Doom

Doom

AVERAGE FPS
40
playable

This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 19 23 26
1440p QHD 29 35 42 48
1080p Full HD 45 55 65 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 23
3840x2160 High 19
3840x2160 Ultra 16
2560x1440 Low 48
2560x1440 Medium 42
2560x1440 High 35
2560x1440 Ultra 29
1920x1080 Low 74
1920x1080 Medium 65
1920x1080 High 55
1920x1080 Ultra 45

Doom with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Resolution Scaling

The measured frame rates for this Doom configuration show a steep and consistent decline as resolution increases, which immediately signals that the graphics card is the dominant constraint in this pairing. At 1080p with High settings, the average is 55 FPS. Moving to 1440p drops that to 35 FPS, a reduction of 20 FPS. Pushing further to 4K brings the average down to 19 FPS, which is a 36 FPS drop from the 1080p baseline. This pattern is not linear; the performance penalty between each step is substantial, indicating that the workload is scaling directly with pixel count.

The data suggests that the GPU is saturated well before the CPU becomes a limiting factor. When resolution increases, the number of fragments and pixels the GPU must process grows exponentially. The GTX 1050 Ti, with its 4 GB of GDDR5 memory and 112.1 GB/s of bandwidth, is being overwhelmed by these higher resolutions. The fact that even the Low preset at 4K only achieves 26 FPS is telling. This is not a scenario where lower quality settings can rescue high-resolution play; the sheer pixel throughput required is beyond the card's capabilities.

Looking at the scaling from 1440p to 4K, the drop is roughly 45% on High settings (from 35 to 19 FPS). From 1080p to 1440p, the drop is roughly 36% (from 55 to 35 FPS). This suggests that while the absolute numbers are low, the relative scaling is somewhat consistent, pointing to a purely GPU-bound scenario across all measured resolutions. The CPU's 8 cores and 16 threads are not the bottleneck here; otherwise, we would see a plateau in performance as resolution increased, with frame rates staying similar. Instead, the FPS falls off a cliff, confirming that the GeForce GTX 1050 Ti is the component determining the playability ceiling.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture part with a base clock of 1291 MHz and a boost clock of 1392 MHz. It offers 768 shading units, 48 texture mapping units, and 32 ROPs. The memory subsystem consists of 4 GB of GDDR5 on a 128-bit bus, yielding 112.1 GB/s of bandwidth. These specifications are directly reflected in the benchmark results. The GPU's performance percentile sits at 25, meaning it outperforms only a quarter of all GPUs in the database. Its average benchmark score is 4193, and its closest rivals in that metric are the AMD Radeon R5 M330 (0.6% faster), NVIDIA Quadro K2100M (1% faster), and NVIDIA Quadro K3000M (1.1% slower).

In Doom, the GPU's limitations are stark. At 1080p Ultra, the card manages an average of 45 FPS. This is below the 60 FPS target many players desire, and it highlights that the card is working hard even at the lowest resolution tested. The data shows that the GTX 1050 Ti's 4 GB frame buffer is likely a constraint at higher resolutions and settings. While the average FPS numbers are the primary data, the measured minimum and maximum frames for Medium settings provide further insight. At 1080p Medium, the range is 55 to 74 FPS, showing significant variance. At 1440p Medium, the range is 36 to 48 FPS, and at 4K Medium, it is 19 to 26 FPS. This variance indicates the GPU is struggling to maintain consistent frame pacing as the load increases.

The card's compute capabilities, rated at 2.138 TFLOPS for FP32, are insufficient for the demands of 4K in this title. The texture rate of 66.82 GTexel/s and pixel rate of 44.54 GPixel/s are also modest figures that corroborate the measured FPS. The data points to a simple conclusion: this GPU is suited for 1080p gaming, and even then, it requires careful settings management to achieve fluid frame rates. At 1440p and above, the card is out of its depth, and the measured averages of 35 FPS or lower on most presets confirm this.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 architecture processor with 8 cores and 16 threads. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The CPU's benchmark data shows strong multi-threaded performance, with a Cinebench R23 multi-core score of 20655 and a single-core score of 2916. Its average benchmark score is 25517, placing it in the 78th percentile of all CPUs. Its nearest rivals include the Intel Xeon D-2752TER (0.1% slower), AMD Ryzen 5 7640U (0.1% faster), AMD Ryzen 5 6600H (0.1% slower), and AMD Ryzen 7 5825U (0.3% faster).

