Doom
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 62 | 74 | 85 |
| 1440p QHD | 94 | 115 | 136 | 156 |
| 1080p Full HD | 145 | 178 | 210 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500X3D + AMD Radeon RX 6750 XT, In-Depth Analysis
The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 6750 XT delivers a remarkably consistent experience in Doom, with the measured data showing that the game’s performance scales predictably with both resolution and settings. This combination lands in the 1301st position out of 2930 tested combos, placing it in the upper-middle tier of the database, and the frame rates achieved across the board suggest that this pairing is well-balanced for high-refresh-rate play at 1440p, while remaining capable at 4K with some settings adjustments. The following analysis breaks down the measured results to determine the optimal configuration, the role each component plays, and how this specific pairing stacks up against the broader field.
Settings Recommendations
The measured FPS data for Doom reveals a clear hierarchy of performance across the four settings presets—Low, Medium, High, and Ultra—at each of the three tested resolutions. At 1080p, the Low preset achieves an average of 242 FPS, which serves as the ceiling for this configuration, while Medium delivers 210 FPS, High reaches 178 FPS, and Ultra drops to 145 FPS. The gap between Low and Ultra at 1080p is 97 FPS, representing a 40% reduction in frame rate when maxing out the visual fidelity. For competitive play or for users with a 240Hz display, the Low preset at 1080p is the only setting that fully saturates such a high refresh rate, and the data indicates that the 242 FPS average is within striking distance of that target.
At 1440p, the pattern shifts slightly, with Low producing 156 FPS, Medium at 136 FPS, High at 115 FPS, and Ultra at 94 FPS. The Medium preset here offers a strong balance, as it maintains an average above 136 FPS while presumably retaining a meaningful portion of the visual enhancements over Low. The measured minimum for Medium at 1440p is 116 FPS, which means even the lowest frames stay well above the 100 FPS threshold, making this preset a safe recommendation for smooth gameplay on a standard 144Hz monitor. High at 1440p still provides 115 FPS on average, but the lack of a measured minimum makes it slightly riskier for users who are sensitive to frame dips.
For 4K, the situation becomes more constrained. The Ultra preset drops to 51 FPS, which is below the 60 FPS target that most players consider the baseline for smooth action, and even the High preset only manages 62 FPS. Medium at 4K delivers 74 FPS, with a measured minimum of 63 FPS, which is just above that 60 FPS threshold, making it the practical choice for 4K play. Low at 4K reaches 85 FPS, which is surprisingly high for a 4K resolution and indicates that the GPU still has headroom when the visual load is reduced. Given these numbers, the best experience across all resolutions is achieved by using Medium settings, as it offers the most consistent performance relative to the display refresh rate, particularly at 1440p and 4K where the minimum frames are either measured or implied to be stable.
GPU Role
The AMD Radeon RX 6750 XT is the primary driver of frame rate in Doom, and its specifications align closely with the measured results. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 432.0 GB/s, which is ample for a game of Doom’s era and visual complexity. The memory clock runs at 2250 MHz, translating to 18 Gbps effective, and the GPU’s base clock is 2150 MHz with a boost clock of 2600 MHz, with a game clock of 2495 MHz. These clock speeds are relatively high for the RDNA 2.0 architecture, and the 2560 shading units, 160 TMUs, and 64 ROPs provide the raw compute throughput needed to sustain the frame rates seen in the data.
The GPU’s role becomes more evident when examining the frame rate scaling from 1080p to 4K. At 1080p, the CPU is likely the limiting factor at lower settings, as the GPU can push beyond 200 FPS, but at 4K, the GPU is clearly the bottleneck, as evidenced by the 62 FPS average on High and 51 FPS on Ultra. The 12 GB VRAM capacity is not a constraint here, as Doom’s texture requirements are well within that limit, even at 4K with Ultra settings, but the GPU’s compute power is what dictates the performance ceiling. The benchmark results for the GPU, such as the Passmark G3D score of 20700 and the 3DMark Steel Nomad DX12 score of 2548, place it in the 71st percentile of all GPUs, indicating that it is a solid mid-range performer that can handle modern titles at 1440p with high settings, but will struggle with 4K Ultra in demanding scenarios. The data shows that the RX 6750 XT is the component that must be tuned via settings to achieve the desired frame rate, rather than the CPU, which has more headroom.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1080p to 4K, which is expected given the GPU’s role as the primary bottleneck at higher pixel counts. At High settings, the average FPS drops from 178 at 1080p to 115 at 1440p, a reduction of 63 FPS or 35%, and then further to 62 at 4K, a reduction of 53 FPS from 1440p or 46% from 1080p. This scaling is not linear, as the jump from 1440p to 4K represents a 2.25x increase in pixel count, but the frame rate only drops by about 46%, indicating that the GPU is being pushed to its limits at 4K, where it can no longer maintain the same efficiency.
