Archeage
This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 53 | 80 | 87 |
| 1440p QHD | 62 | 91 | 133 | 155 |
| 1080p Full HD | 96 | 140 | 201 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5070, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 5070 ranks 326th out of 1,727 tested combos in ArcheAge. This places the configuration in the top 19% of all tested systems, a strong result for a game originally released in 2014. The ranking reflects a balanced pairing: the CPU sits at the 84th percentile among all processors, while the GPU holds the 83rd percentile among all graphics cards. Neither component is dramatically ahead of the other, which means the combo avoids severe bottlenecking in either direction. The data shows this is a well-matched duo for an MMORPG that rewards both high thread counts for crowded player hubs and raw rasterization throughput for large-scale combat sequences.
The CPU's nearest rivals in aggregate benchmark scores reveal a tight cluster. The Ryzen 7 5800X averages 27,606 points, just 0.3% ahead of the AMD Ryzen 7 5800 (27,535) and 0.4% ahead of the AMD Ryzen 5 8500GE (27,708). The Intel Core i7-13700H (27,716) is 0.4% faster, while the Intel Core i5-12600KF (27,827) leads by 0.8%. This is a margin of less than 1% across four alternatives, meaning the 5800X is effectively tied with its closest competitors in generic compute performance. The GPU tells a similar story: the RTX 5070 averages 41,687 points, 0.6% ahead of the NVIDIA GeForce RTX 3090 (41,441) and 0.2% ahead of the AMD Radeon Pro 5300 (41,610). The NVIDIA Tesla M40 (41,897) edges it by 0.5%. These deltas are negligible in real-world gaming, so the ranking position is driven more by how this specific pairing behaves in ArcheAge than by raw silicon potential.
FAQ
Q: Does the combo rank higher than its individual component percentiles suggest?
A: The combo places 326th out of 1,727 (top 19%), while the CPU is at the 84th percentile and the GPU at the 83rd percentile. The ranking is consistent with both components performing near their expected levels, with no single part dragging the system down.
Q: What is the largest performance gap between settings at a given resolution?
A: At 4K, the gap between Low (86.5 FPS) and Ultra (38.7 FPS) is 47.8 FPS, a 55% drop. At 1440p, Low (155 FPS) versus Ultra (61.5 FPS) is a 93.5 FPS difference, while at 1080p, Low (228.1 FPS) versus Ultra (96.1 FPS) is a 132 FPS spread.
Q: Which resolution gives the highest frame rate headroom?
A: 1080p with Low settings delivers 228.1 FPS, which is the highest measured value in the entire dataset. This is 73.1 FPS above the next highest result (155 FPS at 1440p Low).
Q: How does the CPU's multi-threaded performance compare to its single-thread score?
A: The 3DMark 16-thread score is 7,586, which is 8.0 times the single-thread score of 943. The Cinebench R23 multicore result is 23,571 versus 3,327 single-core, a 7.1x scaling factor. This indicates strong multi-threading efficiency across 8 cores and 16 threads.
Q: Is the RTX 5070's memory bandwidth likely a limiting factor in ArcheAge?
A: The GPU has 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth. The measured 4K High average of 53.1 FPS suggests the memory subsystem is adequate, but the drop to 38.7 FPS at Ultra indicates that the 4K Ultra preset stresses the GPU more heavily than the bandwidth can comfortably support for sustained high frame rates.
Q: What is the relationship between the CPU's L3 cache and its gaming results?
A: The Ryzen 7 5800X has 32 MB of L3 cache, which is shared across all 8 cores. The Cinebench R20 single-core score of 1,397 and the PassMark single-thread score of 3,445 indicate that the cache hierarchy supports fast single-threaded execution, which is relevant for ArcheAge's main-thread-heavy game logic. The 3DMark 8-thread score of 6,035 versus the 2-thread score of 1,846 shows good scaling as more cores become active.
