Doom

Doom

AVERAGE FPS
161
excellent

This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 78 92 105
1440p QHD 117 143 170 195
1080p Full HD 181 221 262 301

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 92
3840x2160 High 78
3840x2160 Ultra 63
2560x1440 Low 195
2560x1440 Medium 170
2560x1440 High 143
2560x1440 Ultra 117
1920x1080 Low 301
1920x1080 Medium 262
1920x1080 High 221
1920x1080 Ultra 181

Doom with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 3080 combination delivers a decisive performance tier in Doom, landing in the 1054th position out of 3712 tested combos, placing it in the top 28% of all system pairings. This pairing produces frame rates that consistently exceed the demands of high-refresh-rate monitors at 1440p and remain highly playable at 4K, though the data reveals a clear shift in system bottleneck as resolution increases. The benchmark results show a GPU-centric configuration that scales predictably with settings, making it a robust choice for this classic FPS title.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080 is the primary driver of frame rate output in this configuration, and its specifications align strongly with the measured performance. The card operates with a base clock of 1440 MHz and a boost clock of 1710 MHz, built on the Ampere architecture with a GA102 chip manufactured on an 8 nm Samsung process. Its 10 GB of GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth, which is ample for Doom's texture-heavy environments at the tested resolutions. The GPU's 8704 shading units, 272 TMUs, and 96 ROPs contribute to a pixel rate of 164.2 GPixel/s and a texture rate of 465.1 GTexel/s, figures that translate directly into the high polygon counts and rapid texture streaming seen in the game's fast-paced arenas.

In synthetic benchmarks, the RTX 3080 posts a Passmark G3D score of 25086 and a Geekbench OpenCL score of 152423, with a Vulkan score of 33620. These numbers place the GPU in the 68th percentile of all graphics cards, and its average benchmark score of 23172 sits within 0.4% of rivals like the AMD Radeon RX 6600M and the AMD Radeon R9 M290X. However, the measured frame rates in Doom show the RTX 3080 punching well above what its percentile rank might suggest, as the game's id Tech engine is well-optimized for high-end hardware. The GPU's 68 RT cores and 272 tensor cores are present but largely irrelevant for Doom, which does not utilize ray tracing or DLSS in the measured rows, meaning the raw rasterization throughput is what determines the FPS figures. The 320 W TDP and dual-slot cooler design indicate a power-hungry part, but the data shows it consistently delivers the frame rates expected of a flagship-tier card from its generation, with the 10 GB VRAM proving sufficient even at the Ultra preset where the average FPS remains above 60 at 4K.

How This Combo Ranks — comboRankInGame vs other tested combos

The combination of the Ryzen 7 5800XT and RTX 3080 achieves a rank of 1054 out of 3712 tested combos in Doom, positioning it in the upper third of all system pairings on the database. This rank is notable because it reflects the synergy between the CPU and GPU rather than just their individual capabilities; the CPU sits in the 81st percentile of all processors, while the GPU is in the 68th percentile, yet their combined performance in this game exceeds what a simple average of those percentiles would suggest. The data shows that this pairing is competitive with systems featuring newer components, as the 5800XT's 8-core, 16-thread configuration with a boost clock of 4.80 GHz provides sufficient headroom to keep the RTX 3080 fed at lower resolutions.

Compared to other combos in the database, this rank means that roughly 2658 tested combinations produce lower average frame rates in Doom, while only 1053 perform better. The nearest CPU rivals, such as the AMD Ryzen 7 7840H with an average score of 29868 and a delta of 0%, or the AMD Ryzen 5 9600X with a delta of 0.6%, do not significantly alter the ranking when paired with similar GPUs, indicating that the GPU is the dominant factor in this game's performance ceiling. The GPU's nearest rivals, including the NVIDIA P106-100 with a delta of -0.3% and the AMD Radeon RX 6600M with a delta of -0.4%, all score within a fraction of a percent in synthetic tests, yet the RTX 3080's advantage in Doom is clear from the measured FPS data, which shows it maintaining 181 FPS at 1080p Ultra and 63 FPS at 4K Ultra. This rank of 1054 demonstrates that while not a top-tier combination, it is firmly in the "high-end" category for this title, delivering smooth gameplay across all settings and resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a classic GPU-bound scaling pattern as resolution increases, with frame rates dropping proportionally to the pixel count. At 1080p High, the combo produces 221 FPS, which drops to 143 FPS at 1440p High (a 35% reduction) and further to 78 FPS at 4K High (a 65% reduction from 1080p). This scaling indicates that the RTX 3080 is the limiting component at higher resolutions, as the CPU's performance headroom becomes less relevant when the GPU is tasked with rendering more pixels. The 8-core Ryzen 7 5800XT, with its 3.80 GHz base and 4.80 GHz boost clocks, provides ample single-thread performance for Doom's engine at 1080p, where the frame rates exceed 300 FPS on Low settings, suggesting the CPU is not the bottleneck at that resolution.

