Doom
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 59 | 70 | 80 |
| 1440p QHD | 89 | 108 | 128 | 147 |
| 1080p Full HD | 137 | 167 | 198 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 4060 combination delivers a robust 1080p experience in Doom, with performance scaling predictably as resolution increases. The data shows a system where the GPU becomes the dominant constraint at higher resolutions, while the CPU provides ample headroom for the game's rendering demands. This analysis breaks down the measured frame rates, component roles, and optimal settings based strictly on the provided benchmark data.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution climbs from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 167 FPS at 1080p to 108 FPS at 1440p, a reduction of 59 FPS, and then further down to 59 FPS at 4K. This trajectory indicates that the rendering load scales significantly with pixel count, which is typical for a game like Doom. The transition from 1080p to 1440p represents a 35% performance hit, while moving from 1440p to 4K introduces another 45% reduction in frame rate. These figures suggest that the GPU is the primary limiting factor as resolution increases, since the CPU workload does not scale proportionally with pixel output.
Examining the Low preset shows an even steeper curve: 228 FPS at 1080p, 147 FPS at 1440p, and 80 FPS at 4K. The absolute drop from 1080p to 4K is 148 FPS, which is a 65% reduction. This larger percentage loss at lower settings indicates that when graphical fidelity is minimized, the system is more heavily reliant on the GPU's raw throughput to push frames, and the pixel fill rate becomes the bottleneck. In contrast, the Ultra preset shows a narrower range, with 137 FPS at 1080p, 89 FPS at 1440p, and 48 FPS at 4K. The relative consistency of the Ultra preset's scaling, dropping by 35% and then 46% across resolution steps, suggests that the additional shading and texture work at Ultra settings keeps the GPU consistently saturated across all resolutions.
The Medium preset provides the most complete data set, including min and max FPS figures. At 4K, the Medium preset averages 70 FPS with a minimum of 59 FPS and a maximum of 80 FPS. At 1440p, this preset averages 128 FPS with a range of 109 to 148 FPS, and at 1080p it achieves 198 FPS with a range of 168 to 228 FPS. The spread between minimum and maximum FPS narrows as resolution increases, from a 60 FPS spread at 1080p to a 21 FPS spread at 4K. This tightening indicates that at higher resolutions, the frame time variance is reduced, likely because the GPU is working closer to its maximum capacity, leaving less room for fluctuation. The data strongly implies that for consistent frame pacing, higher resolutions with this combo will deliver more stable output, albeit at lower average rates.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its benchmark scores position it as a capable mid-range part, with a single-thread score of 913 in 3dmark and 2438 in Cinebench R23, indicating solid per-core performance that is crucial for Doom's engine. The game's frame rates at 1080p, particularly the 228 FPS average on Low settings, suggest that the CPU is not a limiting factor at lower resolutions. The processor's 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide sufficient data throughput for the game's level streaming and entity management.
The CPU's multithreaded performance, evidenced by a Cinebench R23 multicore score of 17272 and a 3dmark max-threads score of 5554, shows that even when the GPU is not fully taxed, the CPU has headroom to handle background tasks and game logic. The data shows that the 5600GT's performance is nearly identical to its nearest rivals, with a deltaPct of -0.3% compared to the Intel Core i5-12490F and -0.4% versus the Intel Xeon 6325P. This places it in a competitive position, though the game's performance is more likely dictated by the GPU. At 4K resolution, where the average FPS drops to 48 on Ultra, the CPU's role diminishes further, as the system is clearly waiting on the GPU to complete rendering tasks rather than being starved for CPU instructions.
