Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 7 5700X3D + Intel Arc B570, In-Depth Analysis

Resolution Scaling

The measured FPS data for Doom with the AMD Ryzen 7 5700X3D and Intel Arc B570 reveals a clear and predictable scaling pattern as resolution increases. At 1920x1080 with High settings, the combo delivers 121 FPS average. Moving to 2560x1440 at the same High preset drops the average to 78 FPS, a reduction of 43 FPS (roughly 35% lower). Pushing further to 3840x2160 at High yields just 42 FPS average, which is 79 FPS below the 1080p figure—a 65% drop from the starting point.

This scaling behavior indicates that the GPU becomes the dominant limiting factor as pixel count rises. The Intel Arc B570, with its 10 GB GDDR6 memory on a 160-bit bus and 380.0 GB/s bandwidth, is being tasked with progressively heavier fill-rate and memory-bandwidth workloads. The data shows the transition from 1080p to 1440p costs about 36% of the High-preset performance, while the jump from 1440p to 4K costs an additional 46% of the remaining performance.

The Low preset tells a similar story but with higher absolute numbers. At 1080p Low, the system achieves 164 FPS average. At 1440p Low, it drops to 106 FPS—a 58 FPS decline. At 4K Low, the average falls to 57 FPS, which is 107 FPS below the 1080p Low figure. The proportional drop from 1080p to 4K at Low settings is about 65%, nearly identical to the High-preset scaling. This consistency suggests that the performance ceiling is being governed by the GPU's raw throughput capabilities rather than any specific preset's feature set.

Ultra settings show the steepest curve. At 1080p Ultra, the average is 99 FPS. At 1440p Ultra, it falls to 64 FPS—a 35 FPS reduction. At 4K Ultra, the system manages only 35 FPS average. The total loss from 1080p Ultra to 4K Ultra is 64 FPS, or roughly 65% of the 1080p figure. This mirrors the scaling seen at other presets, reinforcing that resolution has a consistent multiplicative effect on performance regardless of the quality level chosen.

The Medium preset, for which min and max FPS data is available, shows the only frames-time variance data in the pack. At 1080p Medium, the average is 143 FPS with a minimum of 121 and maximum of 164. At 1440p Medium, the average drops to 92 FPS with a range of 79 to 106. At 4K Medium, the average is 50 FPS with a tight band of 43 to 58. The spread between min and max FPS narrows as resolution increases—from a 43 FPS delta at 1080p to a 27 FPS delta at 1440p and a 15 FPS delta at 4K. This compression of the frame-time range at higher resolutions suggests that the GPU is running consistently near its saturation point, leaving less headroom for variance.

GPU Role

The Intel Arc B570's specifications directly explain the observed performance envelope. Built on the Xe2-HPG architecture and fabricated on a 5 nm process at TSMC, the GPU packs 2304 shading units, 144 texture mapping units, and 80 render output units. Its base and boost clocks are both 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The 10 GB GDDR6 frame buffer on a 160-bit interface yields 380.0 GB/s of bandwidth, which is a critical figure for a game like Doom that relies heavily on texture streaming and rapid geometry changes.

The GPU's compute throughput is rated at 11.52 TFLOPS FP32, with pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s. These figures place the Arc B570 in the 65th percentile among all GPUs in the benchmark database, with an average benchmark score of 20556. Its nearest rivals in aggregate performance are the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, delta 0.1%), Intel Arc A750 (avg score 20582, delta -0.1%), NVIDIA Quadro M4000M (avg score 20480, delta 0.4%), and AMD Radeon R9 M390X (avg score 20662, delta -0.5%). The delta percentages are all within 0.5% of the Arc B570's score, indicating that this GPU sits in a tightly contested performance band.