For Medium settings, the progression is from 210 FPS at 1080p to 136 FPS at 1440p, a 35% drop, and then to 74 FPS at 4K, a 46% drop from 1440p. The consistency of these percentage drops across settings suggests that the GPU’s performance scaling is primarily resolution-bound, with the settings preset having a smaller relative impact on the scaling factor. At Low settings, the drop from 1080p to 1440p is 86 FPS (from 242 to 156, a 36% reduction), and from 1440p to 4K is 71 FPS (from 156 to 85, a 45% reduction). This indicates that even at the lowest settings, the GPU is still the limiting factor at higher resolutions, and the CPU is not able to compensate for the increased pixel load.
The implication of this scaling is that the system is well-balanced for 1080p and 1440p gaming, where the CPU can feed the GPU enough frames to maintain high refresh rates, but at 4K, the GPU becomes the clear bottleneck. For users targeting 4K, the data suggests that Medium settings are the sweet spot, as the 74 FPS average is respectable, but for those who want to push beyond 100 FPS, 1440p with High or Medium settings is the optimal choice, as the 115 FPS and 136 FPS averages respectively provide a smooth experience without requiring the visual compromises of Low settings.
How This Combo Ranks
The combo of the AMD Ryzen 5 7500X3D and the AMD Radeon RX 6750 XT is ranked 1301st out of 2930 tested combinations in Doom, placing it in the 44th percentile of all combos. This ranking is a reflection of the GPU’s mid-range positioning, as the CPU is actually a high-end performer relative to its peers. The CPU’s percentile versus all CPUs is 89, indicating that it is in the top 11% of processors, while the GPU’s percentile versus all GPUs is 71, meaning it is in the top 29% of graphics cards. This disparity suggests that the combo’s ranking is dragged down by the GPU, which is not able to fully utilize the CPU’s potential in this game.
In the context of the database, a rank of 1301 out of 2930 means that roughly 55% of tested combos perform better than this pairing in Doom, which is a reasonable result given the RX 6750 XT’s position in the GPU hierarchy. The nearest rivals for the CPU, such as the Intel Core i9-13950HX, which has an average score of 44342 and a delta of 0.5% compared to the 7500X3D’s 44573, show that the CPU is competitive with high-end mobile and desktop parts, but the GPU’s nearest rivals, like the NVIDIA GeForce RTX 3080 Ti Mobile, which has an average score of 25740 and a delta of 1.1%, are also in the same performance tier. This indicates that the combo is well-matched in terms of component tier, but the overall ranking is more indicative of the GPU’s limitations in a game like Doom, where high frame rates are achievable but not at the top end of the spectrum.
For users considering this combo, the ranking suggests that it is a capable pairing for 1440p gaming, as the measured frame rates at that resolution are above 100 FPS on all settings except Ultra, which still achieves 94 FPS. However, for 4K, the combo is less competitive, as the 62 FPS on High and 51 FPS on Ultra place it below the 60 FPS threshold that is often considered the minimum for a good experience. The data implies that this combo is better suited for high-refresh-rate 1080p or 1440p gaming, rather than 4K, which aligns with the GPU’s mid-range positioning.
FAQ
Q: What is the best resolution for this combo to achieve 100+ FPS?
A: At 1440p, the average FPS ranges from 156 on Low to 94 on Ultra, meaning that Medium (136 FPS) and High (115 FPS) both exceed 100 FPS, while Low also does. At 1080p, all settings exceed 100 FPS, with even the lowest average being 145 FPS on Ultra.
Q: Can this combo handle 4K gaming in Doom?
A: Yes, but with limitations. The High preset achieves 62 FPS on average, and Medium achieves 74 FPS with a minimum of 63 FPS. Ultra drops to 51 FPS, which is below the 60 FPS target, so Medium is the recommended setting for 4K.
Q: How does the CPU’s performance compare to its nearest rivals?
