Doom

Doom

AVERAGE FPS
181
excellent

This combination delivers exceptional performance with an average of 181 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 90 103 118
1440p QHD 135 163 189 217
1080p Full HD 205 249 295 340

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 103
3840x2160 High 90
3840x2160 Ultra 71
2560x1440 Low 217
2560x1440 Medium 189
2560x1440 High 163
2560x1440 Ultra 135
1920x1080 Low 340
1920x1080 Medium 295
1920x1080 High 249
1920x1080 Ultra 205

Doom with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 7 5800XT brings eight cores and sixteen threads to this system, built on the Zen 3 architecture with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its 32 MB of L3 cache and 7 nm process node are typical of the Vermeer generation, and the processor supports DDR4 memory over a dual-channel bus. In synthetic testing, the chip posts a multi-threaded Cinebench R23 score of 23794 and a single-core score of 3359, with a PassMark multithread score of 27988. These numbers place the CPU in the 86th percentile of all processors, and its average benchmark score of 29774 sits within a narrow band of rivals — it is 0.1% above the AMD Ryzen 7 PRO 5755GE and 0.3% above the AMD Ryzen AI 7 PRO 360, while trailing the AMD Ryzen 7 6800HS and AMD Ryzen 7 7840H by 0.3%. For a game like Doom, which is known for being well-optimized and heavily GPU-bound at higher settings, this processor’s 16 threads provide ample headroom. The data shows that even at 1080p Low, where CPU load is typically highest relative to the GPU, the system achieves 339.7 FPS, suggesting the 5800XT is not a limiting factor in this pairing; its 3dmark_16_threads score of 7683 indicates strong parallel throughput, while the single-thread score of 959 ensures responsive frame pacing in lighter scenes.

The NVIDIA GeForce RTX 5070 is the dominant component in this configuration, built on the Blackwell 2.0 architecture with a 5 nm process. It features 6144 shading units, 192 texture mapping units, and 80 ROPs, with 48 RT cores and 192 tensor cores. The GPU operates at a base clock of 2325 MHz and a boost clock of 2512 MHz, paired with 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. Its FP32 throughput is rated at 30.87 TFLOPS, and it achieves a pixel rate of 201.0 GPixel/s. In synthetic benchmarks, the RTX 5070 scores 29137 in PassMark G3D and 5077 in 3DMark Steel Nomad DX12, with a Vulkan score of 179413 in Geekbench. The GPU sits in the 83rd percentile of all graphics cards, with an average benchmark score of 41687. Relative to its nearest rivals, it is 0.2% ahead of the AMD Radeon Pro 5300 and 0.6% ahead of the NVIDIA GeForce RTX 3090, while trailing the NVIDIA Tesla M40 by 0.5% and the AMD Radeon Pro 580X by 0.7%. For Doom, the GPU’s 12 GB of VRAM is more than sufficient for the textures and geometry the game presents, and the high memory bandwidth ensures that data-heavy scenes do not cause stutter. The measured FPS across all resolutions indicates that the RTX 5070 carries the workload; as resolution increases, the frame rate drops in a pattern consistent with GPU-bound rendering.

Resolution scaling reveals a clear hierarchy of performance, with the limiting component shifting as pixel count rises. At 1920x1080, the system is partially CPU-bound at lower settings, evidenced by the large gap between Low and Ultra presets. The 1080p Low result of 339.7 FPS drops to 294.6 FPS at Medium, then 249.1 FPS at High, and finally 204.8 FPS at Ultra — a total reduction of 134.9 FPS from Low to Ultra, or roughly 40% fewer frames. This scaling suggests that at 1080p, the CPU’s 16 threads are still able to feed the GPU, but the GPU’s rendering load increases substantially with each preset tier. Moving to 2560x1440, the same pattern persists but with narrower gaps: Low delivers 216.7 FPS, Medium 188.8 FPS, High 163 FPS, and Ultra 135 FPS. The drop from Low to Ultra here is 81.7 FPS, indicating that the GPU is becoming more of a bottleneck as resolution increases. At 3840x2160, the trend continues: Low produces 118.1 FPS, Medium 103.1 FPS, High 89.6 FPS, and Ultra 70.5 FPS. The delta between Low and Ultra at 4K is just 47.6 FPS, which is proportionally smaller than at lower resolutions. This compression of frame rates at higher resolutions is a classic sign of GPU limitation; the RTX 5070’s rendering throughput, rather than the CPU’s thread count or clock speed, dictates the ceiling. The data implies that at 4K, even the 5800XT’s strong single-thread performance is irrelevant, as the GPU is saturated.

