Control
This combination may struggle with this title, averaging 26 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 16 | 15 | 23 |
| 1440p QHD | 22 | 24 | 23 | 36 |
| 1080p Full HD | 25 | 32 | 32 | 45 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The AMD Ryzen 7 5700 brings eight cores and sixteen threads to the table, operating at a base clock of 3.70 GHz and a boost clock of 4.60 GHz. This is a Zen 3 architecture chip built on a 7 nm process, and its multi-threaded capabilities are substantial. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 20655 and a single-core score of 2916. Its average benchmark score of 27220 places it in the 84th percentile of all CPUs tested. The nearest rival data shows it sits within a tight grouping: it is 0.7% ahead of the Intel Core i9-9900K, 0.8% ahead of the Intel Core i7-12700H and the Intel Core i7-1370P, and 1.2% ahead of the AMD Ryzen AI 5 340. This indicates that while the CPU is not a top-tier part, its eight-core design provides a solid foundation for gaming workloads.
For a game like Control, which can stress multiple threads for physics and AI, the Ryzen 7 5700’s sixteen threads are a clear asset. However, in this specific configuration, the data suggests the CPU is not the primary bottleneck. The measured frame rates show a dramatic drop when moving from 1080p to 4K, which points directly at the GPU as the limiting factor. At 1080p with High settings, the system delivers 31.6 FPS; at 4K with the same settings, it falls to 16 FPS. This halving of performance aligns with the GPU’s workload scaling, not the CPU’s, which would remain relatively constant across resolutions. The CPU’s Cinebench R20 multi-core score of 8675 and its PassMark multi-thread score of 24303 confirm it has ample headroom for this title, so the frame rates are dictated by what the graphics card can render.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is the clear performance limiter in this pairing. This Pascal architecture card is built on a 14 nm process and features 768 shading units and 32 ROPs. It has 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 112.1 GB/s. The GPU’s base clock is 1291 MHz with a boost clock of 1392 MHz, and its memory runs at 1752 MHz (7 Gbps effective). Its FP32 performance is rated at 2.138 TFLOPS, which is very low by modern standards. The benchmark scores reflect this: it sits in the 30th percentile of all GPUs, with an average score of 5316. The nearest rivals are all low-end parts, with the GeForce 930A matching it exactly (0.0% delta), the GeForce 940M being 0.4% slower, the Radeon R7 240 being 0.7% slower, and the Radeon R7 M445 being 0.8% faster.
The GTX 1050 Ti’s 4 GB VRAM capacity is a critical constraint for Control. This game is known for its heavy use of high-resolution textures and complex visual effects. The data shows that at 4K, even on Low settings, the average FPS is only 23.1, while on Medium it drops to 14.5. This is not a linear scaling of quality; it suggests that the memory bandwidth and capacity are being overwhelmed. The GPU’s texture rate of 66.82 GTexel/s and pixel rate of 44.54 GPixel/s are simply insufficient for the demands of 4K rendering. The performance is so constrained that even the difference between Low and Medium settings at 1080p is minimal (45.1 vs 31.5 FPS), indicating the card is working at its limits regardless of the preset. The GPU is the bottleneck, and its age (released in 2016) shows in this 2019 title.
Resolution Scaling
The resolution scaling data provides a clear picture of where the bottleneck lies. At 1080p with Low settings, the system achieves 45.1 FPS. When moving to 1440p, this drops to 35.7 FPS, a reduction of roughly 20%. At 4K, it falls to 23.1 FPS, which is nearly half of the 1080p result. This pattern is classic GPU-bound behavior. If the CPU were the limiting factor, the frame rates would be similar across resolutions, as the CPU’s workload does not change with resolution. Instead, the FPS drops consistently as the pixel count increases, confirming that the GTX 1050 Ti is the sole constraint.
Looking at High settings, the trend continues: 31.6 FPS at 1080p, 24.2 FPS at 1440p, and 16 FPS at 4K. The drop from 1080p to 4K is a 49% reduction, which aligns with the increase in pixel count (roughly 4x the pixels, but with diminishing returns due to other bottlenecks). The 4K results are essentially unplayable, with all presets landing between 14.5 and 23.1 FPS. The data shows that the GTX 1050 Ti cannot handle this game at 4K in any meaningful way. Even at 1440p, the frame rates are marginal, with only the Low preset (35.7 FPS) approaching playability. The scaling indicates that the GPU’s 112.1 GB/s memory bandwidth is saturated early, and its 4 GB frame buffer is insufficient for the higher resolution texture sets. The system is firmly a 1080p machine for this title.
Settings Recommendations
Based on the measured rows, the optimal experience is clearly at 1920x1080 with the Low preset, which delivers the highest average FPS of 45.1. This is the only configuration that approaches a smooth 60 FPS target, though it still falls short. The Low preset at 1080p is the best choice for playable performance, as it is 43% faster than the High preset at the same resolution (45.1 vs 31.6 FPS). This suggests that the graphical effects that are disabled or reduced on Low have a massive impact on the GTX 1050 Ti’s workload.
The Medium preset at 1080p yields 31.5 FPS, which is nearly identical to the High preset’s 31.6 FPS. This indicates that the GPU is not able to take advantage of the additional quality settings, as it is already maxed out. The Ultra preset at 1080p drops to 25.1 FPS, which is unplayable for most users. Therefore, the recommendation is to stick with Low settings at 1080p. If a user insists on higher visual fidelity, the High preset at 1080p is the ceiling for this GPU, but it comes at a 30% performance cost. At 1440p, the Low preset at 35.7 FPS is the only viable option, but it is still a significant step down from 1080p. The data shows that any preset above Low at 1440p results in frame rates below 25 FPS, which is not a satisfactory gaming experience. For 4K, all presets are below 24 FPS, making it unusable.
How This Combo Ranks
In the overall ranking of tested combinations, this pairing of the AMD Ryzen 7 5700 and the NVIDIA GeForce GTX 1050 Ti ranks 1607th out of 1636 total combos. This places it in the bottom 2% of all systems tested, which is a stark reflection of the GPU’s limitations. The CPU is not the issue; the Ryzen 7 5700 is a capable part, as evidenced by its 84th percentile ranking among all CPUs. The drag on the combo’s rank is entirely due to the GTX 1050 Ti, which sits in the 30th percentile of all GPUs.
This massive disparity between the CPU and GPU performance creates a highly unbalanced system. The CPU has significant untapped potential, with its multi-core scores (Cinebench R23 multi-core of 20655) suggesting it could drive a much more powerful graphics card. The combo’s rank is a direct consequence of the GPU being a severe bottleneck. The data shows that the GTX 1050 Ti is a legacy part, now end-of-life, and its performance in a modern title like Control is inadequate. The 1607th rank out of 1636 combos means that virtually any other pairing of a modern CPU with a more recent GPU would outperform this setup. The benchmark results indicate that this configuration is only suitable for 1080p gaming at the lowest settings, and even then, it does not achieve a consistently smooth frame rate. The CPU is ready for more, but the GPU holds the entire system back.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1050 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 23.1 |
| 3840x2160 | Ultra | 16.2 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Medium | 14.5 |
| 2560x1440 | Low | 35.7 |
| 2560x1440 | High | 24.2 |
| 2560x1440 | Medium | 22.9 |
| 2560x1440 | Ultra | 21.7 |
| 1920x1080 | Low | 45.1 |
| 1920x1080 | High | 31.6 |
| 1920x1080 | Medium | 31.5 |
| 1920x1080 | Ultra | 25.1 |
Control with Ryzen 7 5700 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with GTX 1050 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.