Doom

Doom

AVERAGE FPS
158
excellent

This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 79 88 105
1440p QHD 112 139 168 195
1080p Full HD 176 218 257 297

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 88
3840x2160 High 79
3840x2160 Ultra 65
2560x1440 Low 195
2560x1440 Medium 168
2560x1440 High 139
2560x1440 Ultra 112
1920x1080 Low 297
1920x1080 Medium 257
1920x1080 High 218
1920x1080 Ultra 176

Doom with AMD Ryzen 7 5800XT + AMD Radeon RX 9070, In-Depth Analysis

The AMD Ryzen 7 5800XT and AMD Radeon RX 9070 combination lands at rank 559 out of 1681 tested combos for Doom, placing it in the upper third of all systems tested. That position is respectable for a pairing built around a Zen 3 processor and RDNA 4.0 graphics card, though the data shows the GPU is doing most of the heavy lifting. The combo outperforms roughly two-thirds of all other pairings in this game, which aligns with the individual component percentiles: the CPU sits at the 86th percentile among all processors, while the GPU ranks at the 79th percentile among all graphics cards. This is not a top-tier pairing for Doom, but it is firmly above average, and the measured frame rates confirm that it clears the threshold for smooth, high-refresh gameplay at most settings.

How This Combo Ranks

The combo’s rank of 559 out of 1681 tested combinations means it sits in the 66.7th percentile of all system pairings for Doom. That is a solid result, but it is importantly the ranking is heavily influenced by the GPU, which has a higher benchmark score relative to its rivals than the CPU does. The CPU’s average benchmark score of 29774 places it within a hair of its nearest rivals: it is 0.1% ahead of the AMD Ryzen 7 PRO 5755GE, 0.3% ahead of the AMD Ryzen AI 7 PRO 360, and 0.3% behind both the AMD Ryzen 7 6800HS and the AMD Ryzen 7 7840H. Those deltas are negligible in real-world gaming, meaning the 5800XT is essentially at parity with a cluster of mobile and desktop chips around the 30,000-score mark. The GPU tells a similar story: its average benchmark score of 34780 is 0.2% behind the NVIDIA A2, 0.3% ahead of the NVIDIA Quadro GV100, 0.7% ahead of the AMD Radeon HD 7970, and 0.8% ahead of the AMD Radeon PRO W6400. Again, those are tiny margins, so the RX 9070 is effectively tied with that group in synthetic tests, though Doom’s measured results show it pulling well ahead of what those scores might suggest.

GPU Role

The AMD Radeon RX 9070 is the star of this pairing for Doom. It packs 16 GB of GDDR6 memory on a 256-bit bus, delivering 644.6 GB/s of bandwidth. That memory capacity is generous for a game from 2016, and the bandwidth ensures that texture streaming and high-resolution rendering do not become bottlenecks. The GPU’s boost clock of 2520 MHz and game clock of 2070 MHz are strong figures for RDNA 4.0, and the 128 ROPs give it plenty of pixel-pushing power, which matters in a fast-paced FPS like Doom. The 3584 shading units and 56 ray accelerators are more than adequate for the game’s Vulkan-based engine, which is well optimized for AMD hardware. In synthetic benchmarks, the GPU scores 25381 in Passmark G3D and 6290 in 3DMark Steel Nomad DX12, figures that place it in the 79th percentile of all GPUs. For Doom specifically, the measured FPS shows the GPU’s strength: at 1080p Low, it hits 297.3 FPS, which is close to the practical ceiling for most displays, and even at 4K High it maintains 79.1 FPS, showing the 16 GB frame buffer and high bandwidth are not being stressed by this game.