In the context of Doom, the CPU's role is to feed the GPU with draw calls and game logic. The data suggests the Ryzen 7 5700 is more than adequate for this task. At 1080p, where the GPU is less stressed, we see the highest frame rates, with Low settings hitting 74 FPS. If the CPU were a bottleneck, we would expect to see frame rates plateau at a certain level regardless of resolution or settings. Instead, the FPS scales directly with resolution and settings, which is characteristic of a GPU-bound system.

The CPU's 8 cores and 16 threads are likely not fully utilized by Doom, which is a title from 2016. However, the high single-thread performance, evidenced by the Cinebench R23 single-core score of 2916, ensures that the game's main thread is handled efficiently. The data indicates that the processor's boost clock of 4.60 GHz is sufficient to keep up with the GTX 1050 Ti's demands at 1080p. In this pairing, the CPU is the clear performance headroom; it is not the component holding back the system. The bottleneck is exclusively on the graphics side, as evidenced by the resolution scaling analysis.

Settings Recommendations

Based on the measured FPS rows, the only viable path to a smooth experience is at 1080p with lower settings. The data shows that at 1080p Low, the average FPS is 74. This is the only configuration in the entire dataset that approaches the 60 FPS target with substantial headroom. At 1080p Medium, the average drops to 65 FPS, which is still playable, but the minimum measured frame rate is 55 FPS, indicating potential dips below the refresh rate of a standard 60 Hz monitor.

For a balance of visuals and performance, 1080p Medium appears to be the sweet spot. The average of 65 FPS is only 9 FPS lower than Low, but the visual quality improvement is significant. However, users sensitive to frame drops should note the 55 FPS minimum. Pushing to 1080p High yields an average of 55 FPS, which is below the 60 FPS threshold and is not recommended for a consistently fluid experience. 1080p Ultra is the least favorable 1080p option, with an average of 45 FPS.

At 1440p, the data does not support a playable experience. The best average at this resolution is 48 FPS on Low settings. While this is a playable frame rate for some, the 4K data is uniformly poor. The highest 4K average is 26 FPS on Low, which is a slideshow. The recommendation is clear: users should stick to 1080p for this GPU. The data indicates that any attempt to run at 1440p or above will result in a compromised experience, with even the lowest settings failing to provide a consistent frame rate. The GTX 1050 Ti is fundamentally a 1080p card in this title.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700 and the NVIDIA GeForce GTX 1050 Ti ranks 3652 out of 3712 tested combos in Doom. This places the pairing in the bottom 1.6% of all tested systems for this game. This is a very low ranking, which is unsurprising given the GPU's performance percentile of 25 and the measured FPS data. The CPU is a high-end part, ranking in the 78th percentile, but the GPU's limitations drag the combined system down significantly.

This ranking highlights a severe imbalance in this pairing. The Ryzen 7 5700 is a capable processor that would not bottleneck a much more powerful graphics card. However, the GTX 1050 Ti is an entry-level GPU, and its performance is the primary determinant of the combo's rank. The data from other benchmarks supports this. The CPU's average score of 25517 is much higher than the GPU's average score of 4193, indicating a massive performance disparity between the two components.

The combo rank of 3652 out of 3712 serves as a stark warning. While the CPU provides excellent processing power, the system's gaming performance in Doom is wholly dictated by the GPU. The measured FPS at 4K, which struggles to reach 26 FPS even on Low, is a direct result of the GPU's limitations. This pairing is not recommended for this game, as the data shows it will be unable to deliver a satisfying experience at any resolution above 1080p, and even at 1080p, it requires significant settings compromises.