The measured FPS breakdown provides exact figures for each resolution and settings combination. At 1920x1080, the system achieves 339.7 FPS on Low, 294.6 FPS on Medium, 249.1 FPS on High, and 204.8 FPS on Ultra. These numbers place the combo well above the 144 Hz refresh rate common on gaming monitors, even at Ultra settings. At 2560x1440, the results are 216.7 FPS (Low), 188.8 FPS (Medium), 163 FPS (High), and 135 FPS (Ultra). The 1440p Ultra figure of 135 FPS is still very playable, though it dips below the 144 FPS threshold. At 3840x2160, the system produces 118.1 FPS (Low), 103.1 FPS (Medium), 89.6 FPS (High), and 70.5 FPS (Ultra). The 4K Ultra result of 70.5 FPS is the lowest measured value, but it remains fluid for a fast-paced FPS. Across all twelve measured rows, the pattern is consistent: each step up in settings costs roughly 10-15% of frame rate, with the largest absolute drop occurring between Low and Medium at 1080p (45.1 FPS). The smallest absolute drop is between Medium and High at 4K, where the difference is only 13.5 FPS, suggesting diminishing returns from the GPU at higher resolutions. These numbers indicate that the RTX 5070 is capable of driving Doom at high refresh rates in 1080p and 1440p, while 4K gaming requires a trade-off between visual fidelity and frame rate.

The combo ranks 348th out of 1681 tested combinations in Doom, placing it in the top 21% of all systems. This percentile ranking is a strong result, especially considering the game’s age and the fact that many newer GPUs may be tested with more recent drivers. The rank of 348 out of 1681 combos means that the Ryzen 7 5800XT and RTX 5070 pairing outperforms roughly 79% of all tested configurations in this specific title. However, the ranking also implies that there are 347 combos that achieve higher average frame rates, likely featuring more powerful GPUs or newer CPU architectures. The data shows that this combo’s strength lies in its consistency; the 5800XT’s 86th percentile CPU score and the RTX 5070’s 83rd percentile GPU score combine to produce a system that excels in a GPU-bound game like Doom. The gap between this combo and the top-ranked systems is likely driven by GPUs with higher VRAM capacities or faster memory bandwidth, but within the context of the 1681 combos tested, this pairing delivers above-average performance. The rank also suggests that users seeking higher frame rates at 4K Ultra would need to look at more expensive GPU options, but for the majority of gaming scenarios, this combo is well-balanced.

For settings recommendations, the measured data points to a clear sweet spot depending on the target resolution. At 1920x1080, the Ultra preset delivers 204.8 FPS, which is more than sufficient for any high-refresh-rate monitor, and the 134.9 FPS cost of moving from Low to Ultra is worth the visual fidelity. At 2560x1440, the Ultra preset produces 135 FPS, which is just below the 144 Hz threshold but still smooth; players with 144 Hz displays might prefer High at 163 FPS for a more consistent experience. At 3840x2160, the High preset offers 89.6 FPS, which is a good balance of quality and performance, while Ultra drops to 70.5 FPS. Given that Doom is a fast-paced title where frame rate matters, the High preset at 4K appears to be the optimal choice — it provides a 27% frame rate increase over Ultra (89.6 vs 70.5 FPS) with only a minor reduction in visual settings. For players with 1440p monitors, Medium at 188.8 FPS or High at 163 FPS both offer excellent responsiveness. The data suggests that the RTX 5070 is capable of running Doom at maximum settings in 1080p and near-maximum settings in 1440p, while 4K users should consider High as the default setting.

Q: What is the highest average FPS recorded for this combo in Doom?

A: The highest average FPS is 339.7, achieved at 1920x1080 resolution with Low settings.

Q: How does the 4K Ultra performance compare to 1080p Ultra?

A: At 4K Ultra, the average FPS is 70.5, which is 134.3 FPS lower than the 204.8 FPS seen at 1080p Ultra, representing a 65.6% reduction in frame rate.

Q: Is the CPU or GPU the primary bottleneck at 2560x1440 High settings?

A: The 1440p High result of 163 FPS, combined with the 1080p High result of 249.1 FPS, indicates that the GPU becomes the limiting factor at 1440p, as the frame rate drops proportionally more than the resolution increase alone would suggest.

Q: What is the combo's rank among all tested systems in Doom?

A: The combo ranks 348th out of 1681 tested combinations, placing it in the top 21% of all systems.

Q: How does the RTX 5070's average benchmark score compare to the RTX 3090?

A: The RTX 5070 has an average benchmark score of 41687, which is 0.6% higher than the RTX 3090's score of 41441.

Q: What settings preset at 4K provides the best balance of frame rate and visual quality?

A: The High preset at 4K delivers 89.6 FPS, which is 19.1 FPS higher than Ultra (70.5 FPS) while maintaining high visual fidelity, making it the recommended choice for 4K gaming.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 118.1
3840x2160 Medium 103.1
3840x2160 High 89.6
3840x2160 Ultra 70.5
2560x1440 Low 216.7
2560x1440 Medium 188.8
2560x1440 High 163.0
2560x1440 Ultra 135.0
1920x1080 Low 339.7
1920x1080 Medium 294.6
1920x1080 High 249.1
1920x1080 Ultra 204.8

Doom with Ryzen 7 5800XT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.