In Doom specifically, the GPU's 10 GB VRAM capacity appears sufficient at all tested resolutions and presets, as evidenced by the consistent scaling patterns without sudden collapses that would indicate memory exhaustion. The 380.0 GB/s bandwidth, while modest by modern standards, is enough to sustain the measured frame rates. The fact that 4K High yields 42 FPS and 4K Ultra yields 35 FPS suggests that the GPU is being limited by its shading and rasterization throughput rather than memory bandwidth alone, since the Medium preset at 4K (50 FPS) shows only a moderate gain over High.

The Arc B570's dual-slot cooler and 150 W TDP, with a single 8-pin power connector, indicate a power envelope that is consistent with its mid-range positioning. The PCIe 4.0 x8 interface, while narrower than the x16 found on many competitors, does not appear to bottleneck Doom's performance based on the measured results. The GPU's support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 ensures full feature compatibility with Doom's rendering pipeline.

FAQ

Q: What is the highest average FPS achievable with this CPU-GPU combo in Doom?

A: The highest measured average FPS is 164, achieved at 1920x1080 with Low settings. The next highest is 143 FPS at 1080p Medium, followed by 121 FPS at 1080p High.

Q: Can this combo maintain 60+ FPS at 2560x1440?

A: Yes, at 1440p the combo exceeds 60 FPS on Low (106 FPS), Medium (92 FPS), and High (78 FPS) presets. It only falls below 60 FPS at 1440p Ultra, which averages 64 FPS—still above 60, though with no min FPS data to confirm consistency.

Q: How does the Arc B570 compare to its closest rival, the Arc A750?

A: In aggregate benchmark scores, the Arc B570 averages 20556, while the Arc A750 averages 20582, making the A750 0.1% faster. This delta is negligible in real-world terms, and the Doom results reflect this near-parity.

Q: Is 4K gaming viable with this setup?

A: At 4K, the combo delivers 57 FPS on Low and 50 FPS on Medium, but only 42 FPS on High and 35 FPS on Ultra. For smooth 60 FPS gameplay at 4K, users would need to stay at Low settings or below, as no preset reaches 60 FPS average at 3840x2160.

Q: What is the CPU's performance ranking relative to other processors?

A: The Ryzen 7 5700X3D sits in the 77th percentile among all CPUs, with an average benchmark score of 24709. Its nearest rival, the AMD Ryzen 5 7600X3D, scores 24728, just 0.1% higher. The Intel Core i5-12450HX is 0.5% faster, and the Intel Core i5-11600 is 0.6% faster.

Q: Does the combo's ranking in Doom reflect its overall hardware ranking?

A: No. The combo ranks 2332 out of 2930 tested combinations in Doom, placing it in the bottom 20% for this specific game. This is notably worse than its individual component percentiles (CPU at 77th, GPU at 65th), suggesting that Doom's engine does not favor this particular pairing.

Settings Recommendations

The measured FPS data provides clear guidance for optimizing the Doom experience with this hardware. At 1920x1080, all presets are playable, with even Ultra averaging 99 FPS. The sweet spot for high refresh rate monitors is Medium, which delivers 143 FPS average with a minimum of 121 FPS—sufficient for 144 Hz displays. High at 121 FPS is also viable for 120 Hz panels, while Low at 164 FPS suits 165 Hz screens if visual fidelity is sacrificed.

For 2560x1440, the recommendation shifts to High settings, which delivers 78 FPS average. This is above the 60 FPS threshold and suitable for 75 Hz monitors. Medium at 92 FPS is the better choice for 100 Hz displays, with a minimum of 79 FPS ensuring consistent frame delivery. Low at 106 FPS is only necessary for 120 Hz panels, while Ultra at 64 FPS is acceptable for 60 Hz but leaves no headroom for demanding scenes. The min FPS data at Medium (79 FPS) shows that even the lowest frames stay comfortably above 60.

At 3840x2160, the options are constrained. Low settings at 57 FPS average is the only preset approaching 60 FPS, and it falls short. Medium at 50 FPS (with min 43 and max 58) is the most balanced choice for 4K, providing a playable experience if the user tolerates occasional dips below 50 FPS. High at 42 FPS and Ultra at 35 FPS are best avoided for serious gameplay, though they remain technically playable for slower-paced segments.