The processor's 65 W TDP and 7 nm process node contribute to its efficiency, but the architectural advantages of Zen 3 are what enable the high frame rates observed. The boost clock of 4.60 GHz is particularly relevant for Doom, which relies on strong single-thread performance for its main game loop. The measured FPS at 1080p Medium, averaging 198 FPS, indicates that the CPU can easily feed the GPU at high frame rates without becoming a bottleneck. The processor's percentileVsAllCpus of 74 out of 100 further confirms its above-average standing, though the game's performance scaling suggests that users seeking higher 4K frame rates would benefit more from a GPU upgrade than a CPU one.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combination depend heavily on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable frame rates, but the data shows that the High preset at 167 FPS provides a strong balance between visual quality and performance. The Ultra preset at 137 FPS is also viable, though the 30 FPS drop from High to Ultra may not justify the marginal visual improvements in fast-paced combat. For competitive play, the Low preset at 228 FPS offers the highest refresh rate potential, but the Medium preset at 198 FPS is the recommended choice for those who want smoother visuals without sacrificing too much responsiveness.
At 2560x1440, the Medium preset emerges as the best overall choice, with an average of 128 FPS and a minimum of 109 FPS. This ensures that frame rates stay above the 100 FPS threshold, which is important for maintaining fluidity in Doom's action. The High preset at 108 FPS is also acceptable, but the Medium preset's higher minimum FPS provides a more consistent experience. The Ultra preset at 89 FPS is borderline for high-refresh-rate monitors, and the Low preset at 147 FPS, while fast, may compromise visual clarity for enemy spotting. The data suggests that Medium at 1440p is the sweet spot, offering a 19 FPS advantage over High while still maintaining a respectable level of graphical fidelity.
At 3840x2160, the situation becomes more constrained. The Medium preset at 70 FPS is the only preset that consistently maintains playable frame rates, with a minimum of 59 FPS. The High preset at 59 FPS is right at the edge of playability, and the Ultra preset at 48 FPS falls below the 60 FPS target. The Low preset at 80 FPS is the fastest 4K option, but it sacrifices significant visual quality. For 4K gaming, the data clearly recommends the Medium preset, as it is the only setting that balances playability with reasonable visual fidelity. Users prioritizing frame rate over quality could opt for Low, but for the best measured experience, Medium provides the highest average FPS that still maintains a minimum above 60.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 4060 ranks 2001 out of 3712 tested combos in Doom. This places it in the 46th percentile of all combinations, meaning that roughly 54% of tested setups deliver higher performance in this game. This mid-pack ranking is somewhat surprising given the individual components' benchmarks, but it reflects the specific demands of Doom and the balance between CPU and GPU in this pairing. The CPU's percentileVsAllCpus of 74 suggests it is well above average, while the GPU's percentileVsAllGpus of 61 indicates a slightly less impressive standing relative to other graphics cards.
The ranking implies that while the 5600GT is a strong processor, the RTX 4060 holds this combination back in Doom. The GPU's average benchmark score of 17639 is only 0.2% higher than the AMD Radeon HD 7790, which is a much older card, indicating that the RTX 4060's raw compute performance is not exceptional for its generation. The GPU's nearest rivals include integrated graphics like the AMD Radeon 780M, which is 0.3% behind, and professional mobile parts like the Radeon Pro 560, which is 0.5% behind. This suggests that the RTX 4060 is positioned at the lower end of discrete GPUs in terms of benchmark scores, which directly impacts the combo's ranking in a demanding FPS title.
The 2001st position out of 3712 combos means that there are 1711 tested combinations that perform worse, but also 1711 that perform better. The data indicates that this combo is squarely in the middle of the pack, which aligns with the measured FPS at 4K Ultra being just 48 FPS. For users with high-refresh-rate 1080p monitors, this ranking is less relevant, as the combo delivers excellent frame rates in that scenario. However, for 4K enthusiasts, the ranking accurately reflects the limitations of this pairing. The CPU's strong performance, evidenced by its near-tie with the Intel Core i5-12490F at a -0.3% delta, suggests that pairing it with a more powerful GPU would yield a significantly better ranking.
