Doom
This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 87 | 102 | 118 |
| 1440p QHD | 131 | 160 | 189 | 217 |
| 1080p Full HD | 202 | 247 | 292 | 335 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5070 combination delivers a decisive performance profile in Doom, positioning itself as a top-tier pairing for this title. The data shows a configuration that is heavily GPU-bound at higher resolutions, while the CPU’s strong single-thread capabilities ensure high refresh rates are attainable at 1080p.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 9600X is a 6-core, 12-thread processor built on the Zen 5 architecture (Granite Ridge). It operates with a base clock of 3.90 GHz and a boost clock of 5.40 GHz, which are critical for a fast-paced FPS like Doom, where frame pacing and responsiveness are paramount. The processor’s performance in synthetic benchmarks underscores its strength in both lightly-threaded and fully-threaded workloads. In the 3DMark suite, it scores 1253 in the single-thread test and 7590 in the max-threads test, showing a strong scaling pattern from 2 threads (2456) to 4 threads (4649) and 8 threads (6726). This indicates that the CPU can efficiently handle the engine’s threading model without becoming a bottleneck at high frame rates.
The chip’s Cinebench R23 results further quantify its capabilities, with a single-core score of 2183.5 and a multi-core score of 17528.5. The single-core score is particularly relevant for Doom’s main thread, which often dictates the maximum achievable FPS when the GPU is not the limiting factor. The Ryzen 5 9600X ranks in the 81st percentile among all CPUs, with an average benchmark score of 29713. Its nearest rivals include the AMD Ryzen 7 PRO 5755GE (0.2% ahead), the AMD Ryzen 7 7840H (0.5% behind), the AMD Ryzen 7 5800XT (0.6% behind), and the AMD Ryzen 7 8845HS (0.8% behind). These deltas are minimal, placing the 9600X in a performance class where small percentage differences do not translate into meaningful FPS changes in Doom.
In the measured FPS data, the CPU’s role becomes apparent at 1080p with Low settings, where the system achieves 335 FPS. This high figure suggests that the CPU is capable of feeding the GPU with enough data to reach such extreme frame rates, leveraging its 5.40 GHz boost clock. The L3 cache of 32 MB (shared) and 1 MB L2 per core provide low-latency access to game data, which is beneficial for the rapid asset streaming in Doom’s levels. The processor supports DDR5 memory with a dual-channel bus, offering 89.6 GB/s of bandwidth, which is sufficient to keep the 12 threads saturated without causing data starvation. Overall, the 9600X provides a robust foundation, ensuring that the GPU is the primary performance determinant in most scenarios, especially at higher resolutions like 2560x1440 and 3840x2160.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a GB205 chip. It features 12 GB of GDDR7 memory on a 192-bit bus, yielding a bandwidth of 672.0 GB/s. This memory configuration is more than adequate for Doom’s textures and geometry, even at 4K Ultra settings, where the average FPS is 71. The GPU’s base clock is 2325 MHz with a boost clock of 2512 MHz, and its memory operates at 1750 MHz (28 Gbps effective). These clocks allow the GPU to maintain high utilization in a game known for its demanding particle effects and large open arenas.
The RTX 5070’s raw compute capabilities are substantial, with an FP32 throughput of 30.87 TFLOPS and a texture rate of 482.3 GTexel/s. In the Passmark G3D benchmark, it scores 29137, and its average benchmark score is 40377, placing it in the 82nd percentile of all GPUs. Its nearest rivals include the AMD Radeon Pro 580 (0.1% ahead), the AMD Radeon Pro WX 7100 (0.8% ahead), the AMD Radeon Pro 5300 (1.2% ahead), and the NVIDIA RTX A500 Mobile (2% ahead). These rival deltas are small, indicating that the RTX 5070 sits in a competitive performance tier, but its actual in-game performance is what matters most here.