The best overall experience across all resolutions is 1080p Medium, which offers 143 FPS average with a narrow frame-time range (121-164 FPS). This preset balances visual quality with performance, leveraging the GPU's capabilities without pushing it into the efficiency cliff seen at Ultra. For 1440p, Medium at 92 FPS is the recommended balance, while 4K users should accept Medium at 50 FPS as the practical ceiling.

How This Combo Ranks

The AMD Ryzen 7 5700X3D paired with the Intel Arc B570 achieves a combo rank of 2332 out of 2930 tested combinations in Doom. This places the pairing in the 20th percentile or below, meaning roughly 80% of tested combos perform better in this specific game. This ranking is notably lower than what the individual hardware components' aggregate scores would suggest.

The CPU alone sits in the 77th percentile among all processors, with an average benchmark score of 24709. Its nearest rivals—the AMD Ryzen 5 7600X3D (24728, delta -0.1%), AMD Ryzen 9 5900HX (24822, delta -0.5%), Intel Core i5-12450HX (24576, delta 0.5%), and Intel Core i5-11600 (24563, delta 0.6%)—are all within 0.6% of its score, indicating that the 5700X3D is squarely in the middle of a tightly clustered performance group. The GPU, meanwhile, ranks in the 65th percentile among all GPUs, with an average score of 20556 and similarly close rivals (RTX 3070 Mobile at 0.1% delta, Arc A750 at -0.1%).

The discrepancy between component percentiles and the Doom-specific combo rank suggests that this game either favors different hardware characteristics or that the combination of the 5700X3D's 3D V-Cache architecture and the Arc B570's driver maturity does not synergize well in Doom's engine. The data shows that while both components are individually competitive, their pairing falls short of expectations in this title. The 2332 rank out of 2930 combos places this configuration in the bottom third of all tested pairings, making it a suboptimal choice for Doom specifically, despite being a capable combination for other workloads.

Measured FPS Breakdown

1920x1080:

  • Low: 164 FPS average
  • Medium: 143 FPS average, 121 FPS minimum, 164 FPS maximum
  • High: 121 FPS average
  • Ultra: 99 FPS average

2560x1440:

  • Low: 106 FPS average
  • Medium: 92 FPS average, 79 FPS minimum, 106 FPS maximum
  • High: 78 FPS average
  • Ultra: 64 FPS average

3840x2160:

  • Low: 57 FPS average
  • Medium: 50 FPS average, 43 FPS minimum, 58 FPS maximum
  • High: 42 FPS average
  • Ultra: 35 FPS average

The data reveals a consistent hierarchy across all resolutions: Low outperforms Medium, which outperforms High, which outperforms Ultra. The gap between Low and Medium is relatively small at each resolution—21 FPS at 1080p, 14 FPS at 1440p, and 7 FPS at 4K—suggesting that the Medium preset adds modest visual features without a disproportionate performance cost. The gap between High and Ultra is larger in relative terms: 22 FPS at 1080p, 14 FPS at 1440p, and 7 FPS at 4K. This indicates that the Ultra preset imposes a significant additional load on the GPU, likely through enhanced shadow quality, post-processing effects, or texture filtering.

The Medium preset's min and max FPS values provide the only frame-time variance data in the pack. At 1080p, the range spans from 121 to 164 FPS, a 43 FPS delta. At 1440p, the range narrows to 79-106 FPS, a 27 FPS delta. At 4K, the range tightens further to 43-58 FPS, a 15 FPS delta. This progressive narrowing of variance as resolution increases indicates that the GPU is approaching its rendering limit, with less spare capacity to absorb frame-time spikes. The maximum FPS values at Medium settings mirror the Low preset averages almost exactly (164 at 1080p, 106 at 1440p, 58 at 4K vs. 57 at 4K Low), suggesting that the GPU's peak throughput is consistent regardless of preset, and that the Medium preset's average is pulled down by heavier scenes.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 7 5700X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.