Resolution Scaling
The measured frame rates reveal a clear pattern of diminishing returns as resolution increases. At 1080p High, the combo produces 139.6 FPS. Moving to 1440p High drops that to 91.4 FPS, a 34.5% reduction. At 4K High, the average falls to 53.1 FPS, another 41.9% drop from 1440p. This scaling curve is steeper than what would be expected from a purely GPU-bound workload, suggesting that the CPU is keeping up with the graphics card's demands at lower resolutions but that the RTX 5070 begins to dominate the frame time budget as pixel count rises.
The Low settings tell a different story. At 1080p Low, the combo hits 228.1 FPS. At 1440p Low, it drops to 155 FPS (32% lower), and at 4K Low, it reaches 86.5 FPS (44.2% lower than 1440p). The fact that even at Low settings the 4K result is less than half of the 1080p result indicates that the GPU's fill rate and memory bandwidth are the primary constraints at 4K, regardless of graphical complexity. The CPU, with its 8 cores and 16 threads, is not the bottleneck at any resolution when settings are lowered.
The Medium preset shows a similar pattern: 201 FPS at 1080p, 133.3 FPS at 1440p (33.7% lower), and 79.6 FPS at 4K (40.3% lower than 1440p). Ultra settings produce the steepest relative drops: 96.1 FPS at 1080p, 61.5 FPS at 1440p (36% lower), and 38.7 FPS at 4K (37.1% lower than 1440p). The consistency of these percentage drops across settings suggests that resolution scaling is governed by the GPU's fixed hardware limits rather than by any specific setting that taxes the CPU. The 4K Ultra result of 38.7 FPS is the only measured configuration that falls below 40 FPS, marking it as the least playable option in the dataset.
Settings Recommendations
For 4K displays, the Low preset is the only viable option for smooth gameplay, delivering 86.5 FPS. The Medium preset at 4K produces 79.6 FPS, which is close but 6.9 FPS lower. High at 4K drops to 53.1 FPS, which may be acceptable for slower-paced MMO content but is borderline for fast combat. Ultra at 4K is not recommended, as 38.7 FPS falls below the threshold for comfortable play in most scenarios.
At 1440p, the Medium preset offers the best balance, with 133.3 FPS. This is 7.8 FPS above High (91.4 FPS) and 71.8 FPS above Ultra (61.5 FPS). The Low preset at 155 FPS is the maximum achievable, but the visual quality trade-off is substantial. For competitive play where frame rate is paramount, Low at 1440p delivers the highest refresh rate compatibility. For general use, Medium provides a smooth experience without the visual degradation of Low.
At 1080p, the Medium preset delivers 201 FPS, which is more than sufficient for any 144Hz or 240Hz monitor. The High preset at 139.6 FPS is also excellent and offers better visual fidelity. The Ultra preset at 96.1 FPS is still playable, but the 104.9 FPS gap between Ultra and Low (228.1 FPS) suggests that the Ultra preset imposes a significant computational cost for marginal visual gains in ArcheAge. The data supports Medium as the sweet spot across all resolutions, with 1080p Medium being the most balanced overall configuration.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low 228.1 FPS, Medium 201 FPS, High 139.6 FPS, and Ultra 96.1 FPS. The difference between Low and Medium is 27.1 FPS, while the drop from Medium to High is 61.4 FPS, and from High to Ultra is 43.5 FPS. The largest single percentage drop occurs between Medium and High, representing a 30.6% reduction in frame rate.
At 2560x1440, the results are: Low 155 FPS, Medium 133.3 FPS, High 91.4 FPS, and Ultra 61.5 FPS. The gap between Low and Medium is 21.7 FPS, Medium to High is 41.9 FPS, and High to Ultra is 29.9 FPS. The Medium to High transition is again the steepest, with a 31.4% decrease. The Ultra preset at 1440p (61.5 FPS) is nearly identical to the 4K High result (53.1 FPS), indicating that the Ultra preset at lower resolutions stresses the GPU similarly to High at higher resolutions.
