Doom

Doom

AVERAGE FPS
181
excellent

This combination delivers exceptional performance with an average of 181 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 85 105 121
1440p QHD 130 159 190 221
1080p Full HD 202 253 294 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 121
3840x2160 Medium 105
3840x2160 High 85
3840x2160 Ultra 74
2560x1440 Low 221
2560x1440 Medium 190
2560x1440 High 159
2560x1440 Ultra 130
1920x1080 Low 339
1920x1080 Medium 294
1920x1080 High 253
1920x1080 Ultra 202

Doom with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7600X paired with the NVIDIA GeForce RTX 5070 delivers a highly capable Doom experience, with measured frame rates that remain fluid across all tested configurations. The data shows a configuration that is clearly GPU-bound at higher resolutions, while the processor's strong single-thread performance allows it to keep pace at lower settings where frame rates exceed 300 FPS. This analysis breaks down how the combination scales with resolution and settings, what the measured numbers indicate about component utilization, and where this pairing ranks among the 1,681 tested combinations in the database.

Resolution Scaling

The measured FPS data reveals a steep and consistent scaling curve as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 252.6 FPS at 1080p to 159.3 FPS at 1440p, a reduction of 93.3 FPS, and then further to 84.7 FPS at 4K. This pattern indicates that the rendering load scales predictably with pixel count, with the 4K figure representing approximately one-third of the 1080p performance. The scaling behavior suggests that at 1080p, the system is not fully taxed, while at 4K, the GPU becomes the dominant limiting factor.

Looking at the Low preset, the frame rate drops from 339 FPS at 1080p to 220.7 FPS at 1440p and finally to 120.9 FPS at 4K. The relative drop from 1080p to 4K here is steeper than at High settings, which indicates that at Low settings, the CPU has more headroom to push higher frame rates at lower resolutions, but the GPU still becomes the bottleneck as pixel count rises. The gap between Low and High settings at 4K is 36.2 FPS, while at 1080p, that same gap expands to 86.4 FPS, reinforcing the notion that resolution scaling compresses the performance difference between presets as the GPU saturates.

The Ultra preset shows the most pronounced scaling penalty, falling from 202.4 FPS at 1080p to 129.8 FPS at 1440p and 74 FPS at 4K. The 4K Ultra result is the lowest measured figure in the entire dataset, which is expected given the combination of maximum graphical fidelity and high pixel count. The data indicates that the RTX 5070, with its 12 GB of GDDR7 memory and 672.0 GB/s bandwidth, handles the 4K workload adequately but cannot maintain the high refresh rates achievable at lower resolutions.

Settings Recommendations

The measured FPS rows provide a clear hierarchy of performance across the four presets. At 1920x1080, all settings produce frame rates well above 200 FPS, with Medium achieving 294.2 FPS and High reaching 252.6 FPS. The Ultra preset at 1080p still delivers 202.4 FPS, which is more than sufficient for any display refresh rate commonly available. For users prioritizing maximum visual quality at 1080p, Ultra is the optimal choice, as the performance penalty relative to High is only 50.2 FPS, and the absolute frame rate remains comfortably high.

Moving to 2560x1440, the Medium preset produces 190.1 FPS, while High delivers 159.3 FPS and Ultra drops to 129.8 FPS. At this resolution, the High preset offers the best balance, as it maintains a frame rate above 144 Hz while providing superior visual fidelity over Medium. The Ultra preset at 1440p, while playable, falls below the 144 FPS threshold that many high-refresh monitors support, making High the recommended setting for competitive or smooth gameplay.

At 3840x2160, the Medium preset achieves 105.3 FPS, which is the only setting that exceeds the 100 FPS mark at 4K. High follows at 84.7 FPS, and Ultra drops to 74 FPS. For 4K gaming, Medium is the recommended preset, as it provides the highest measured frame rate while still offering a substantial visual upgrade over Low, which produces 120.9 FPS but likely sacrifices too much detail. The data shows that the RTX 5070 can handle 4K Doom comfortably at Medium settings, but users seeking maximum fidelity will need to accept frame rates in the 74-85 FPS range.

GPU Role

The NVIDIA GeForce RTX 5070 plays a central role in determining the frame rates observed across all resolutions and settings. Its 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth, is sufficient for the texture and geometry demands of Doom at 4K Ultra, as evidenced by the 74 FPS result. The GPU's boost clock of 2512 MHz, paired with 6,144 shading units, provides the raw compute throughput necessary to drive the high pixel rates seen at 1080p and 1440p.