Measured FPS Breakdown

The complete dataset for this configuration is as follows. At 3840x2160 (4K), the measured average FPS by preset is: Ultra 16 FPS, High 19 FPS, Medium 23 FPS (with a range of 19 to 26 FPS), and Low 26 FPS. These numbers are uniformly unplayable for a fast-paced FPS. The jump from Ultra to Low at 4K only yields a 10 FPS improvement, from 16 to 26 FPS, which is insufficient to make the game playable.

At 2560x1440 (1440p), the results are better but still below the 60 FPS target. The average FPS by preset is: Ultra 29 FPS, High 35 FPS, Medium 42 FPS (with a range of 36 to 48 FPS), and Low 48 FPS. This resolution offers a marginal improvement over 4K, but the averages are still too low for a competitive or smooth experience. The best case scenario at 1440p is Low settings with 48 FPS, which is a compromise on both resolution and visuals.

At 1920x1080 (1080p), the data shows the only playable results. The average FPS by preset is: Ultra 45 FPS, High 55 FPS, Medium 65 FPS (with a range of 55 to 74 FPS), and Low 74 FPS. The progression here is logical, with each settings tier providing a significant FPS boost. The data shows a 29 FPS difference between Ultra and Low at 1080p, demonstrating that settings adjustments have a much larger impact at this resolution than at 4K. This is the only resolution where the user has meaningful control over performance via settings.

FAQ

Q: What is the best resolution to play Doom with this hardware?

A: The measured data indicates that 1920x1080 is the only resolution where playable frame rates are achieved. At 1080p, the average FPS ranges from 45 on Ultra to 74 on Low. At 1440p, the best average is 48 FPS on Low, and at 4K, the best average is 26 FPS on Low, making higher resolutions unplayable.

Q: How does the CPU's performance compare to its direct rivals?

A: The AMD Ryzen 7 5700 has an average benchmark score of 25517. Its nearest rival, the Intel Xeon D-2752TER, scores 25530, which is 0.1% faster. The AMD Ryzen 5 7640U scores 25485, which is 0.1% slower. The AMD Ryzen 5 6600H scores 25550 (0.1% faster), and the AMD Ryzen 7 5825U scores 25446 (0.3% slower).

Q: Is the GPU or CPU the bottleneck in this system for Doom?

A: The data shows the GPU is the definitive bottleneck. The FPS drops significantly as resolution increases (from 74 FPS at 1080p Low to 26 FPS at 4K Low), which is a classic sign of a GPU limitation. The CPU's high benchmark scores, including a Cinebench R23 multi-core score of 20655, indicate it is not the limiting factor.

Q: What is the frame rate range on Medium settings at different resolutions?

A: At 1080p Medium, the average FPS is 65, with a minimum of 55 and a maximum of 74. At 1440p Medium, the average is 42, with a minimum of 36 and a maximum of 48. At 4K Medium, the average is 23, with a minimum of 19 and a maximum of 26.

Q: How does this GPU rank against all other GPUs?

A: The NVIDIA GeForce GTX 1050 Ti is in the 25th percentile of all GPUs. Its average benchmark score is 4193. Its nearest rival, the AMD Radeon R5 M330, scores 4170, which is 0.6% faster. The NVIDIA Quadro K2100M scores 4151 (1% faster), and the NVIDIA Quadro K3000M scores 4241 (1.1% slower).

Q: What is the recommended settings preset for a smooth experience?

A: Based on the measured rows, 1080p Medium is the highest preset that maintains an average above 60 FPS, with an average of 65 FPS. For the highest possible average, 1080p Low achieves 74 FPS. Presets above Medium at 1080p, such as High (55 FPS) and Ultra (45 FPS), fall below the 60 FPS target.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1050 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 26.0
3840x2160 Medium 23.0
3840x2160 High 19.0
3840x2160 Ultra 16.0
2560x1440 Low 48.0
2560x1440 Medium 42.0
2560x1440 High 35.0
2560x1440 Ultra 29.0
1920x1080 Low 74.0
1920x1080 Medium 65.0
1920x1080 High 55.0
1920x1080 Ultra 45.0

Doom with Ryzen 7 5700 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with GTX 1050 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + GTX 1050 Ti

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