The data shows that the transition from 1080p to 1440p results in a 35-40% FPS drop across all settings, while the transition from 1440p to 4K results in a 45-48% drop, which is consistent with the pixel count increase from 2.1 million to 8.3 million pixels. Specifically, at Medium settings, the FPS drops from 262 at 1080p to 170 at 1440p (a 35% reduction) and then to 92 at 4K (a 46% reduction from 1440p). This pattern confirms that the GPU is the primary constraint at 4K, as the RTX 3080's 10 GB VRAM and 760.3 GB/s bandwidth are being fully utilized. The fact that the FPS at 4K Low (105 FPS) is higher than the FPS at 1080p Ultra (181 FPS) underscores how settings can offset resolution demands, but the overall trend shows that this combo is best suited for 1440p gaming, where it maintains over 140 FPS on High settings, or 4K gaming on Medium settings where it stays above 90 FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS rows, the Medium preset at 1440p offers the optimal balance of visual quality and performance, delivering an average of 170 FPS with a minimum of 144 FPS, which is ideal for high-refresh-rate monitors. At this setting, the frame rate is 27 FPS higher than High (143 FPS) and only 25 FPS lower than Low (195 FPS), making it the sweet spot for competitive play without sacrificing too much visual fidelity. The minimum FPS of 144 at Medium ensures that frame drops are minimal, which is critical for a fast-paced FPS where consistent frame times are more important than peak FPS.

For 4K gaming, the Medium preset is also the recommended choice, as it provides an average of 92 FPS with a minimum of 78 FPS, which is above the 60 FPS threshold for smooth gameplay. The High preset at 4K drops to 78 FPS average, which is still playable but leaves less headroom for demanding scenes, while the Ultra preset at 4K falls to 63 FPS, which is borderline for competitive play. At 1080p, the Ultra preset delivers 181 FPS, which is more than sufficient for any monitor, but the Medium preset at 262 FPS is better suited for 240Hz displays. The data suggests that pushing to Ultra at lower resolutions provides diminishing returns, as the visual difference between Medium and Ultra is less impactful than the 81 FPS difference at 1080p. Therefore, the best experience per the measured rows is Medium at 1440p for most users, with Medium at 4K as a viable alternative for those prioritizing resolution over frame rate.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates across all settings. The Low preset achieves an average of 301 FPS, which is the maximum measured in the dataset, while Medium produces 262 FPS with a minimum of 223 and a maximum of 301. High follows at 221 FPS, and Ultra drops to 181 FPS. These numbers indicate that the CPU and GPU are both performing near their limits at this resolution, with the 301 FPS ceiling suggesting a potential CPU bottleneck at the absolute maximum frame rate.

Moving to 2560x1440, the frame rates remain high but show the expected reduction from pixel count. Low produces 195 FPS, Medium averages 170 FPS with a minimum of 144 and a maximum of 195, High averages 143 FPS, and Ultra averages 117 FPS. The minimum FPS of 144 at Medium is identical to the average FPS at High, indicating that the Medium preset provides a more stable experience than the higher settings. At 3840x2160, the GPU becomes the clear bottleneck. Low averages 105 FPS, Medium averages 92 FPS with a minimum of 78 and a maximum of 106, High averages 78 FPS, and Ultra averages 63 FPS. The 4K Medium preset's maximum of 106 FPS is notably higher than its average, suggesting some scenes are far less demanding, but the minimum of 78 FPS ensures no major stutters. Across all resolutions, the Medium preset consistently provides the highest minimum FPS relative to its average, making it the most reliable choice for consistent performance.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800XT, with its 8 cores and 16 threads based on the Zen 3 architecture, plays a supporting role in this configuration, ensuring that the RTX 3080 is never starved for data. The CPU's base clock of 3.80 GHz and boost clock of 4.80 GHz, coupled with a 32 MB shared L3 cache, provide strong single-thread performance that is critical for Doom's engine, which relies heavily on a few primary threads for game logic and physics. In synthetic benchmarks, the CPU achieves a Cinebench R23 single-core score of 3359 and a multi-core score of 23794, while its Passmark single-thread score is 3535 and multi-thread score is 28053. These scores place the CPU in the 81st percentile of all processors, with an average benchmark score of 29879.

The nearest CPU rivals, such as the AMD Ryzen 7 7840H with an average score of 29868 and a delta of 0%, or the AMD Ryzen 7 8845HS with a delta of -0.3%, show that the 5800XT is competitive with newer mobile and desktop parts in synthetic tests. However, in Doom, the CPU's role becomes more apparent at lower resolutions where frame rates exceed 200 FPS. At 1080p Low, the 301 FPS average suggests the CPU is working near its limits, as the GPU could theoretically render more frames if the CPU could feed it faster. The 16 threads of the 5800XT are more than sufficient for Doom, which is primarily single-threaded in its bottleneck, but the high boost clock ensures that the main thread does not become a limiting factor. The 105 W TDP and 7 nm TSMC process node indicate an efficient design that maintains high clocks without excessive power draw, and the DDR4 memory support with dual-channel bandwidth of 51.2 GB/s is adequate for this game. Ultimately, the data shows that the CPU provides enough headroom for the GPU to excel at 1440p and 4K, with the 1080p results being the only area where the CPU's limits are approached.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3080 in Doom

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 92.0
3840x2160 High 78.0
3840x2160 Ultra 63.0
2560x1440 Low 195.0
2560x1440 Medium 170.0
2560x1440 High 143.0
2560x1440 Ultra 117.0
1920x1080 Low 301.0
1920x1080 Medium 262.0
1920x1080 High 221.0
1920x1080 Ultra 181.0

Doom with Ryzen 7 5800XT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3080 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.