Doom
This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 78 | 93 | 103 |
| 1440p QHD | 115 | 143 | 173 | 197 |
| 1080p Full HD | 179 | 221 | 264 | 300 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3080 delivers a formidable performance profile in Doom, with the benchmark data placing this combination in the 523rd position out of 1,681 tested combos. That rank places it comfortably within the top third of all configurations evaluated, indicating a well-balanced pairing where neither component is an obvious bottleneck at most settings. The data shows a system capable of high refresh rate gameplay at 1080p and 1440p, while still maintaining playable frame rates at 4K, though the drop-off at the highest resolution and settings reveals the GPU’s limits clearly.
How This Combo Ranks
The combo’s rank of 523 out of 1,681 tested combinations represents a strong showing, placing it in the upper 31% of all systems tested for this title. This is a meaningful result because Doom is a fast-paced FPS where frame rate consistency directly impacts gameplay responsiveness, and the measured data indicates this pairing is well-suited for that demand. The CPU, with an average benchmark score of 40,468, sits at the 91st percentile among all processors, while the GPU’s average score of 35,787 places it at the 80th percentile among all graphics cards. The slight gap between these percentiles suggests the CPU has more headroom than the GPU, which becomes relevant when examining resolution scaling.
Looking at the immediate rivals for the CPU, the Ryzen 7 7700 edges out the AMD Ryzen 9 7940H by 0.1% and the AMD Ryzen AI 9 365 by 0.5%, while trailing the Intel Core i9-13905H by 0.6% and leading the Intel Core Ultra 5 235T by 1.2%. These margins are negligible in real-world gaming terms, confirming the 7700’s position as a top-tier contender. For the GPU, the RTX 3080 effectively trades blows with its nearest competitors: it is 0.2% behind the AMD Radeon Pro Duo, 0.4% ahead of the AMD Radeon 880M, 0.9% behind the AMD Radeon RX 7900 GRE, and 1.0% ahead of the NVIDIA GeForce RTX 5070 Ti Mobile. This tight clustering means the measured FPS differences in Doom are more attributable to the game’s optimization than to any significant hardware advantage within this performance tier.
Settings Recommendations
The measured FPS data provides a clear hierarchy across settings presets, and the optimal choice depends heavily on the target resolution. At 1920x1080, the Low preset delivers 300.4 FPS, which is excessive for most displays, while the High preset’s 220.7 FPS still exceeds the refresh rate of typical 144Hz monitors. The Ultra preset at 179.4 FPS remains highly playable and offers the best visual fidelity without sacrificing smoothness on standard high-refresh displays. For 1080p users with 240Hz monitors, the Medium preset at 263.5 FPS is the sweet spot, balancing visual quality with enough headroom to stay above the refresh cap.
At 2560x1440, the situation becomes more nuanced. The Low preset hits 197.3 FPS, which is ideal for 165Hz or 180Hz monitors, but the High preset at 143 FPS still provides excellent smoothness for 144Hz displays. The Ultra preset at 115.2 FPS is the first point where the frame rate dips below 120, which some users may notice in fast motion, but it remains very playable. For 1440p, the High preset represents the best balance: it delivers 143 FPS, which matches common 144Hz panels, while offering substantially better visual quality than Low or Medium.
At 3840x2160, the data tells a different story. The High preset at 77.6 FPS is the recommended choice for 60Hz displays, providing enough headroom to avoid drops. The Ultra preset at 62.7 FPS is marginally above the 60 FPS threshold but leaves little margin for demanding scenes, while the Low preset at 103.3 FPS sacrifices too much visual fidelity for a 4K experience. The Medium preset at 93.3 FPS is a viable alternative for those who prioritize frame rate over ultimate image quality. Overall, High settings at 4K or Ultra at 1440p and below offer the best experience per the measured rows.
Resolution Scaling
The FPS progression from 1080p to 4K reveals a classic GPU-bound scenario, with the CPU’s strong single-thread performance (3dmark_single_thread score of 1,049 and cinebench_r23_singlecore score of 4,136) ensuring it is not the limiting factor at lower resolutions. At High settings, the average FPS drops from 220.7 at 1080p to 143 at 1440p, a 35.2% reduction, and then to 77.6 at 4K, another 45.7% reduction from 1440p. This steep decline with each resolution step is characteristic of a GPU that is being pushed to its limits, as the 10 GB of GDDR6X memory and 320-bit bus width become increasingly stressed at higher pixel counts.
Comparing the Low preset across resolutions shows a similar pattern: 300.4 FPS at 1080p, 197.3 at 1440p, and 103.3 at 4K. The relative drop from 1440p to 4K (47.6%) is slightly larger than the drop from 1080p to 1440p (34.3%), indicating that at 4K, even the lowest settings cannot fully relieve the GPU’s workload. The Ultra preset tells a different story: 179.4 FPS at 1080p, 115.2 at 1440p, and 62.7 at 4K. The margin between 1440p and 4K here (45.6%) is consistent with the other presets, confirming that the RTX 3080’s raw compute capability is the dominant constraint.
The data strongly suggests that the limiting component at 4K is the GPU. The CPU’s 8 cores and 16 threads, combined with its 32 MB of shared L3 cache, are more than sufficient for Doom’s engine, which is evident from the high frame rates at 1080p where the CPU would be most likely to bottleneck. The RTX 3080’s 29.77 TFLOPS of FP32 performance and 760.3 GB/s memory bandwidth are the figures that scale with resolution, and the measured FPS declines align with the GPU’s architectural capabilities rather than any CPU constraint.
