Inside

Inside

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 55 88 111
1440p QHD 84 88 141 176
1080p Full HD 117 122 196 245

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 111
3840x2160 Medium 88
3840x2160 High 55
3840x2160 Ultra 53
2560x1440 Low 176
2560x1440 Medium 141
2560x1440 High 88
2560x1440 Ultra 84
1920x1080 Low 245
1920x1080 Medium 196
1920x1080 High 122
1920x1080 Ultra 117

Inside with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050, In-Depth Analysis

Inside is a restrained puzzle-platformer whose visual style is deceptively simple, but the benchmark data for the Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5050 reveals a wide performance envelope across resolutions and presets. The measured results show a configuration that is more than capable of high refresh rates at standard resolutions, while still maintaining playable performance at the demanding 4K Ultra setting. The data indicates a system where the GPU is the primary scaling factor as resolution increases, while the processor provides a solid, consistent foundation.

Settings Recommendations

The measured FPS data for this combination of the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 suggests that the "Medium" preset offers the most balanced experience across all tested resolutions. At 1920x1080, the Medium preset delivers an average of 196 FPS, which is only 20% below the 245 FPS achieved at Low settings. This demonstrates that the hardware has enough headroom to enable moderate visual enhancements without sacrificing the high frame rates that benefit a game with precise, timing-based platforming. The Medium preset also provides the only rows with recorded minimum and maximum FPS values, showing a range of 166 to 225 FPS at 1080p, indicating stable frame pacing.

Moving to 2560x1440, the Medium preset again proves to be the optimal choice, with an average of 141 FPS. This is a substantial 60% increase over the High preset's 88 FPS at the same resolution, making it the clear choice for a smoother gameplay experience. The gap between Low and Medium at 1440p is 35 FPS (176 vs. 141), which is a reasonable trade-off for the likely improvement in visual fidelity. For users with high-refresh-rate 1440p monitors, this settings combination is the only one in the data that can fully utilize such a display's potential.

At 3840x2160, the Medium preset yields an average of 88 FPS, which is comfortably above the threshold for smooth gameplay on a 4K display. This is a remarkable result, as it is 60% faster than the High preset (55 FPS) and 66% faster than Ultra (53 FPS). While the Low preset at 4K does produce a higher average of 111 FPS, the jump to Medium is only a 23 FPS reduction, which is a minor cost for the benefit of higher-quality textures and effects. The data strongly indicates that Medium is the "sweet spot" for this hardware combination, providing a significant performance boost over High and Ultra while maintaining a substantial quality improvement over Low.

The Ultra preset, while playable at 1080p with an average of 117 FPS, shows a steep performance cliff as resolution increases. It drops to 84 FPS at 1440p and then plummets to 53 FPS at 4K. This pattern suggests that Ultra pushes the GPU's 8 GB VRAM and 320.0 GB/s bandwidth to their limits, resulting in a less consistent experience at higher resolutions. Therefore, the recommendation is to use Medium for the best balance of visual quality and performance, with Low being a viable option only when chasing maximum frame rates at 4K.

GPU Role

The NVIDIA GeForce RTX 5050 is the central component in determining this game's performance ceiling. Its benchmark results, such as a Passmark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502, place it in the 66th percentile of all GPUs. The data shows that its role becomes increasingly dominant as resolution rises. At 1080p, the difference between the Low and Ultra presets is 128 FPS (245 vs. 117), indicating that the GPU has ample headroom to handle the graphical load at lower resolutions, but the scaling to Ultra still introduces a significant frame rate cost.

The GPU's 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth, appears to be a limiting factor at the highest settings. The performance drop from Medium to High at 4K is particularly stark, with the average FPS falling from 88 to 55. This 37% performance loss suggests that the High preset's texture and effect loads are likely exceeding the comfortable capacity of the VRAM, causing a more severe impact than the step from Low to Medium. The RTX 5050's clock speeds, with a base of 2317 MHz and a boost of 2572 MHz, provide the raw compute power, but memory bandwidth becomes the bottleneck at 4K Ultra.

Comparing it to its nearest rivals, the RTX 5050's average benchmark score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT, which is the only rival with a positive deltaPct. This indicates a slight performance edge over that card. However, it trails the AMD Radeon RX Vega M GL by 0.6% and the AMD Radeon HD 8970M by 1%. The RTX A4000 Mobile is 1.6% ahead. These close margins in synthetic benchmarks do not translate to a clear victory in any specific game, but they frame the RTX 5050 as a competent mid-range performer whose real-world results in Inside are solid.

The GPU's architecture, Blackwell 2.0 on a 5 nm process, includes 20 RT cores and 80 tensor cores, which are not directly stressed by this game's 2D-style presentation. The FP32 performance of 13.17 TFLOPS is more than sufficient for the rendering tasks. The data from the measured FPS shows that the GPU is the primary scaling factor, as the performance differences between settings are far more pronounced than what a CPU bottleneck would typically cause.