CPU Role

The AMD Ryzen 7 5800XT provides eight cores and sixteen threads based on Zen 3 architecture, running at a base clock of 3.80 GHz and a boost clock of 4.80 GHz. For a game like Doom, which scales well with strong single-thread performance, this CPU is more than sufficient. Its single-thread score in Cinebench R23 is 3359, and its multi-core score is 23794, both of which are healthy numbers for a desktop chip from 2024. The 32 MB of L3 cache helps with game-level data locality, and the PCIe Gen 4 interface ensures the GPU is not starved for bandwidth. In Doom, the CPU’s role is to feed the GPU with draw calls and physics updates, and benchmark results indicate it does so without becoming the limiting factor until frame rates get extremely high. At 1080p Low, where the GPU is not stressed, the CPU still allows the system to hit 297.3 FPS, which suggests the 5800XT can keep pace with the RX 9070 even in CPU-bound scenarios. The CPU’s average benchmark score of 29774 puts it at the 86th percentile, and its nearest rivals are all within 0.3% of its score, so there is no meaningful performance gap between this chip and its immediate competitors in the test database.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets. At 1080p, the combo delivers excellent results across the board: Low settings produce 297.3 FPS, Medium produces 256.8 FPS, High produces 217.9 FPS, and Ultra produces 176.3 FPS. That is a 121 FPS spread between Low and Ultra, indicating that the GPU is the primary driver of performance scaling at this resolution. Moving to 1440p, the numbers drop but remain high: Low hits 195.1 FPS, Medium hits 168.4 FPS, High hits 139.3 FPS, and Ultra hits 112.4 FPS. The delta between Low and Ultra is 82.7 FPS, which is a smaller absolute gap than at 1080p, showing that resolution scaling is starting to eat into the GPU’s headroom. At 4K, the performance is still playable but noticeably lower: Low produces 104.6 FPS, Medium produces 88.2 FPS, High produces 79.1 FPS, and Ultra produces 64.6 FPS. The spread between Low and Ultra is 40 FPS, which is the smallest absolute gap of the three resolutions, confirming that the GPU is becoming the sole bottleneck as pixel count increases. Every single measured frame rate exceeds 60 FPS, even at 4K Ultra, which is a strong result for a pairing that is not at the top of the rank list.

Resolution Scaling

The FPS drop from 1080p to 4K reveals how the workload shifts between CPU and GPU. At Low settings, going from 1080p to 1440p costs 102.2 FPS (from 297.3 to 195.1), and going from 1440p to 4K costs another 90.5 FPS (from 195.1 to 104.6). That is a 192.7 FPS total drop from 1080p to 4K at Low settings, which is a 64.8% reduction. At Ultra settings, the drop from 1080p to 1440p is 63.9 FPS (from 176.3 to 112.4), and from 1440p to 4K it is 47.8 FPS (from 112.4 to 64.6), for a total drop of 111.7 FPS, or 63.4%. The percentage reduction is similar across settings, which indicates that the game is scaling consistently with resolution and that the GPU is the limiting factor in all cases. The fact that the absolute FPS drop is larger at Low settings than at Ultra settings is expected, because the starting frame rate is higher, but the proportional drop is nearly identical. This suggests that neither the CPU nor the memory subsystem is creating a bottleneck at any resolution; the RX 9070 is simply running out of pixel throughput as resolution increases, which is normal behavior for a GPU of this class.

Settings Recommendations

For the best experience, the data points to High settings at any resolution. At 1080p, High delivers 217.9 FPS, which is well above the refresh rate of most high-end monitors, while Ultra only adds 41.6 FPS less (176.3 FPS) for what is likely a minor visual improvement in a fast-paced game. At 1440p, High produces 139.3 FPS, which is still smooth for competitive play, and Ultra drops to 112.4 FPS, which is fine but not necessary. At 4K, High holds 79.1 FPS, which is comfortably above 60 FPS, while Ultra drops to 64.6 FPS, which is playable but leaves less headroom for frame-time spikes. Medium settings offer a modest boost over High at every resolution — 38.9 FPS more at 1080p, 29.1 FPS more at 1440p, and 9.1 FPS more at 4K — but the visual downgrade from High to Medium is usually not worth that gain in a game like Doom, where fast motion masks small differences in texture detail. Low settings are only recommended for players chasing maximum frame rates on high-refresh displays, as they push 297.3 FPS at 1080p and 195.1 FPS at 1440p, but the visual hit is severe. The sweet spot is High: it balances the RX 9070’s strengths — high bandwidth and strong pixel throughput — with the CPU’s ability to feed it, and it keeps frame rates high enough for responsive gameplay at every resolution tested.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9070

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2520 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 9070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 104.6
3840x2160 Medium 88.2
3840x2160 High 79.1
3840x2160 Ultra 64.6
2560x1440 Low 195.1
2560x1440 Medium 168.4
2560x1440 High 139.3
2560x1440 Ultra 112.4
1920x1080 Low 297.3
1920x1080 Medium 256.8
1920x1080 High 217.9
1920x1080 Ultra 176.3

Doom with Ryzen 7 5800XT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 9070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RX 9070

Explore FPS benchmarks for other games using this same hardware combination.