Measured FPS Breakdown
At 1920x1080, the full range of settings delivers exceptional performance. The Low preset achieves 300.4 FPS, while Medium reaches 263.5 FPS, High hits 220.7 FPS, and Ultra settles at 179.4 FPS. The spread from Low to Ultra is 121 FPS, representing a 40.3% reduction at the highest quality settings. This wide margin indicates that Doom’s graphics options have a substantial impact on GPU load, even at a resolution where the RTX 3080 is not severely challenged.
Moving to 2560x1440, the same pattern holds but with compressed numbers. Low produces 197.3 FPS, Medium 172.9 FPS, High 143 FPS, and Ultra 115.2 FPS. The delta between Low and Ultra narrows to 82.1 FPS, a 41.6% reduction, which is proportionally similar to 1080p. This consistency suggests the game scales uniformly with resolution, and the GPU’s 10 GB frame buffer is sufficient at 1440p even at Ultra settings.
At 3840x2160, the performance envelope tightens considerably. Low yields 103.3 FPS, Medium 93.3 FPS, High 77.6 FPS, and Ultra drops to 62.7 FPS. The gap between Low and Ultra shrinks to 40.6 FPS, a 39.3% reduction. Notably, the difference between Medium and High at 4K is 15.7 FPS, which is larger than the 8.1 FPS difference between Low and Medium. This suggests that High settings introduce a significant graphical workload jump at 4K, possibly related to texture quality demands on the 10 GB memory pool.
GPU Role
The NVIDIA GeForce RTX 3080’s role in this pairing is clearly defined by its memory configuration and clock speeds. The GPU features 10 GB of GDDR6X memory on a 320-bit bus, yielding 760.3 GB/s of bandwidth. This is a substantial figure, but at 4K Ultra settings, the data shows the frame rate dropping to 62.7 FPS, which indicates the memory capacity or bandwidth is nearing its limit. The boost clock of 1710 MHz, combined with 68 RT cores and 272 tensor cores, provides the raw compute needed for Doom’s Vulkan-based engine, but the measured results show that resolution scaling is the primary determinant of performance.
The GPU’s 29.77 TFLOPS of FP32 performance and 465.1 GTexel/s texture rate are the specifications that directly influence fill-rate-bound scenarios. At 1080p, these figures are more than adequate, as evidenced by the 300.4 FPS at Low settings. However, at 4K, the pixel rate of 164.2 GPixel/s becomes a limiting factor, explaining why the Ultra preset struggles to maintain 60 FPS. The 10 GB memory size is another critical constraint: while it is sufficient for 1080p and 1440p at all settings, the 4K Ultra result suggests that the game’s high-resolution textures may be approaching the memory ceiling.
The GPU’s 80th percentile ranking among all graphics cards aligns with its measured performance in this title. Its nearest rival, the AMD Radeon RX 7900 GRE, is only 0.9% ahead in average benchmark score, yet the RTX 3080’s specific architecture with dedicated RT cores and DLSS support (though not measured here) makes it well-suited for modern FPS titles. The fact that the GPU’s performance scales predictably with resolution, as shown in the measured FPS data, confirms that the RTX 3080 is the component dictating overall frame rates in this pairing.
FAQ
Q: What is the best resolution for this combo to achieve 144 FPS or higher?
A: At 2560x1440, the High preset delivers 143 FPS, which is just shy of 144, while the Low preset at 197.3 FPS easily exceeds it. At 1920x1080, all presets from Low through High exceed 144 FPS, with High hitting 220.7 FPS and Ultra at 179.4 FPS.
Q: Is the CPU or GPU the bottleneck at 4K resolution?
A: The data indicates the GPU is the limiting component. At 4K High, the average FPS is 77.6, and at 4K Ultra it drops to 62.7, while the CPU’s strong single-thread scores (3dmark_single_thread at 1,049) suggest it has ample headroom. The steep FPS decline from 1440p to 4K across all settings confirms GPU-bound behavior.
Q: How does the Ultra preset compare to High at 1440p?
A: At 2560x1440, High averages 143 FPS while Ultra averages 115.2 FPS, a difference of 27.8 FPS. This represents a 19.4% performance cost for the highest visual quality, which may be worth it for users with 120Hz displays but not for those with 144Hz panels seeking maximum smoothness.
Q: What frame rate can be expected at 1080p with Medium settings?
A: The measured average FPS at 1920x1080 with Medium settings is 263.5 FPS. This is more than sufficient for any high-refresh-rate monitor and provides a comfortable margin above even 240Hz displays.
Q: Does the GPU’s 10 GB memory limit performance at 4K?
A: The data suggests it may. At 4K Ultra, the frame rate drops to 62.7 FPS, and the gap between Medium (93.3 FPS) and High (77.6 FPS) is larger than the gap between Low (103.3 FPS) and Medium, indicating that higher texture loads at 4K are disproportionately taxing the 10 GB frame buffer.
Q: How does this combo’s ranking compare to its component parts’ individual standings?
A: The combo ranks 523rd out of 1,681 tested, which is in the upper 31% of all systems. The CPU sits at the 91st percentile among all processors, while the GPU is at the 80th percentile among all graphics cards, suggesting the GPU’s lower relative standing is the more constraining factor in overall system performance.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 103.3 |
| 3840x2160 | Medium | 93.3 |
| 3840x2160 | High | 77.6 |
| 3840x2160 | Ultra | 62.7 |
| 2560x1440 | Low | 197.3 |
| 2560x1440 | Medium | 172.9 |
| 2560x1440 | High | 143.0 |
| 2560x1440 | Ultra | 115.2 |
| 1920x1080 | Low | 300.4 |
| 1920x1080 | Medium | 263.5 |
| 1920x1080 | High | 220.7 |
| 1920x1080 | Ultra | 179.4 |
Doom with Ryzen 7 7700 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3080 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.