CPU Role

The Intel Core Ultra 9 185H serves as a high-end mobile processor, and its benchmark data suggests it is more than capable of feeding the RTX 5050 in this title. With 16 cores and 22 threads, it provides substantial parallel processing power, reflected in its Cinebench R23 multicore score of 17984.5. Its single-thread performance is also strong, with a Geekbench single-core score of 1794 and a Cinebench R23 single-core score of 1810.5. This combination ensures that the CPU is not a limiting factor in a game like Inside, which typically relies on a few primary threads for game logic and physics.

The CPU's core architecture, featuring a base clock of 3.90 GHz and a boost clock of 5.10 GHz, provides high responsiveness. In the measured FPS data, the CPU's role is most evident at 1080p with lower settings, where the GPU is not fully taxed. For instance, at 1080p Low, the average FPS reaches 245, a figure that high-end desktop CPUs might struggle to maintain in other titles, but the Core Ultra 9 185H's strong single-core performance ensures the game logic can keep up with the GPU's output. The 24 MB of shared L3 cache also helps reduce memory latency, which is beneficial for maintaining stable frame times.

The processor's overall benchmark average is 35670, placing it in the 85th percentile of all CPUs. When compared to its nearest rivals, its average score is only 0.1% to 0.7% lower than the AMD Ryzen AI 7 PRO 350, Intel Core 7 250H, AMD Ryzen 7 PRO 5845, and AMD Ryzen 7 7700X. This indicates that the Core Ultra 9 185H is competitively positioned within its performance class. In the context of Inside, the CPU's role is to provide a stable platform, and the data shows no evidence of a CPU bottleneck. The frame rate scaling from 1080p to 1440p is consistent across all settings, which would not be the case if the CPU were struggling to keep up.

The fact that the FPS drop from 1080p to 4K is significant (e.g., 122 to 55 FPS on High) confirms that the GPU is the limiting component at higher resolutions. The CPU's ample processing power, with a Passmark multithread score of 29376, ensures that it can handle any background tasks or game logic without introducing stutter. The data clearly shows that the Core Ultra 9 185H's performance is more than adequate for this game, providing a solid foundation that allows the RTX 5050 to be the primary determinant of visual fidelity and frame rate.

How This Combo Ranks

In the specific context of Inside, the combination of the Intel Core Ultra 9 185H and the NVIDIA GeForce RTX 5050 is ranked 2971 out of 3716 tested combos. This means the configuration falls in the 20th percentile of all tested systems for this game, which is a lower ranking than the individual component percentiles might suggest. For example, the CPU is in the 85th percentile and the GPU is in the 66th percentile, yet their combined performance for this title is ranked lower due to the sheer number of more powerful desktop and high-end mobile configurations that have been tested.

This ranking does not imply poor performance; it reflects the competitive nature of the benchmark database. The RTX 5050 is a new entry-level mobile GPU, and while its performance is respectable, it is not designed to compete with the top-tier desktop cards that occupy the highest ranks. The 3716 total combos include many systems with significantly more powerful GPUs, which is why this combo sits in the lower half of the rankings for Inside. The data suggests that this is a mainstream configuration that delivers good performance, but it is not at the top of the leaderboard.

The combo's rank of 2971 indicates that there are 745 other tested combinations that perform worse in this game. This places it in a position where it can handle the game well at most settings, but it cannot achieve the extreme frame rates or maximum settings at 4K that more powerful combinations can. The ranking is a useful metric for understanding the relative performance of this specific pairing, but it is important to contextualize it with the actual FPS numbers. The measured data shows that this combo can achieve 117 FPS at 1080p Ultra, which is a very good experience, even if the overall ranking does not reflect that.

The discrepancy between the individual component rankings and the combo ranking highlights how game-specific performance can be. The CPU and GPU are both solid performers in their respective fields, but the game's rendering engine is more dependent on GPU power. Therefore, in a game like Inside, the combo ranks lower than a pairing of a weaker CPU with a much stronger GPU would. The data shows that this is a balanced mid-range setup, and its rank is a direct reflection of the GPU's position in the market.

FAQ

Q: What is the best resolution to play this game with this hardware?

A: The data shows that 2560x1440 on Medium settings provides an average of 141 FPS, which is an excellent balance of visual detail and smoothness. For the absolute highest frame rates, 1920x1080 on Low yields 245 FPS, but 1440p Medium is the most balanced option.

Q: Can this hardware handle 4K gaming in Inside?

A: Yes, it can. The measured results at 3840x2160 show an average of 55 FPS on High and 53 FPS on Ultra. While these are playable, the Medium preset at 4K offers a much more comfortable 88 FPS average.

Q: How much of a performance difference is there between the Low and Ultra presets?