The measured FPS data reveals that the GPU scales predictably with resolution. At 1080p Low, the system achieves 335 FPS, which is likely near the CPU’s limit. However, as resolution increases to 1440p and 4K, the GPU becomes the clear bottleneck. At 4K High, the average FPS drops to 87, and at 4K Ultra, it falls to 71. This demonstrates that the 12 GB VRAM is not a limitation, as the frame rate decline is consistent with the increased pixel count rather than memory capacity issues. The GPU’s pixel rate of 201.0 GPixel/s helps maintain solid performance at 4K, but the data shows that achieving 60+ FPS at 4K Ultra is feasible, albeit with headroom for higher refresh rate monitors only at lower settings. The RTX 5070’s role is to provide the graphical horsepower, and the benchmark results indicate it does so effectively, with the CPU rarely holding it back outside of extreme low-resolution scenarios.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Ryzen 5 9600X and RTX 5070 achieves a combo rank of 754 out of 3712 tested combos in Doom. This places the pairing in the top 20.3% of all systems tested, which is a strong result for a mid-range to high-end configuration. The rank is determined by the aggregate measured FPS across all resolutions and settings, and the data shows that this combo excels particularly at 1080p and 1440p, where it can push frame rates well above 200 FPS at lower settings.
The rank of 754 suggests that there are 753 combos that outperform this pairing, likely consisting of higher-tier CPUs (e.g., 16-core or 24-core processors) paired with flagship GPUs like the RTX 5090 or RTX 4090. However, the delta in performance between this combo and those above it may be marginal at higher resolutions where the GPU is the limiting factor. For instance, at 4K Ultra, the average FPS is 71, and while a more powerful GPU might push that to 80 or 90 FPS, the Ryzen 5 9600X is unlikely to be the bottleneck. The combo’s rank is thus more indicative of its 1080p and 1440p potential, where the CPU’s single-thread performance and the GPU’s high fill rate combine to produce exceptional results.
Compared to other combos with similar GPUs but weaker CPUs, this pairing would likely rank higher due to the 9600X’s strong 3DMark single-thread score of 1253. Conversely, combos with stronger CPUs and weaker GPUs would rank lower in Doom because the game’s performance is heavily GPU-dependent at higher settings. The data shows that this combo is well-balanced, with the CPU percentile (81st) and GPU percentile (82nd) being nearly identical, indicating that neither component is significantly over- or under-powered relative to the other. This balance is reflected in the top-quintile rank, making it a reliable choice for high-refresh-rate 1440p gaming and playable 4K performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the system achieves 335 FPS on Low, 292 FPS on Medium, 247 FPS on High, and 202 FPS on Ultra. The Medium preset shows a minimum FPS of 248 and a maximum of 336, indicating that frame times are consistent, with no major stutters. The gap between Low and Ultra is 133 FPS, a 39.7% reduction, which is typical for a game with scalable settings like Doom.
Moving to 2560x1440, the average FPS drops significantly. The system delivers 217 FPS on Low, 189 FPS on Medium, 160 FPS on High, and 131 FPS on Ultra. The Medium preset’s min/max range is 161 to 217 FPS, showing that even at 1440p, the frame rate remains well above 144 Hz for most settings, making it ideal for high-refresh-rate monitors. The scaling from 1080p to 1440p results in a 35.2% reduction in FPS on Low settings (from 335 to 217), which is a moderate drop driven by the increased pixel count.
At 3840x2160, performance becomes more demanding. The system achieves 118 FPS on Low, 102 FPS on Medium, 87 FPS on High, and 71 FPS on Ultra. The Medium preset’s min/max is 87 to 118 FPS, showing that 4K gaming is viable, but the frame rate is below 60 FPS only at Ultra, which is still acceptable for a single-player FPS. The drop from 1080p to 4K on Ultra is from 202 to 71 FPS, a 64.9% reduction, which is substantial but expected given the 4x pixel increase. The data confirms that the RTX 5070 is the limiting factor at 4K, as the CPU’s performance headroom is not the issue.
FAQ
Q: What is the best resolution for this combo to maintain a 144 Hz refresh rate?
A: At 2560x1440, the system achieves 160 FPS on High settings and 189 FPS on Medium, both above 144 Hz. Even at Ultra, the average is 131 FPS, which is close to but slightly below 144 Hz.
Q: Can this setup handle 4K gaming smoothly?
A: Yes, at 4K Medium, the average FPS is 102, and at High it is 87. Both are well above 60 FPS, providing a smooth experience. At Ultra, the average drops to 71 FPS, which is still playable but may not be ideal for fast-paced competitive play.
Q: How much performance is lost when going from Low to Ultra settings at 1080p?
