Doom

Doom

AVERAGE FPS
40
playable

This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 19 23 26
1440p QHD 29 35 42 48
1080p Full HD 45 55 65 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 23
3840x2160 High 19
3840x2160 Ultra 16
2560x1440 Low 48
2560x1440 Medium 42
2560x1440 High 35
2560x1440 Ultra 29
1920x1080 Low 74
1920x1080 Medium 65
1920x1080 High 55
1920x1080 Ultra 45

Doom with AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 8400F and NVIDIA GeForce GTX 1050 Ti combination ranks 3,652 out of 3,712 tested combos in Doom, placing it in the bottom 1.6% of all configurations. This is a severely constrained pairing for this title, with the data indicating that the GTX 1050 Ti is the overwhelming bottleneck at every resolution and settings level tested. The combo's percentile ranking for the CPU is 77, meaning the Ryzen 5 8400F outperforms most processors in the database, yet the GPU's 25th percentile score drags the entire system down to near the bottom of the rankings for this game.

How This Combo Ranks

The comboRankInGame of 3,652 out of 3,712 is a stark indicator of how poorly this pairing performs in Doom. With only 60 combinations ranked lower, this setup sits at the absolute fringe of playable configurations. The data shows that the Ryzen 5 8400F is not the limiting factor; its average benchmark score of 25,005 places it in the 77th percentile of all CPUs, and it sits within 0.4% of rivals like the AMD Ryzen 5 7500F (24,964) and Intel Core i7-13620H (24,911). The GPU, however, tells a different story entirely.

The GTX 1050 Ti's average benchmark score of 4,193 puts it in the 25th percentile of all GPUs, and its nearest rivals include the AMD Radeon R5 M330 (4,170, 0.6% faster) and the NVIDIA Quadro K2100M (4,151, 1% faster). This is a GPU that is competitive with mobile and entry-level parts from years past. In the context of Doom, a game that rewards GPU throughput heavily, this creates a situation where the CPU is essentially idle waiting for the graphics card to finish its work. The gap between the CPU's high percentile ranking and the GPU's low percentile ranking is the defining characteristic of this combo's poor overall position.

GPU Role

The GTX 1050 Ti is built on the Pascal architecture with a GP107 chip, manufactured on a 14nm process. It has 4 GB of GDDR5 memory on a 128-bit bus, providing a memory bandwidth of 112.1 GB/s. The base clock is 1291 MHz with a boost clock of 1392 MHz, and memory runs at 1752 MHz (7 Gbps effective). These are modest specifications by any modern standard, and the data shows how they translate into Doom's performance.

The GPU's shading units number 768, with 48 texture mapping units and 32 ROPs. The pixel rate is 44.54 GPixel/s and texture rate is 66.82 GTexel/s, with FP32 performance at 2.138 TFLOPS. In Doom, these figures produce average frame rates that range from 16 FPS at 4K Ultra to 74 FPS at 1080p Low. The pattern is clear: the GPU is the ceiling for performance in every scenario. At 1080p Low, where the CPU could theoretically shine, the GTX 1050 Ti still only manages 74 FPS, which is below the 144Hz threshold that many modern monitors target. The 4 GB VRAM capacity is a concern for higher resolutions, and the data confirms this with 4K averages dropping to 19 FPS on High settings.

Resolution Scaling

The measured FPS data shows a predictable and steep decline as resolution increases from 1080p to 4K, confirming that the GPU is the limiting component. At 1080p Low, the average FPS is 74. Dropping to 1440p Low reduces that to 48 FPS, a 35% decrease. Moving to 4K Low yields just 26 FPS, which is a 65% drop from the 1080p figure. This scaling pattern is characteristic of a GPU-bound scenario, where the rendering workload increases exponentially with pixel count and the graphics card cannot keep up.

At High settings, the pattern continues: 55 FPS at 1080p, 35 FPS at 1440p, and 19 FPS at 4K. The percentage drops are similar, with 1440p being 36% lower than 1080p and 4K being 65% lower. The Medium settings row provides the only min/max data in the pack, showing 55-74 FPS at 1080p, 36-48 FPS at 1440p, and 19-26 FPS at 4K. This limited data suggests that frame pacing is consistent, with no sudden spikes or drops that would indicate CPU stuttering. If the CPU were the bottleneck, we would expect to see less degradation at higher resolutions because the CPU workload does not scale with resolution; instead, the consistent 35-40% drops at each step indicate pure GPU limitation.

FAQ

Q: Is this combo capable of running Doom at 1080p with playable frame rates?

A: Yes, at 1080p with Low settings, the average FPS is 74. Medium settings produce 65 FPS, and High produces 55 FPS. Ultra drops to 45 FPS. All of these are above the 30 FPS minimum that is generally considered playable, but only Low and Medium approach smooth 60 FPS gameplay.

Q: How does the GTX 1050 Ti compare to its nearest GPU rivals in terms of benchmark scores?

A: The GTX 1050 Ti has an average benchmark score of 4,193. It is 0.6% faster than the AMD Radeon R5 M330 (4,170) and 1% faster than the NVIDIA Quadro K2100M (4,151). It is 1.1% slower than the NVIDIA Quadro K3000M (4,241) and 1.8% slower than the AMD Radeon Vega 3 (4,268).

Q: What is the best resolution to use with this combo in Doom?