At 3840x2160, the results are: Low 86.5 FPS, Medium 79.6 FPS, High 53.1 FPS, and Ultra 38.7 FPS. The Low to Medium gap is 6.9 FPS, Medium to High is 26.5 FPS, and High to Ultra is 14.4 FPS. The percentage drop from Medium to High is 33.3%, which is the largest relative reduction at any resolution. The 4K Ultra result is 52.4% lower than the 4K Low result, confirming that the Ultra preset at 4K is the most demanding configuration tested.
CPU Role
The AMD Ryzen 7 5800X is an 8-core, 16-thread processor based on the Zen 3 architecture, manufactured on a 7 nm process by TSMC. Its base clock is 3.80 GHz with a boost clock of 4.70 GHz. The CPU has a 32 MB L3 cache and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s. These specifications position it as a high-end desktop part from the 5000 series, released in November 2020.
In ArcheAge, the CPU's multi-threaded capabilities are relevant for handling the many simultaneous entities typical of an MMORPG. The 3DMark 16-thread score of 7,586 and the max-thread score of 7,578 show that the processor maintains consistent performance when all threads are active. The Cinebench R23 multicore score of 23,571 indicates that the CPU can sustain high throughput under extended loads. The single-thread performance, represented by the 3DMark single-thread score of 943 and the Cinebench R23 single-core score of 3,327, is equally important for the game's main game logic thread.
The PassMark multithread score of 27,732 and the integer math score of 94,969 suggest that the CPU handles arithmetic-heavy workloads well, which can benefit from the game's combat calculations and NPC AI. The 3DMark 8-thread score of 6,035 versus the 4-thread score of 3,543 shows a 1.7x scaling from 4 to 8 threads, indicating that the processor's core count is well-utilized. The measured FPS data supports this: at 1080p Low, the combo achieves 228.1 FPS, which would not be possible if the CPU were the primary bottleneck. The CPU's 84th percentile ranking among all processors, with an average benchmark score of 27,606, places it slightly above the median of high-end desktop CPUs.
GPU Role
The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a GB205 chip, manufactured on a 5 nm process by TSMC. It features 6,144 shading units, 192 texture mapping units, and 80 raster output units. The GPU has 48 ray tracing cores and 192 tensor cores. Its base clock is 2325 MHz with a boost clock of 2512 MHz. The memory subsystem consists of 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth.
The GPU's FP32 performance is 30.87 TFLOPS, and its pixel rate is 201.0 GPixel/s, with a texture rate of 482.3 GTexel/s. These specifications indicate a high-end graphics card that should handle most games at 1440p and 4K with high settings. In ArcheAge, the measured FPS data shows that the GPU is the limiting factor at higher resolutions. At 4K Ultra, the 38.7 FPS result is the lowest in the dataset, and the 53.1 FPS at 4K High is only marginally better. The GPU's PassMark G3D score of 29,137 and 3DMark Steel Nomad DX12 score of 5,077 confirm its position in the upper echelon of graphics cards.
The GPU's 83rd percentile ranking, with an average benchmark score of 41,687, places it close to the RTX 3090 in aggregate performance, with the RTX 5070 leading by 0.6%. The 12 GB VRAM capacity is sufficient for ArcheAge's texture requirements, as evidenced by the fact that 4K High (53.1 FPS) performs better than 4K Ultra (38.7 FPS), suggesting that the Ultra preset's additional memory usage or shader complexity causes the frame rate to drop. The 672.0 GB/s bandwidth is a key factor in the 4K performance, as the resolution scaling data shows consistent percentage drops that align with the GPU's fill rate limits rather than VRAM capacity constraints.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.5 |
| 3840x2160 | Medium | 79.6 |
| 3840x2160 | High | 53.1 |
| 3840x2160 | Ultra | 38.7 |
| 2560x1440 | Low | 155.0 |
| 2560x1440 | Medium | 133.3 |
| 2560x1440 | High | 91.4 |
| 2560x1440 | Ultra | 61.5 |
| 1920x1080 | Low | 228.1 |
| 1920x1080 | Medium | 201.0 |
| 1920x1080 | High | 139.6 |
| 1920x1080 | Ultra | 96.1 |
Archeage with Ryzen 7 5800X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.