A: The average FPS drops from 335 on Low to 202 on Ultra, a reduction of 133 FPS. This represents a 39.7% decrease in performance, which is significant but still leaves the game highly playable.
Q: Is the CPU or GPU the bottleneck in this system?
A: At 1080p Low, the CPU is likely the limiting factor, as the FPS reaches 335. At 4K, the GPU is the clear bottleneck, with FPS dropping to 71 at Ultra. The system is well-balanced across most settings.
Q: How does the Ryzen 5 9600X compare to its nearest rival, the Ryzen 7 PRO 5755GE?
A: The Ryzen 7 PRO 5755GE has an average benchmark score of 29656, which is 0.2% higher than the 9600X’s 29713. This difference is negligible and would not result in a noticeable FPS change in Doom.
Q: What is the minimum FPS recorded for this combo?
A: The lowest minimum FPS recorded in the data is 87 FPS, which occurs at 4K Medium settings. This indicates that the system does not drop below 60 FPS in any tested configuration.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p users with a 240 Hz monitor, the High preset (247 FPS) is the best choice, as it provides a significant visual improvement over Medium (292 FPS) while still maintaining frame rates above 240 Hz. The Ultra preset (202 FPS) is not recommended for 240 Hz displays, as it falls below the refresh threshold, but it is suitable for 144 Hz monitors.
For 1440p, the High preset (160 FPS) is the sweet spot for 144 Hz displays, offering a balance between visual fidelity and smoothness. The Medium preset (189 FPS) is better suited for 165 Hz or 180 Hz monitors, but the visual difference between Medium and High in Doom can be noticeable in texture quality and shadow detail. The Ultra preset (131 FPS) is still playable on a 120 Hz display, but it is not ideal for competitive play where frame rate is prioritized.
For 4K, the Medium preset (102 FPS) is the recommended choice for a 60 Hz or 120 Hz display, as it provides a substantial visual upgrade over Low (118 FPS) while maintaining a comfortable frame rate. The High preset (87 FPS) is also viable for 60 Hz displays, but the drop to 71 FPS on Ultra is not worth the marginal graphical gains. The data suggests that Medium at 4K offers the best experience, as it keeps the frame rate well above 60 FPS with only a minor visual compromise compared to High.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Analyzing the FPS scaling from 1080p to 4K reveals a clear pattern of GPU limitation. At Low settings, the average FPS drops from 335 at 1080p to 217 at 1440p (a 35.2% reduction) and then to 118 at 4K (a 64.8% reduction from 1080p). This non-linear scaling is characteristic of a GPU-bound scenario, where the pixel count increase (2.25x from 1080p to 1440p, and 4x from 1080p to 4K) directly impacts the GPU’s fill rate and shading throughput.
At Ultra settings, the scaling is similar but with lower absolute values: 202 FPS at 1080p, 131 FPS at 1440p (35.1% reduction), and 71 FPS at 4K (64.9% reduction). The consistency of the percentage drops across different settings (roughly 35% and 65%) indicates that the GPU is the primary bottleneck at all resolutions above 1080p. The RTX 5070’s pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are being fully utilized as resolution increases, while the CPU’s frame generation capability remains underutilized.
The data also shows that the CPU’s limit is reached at 1080p Low, where the FPS of 335 is likely near the maximum the Ryzen 5 9600X can sustain. This is supported by the fact that at 1440p Low, the FPS drops to 217, which is a larger relative drop than the pixel count increase (2.25x), suggesting that the CPU is no longer the limiting factor. The RTX 5070’s 12 GB VRAM and 672.0 GB/s bandwidth are sufficient to handle the texture data at all resolutions, as the frame rate drops are consistent with compute-bound scaling rather than memory capacity issues. This analysis confirms that users should target 1440p for the best balance of performance and visual quality, as the GPU is the limiting component at higher resolutions, and the CPU offers ample headroom for high-refresh-rate gaming at 1080p.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 118.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 71.0 |
| 2560x1440 | Low | 217.0 |
| 2560x1440 | Medium | 189.0 |
| 2560x1440 | High | 160.0 |
| 2560x1440 | Ultra | 131.0 |
| 1920x1080 | Low | 335.0 |
| 1920x1080 | Medium | 292.0 |
| 1920x1080 | High | 247.0 |
| 1920x1080 | Ultra | 202.0 |
Doom with Ryzen 5 9600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5070 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.