A: The data shows that 1080p is the only resolution where the combo achieves consistently playable frame rates across all settings. At 1440p, only Low settings (48 FPS) break the 45 FPS threshold, while Medium and High dip to 42 and 35 FPS respectively. 4K is not viable, with even Low settings only reaching 26 FPS.

Q: Why does performance drop so significantly at 4K?

A: The 4K resolution has four times the pixels of 1080p, which places an enormous load on the GPU. The GTX 1050 Ti's 4 GB of VRAM and 112.1 GB/s bandwidth are insufficient for this workload, resulting in average FPS figures of 16-26 across all settings. The CPU's performance is irrelevant here because the GPU cannot process frames fast enough.

Q: How does the Ryzen 5 8400F's CPU performance compare to its nearest rivals?

A: The Ryzen 5 8400F has an average benchmark score of 25,005. It is 0.2% faster than the AMD Ryzen 5 7500F (24,964) and 0.3% faster than the Intel Core i7-11850H (24,935). It is 0.4% slower than the AMD EPYC 9474F (25,103) and 0.4% faster than the Intel Core i7-13620H (24,911).

Q: Is there a settings preset that provides a balance between visual quality and performance?

A: At 1080p, Medium settings (65 FPS) offer a 43% improvement over Ultra (45 FPS) while maintaining a higher visual quality than Low (74 FPS). At 1440p, Low (48 FPS) is the only preset that stays above 45 FPS, while Medium (42 FPS) is still usable. At 4K, no preset is recommended as all fall below 30 FPS.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on Zen 4 architecture (Phoenix codename) on a 4nm process. It has a base clock of 4.20 GHz and a boost clock of 4.70 GHz, with a TDP of 65W. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 16 MB shared L3. Memory support is DDR5 with dual-channel configuration and 83.2 GB/s bandwidth. These specifications place it firmly in the mid-range desktop segment, with a 77th percentile ranking across all CPUs.

In Doom, the CPU's role is largely secondary due to the GPU bottleneck. The CPU's benchmark scores show strong multi-threaded performance: Cinebench R23 multicore scores 20,851, PassMark multithread scores 24,389, and 3DMark 16-thread scores 6,091. Single-thread performance is also respectable, with Cinebench R23 singlecore at 2,943 and PassMark single-thread at 3,685. However, none of this matters when the GPU can only produce 74 FPS at 1080p Low. The CPU is capable of feeding the GPU far more frames than the GTX 1050 Ti can render, making the processor a silent bystander in this configuration.

The nearest CPU rivals confirm this: the Ryzen 5 7500F and Intel Core i7-13620H are within 0.4% of the 8400F's average score, yet all of them would perform identically in Doom with this GPU. The bottleneck is absolute, and the data suggests that any modern CPU would yield the same frame rates.

Settings Recommendations

Given the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. At 1080p, the Medium preset (65 FPS average) is the sweet spot, providing a 15% improvement over High (55 FPS) and an 18% improvement over Ultra (45 FPS), while sacrificing less visual fidelity than Low (74 FPS). The Medium settings row also shows a stable frame range of 55-74 FPS, indicating consistent performance without major dips.

At 1440p, Low settings (48 FPS) are the only viable option for smooth gameplay, as Medium (42 FPS) and High (35 FPS) fall below the 45 FPS threshold that many consider the minimum for an acceptable experience. Ultra (29 FPS) is not recommended. At 4K, the data shows that no preset is playable: even Low settings (26 FPS) fail to reach 30 FPS, and Ultra (16 FPS) is a slideshow. Users targeting 4K should avoid this combo entirely.

The recommendation is clear: play at 1080p with Medium settings for the best balance of visual quality and performance. If higher frame rates are needed, Low settings at 1080p (74 FPS) is the fastest option, but the visual downgrade is significant. For 1440p, Low is the only choice, and 4K is not a realistic option.

Measured FPS Breakdown

The full measured FPS dataset for this combo in Doom is as follows:

1080p:

  • Low: 74 FPS average
  • Medium: 65 FPS average (min 55, max 74)
  • High: 55 FPS average
  • Ultra: 45 FPS average

1440p:

  • Low: 48 FPS average
  • Medium: 42 FPS average (min 36, max 48)
  • High: 35 FPS average
  • Ultra: 29 FPS average

4K:

  • Low: 26 FPS average
  • Medium: 23 FPS average (min 19, max 26)
  • High: 19 FPS average
  • Ultra: 16 FPS average

The scaling across settings is consistent: at each resolution, Low is the fastest, followed by Medium, High, and finally Ultra. The gaps between settings are relatively uniform, with Ultra being roughly 39-40% slower than Low at each resolution. The min/max data from Medium settings shows that frame times are stable, with no evidence of CPU-related stuttering. The GPU is the sole determinant of performance, and the numbers reflect its limitations at higher resolutions.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1050 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 26.0
3840x2160 Medium 23.0
3840x2160 High 19.0
3840x2160 Ultra 16.0
2560x1440 Low 48.0
2560x1440 Medium 42.0
2560x1440 High 35.0
2560x1440 Ultra 29.0
1920x1080 Low 74.0
1920x1080 Medium 65.0
1920x1080 High 55.0
1920x1080 Ultra 45.0

Doom with Ryzen 5 8400F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with GTX 1050 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.