Doom

Doom

AVERAGE FPS
182
excellent

This combination delivers exceptional performance with an average of 182 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 87 106 119
1440p QHD 134 163 189 221
1080p Full HD 206 252 293 342

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 106
3840x2160 High 87
3840x2160 Ultra 70
2560x1440 Low 221
2560x1440 Medium 189
2560x1440 High 163
2560x1440 Ultra 134
1920x1080 Low 342
1920x1080 Medium 293
1920x1080 High 252
1920x1080 Ultra 206

Doom with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 5070 delivers a formidable performance profile in Doom (2016), a game whose fast-paced action benefits greatly from high frame rates. The measured data reveals a combination that excels at high refresh rates, with performance scaling predictably across resolutions and settings. This analysis breaks down the benchmark results, placing the combo's performance in context with its rivals and identifying the optimal configuration for players.

FAQ

*Q: What is the overall ranking of this CPU and GPU combination for Doom?*

A: The combo ranks 325th out of 1681 tested combinations, placing it in the top 20% of all systems benchmarked for this game.

Q: How does the Ryzen 7 5800X compare to its closest rival, the Ryzen 7 5800?

A: The Ryzen 7 5800X has an average benchmark score of 27606, which is 0.3% higher than the AMD Ryzen 7 5800's score of 27535. This makes the 5800X the slightly faster chip in synthetic tests.

Q: What is the performance delta between the RTX 5070 and the GeForce RTX 3090?

A: The RTX 5070's average benchmark score is 41687, which is 0.6% higher than the RTX 3090's score of 41441. This indicates the newer card holds a marginal lead in the database's aggregate metrics.

*Q: What is the highest average frame rate recorded for this system in Doom?*

A: The highest average frame rate is 342.2 FPS, achieved at 1920x1080 resolution with Low settings.

Q: At what settings does the combo achieve over 200 FPS at 1440p?

A: The system exceeds 200 FPS at 2560x1440 with Low settings, delivering an average of 221.3 FPS. It also comes close with Medium settings, hitting 188.7 FPS.

Q: Does the GPU's 12 GB of memory appear to be a limiting factor in these results?

A: The data shows a consistent performance scaling from Low to Ultra settings, with the most demanding preset (Ultra at 4K) still achieving 69.7 FPS. This suggests that the 12 GB frame buffer is sufficient for this title, as the bottleneck appears to be raw computational throughput rather than memory capacity.

GPU Role

The NVIDIA GeForce RTX 5070 is the primary driver of visual fidelity in this configuration. Its specifications, including 6144 shading units, 192 texture mapping units, and 80 ROPs, define its raw processing power. The card's 30.87 TFLOPS of FP32 compute is the theoretical ceiling for its shader workload, and the benchmark data shows this translating into high frame rates. The GPU's boost clock of 2512 MHz and base clock of 2325 MHz are the operational frequencies at which this compute is delivered.

The memory subsystem is equally critical. The 12 GB of GDDR7 memory on a 192-bit bus provides a bandwidth of 672.0 GB/s. This high bandwidth is essential for feeding the shader units at high resolutions. In Doom, the impact of this memory configuration is clear when comparing frame rates across settings. At 4K, the gap between Low (118.7 FPS) and Ultra (69.7 FPS) is 49 FPS, a substantial difference that reflects the increased texture and geometry data being processed. The GPU's performance relative to its peers is strong; it scores 0.6% higher than the GeForce RTX 3090 and 0.2% higher than the AMD Radeon Pro 5300 in aggregate benchmarks.

The data suggests that the RTX 5070 is well-utilized in this game. With its 48 RT cores and 192 tensor cores, it is architecturally prepared for modern workloads, even if Doom's 2016 engine does not heavily leverage ray tracing. The pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are the theoretical limits for rasterization, and the measured FPS at 1080p and 1440p indicates these resources are being effectively converted into on-screen action.

CPU Role

The AMD Ryzen 7 5800X serves as the supporting pillar for the GPU, ensuring a steady supply of draw calls and physics calculations. Its 8 cores and 16 threads are based on the Zen 3 architecture, built on a 7 nm process. The processor's base clock of 3.80 GHz and boost clock of 4.70 GHz are the key frequencies determining its responsiveness. In a game like Doom, which is known for being GPU-bound at high settings, the CPU's role is to avoid becoming a bottleneck.

The benchmark results suggest the 5800X is more than capable in this role. Its Cinebench R23 multicore score of 23571 and single-core score of 3327 demonstrate strong multi-threaded and single-threaded performance. The single-core score is particularly relevant for gaming, as many game engines rely heavily on a few primary threads. The CPU's 32 MB of L3 cache is also beneficial for game data locality. In synthetic tests, it outperforms the Intel Core i5-12600KF by 0.8% and trails the Intel Core i7-13700H by a mere 0.4%.

