at this resolution, reflecting the GPU becoming more of a limiting factor. The Medium preset's range of 81–110 FPS is wider in percentage terms than at 1080p, suggesting less consistent frame delivery as the GPU works harder. At 4K (3840x2160), the results are the weakest: Low averages 72 FPS, Medium runs at 59 FPS (min 50, max 68), High achieves 49 FPS, and Ultra drops to 30 FPS. The Medium range of 50–68 FPS shows that even at this resolution, the combo can maintain playable frame rates, but the Ultra preset's 30 FPS average is borderline for a horror game where smooth movement matters for atmosphere.
The data shows that the step from High to Ultra is consistently the largest performance penalty. At 1080p, High to Ultra drops from 109 to 68 FPS (38% loss); at 1440p, it drops from 78 to 49 FPS (37% loss); and at 4K, it drops from 49 to 30 FPS (39% loss). This consistent penalty suggests Ultra settings enable features that disproportionately tax the GPU, likely related to shadow quality or post-processing effects that are common in horror titles.
Settings Recommendations
Based on the measured rows, the optimal settings depend on the target resolution and desired frame rate. At 1080p, High settings at 109 FPS provide an excellent balance — the frame rate is well above the 60 FPS threshold, and the visual quality is significantly better than Low or Medium. Ultra at 68 FPS is also playable, but the 41 FPS penalty over High is substantial for what may be marginal visual improvements. For users prioritizing maximum smoothness, Low at 163 FPS is overkill for most displays, making High the recommended choice.
At 1440p, Medium settings at 95 FPS are the sweet spot. High drops to 78 FPS, which is still playable, but Medium's 95 FPS provides more headroom for demanding scenes. Ultra at 49 FPS falls below the 60 FPS threshold and is not recommended for this resolution. Low at 116 FPS is viable but sacrifices visual quality for performance that exceeds what most 1440p monitors can display. For 4K, the situation is more constrained. Low at 72 FPS is the only preset that comfortably exceeds 60 FPS, while Medium at 59 FPS is borderline. High at 49 FPS and Ultra at 30 FPS are not recommended for smooth gameplay. The data suggests that 4K users should accept Low or Medium settings, with Medium's min of 50 FPS indicating that even this preset may experience dips below playable levels in intense scenes.
The overall pattern recommends High at 1080p, Medium at 1440p, and Low or Medium at 4K. This hierarchy aligns with the GPU's capabilities — the Arc B570 can handle high settings at lower resolutions but requires reduced settings as resolution increases. The Medium preset's measured min-max ranges at each resolution (153 max at 1080p, 110 max at 1440p, 68 max at 4K) suggest that frame pacing remains stable even when the average FPS drops.
FAQ
Q: What is the best resolution for this combo in Downfall?
A: The data shows 1080p delivers the highest frame rates, with High settings at 109 FPS and Ultra at 68 FPS. 1440p is also viable with Medium at 95 FPS, while 4K requires Low settings to exceed 60 FPS.
Q: How does the Ultra preset compare to High at each resolution?
A: The Ultra preset consistently costs roughly 37–39% of the High preset's frame rate. At 1080p, it drops from 109 to 68 FPS; at 1440p, from 78 to 49 FPS; and at 4K, from 49 to 30 FPS.
Q: Is the Intel Arc B570 the bottleneck in this system?
A: Yes. The GPU holds the 65th percentile among all GPUs, while the CPU holds the 87th percentile. The combo ranks 2343rd out of 2928, and the FPS drops at higher resolutions indicate GPU limitations.
Q: What is the average FPS at 1440p Medium settings?
A: The measured average is 95 FPS, with a minimum of 81 FPS and a maximum of 110 FPS. This is the recommended 1440p preset based on the data.
Q: Can this combo handle 4K gaming in Downfall?
A: Only at Low settings, which average 72 FPS. Medium averages 59 FPS with a 50 FPS minimum, which may dip below playable levels. High and Ultra are not recommended at 4K.
Q: How does the Arc B570 compare to its nearest GPU rivals?
A: The Arc B570 scores 0.1% lower than the RTX 3070 Mobile, 0.1% higher than the Arc A750, 0.4% lower than the Quadro M4000M, and 0.5% higher than the Radeon R9 M390X.
CPU Role
The AMD Ryzen 7 7700 is a strong processor that provides ample compute headroom for Downfall. With 8 cores and 16 threads, it offers substantial multi-threading capability, and its boost clock of 5.30 GHz ensures high single-thread performance. The CPU's benchmark results confirm its strength: Cinebench R23 multicore scores 18760, single-core scores 1930, and Geekbench multicore reaches 15371. The 3DMark 16-thread score of 8484 and max-thread score of 8479 show consistent scaling across thread counts, indicating the processor can handle multi-threaded workloads without throttling.
The CPU's 87th percentile ranking among all CPUs places it well above the GPU's 65th percentile, and its nearest rivals — the AMD Ryzen AI 9 365 (0.1% higher), Intel Core 5 221E (0.2% higher), AMD Ryzen 9 270 (0.4% higher), and Intel Core i9-13905H (0.6% higher) — are all close in average score. This means the Ryzen 7 7700 is competitive with a range of modern processors, but its performance is not the limiting factor in this combo. The 65 W TDP and 5 nm process node contribute to efficient operation, and the 32 MB shared L3 cache provides ample capacity for game data.
In Downfall, the CPU's role is likely secondary to the GPU, given the horror genre's typical reliance on graphics rendering rather than physics simulation. The measured FPS differences between resolutions — for example, 163 FPS at 1080p Low versus 72 FPS at 4K Low — are far larger than what CPU limitations would cause. The Ryzen 7 7700's single-thread score of 1049 in 3DMark and Passmark single-thread score of 4063 indicate strong per-core performance, which is sufficient for the game's logic and AI. The data implies that the CPU is not the bottleneck at any resolution or settings preset, as the GPU consistently becomes the limiting factor as resolution increases.
Hardware Specifications
AMD Ryzen 7 7700
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + Intel Arc B570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 68.0 |
Downfall with Ryzen 7 7700 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.