Control
This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 92 | 105 | 146 |
| 1440p QHD | 120 | 136 | 153 | 215 |
| 1080p Full HD | 157 | 181 | 202 | 279 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050, In-Depth Analysis
Control, Remedy’s 2019 action-adventure, remains a demanding showcase for physics and visual effects. Analyzing the measured frame rates for the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 combination reveals a configuration that is firmly capable at mainstream resolutions but struggles to maintain playable performance at 4K. The data indicates a GPU-bound experience at higher resolutions, with the RTX 5050 serving as the primary limiting component, while the 16-core processor provides ample headroom to avoid bottlenecking at lower settings.
Resolution Scaling
The performance drop from 1080p to 4K is steep and reveals a classic GPU-limited scenario. At High settings, the average frame rate falls from 65 FPS at 1920x1080 to 49 FPS at 2560x1440, a 24.6% reduction. Pushing further to 3840x2160 yields only 33 FPS, representing a 49.2% decrease from the 1080p baseline. This scaling pattern indicates that the RTX 5050’s rendering throughput is the decisive factor; as pixel count quadruples, the GPU’s fill rate and shader processing are saturated, causing a near-linear drop in performance relative to the resolution increase.
The trend is consistent across all quality presets. At Low settings, the combo delivers 103 FPS at 1080p, dropping to 78 FPS at 1440p (a 24.3% decrease) and 52 FPS at 4K (a 49.5% decrease). Even at Medium, where the frame rate dips from 73 FPS at 1080p to 55 FPS at 1440p and 37 FPS at 4K, the percentage losses remain similar. This uniformity across presets strongly suggests that the CPU is not the bottleneck; if it were, the scaling would become less severe at lower resolutions where the GPU has less work to do. Instead, the consistent ~50% performance penalty between 1080p and 4K points directly to the GPU’s pixel processing limits.
The data further suggests that 4K is not a viable target for this combo in Control. With the highest setting (Ultra) yielding just 29 FPS and High delivering 33 FPS, the experience falls below the 60 FPS threshold typically required for smooth gameplay. The RTX 5050’s 8 GB of VRAM and 128-bit memory bus, while sufficient for 1080p and 1440p, are overwhelmed by the data throughput demands of 4K rendering in this title. The 320.0 GB/s memory bandwidth becomes a limiting factor, as higher resolutions require more texture data and geometry to be streamed, leading to the observed frame rate collapse.
CPU Role
The Intel Core Ultra 9 185H is a high-end mobile processor with 16 cores and 22 threads, based on the Meteor Lake architecture. Its benchmark results place it in the 85th percentile among all CPUs, with an average benchmark score of 35670. In synthetic tests, it achieves a Cinebench R23 multi-core score of 17984.5 and a single-core score of 1810.5, demonstrating robust multi-threaded performance and competent single-thread speed. The processor’s boost clock of 5.10 GHz and 24 MB of shared L3 cache ensure it can handle the game’s physics and AI workloads without becoming a limiting factor.
In Control, the CPU’s role appears minimal in determining the frame rates at higher resolutions. The consistent performance scaling across presets—where lowering settings from Ultra to Low at the same resolution yields significant FPS gains—confirms that the GPU is the primary constraint. For instance, at 1440p, the average FPS increases from 43 on Ultra to 78 on Low, a 81.4% improvement. This dramatic swing would not occur if the CPU were limiting the frame rate, as the CPU’s workload (physics, game logic) remains largely unchanged regardless of graphics quality settings.
The processor’s single-thread performance, evidenced by a Geekbench single-core score of 1794 and a Passmark single-thread score of 3697, is sufficient to feed the RTX 5050 at 1080p. The fact that the combo achieves 103 FPS at Low settings in 1080p indicates that the CPU can push well beyond 100 frames per second in this title. However, the GPU’s capabilities cap out at that level; the RTX 5050’s Passmark G3D score of 17326 places it in the 66th percentile among all GPUs, and its performance relative to rivals like the AMD Radeon RX 5600 XT (which is 1.6% faster) suggests a mid-range part that cannot keep pace with the CPU’s potential at higher resolutions.
How This Combo Ranks
The combination of the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 ranks 2295 out of 2888 tested combos in Control. This places the configuration in the bottom 20.5% of all tested pairings, indicating that while it is functional, it is not a top-tier performer for this specific game. The ranking is heavily influenced by the GPU, as the CPU is a high-end part (85th percentile), but the GPU sits in the 66th percentile. The disparity between the two components’ relative strengths explains the combo’s middling overall placement.
Compared to the nearest rival CPUs, the Core Ultra 9 185H performs nearly identically. Its average benchmark score of 35670 is just 0.1% lower than the AMD Ryzen AI 7 PRO 350 (35719) and 0.2% lower than the Intel Core 7 250H (35728). This suggests that swapping the CPU for a direct competitor would yield no meaningful change in Control’s frame rates, further reinforcing that the GPU is the bottleneck. The CPU’s performance is effectively a non-factor in this combo’s ranking; the RTX 5050’s capabilities dictate the outcome.