The GPU's performance percentile of 83 relative to all GPUs indicates it sits above the majority of tested hardware, and its benchmark scores reflect strong compute capabilities. In the Passmark G3D test, the RTX 5070 scores 29,137, while its DirectX 12 score is 108, showing that the card excels in certain workloads more than others. The 3DMark Steel Nomad DX12 score of 5,077 provides additional context for its gaming performance, though the measured FPS in Doom is the most direct indicator of its suitability for this title.

The interaction between the GPU and the CPU is evident in the scaling data. At 1080p Low, the system reaches 339 FPS, which is likely near the CPU's limit for this game, given that the Ryzen 5 7600X has a boost clock of 5.30 GHz and a Passmark single-thread score of 4,135. As resolution increases, the GPU becomes the limiting factor, with the 4K Ultra result of 74 FPS representing a pure GPU-bound scenario. The 105 W TDP of the CPU and 250 W TDP of the GPU indicate a balanced power profile for a desktop system.

Measured FPS Breakdown

At 1920x1080, the measured frame rates span from 202.4 FPS at Ultra to 339 FPS at Low, with Medium at 294.2 FPS and High at 252.6 FPS. The spread between Low and Ultra is 136.6 FPS, which demonstrates a wide range of performance headroom at this resolution. The High preset's 252.6 FPS is notable because it represents a 50.2 FPS drop from Medium, suggesting that High introduces significant graphical effects that impact rendering speed.

At 2560x1440, the results show 220.7 FPS at Low, 190.1 FPS at Medium, 159.3 FPS at High, and 129.8 FPS at Ultra. The gap between Medium and High is 30.8 FPS, while the gap between High and Ultra is 29.5 FPS, indicating a fairly linear scaling of performance cost as settings increase. The 4K results continue this trend with 120.9 FPS at Low, 105.3 FPS at Medium, 84.7 FPS at High, and 74 FPS at Ultra.

The data reveals that the performance difference between Low and Medium is relatively small at all resolutions, with a 44.8 FPS gap at 1080p, 30.6 FPS at 1440p, and 15.6 FPS at 4K. This suggests that Medium provides a significant visual upgrade over Low for a modest performance cost. Conversely, the jump from High to Ultra incurs a larger penalty, with a 50.2 FPS drop at 1080p, 29.5 FPS at 1440p, and 10.7 FPS at 4K, making Ultra a less efficient setting in terms of frame rate per visual improvement.

How This Combo Ranks

The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 5070 combination ranks 348th out of 1,681 tested combos in Doom, placing it in the top 20.7% of all configurations in the database. This ranking is consistent with the component-level percentiles, where the CPU sits at the 83rd percentile and the GPU also sits at the 83rd percentile relative to their respective categories. The combo's position suggests that while it is not a top-tier enthusiast configuration, it outperforms the majority of tested hardware.

Relative to the CPU's nearest rivals, the Ryzen 5 7600X shows a negligible performance delta of 0.2% against the AMD Ryzen 7 5700X, and is effectively tied with the AMD Ryzen 7 PRO 6850U and AMD Ryzen 7 7735U. This indicates that the CPU's contribution to the combo's ranking is solid but not exceptional, as its average benchmark score of 26,272 places it just above the Ryzen 5 PRO 5655GE at 26,320 and just below the Ryzen 7 7735U at 26,305. The GPU, meanwhile, has a 0.6% delta over the NVIDIA GeForce RTX 3090 and a 0.2% delta over the AMD Radeon Pro 5300, showing that the RTX 5070 is competitive with previous-generation high-end cards.

The combination's rank of 348 out of 1,681 is influenced by both components working in concert. Given the game's release date of May 2016, Doom is not a particularly demanding title by modern standards, which allows the RTX 5070 to deliver high frame rates even at 4K. The CPU's strong single-thread performance, evidenced by its Cinebench R23 single-core score of 3,406, ensures that it does not bottleneck the GPU at lower resolutions. The resulting rank reflects a well-matched pairing that excels in this specific title, though it may not achieve the same relative position in more modern, CPU-intensive games.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 120.9
3840x2160 Medium 105.3
3840x2160 High 84.7
3840x2160 Ultra 74.0
2560x1440 Low 220.7
2560x1440 Medium 190.1
2560x1440 High 159.3
2560x1440 Ultra 129.8
1920x1080 Low 339.0
1920x1080 Medium 294.2
1920x1080 High 252.6
1920x1080 Ultra 202.4

Doom with Ryzen 5 7600X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 + Other CPUs

See how Doom performs with the same GPU but different processors.

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