Examining the FPS data, the CPU's influence is most apparent at lower resolutions. At 1080p Low, the system hits 342.2 FPS, while at 1080p Ultra it drops to 205.6 FPS. This 136.6 FPS gap is primarily due to the increased GPU workload. However, the fact that the frame rate can reach such high numbers indicates the CPU is not artificially capping performance. The 5800X's 84th percentile ranking among all CPUs reinforces its position as a high-end gaming processor that can keep pace with the RTX 5070.

Settings Recommendations

The measured data points to a clear "sweet spot" for this system when targeting high refresh rate displays. At 2560x1440, the High preset delivers an average of 163.1 FPS, which is an excellent balance of visual quality and speed for a competitive FPS. This is notably smoother than the 134.2 FPS at Ultra, while being only 25.6 FPS slower than the 188.7 FPS at Medium. The increase in visual fidelity from Medium to High is generally more perceptible than the incremental jump from High to Ultra, making High the most efficient choice.

For players with 1080p monitors, the High preset at 252.1 FPS is still the recommended starting point. It provides a massive performance buffer over the 205.6 FPS of Ultra, ensuring maximum smoothness. While the 342.2 FPS at Low is impressive, it sacrifices too much visual detail for a marginal competitive advantage. At 4K, the situation is different. The Ultra preset yields 69.7 FPS, which dips below the 72 FPS threshold some players consider smooth. The Medium preset at 105.7 FPS or High at 86.7 FPS are the more viable options for a consistent 4K experience, offering a substantial frame rate increase over Ultra.

The data suggests that this combo is best suited for 1440p and 1080p gaming, where it can easily drive high-refresh-rate panels. The 4K results are playable, but require stepping down from the highest preset to maintain a comfortable frame rate.

How This Combo Ranks

Within the database of 1681 tested combinations, this specific pairing of the Ryzen 7 5800X and RTX 5070 holds the 325th position for Doom. This ranking places it in the top 19.3% of all systems, a strong showing. The individual components' percentiles support this: the CPU is in the 84th percentile and the GPU in the 83rd percentile among their respective peers. This congruity suggests a well-matched system without a glaring bottleneck.

The ranking becomes more meaningful when compared to the nearest rivals. The RTX 5070's aggregate score is 0.6% higher than the RTX 3090, but the 3090 is an older, higher-TDP card. The CPU's 0.3% lead over the Ryzen 7 5800 shows that the "X" variant offers only a marginal improvement in this context. The fact that the combo sits at the 325th position, rather than higher, suggests that many other systems in the database feature more powerful (and likely more expensive) GPUs or CPUs that edge it out in this specific title's benchmarks.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across all combinations of resolution and settings. At 1920x1080, the system delivers:

  • Low: 342.2 FPS
  • Medium: 292.5 FPS
  • High: 252.1 FPS
  • Ultra: 205.6 FPS

The scaling at 1080p is linear, with each step up in settings costing roughly 40-50 FPS. At 2560x1440, the frame rates are:

  • Low: 221.3 FPS
  • Medium: 188.7 FPS
  • High: 163.1 FPS
  • Ultra: 134.2 FPS

The relative drop from Low to Ultra is 87.1 FPS, which is a smaller absolute margin than at 1080p, indicating the GPU is becoming more of a limiting factor. Finally, at 3840x2160, the results are:

  • Low: 118.7 FPS
  • Medium: 105.7 FPS
  • High: 86.7 FPS
  • Ultra: 69.7 FPS

At 4K, the performance envelope narrows significantly. The drop from Low to Ultra is 49 FPS, and the system struggles to maintain high refresh rates on the most demanding preset.

Resolution Scaling

The transition from 1080p to 4K reveals a classic GPU-bound scaling pattern. At Low settings, the frame rate drops from 342.2 FPS at 1080p to 118.7 FPS at 4K, a 65.3% reduction. This massive decrease highlights that even at low graphical fidelity, the sheer pixel count of 4K (over 8 million pixels) overwhelms the GPU. The RTX 5070's 672.0 GB/s of memory bandwidth and 30.87 TFLOPS of compute are taxed heavily by this resolution.

Conversely, at Ultra settings, the drop from 205.6 FPS at 1080p to 69.7 FPS at 4K is a 66.1% reduction. This consistency in scaling—around 65-66% across all settings—is a strong indicator that the system is uniformly GPU-limited at these resolutions. The CPU, with its 16 threads and high single-core performance, is not the primary constraint; it is the GPU's need to render exponentially more pixels.

The data implies that to maintain a target of 144 FPS, the user must be at 1080p with any setting, or at 1440p with Medium or lower. To hit 60 FPS at 4K, the user must select High or lower settings. This analysis clarifies that the RTX 5070 is a high-performance card, but 4K Ultra remains a challenge for it in this title, cementing 1440p as its optimal playground.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 118.7
3840x2160 Medium 105.7
3840x2160 High 86.7
3840x2160 Ultra 69.7
2560x1440 Low 221.3
2560x1440 Medium 188.7
2560x1440 High 163.1
2560x1440 Ultra 134.2
1920x1080 Low 342.2
1920x1080 Medium 292.5
1920x1080 High 252.1
1920x1080 Ultra 205.6

Doom with Ryzen 7 5800X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.