A: The AMD Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H (44466), 0.5% higher than the Intel Core i9-13950HX (44342), and 0.6% higher than the AMD Ryzen AI Max 385 (44309). It is 0.7% lower than the Intel Core i5-14600 (44889).
Q: What is the GPU’s memory configuration and how does it affect performance?
A: The GPU has 12 GB of GDDR6 memory on a 192-bit bus with a bandwidth of 432.0 GB/s and a memory clock of 2250 MHz (18 Gbps effective). This is sufficient for Doom’s requirements, as the game does not exceed 12 GB of VRAM at any tested settings, so memory capacity is not a limiting factor.
Q: Is the CPU or GPU the bottleneck in this system?
A: At 1080p, the CPU is likely the limiting factor at lower settings, as the frame rates exceed 200 FPS, but at 4K, the GPU is clearly the bottleneck, as the frame rates drop significantly. The data shows that the GPU is the primary constraint at higher resolutions.
Q: What is the combo’s ranking relative to all tested combinations?
A: The combo is ranked 1301st out of 2930 tested combinations, placing it in the 44th percentile of all combos, meaning that 55% of tested pairings perform better in Doom.
Measured FPS Breakdown
The following table summarizes the measured average FPS for each resolution and settings preset, along with the minimum and maximum values where available. The data is drawn directly from the measured results and provides a comprehensive view of the system’s performance.
| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |
|------------|----------|-------------|-------------|-------------|
| 3840x2160 | High | 62 | — | — |
| 3840x2160 | Low | 85 | — | — |
| 3840x2160 | Medium | 74 | 63 | 85 |
| 3840x2160 | Ultra | 51 | — | — |
| 2560x1440 | High | 115 | — | — |
| 2560x1440 | Low | 156 | — | — |
| 2560x1440 | Medium | 136 | 116 | 157 |
| 2560x1440 | Ultra | 94 | — | — |
| 1920x1080 | High | 178 | — | — |
| 1920x1080 | Low | 242 | — | — |
| 1920x1080 | Medium | 210 | 179 | 242 |
| 1920x1080 | Ultra | 145 | — | — |
At 1080p, the system delivers exceptional performance, with the Low preset nearly hitting 242 FPS and even Ultra maintaining 145 FPS. The Medium preset’s minimum of 179 FPS ensures that frame times remain consistent, making it a reliable choice for high-refresh-rate displays. Moving to 1440p, the performance remains strong, with High averaging 115 FPS and Low reaching 156 FPS, while Ultra still provides a playable 94 FPS. At 4K, the system’s limits become apparent, as High and Ultra fall to 62 and 51 FPS respectively, but Medium at 74 FPS with a minimum of 63 FPS offers a viable path to 4K gaming.
CPU Role
The AMD Ryzen 5 7500X3D plays a supporting role in Doom’s performance, as the game is primarily GPU-bound at higher resolutions, but the CPU’s capabilities ensure that it does not become a bottleneck at lower resolutions. The CPU features 6 cores and 12 threads, with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, which is sufficient for a game that is not heavily threaded. The 96 MB of shared L3 cache is a notable feature, as it likely contributes to the CPU’s strong benchmark scores, such as the Passmark single-thread score of 3494 and the multithread score of 25047. The CPU’s average benchmark score of 44573 places it in the 89th percentile of all CPUs, indicating that it is a high-performance processor that can handle demanding workloads.
In the context of Doom, the CPU’s role is to feed the GPU with draw calls and game logic, and the measured frame rates suggest that it is more than capable of doing so at 1080p, where the system achieves over 200 FPS on lower settings. The CPU’s nearest rivals, such as the Intel Core i9-13950HX, which has an average score of 44342 and is within 0.5% of the 7500X3D, demonstrate that this processor is competitive with high-end mobile parts, but the GPU is the limiting factor in this combo. At 4K, the CPU’s performance is less critical, as the GPU’s rendering load dominates, and the frame rates are dictated by the RX 6750 XT’s compute capabilities. The CPU’s 65W TDP and 5 nm process node suggest that it is efficient, but the data shows that its primary contribution is ensuring that the system can achieve high frame rates at 1080p and 1440p without introducing CPU-side stutters or frame drops.
Hardware Specifications
AMD Ryzen 5 7500X3D
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 6750 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 136.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 242.0 |
| 1920x1080 | Medium | 210.0 |
| 1920x1080 | High | 178.0 |
| 1920x1080 | Ultra | 145.0 |
Doom with Ryzen 5 7500X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 6750 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.