Doom

Doom

AVERAGE FPS
144
excellent

This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 69 86 93
1440p QHD 104 130 151 174
1080p Full HD 162 198 236 275

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 86
3840x2160 High 69
3840x2160 Ultra 55
2560x1440 Low 174
2560x1440 Medium 151
2560x1440 High 130
2560x1440 Ultra 104
1920x1080 Low 275
1920x1080 Medium 236
1920x1080 High 198
1920x1080 Ultra 162

Doom with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 3070 Ti combination delivers a highly capable experience in Doom, with measured frame rates that scale predictably across resolutions and settings. The data places this pairing at rank 684 out of 1681 tested combos, placing it firmly in the upper-middle tier of the database. The CPU, a 6-core/12-thread Zen 3 part with a boost clock of 4.40 GHz, sits in the 78th percentile of all processors, while the GPU, an Ampere-based RTX 3070 Ti with 8 GB of GDDR6X memory, ranks in the 74th percentile of all graphics cards. This balanced pairing produces a wide range of playable configurations, from high-refresh 1080p to solid 4K.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial, revealing a system that becomes progressively more GPU-bound as resolution increases. At High settings, the average frame rate falls from 198.2 FPS at 1920x1080 to 130.2 FPS at 2560x1440, a reduction of 68 FPS. Moving to 3840x2160, the average drops further to 69 FPS, representing a 65% decrease from the 1080p figure. This steep decline indicates that the RTX 3070 Ti is the limiting component at higher resolutions, with the CPU's strong single-thread performance — evidenced by its 3DMark single-thread score of 872 — being more than sufficient to feed the GPU at 1080p.

The pattern holds across all settings. At Ultra, the 1080p average of 161.9 FPS falls to 103.8 FPS at 1440p, and then to 55 FPS at 4K. At Low, the 274.5 FPS at 1080p drops to 173.8 FPS at 1440p and 93.3 FPS at 4K. The scaling between 1440p and 4K is particularly steep, with the 4K Low result being less than half the 1080p Low result. This suggests that the GPU's 608.3 GB/s memory bandwidth and 21.75 TFLOPS of FP32 compute are being heavily taxed at the higher pixel count, while the CPU's 16 MB of L3 cache and 51.2 GB/s memory bandwidth remain adequate.

Interestingly, the gap between Low and Ultra narrows as resolution increases. At 1080p, the difference between Low (274.5 FPS) and Ultra (161.9 FPS) is 112.6 FPS. At 4K, that gap shrinks to 38.3 FPS (93.3 vs 55). This compression indicates that at 4K, the GPU is the bottleneck regardless of settings, and the extra rendering work of Ultra presets has less relative impact when the GPU is already saturated. The data suggests that for 4K gaming, users should expect the GPU to be the primary constraint, while at 1080p, the CPU's capability is the differentiator.

Settings Recommendations

The measured data shows that Medium settings offer the most balanced experience across all resolutions, providing a significant boost over Ultra while remaining visually reasonable. At 1920x1080, Medium delivers 236.4 FPS, which is 74.5 FPS higher than Ultra's 161.9 FPS, and still 38.1 FPS higher than High's 198.2 FPS. At 2560x1440, Medium produces 151.1 FPS, comfortably above the 103.8 FPS of Ultra and the 130.2 FPS of High. Even at 3840x2160, Medium maintains 85.5 FPS, which is 30.5 FPS higher than Ultra's 55 FPS and only 7.8 FPS lower than High's 69 FPS.

For users targeting 60 FPS at 4K, Ultra is the only preset that falls below that threshold, averaging 55 FPS. The data shows that dropping to High at 4K yields 69 FPS, a 25% improvement over Ultra, while Medium provides 85.5 FPS. At 1440p, all presets exceed 100 FPS, with Low hitting 173.8 FPS, making High (130.2 FPS) a sensible choice for those wanting visual fidelity without sacrificing refresh rate. At 1080p, even Ultra exceeds 160 FPS, so users with high-refresh monitors can select Ultra for maximum quality, though Medium's 236.4 FPS is better suited for 240 Hz displays.

The Low preset at 4K (93.3 FPS) versus Medium at 4K (85.5 FPS) shows only a 7.8 FPS difference, suggesting that the performance cost of moving from Low to Medium is minimal at that resolution. The data indicates that Medium is the sweet spot for this combination, offering the best trade-off between frame rate and graphical quality across the board. High is a close second, providing slightly better visuals with a modest frame rate penalty.

FAQ

*Q: Can this combination run Doom at 4K with playable frame rates?*

A: Yes, at High settings the average frame rate is 69 FPS, and at Medium it is 85.5 FPS. Ultra drops to 55 FPS, which may be below the target for some users.

Q: What is the best preset for 1440p gaming with this hardware?