GPU Role
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture with 8 GB of GDDR6 memory on a 128-bit bus, providing 272.0 GB/s of bandwidth. Its base clock of 1830 MHz and boost clock of 2460 MHz, combined with 3072 shading units, deliver a measured FP32 performance of 15.11 TFLOPS. The GPU's 24 RT cores and 96 tensor cores are present, though Doom's 2016 engine does not heavily utilize ray tracing, so these features have minimal impact on the measured results. The 8 GB VRAM capacity is sufficient for the game at all tested settings and resolutions, as the data does not indicate any memory-related stuttering or performance anomalies.
The GPU's benchmark scores show a mixed profile. Its Passmark G3D score of 19545 is solid, but its 3dmark Steel Nomad DX12 score of 2302 is modest. The GPU's percentileVsAllGpus of 61 indicates it performs better than 61% of all GPUs, but its nearest rivals include the AMD Radeon 780M, which is an integrated solution, and the Radeon Pro 460, a much older mobile part. This suggests that the RTX 4060's performance is competitive with entry-level discrete GPUs and high-end integrated graphics, which explains its limitations at higher resolutions. The data shows that at 4K Ultra, the GPU struggles to maintain 48 FPS, indicating that its raw rasterization throughput is the bottleneck.
The GPU's role in Doom is clearly dominant, as evidenced by the frame rate scaling from 1080p to 4K. At 1080p High, the 167 FPS average suggests the GPU is working efficiently, but not at its absolute limit. At 1440p High, the drop to 108 FPS shows the GPU taking on more rendering load, and at 4K High, the 59 FPS average indicates the GPU is nearly saturated. The 8 GB VRAM and 272.0 GB/s bandwidth are adequate for the game's textures and geometry, but the 128-bit memory bus limits the data transfer rate, which becomes more critical at higher resolutions. The GPU's 115 W TDP and 5 nm process node make it efficient, but the measured FPS data indicates that for 4K gaming, users would need to lower settings to Medium or Low to achieve playable frame rates.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of this combo's performance across all combinations of resolution and settings. At 1920x1080, the system delivers exceptional performance across all presets. The Low preset achieves an average of 228 FPS, which is the highest measured frame rate in the entire dataset. The Medium preset follows at 198 FPS, with a minimum of 168 FPS and a maximum of 228 FPS, indicating a wide variance but consistently high performance. The High preset averages 167 FPS, and the Ultra preset averages 137 FPS. All 1080p results are well above the 60 FPS target, making this resolution ideal for high-refresh-rate monitors.
At 2560x1440, the performance remains strong but shows the GPU's increasing load. The Low preset averages 147 FPS, which is still excellent for 1440p gaming. The Medium preset averages 128 FPS, with a minimum of 109 FPS and a maximum of 148 FPS, providing a solid experience for most users. The High preset averages 108 FPS, which is still above the 100 FPS mark for smooth gameplay. The Ultra preset averages 89 FPS, which is playable but may not fully utilize a 144Hz monitor. The data shows that 1440p is a viable resolution for this combo, with Medium and High being the recommended presets for balancing quality and performance.
At 3840x2160, the performance drops significantly, reflecting the GPU's limitations. The Low preset averages 80 FPS, which is the only 4K preset that exceeds the 60 FPS target. The Medium preset averages 70 FPS, with a minimum of 59 FPS and a maximum of 80 FPS, making it suitable for 60Hz displays but with occasional dips below that threshold. The High preset averages 59 FPS, which is right at the 60 FPS mark and may result in occasional stutter. The Ultra preset averages 48 FPS, which is not ideal for fast-paced action. The data clearly shows that 4K gaming with this combo requires compromises, with Medium being the highest preset that maintains an average above 60 FPS, and Low being the only preset that consistently stays above that threshold.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 147.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 89.0 |
| 1920x1080 | Low | 228.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 167.0 |
| 1920x1080 | Ultra | 137.0 |
Doom with Ryzen 5 5600GT + Other GPUs
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Doom with RTX 4060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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