A: At 1080p, the average FPS drops from 245 on Low to 117 on Ultra, a 52% reduction. At 4K, the drop is from 111 FPS on Low to 53 FPS on Ultra, a 52% reduction as well. This shows a consistent performance cost for maximum settings.

Q: Is the CPU or GPU the main bottleneck for this game?

A: The data indicates the GPU is the primary bottleneck at higher resolutions. For example, at 1080p High the average is 122 FPS, but at 4K High it drops to 55 FPS. This substantial drop is characteristic of a GPU limitation, as the CPU's performance remains constant.

Q: How does the RTX 5050 compare to its closest rivals in synthetic benchmarks?

A: Based on the average benchmark score, the RTX 5050's score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT (20713). It is 0.6% lower than the AMD Radeon RX Vega M GL (21153) and 1% lower than the AMD Radeon HD 8970M (21237).

Q: What is the minimum FPS recorded for this hardware in Inside?

A: The only recorded minimum FPS values are for the Medium preset. The lowest of these is 75 FPS at 4K, followed by 120 FPS at 1440p and 166 FPS at 1080p. No minimum frame times were recorded for other presets.

Measured FPS Breakdown

The measured FPS data for the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 combination provides a comprehensive look at its performance across twelve distinct configurations. At 1920x1080, the hardware is clearly not strained, delivering an average of 245 FPS on Low settings. The Medium preset at this resolution shows a strong average of 196 FPS, with a recorded minimum of 166 FPS and a maximum of 225 FPS, indicating solid consistency. The High preset drops to 122 FPS, and the Ultra preset brings the average down to 117 FPS. This shows a performance range of 128 FPS between the lowest and highest quality settings at 1080p.

At 2560x1440, the demands on the GPU become more apparent. The Low preset still delivers a very high average of 176 FPS. The Medium preset maintains an excellent 141 FPS average, with a minimum of 120 FPS and a maximum of 162 FPS. The High preset falls to 88 FPS, and the Ultra preset results in an 84 FPS average. The scaling from 1080p to 1440p shows a consistent reduction in frame rates across all presets, with the Low preset seeing a 28% decrease and the Ultra preset seeing a 28% decrease as well.

At 3840x2160, the RTX 5050 is pushed to its limits. The Low preset achieves a playable 111 FPS average. The Medium preset, which is the most balanced option here, provides an 88 FPS average with a minimum of 75 FPS and a maximum of 102 FPS. The High preset struggles to maintain 60 FPS, with an average of 55 FPS. The Ultra preset is the most demanding, yielding an average of 53 FPS. The data at 4K shows a steep performance cliff between Medium and High, highlighting the GPU's memory bandwidth constraints. The difference between Low and Ultra at 4K is 58 FPS, showing that even at this high resolution, the settings have a massive impact on playability.

Resolution Scaling

The performance scaling from 1920x1080 to 3840x2160 is a clear indicator of where the bottleneck lies in this system. For the Low preset, the average FPS drops from 245 at 1080p to 176 at 1440p, a 28% decrease, and then to 111 at 4K, a further 37% decrease from the 1440p figure. This scaling pattern is consistent with a GPU-bound scenario, where the number of pixels being rendered has a direct and significant impact on performance. The CPU's role is minimal here, as the frame rate is primarily dictated by the GPU's fill rate and memory bandwidth.

The Medium preset shows a similar scaling trend. The average FPS drops from 196 at 1080p to 141 at 1440p, a 28% decrease, and then to 88 at 4K, a 38% decrease from 1440p. The High preset exhibits a more dramatic drop, with average FPS going from 122 at 1080p to 88 at 1440p, a 28% decrease, and then to 55 at 4K, a 37% decrease from 1440p. This consistent pattern of around a 28% drop from 1080p to 1440p and a 37-38% drop from 1440p to 4K across all presets strongly suggests that the GPU is the limiting component.

The scaling data reveals that the RTX 5050's performance is heavily dependent on the resolution. The transition from 1440p to 4K is particularly punishing, as it represents a 2.25x increase in pixel count. The fact that the average FPS does not drop by a proportional amount indicates that there are other bottlenecks, such as memory bandwidth or shader complexity, but the overall trend is clear. The system is not CPU-limited in this game, as the frame rate scales predictably with the render resolution. This analysis confirms that for the best experience, users should prioritize resolution and settings that keep the GPU's workload within its comfort zone, which the data shows is best achieved at the Medium preset.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 in Inside

Resolution Settings Avg FPS
3840x2160 Low 111.0
3840x2160 Medium 88.0
3840x2160 High 55.0
3840x2160 Ultra 53.0
2560x1440 Low 176.0
2560x1440 Medium 141.0
2560x1440 High 88.0
2560x1440 Ultra 84.0
1920x1080 Low 245.0
1920x1080 Medium 196.0
1920x1080 High 122.0
1920x1080 Ultra 117.0

Inside with RTX 5050 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.