A: The data shows High settings produce 130.2 FPS at 2560x1440, while Ultra delivers 103.8 FPS. For the best balance, Medium at 151.1 FPS offers the highest frame rate above 150 FPS.

Q: How does the CPU affect performance at 1080p?

A: At 1920x1080, the Ryzen 5 5600G with its 4.40 GHz boost clock and 6 cores/12 threads appears sufficient, as even Ultra settings reach 161.9 FPS, indicating the GPU is the primary limiter.

Q: Is the RTX 3070 Ti's 8 GB VRAM sufficient for this game?

A: The measured results show no VRAM-related issues, with the 8 GB of GDDR6X memory and 608.3 GB/s bandwidth supporting 4K Ultra at 55 FPS, suggesting the memory capacity is adequate for Doom.

Q: How does this combo rank compared to other tested systems?

A: The combination ranks 684th out of 1681 tested combos, placing it in the 59th percentile of all configurations in the database.

Q: What is the difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low averages 274.5 FPS while Ultra averages 161.9 FPS, a difference of 112.6 FPS, indicating that the GPU can handle the extra workload at lower resolutions.

How This Combo Ranks

The AMD Ryzen 5 5600G with the NVIDIA GeForce RTX 3070 Ti occupies the 684th position out of 1681 tested combinations, placing it in the upper 41% of all configurations. This rank reflects the balanced nature of the pairing, where the CPU's 78th percentile standing and the GPU's 74th percentile standing combine to produce a system that is neither CPU-limited nor GPU-limited in most scenarios. The CPU's nearest rival, the Intel Core i7-11600H, shows a delta of just 0.2%, while the Intel Core i7-11800H is 0.2% behind, indicating the Ryzen 5 5600G is well-matched against comparable processors.

On the GPU side, the RTX 3070 Ti's nearest rival is the AMD Radeon RX 590 GME, which is 0.3% faster, while the AMD Radeon RX 6700 trails by 0.8%. These small deltas suggest that the GPU's average benchmark score of 30849 is tightly clustered with its competitors, meaning the ranking position is heavily influenced by the specific game's optimization. In Doom, the measured frame rates show that this combo excels, with even 4K High producing 69 FPS, which is above the 60 FPS threshold for smooth gameplay.

The rank of 684 out of 1681 means there are 997 combinations that score higher, but also 683 that score lower. This places the combo in the upper-middle tier, suitable for 1440p high-refresh gaming and capable 4K play. The data suggests that the CPU's 3DMark max-threads score of 5455 and the GPU's PassMark G3D score of 23356 are well-balanced for Doom's engine, which appears to scale well with both CPU and GPU resources.

GPU Role

The NVIDIA GeForce RTX 3070 Ti plays the dominant role in determining Doom's frame rates, particularly at higher resolutions. With a base clock of 1575 MHz and a boost clock of 1770 MHz, the GPU's 6144 shading units and 192 texture mapping units are kept busy by the game's rendering demands. The 8 GB of GDDR6X memory operating at 19 Gbps effective provides 608.3 GB/s of bandwidth, which is critical for the high-resolution textures and effects that Doom employs. The GPU's 48 RT cores and 192 tensor cores are less relevant for this title, which does not heavily utilize ray tracing, but the 96 ROPs contribute to the pixel fill rate of 169.9 GPixel/s.

The GPU's role is most evident in the scaling from 1080p to 4K. At 1920x1080 with Low settings, the 274.5 FPS result indicates the GPU is not the bottleneck; rather, the CPU's single-thread performance, evidenced by its Cinebench R23 single-core score of 2365, is what allows such high frame rates. However, at 3840x2160, the GPU becomes the limiting factor, with the 4K Ultra result of 55 FPS reflecting the sheer pixel workload. The 21.75 TFLOPS of FP32 compute is substantial, but the transition from 1440p to 4K increases pixel count by 2.25 times, and the measured frame rate drops by roughly half, indicating the GPU is operating at its compute and bandwidth limits.

The GPU's memory configuration is well-suited to Doom, as the 256-bit bus width and 608.3 GB/s bandwidth prevent memory bandwidth from becoming a limiting factor. The GPU's PassMark G3D score of 23356 and its 74th percentile ranking among all GPUs confirm that it is a high-end part, but the measured results show that it is the component that dictates whether the combo can achieve 60 FPS at 4K or 200+ FPS at 1080p. The GPU's end-of-life production status and its predecessor/successor relationship to the GeForce 20 and 40 series, respectively, frame it as a mature product whose capabilities are well understood in this benchmark.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 93.3
3840x2160 Medium 85.5
3840x2160 High 69.0
3840x2160 Ultra 55.0
2560x1440 Low 173.8
2560x1440 Medium 151.1
2560x1440 High 130.2
2560x1440 Ultra 103.8
1920x1080 Low 274.5
1920x1080 Medium 236.4
1920x1080 High 198.2
1920x1080 Ultra 161.9

Doom with Ryzen 5 5600G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

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