The GPU’s ranking among its peers paints a clearer picture. The RTX 5050’s average benchmark score of 21035 is 1.6% lower than the AMD Radeon RX 5600 XT (20713), but 0.6% higher than the AMD Radeon RX Vega M GL (21153) and 1.6% higher than the NVIDIA RTX A4000 Mobile (21379). These small deltas suggest that the RTX 5050 is a mid-range GPU whose performance in Control is commensurate with its hardware class. The combo’s low rank is therefore a direct consequence of the GPU’s mid-pack standing, as the CPU does not boost the pairing beyond the sum of its parts.
Measured FPS Breakdown
The measured frame rates provide a detailed view of the combo’s performance across resolutions and settings. At 1920x1080, the configuration delivers playable frame rates across all presets. Low settings average 103 FPS, Medium averages 73 FPS (with a minimum of 62 FPS and maximum of 84 FPS), High averages 65 FPS, and Ultra averages 56 FPS. The 1080p data shows that the RTX 5050 can handle the game’s demands at this resolution, with even Ultra settings staying above the 50 FPS mark.
Moving to 2560x1440, performance drops noticeably but remains playable for most presets. Low settings average 78 FPS, Medium averages 55 FPS (with a minimum of 47 FPS and maximum of 63 FPS), High averages 49 FPS, and Ultra averages 43 FPS. The 1440p results indicate that High and Ultra settings will require compromises for a smooth 60 FPS experience, but Low and Medium presets are viable.
At 3840x2160, the combo struggles to maintain acceptable frame rates. Low settings average 52 FPS, Medium averages 37 FPS (with a minimum of 32 FPS and maximum of 43 FPS), High averages 33 FPS, and Ultra averages 29 FPS. The 4K data confirms that this configuration is not suited for high-quality 4K gaming in Control. Even on Low settings, the average frame rate dips below 60 FPS, and the minimum frame rate on Medium (32 FPS) suggests significant stuttering potential during intense scenes.
FAQ
Q: What is the best resolution for this combo in Control?
A: Based on the measured data, 1920x1080 is the optimal resolution. All presets at 1080p achieve average frame rates above 56 FPS, with Low settings reaching 103 FPS and Ultra at 56 FPS, providing a smooth experience across the board.
Q: Can this combo handle 4K gaming in Control?
A: No, the data indicates 4K is not viable. The highest average frame rate at 3840x2160 is 52 FPS on Low settings, while High and Ultra deliver 33 FPS and 29 FPS respectively, which are below the threshold for smooth gameplay.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU is the bottleneck. The consistent ~50% performance drop from 1080p to 4K across all settings, combined with the CPU’s high benchmark percentile (85th), indicates that the RTX 5050’s rendering capabilities limit performance, not the Core Ultra 9 185H.
Q: How does this combo rank compared to other tested configurations?
A: It ranks 2295 out of 2888 combos, placing it in the bottom 20.5% for Control. This low ranking is primarily due to the GPU’s mid-range performance (66th percentile), despite the CPU being in the 85th percentile.
Q: What settings should be used for a 60 FPS target at 1440p?
A: Low settings are required to achieve a 60 FPS target at 2560x1440, averaging 78 FPS. Medium settings average 55 FPS, which is close but may dip below 60 FPS in demanding scenes.
Q: Does the RTX 5050 outperform any of its nearest rivals?
A: Yes, the RTX 5050’s average benchmark score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT (20713), but it is 0.6% lower than the AMD Radeon RX Vega M GL (21153) and 1.6% lower than the NVIDIA RTX A4000 Mobile (21379).
Settings Recommendations
For the best experience with this combo, the data strongly favors 1080p as the primary resolution. At 1920x1080, the High preset offers a balanced blend of visual quality and performance, averaging 65 FPS. This is sufficient for smooth gameplay without sacrificing the game’s atmospheric effects. For players prioritizing frame rate above all else, the Low preset at 1080p delivers 103 FPS, ensuring maximum responsiveness.
At 2560x1440, the Medium preset is the recommended choice, averaging 55 FPS. While this is below the 60 FPS target, the minimum frame rate of 47 FPS suggests only occasional dips, making it a playable compromise for higher resolution. The High preset at 1440p (49 FPS) is less ideal, as the lower average frame rate may lead to more noticeable stuttering. The Ultra preset at 1440p (43 FPS) is not recommended due to its proximity to sub-30 FPS territory in demanding scenes.
4K resolution should be avoided entirely for this configuration. Even the Low preset at 3840x2160 averages only 52 FPS, and the visual quality trade-off at that resolution is severe. The Medium preset at 4K averages 37 FPS with a minimum of 32 FPS, which falls below the playable threshold for most users. Given the data, the optimal experience is achieved at 1080p with High settings, offering a 65 FPS average that balances Control’s visual fidelity with smooth performance. If higher resolution is a priority, 1440p with Medium settings (55 FPS) is the only viable alternative that maintains reasonable frame rates.
Hardware Specifications
Intel Core Ultra 9 185H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 80.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Medium | 105.0 |
| 3840x2160 | Low | 146.0 |
| 2560x1440 | Ultra | 120.0 |
| 2560x1440 | High | 136.0 |
| 2560x1440 | Medium | 153.0 |
| 2560x1440 | Low | 215.0 |
| 1920x1080 | Ultra | 157.0 |
| 1920x1080 | High | 181.0 |
| 1920x1080 | Medium | 202.0 |
| 1920x1080 | Low | 279.0 |
Control with iUltra 9 185H + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5050 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with iUltra 9 185H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.