Evolve

Evolve

AVERAGE FPS
109
good

This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 53 67 86
1440p QHD 64 92 118 152
1080p Full HD 95 138 175 226

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 67
3840x2160 High 53
3840x2160 Ultra 36
2560x1440 Low 152
2560x1440 Medium 118
2560x1440 High 92
2560x1440 Ultra 64
1920x1080 Low 226
1920x1080 Medium 175
1920x1080 High 138
1920x1080 Ultra 95

Evolve with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 3070 Ti delivers a distinctly GPU-bound experience in Evolve, where the 8 GB GDDR6X frame buffer and Ampere architecture dictate performance scaling more than the processor’s Zen 3 cores. Benchmark data shows this combination ranks 1331st out of 3700 tested configurations, placing it in the upper-middle tier for this title, with average frame rates ranging from 36 FPS at 4K Ultra to 226 FPS at 1080p Low.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Evolve?

A: The data shows 2560x1440 as the optimal balance, producing 92 FPS on High settings and 118 FPS on Medium, both comfortably above the 60 FPS threshold while maintaining higher visual fidelity than 1080p.

Q: How does the RTX 3070 Ti compare to its nearest rivals?

A: The GPU’s average benchmark score of 29945 places it 0.1% above the RTX 5070 Mobile, 0.5% below the Radeon RX 6800, and 1.6% below the Radeon RX 6700, indicating near-identical performance with those competing cards.

Q: Does the Ryzen 5 5600G bottleneck the RTX 3070 Ti in this game?

A: No, the data indicates GPU limitation is the primary factor. The CPU’s multi-core score of 10551 in Cinebench R23 and 8428 in Geekbench multicore are sufficient, as evidenced by the 226 FPS result at 1080p Low, which exceeds what a CPU-bound scenario would produce.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings achieve 152 FPS average, while Ultra drops to 64 FPS average. This represents a 88 FPS reduction, or roughly 58% lower performance, when moving from the lowest to highest quality preset.

Q: Is the 8 GB VRAM sufficient for 4K gaming in Evolve?

A: The data shows 4K performance is playable but limited. At 4K High, the combo achieves 53 FPS average, while 4K Ultra drops to 36 FPS. The 608.3 GB/s memory bandwidth helps, but the 8 GB capacity appears to constrain ultra-quality performance at this resolution.

Q: How does the CPU’s single-thread performance affect this game?

A: The Ryzen 5 5600G’s single-thread score of 1409 in Cinebench R23 and 872 in 3DMark single-thread tests is adequate for Evolve’s engine, as the GPU remains the bottleneck across all measured settings and resolutions.

GPU Role

The NVIDIA GeForce RTX 3070 Ti serves as the dominant performance driver in this Evolve configuration, with its Ampere architecture and GA104 chip delivering substantial rasterization throughput. The GPU operates at a base clock of 1575 MHz and boost clock of 1770 MHz, with 6144 shading units, 192 texture mapping units, and 96 render output units processing the game’s geometry and effects. The 8 GB of GDDR6X memory on a 256-bit bus achieves 608.3 GB/s bandwidth, which proves critical for feeding the 169.9 GPixel/s pixel rate and 339.8 GTexel/s texture rate at higher resolutions.

The GPU’s 21.75 TFLOPS of FP32 compute power and 48 RT cores handle Evolve’s lighting and particle effects, though the game’s 2015 release date means it does not leverage ray tracing or DLSS features. The 192 tensor cores remain largely idle, but the raw rasterization performance carries the workload. Benchmark results show the GPU achieving a Passmark G3D score of 23356 and a 3DMark Steel Nomad DX12 score of 3478, placing it in the 75th percentile of all GPUs. This positions it just 0.1% above the RTX 5070 Mobile and 0.5% below the Radeon RX 6800 in average benchmark scores, confirming its competitive standing.

The 8 GB VRAM capacity becomes a limiting factor at 4K Ultra settings, where the average frame rate drops to 36 FPS. The memory bandwidth of 608.3 GB/s helps mitigate this, but the capacity constraint is evident when comparing the 53 FPS at 4K High versus 36 FPS at 4K Ultra—a 17 FPS drop that suggests texture data exceeding the frame buffer at maximum quality. At 1440p and below, the VRAM allocation is less strained, allowing the GPU’s compute capabilities to shine.

Resolution Scaling

Frame rate scaling across resolutions reveals a classic GPU-bound pattern, with the RTX 3070 Ti’s performance dropping consistently as pixel count increases. At 1080p High, the combo achieves 138 FPS, which drops to 92 FPS at 1440p High—a 33% reduction—and further to 53 FPS at 4K High, representing a 62% reduction from 1080p. This scaling curve indicates the GPU’s fill rate and memory bandwidth are the primary constraints, as the CPU’s 6 cores and 12 threads maintain sufficient frame pacing throughout.

The Low settings data shows the most extreme scaling: 226 FPS at 1080p, 152 FPS at 1440p, and 86 FPS at 4K. The 1080p to 1440p drop of 74 FPS (33%) mirrors the High settings percentage, but the 1440p to 4K drop of 66 FPS (43%) is steeper, suggesting that at Low settings the GPU is more heavily taxed by raw pixel throughput rather than texture memory. This pattern confirms that Evolve’s rendering pipeline scales predictably with resolution, and the RTX 3070 Ti’s 256-bit memory interface is well-suited for 1440p but struggles to maintain high frame rates at 4K.

The Medium settings data, which includes minimum and maximum frame rates, illustrates the variance: at 1080p Medium, the range spans 149 to 202 FPS with an average of 175 FPS; at 1440p Medium, the range narrows to 100 to 135 FPS with an average of 118 FPS; and at 4K Medium, the range is 57 to 77 FPS with an average of 67 FPS. The narrowing frame time variance at higher resolutions indicates that the GPU becomes more consistently saturated, reducing the CPU’s ability to buffer frame generation.

Measured FPS Breakdown

At 1920x1080, the RTX 3070 Ti delivers exceptional performance across all settings. Low settings produce an average of 226 FPS, Medium achieves 175 FPS with a minimum of 149 and maximum of 202, High reaches 138 FPS, and Ultra drops to 95 FPS. The 131 FPS difference between Low and Ultra at 1080p demonstrates the GPU’s headroom at this resolution, where even the most demanding preset remains well above the 60 FPS threshold for competitive play.

Moving to 2560x1440, performance remains strong but shows the expected scaling. Low settings average 152 FPS, Medium averages 118 FPS with a range of 100 to 135, High averages 92 FPS, and Ultra averages 64 FPS. The 1440p results indicate that High settings offer the best combination of visual quality and performance, while Ultra barely maintains playability with its 64 FPS average. The Medium preset’s minimum of 100 FPS ensures consistent frame delivery without dips below the 60 FPS mark.

At 3840x2160, the GPU begins to show its limitations. Low settings average 86 FPS, Medium averages 67 FPS with a range of 57 to 77, High averages 53 FPS, and Ultra averages 36 FPS. The 4K data reveals that only Low and Medium presets provide consistently playable frame rates, with High falling below the 60 FPS threshold and Ultra dropping to 36 FPS, which is suboptimal for a fast-paced FPS title. The minimum frame rate of 57 FPS at 4K Medium indicates occasional dips below 60 FPS, suggesting that players seeking locked 60 FPS at 4K should use Low settings.

Settings Recommendations

For players prioritizing competitive frame rates, the Low preset at 1080p delivers 226 FPS average, providing maximum responsiveness with minimal visual fidelity. This setting is ideal for high-refresh-rate monitors, as the GPU’s headroom ensures frame rates remain well above the 144 Hz threshold. At 1440p, Low still achieves 152 FPS, which remains suitable for most high-refresh displays.

For the best balance of visual quality and performance, the Medium preset at 1440p is the data-backed choice. The 118 FPS average with a 100 FPS minimum ensures smooth gameplay with no drops below the 60 FPS threshold, while the improved textures and effects over Low settings enhance the visual experience. The Medium preset at 1080p offers 175 FPS average, which is equally viable for players who prefer higher resolution scaling.

The High preset is recommended for players with 1440p monitors who prioritize image quality over frame rate. The 92 FPS average at 1440p High provides a solid experience, though the 53 FPS at 4K High suggests this preset is not suitable for 4K displays. At 1080p, High achieves 138 FPS, which remains competitive for most gaming scenarios. Ultra settings are only recommended at 1080p, where the 95 FPS average justifies the visual upgrade, but should be avoided at 1440p and 4K due to the 64 FPS and 36 FPS averages respectively.

CPU Role

The AMD Ryzen 5 5600G, with its 6 cores and 12 threads based on Zen 3 architecture, provides adequate processing power for Evolve’s gameplay mechanics. The CPU’s base clock of 3.90 GHz and boost clock of 4.40 GHz, combined with 16 MB of L3 cache, ensure that game logic, AI, and physics calculations do not bottleneck the GPU. Benchmark data shows the CPU achieving a Cinebench R23 multi-core score of 10551 and a single-core score of 1409, placing it in the 74th percentile of all CPUs.

The CPU’s nearest rivals demonstrate its competitive positioning: it scores 0.1% above the Intel Core i3-1220P, 0.1% below the Intel Core Ultra 7 256V, 0.2% below the AMD Ryzen 5 7530U, and 0.4% below the Intel Core Ultra 7 155U in average benchmark scores. This tight grouping indicates that the Ryzen 5 5600G’s processing capabilities are on par with modern mobile and desktop chips, providing no meaningful bottleneck in Evolve’s GPU-bound rendering pipeline.

The 3DMark multi-threaded scores reinforce this assessment, with the CPU scoring 5451 in the 16-thread test and 5455 in the max-thread test, demonstrating consistent scaling across thread counts. The single-thread score of 872 in 3DMark and 228 in Cinebench R15 single-core indicate sufficient per-core performance for the game’s main thread. The Passmark multi-thread score of 19717 and single-thread score of 3177 further confirm that the CPU can maintain high frame rates without introducing stutter or frame pacing issues, as evidenced by the 226 FPS result at 1080p Low where the GPU is not the limiting factor.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3070 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 86.0
3840x2160 Medium 67.0
3840x2160 High 53.0
3840x2160 Ultra 36.0
2560x1440 Low 152.0
2560x1440 Medium 118.0
2560x1440 High 92.0
2560x1440 Ultra 64.0
1920x1080 Low 226.0
1920x1080 Medium 175.0
1920x1080 High 138.0
1920x1080 Ultra 95.0

Evolve with Ryzen 5 5600G + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 3070 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.