Control

Control

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 40
3840x2160 Ultra 35
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 High 59
2560x1440 Ultra 52
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 High 78
1920x1080 Ultra 68

Control with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Control with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5050

FAQ

Q: What average frame rate does this combo achieve at 1080p with High settings in Control?

A: The measured average FPS at 1920x1080 with High settings is 78 FPS. This places the combo well above the 60 FPS threshold for smooth gameplay at this resolution, with Medium settings delivering 88 FPS and Ultra dropping to 68 FPS.

Q: How does the RTX 5050's benchmark score compare to its closest rival, the AMD Radeon RX 5600 XT?

A: The RTX 5050 posts an average benchmark score of 21035, while the RX 5600 XT scores 20713, giving the RTX 5050 a 1.6% advantage. However, the RTX 5050 trails the AMD Radeon RX Vega M GL by 0.6% and the NVIDIA RTX A4000 Mobile by 1.6%.

Q: What is the CPU's multithreaded performance in Cinebench R23?

A: The AMD Ryzen 7 5800XT achieves a Cinebench R23 multicore score of 23794 and a single-core score of 3359. Its 8 cores and 16 threads contribute to a strong multithreaded showing, with the CPU ranking in the 81st percentile among all CPUs.

Q: Is the 8 GB VRAM of the RTX 5050 sufficient for 4K gaming in Control?

A: The measured data shows that at 3840x2160 with Ultra settings, the combo averages 35 FPS, while High settings yield 40 FPS. The 8 GB GDDR6 memory with 320.0 GB/s bandwidth appears to be a limiting factor at 4K, as even Low settings only reach 63 FPS.

Q: How does the combo's ranking in Control compare to other tested combinations?

A: The combo ranks 1756 out of 2888 tested combinations for Control, placing it in the lower-middle portion of the database. This ranking reflects the RTX 5050's position in the 66th percentile among all GPUs, suggesting the GPU is the primary constraint.

Q: What is the frame time variance at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the combo delivers an average of 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS. This 20 FPS spread indicates moderate frame pacing, with the minimum still staying above 60 FPS.

Settings Recommendations

The measured FPS data for Control reveals a clear pattern across resolutions. At 1920x1080, the combo delivers 124 FPS on Low, 88 FPS on Medium, 78 FPS on High, and 68 FPS on Ultra. The jump from Low to Medium costs 36 FPS, while the jump from Medium to High costs only 10 FPS, and High to Ultra costs another 10 FPS. This suggests Medium provides the best balance of visual fidelity and performance at 1080p, as it maintains a comfortable margin above 60 FPS while offering significantly better visuals than Low.

At 2560x1440, the story shifts. Low settings deliver 94 FPS, Medium drops to 67 FPS, High falls to 59 FPS, and Ultra bottoms out at 52 FPS. The Medium preset at 1440p is the only setting that stays above 60 FPS while still providing reasonable visual quality, making it the recommended choice for this resolution. High and Ultra dip below the 60 FPS threshold, which may introduce noticeable stutter in fast-paced action sequences.

For 3840x2160, no preset achieves 60 FPS. Low settings reach 63 FPS, which is technically playable, but Medium drops to 45 FPS, High to 40 FPS, and Ultra to 35 FPS. Given the data, Low is the only viable option at 4K if smooth gameplay is the priority, but the visual compromise is substantial. The 8 GB VRAM and 128-bit memory bus of the RTX 5050 appear to be bottlenecks at this resolution, as the performance cliff between Low and Medium is steep.

The data implies that the combo is best suited for 1080p gaming with High or Ultra settings, where the 78 FPS and 68 FPS averages respectively provide a solid experience. At 1440p, Medium is the sweet spot, while 4K should be reserved for Low settings or avoided entirely. The 57 FPS minimum at 1440p Medium is worth noting, as it suggests occasional dips below the refresh rate of common 144Hz monitors.

How This Combo Ranks

The combo ranks 1756 out of 2888 tested combinations for Control, placing it in the 39th percentile of all tested combos. This is a middling result for a game released in 2019, suggesting that the hardware combination is not optimally balanced for this title. The CPU, ranking in the 81st percentile among all processors, is clearly the stronger component, while the GPU, sitting in the 66th percentile, holds the combo back.

The RTX 5050's nearest rivals in the GPU benchmark database provide context for its performance ceiling. It is 1.6% faster than the AMD Radeon RX 5600 XT but 0.6% slower than the AMD Radeon RX Vega M GL and 1.6% slower than the NVIDIA RTX A4000 Mobile. These are all mid-range or older mobile/desktop parts, indicating that the RTX 5050 is positioned as an entry-level 50-series card. Its average benchmark score of 21035 is far below what would be needed to push Control at high frame rates across all resolutions.

The CPU's nearest rivals show a tightly clustered group. The AMD Ryzen 7 5800XT scores 29879 on average, virtually tied with the AMD Ryzen 7 7840H at 29868 (0% difference) and the AMD Ryzen 7 8845HS at 29955 (-0.3%). The AMD Ryzen 5 9600X trails by 0.6% with a score of 29713. This tight grouping suggests the CPU is not the differentiator in this combo; any of these processors would yield similar results in Control.

The rank of 1756 out of 2888 indicates that a majority of tested combos outperform this pairing. For a game like Control, which features heavy physics and particle effects, the GPU's 13.17 TFLOPS of FP32 compute is likely insufficient for high settings at higher resolutions. The data suggests this combo is best viewed as a 1080p solution, with 1440p possible at reduced settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers a full range of playable frame rates. Low settings produce 124 FPS, which is exceptionally smooth and suggests the CPU can feed the GPU well beyond 100 FPS. Medium settings yield 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS, showing a 26 FPS spread. High settings drop to 78 FPS, while Ultra settles at 68 FPS. The progression from Low to Ultra costs 56 FPS, a 45% reduction, indicating that the GPU is the primary bottleneck at this resolution.

Moving to 2560x1440, the frame rates decrease predictably. Low settings achieve 94 FPS, which is still excellent. Medium settings produce 67 FPS with a minimum of 57 FPS and a maximum of 77 FPS, a 20 FPS spread that suggests some frame pacing inconsistency. High settings fall to 59 FPS, just shy of the 60 FPS target, and Ultra drops to 52 FPS. The gap between Low and Ultra at 1440p is 42 FPS, a 45% reduction, mirroring the 1080p pattern.

At 3840x2160, the combo struggles to maintain playable frame rates. Low settings yield 63 FPS, barely above 60. Medium settings drop to 45 FPS with a minimum of 38 FPS and a maximum of 52 FPS, a 14 FPS spread that indicates significant frame time spikes. High settings produce 40 FPS, and Ultra bottoms out at 35 FPS. The reduction from Low to Ultra at 4K is 28 FPS, a 44% drop, consistent with the other resolutions but starting from a much lower baseline.

The data reveals a consistent pattern: the combo loses approximately 45% of its frame rate when moving from Low to Ultra settings, regardless of resolution. This suggests that the GPU's compute resources scale uniformly with settings, and the 8 GB VRAM does not introduce a sudden capacity cliff within the tested settings. However, the absolute frame rates at 4K are too low for a smooth experience, even at Low settings.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC. It features 2560 shading units, 80 texture mapping units, and 32 raster output units, along with 20 ray tracing cores and 80 tensor cores. The GPU's base clock is 2317 MHz with a boost clock of 2572 MHz, and it operates at 13.17 TFLOPS of FP32 compute. These specifications place it firmly in the entry-level segment of the 50-series lineup.

The memory subsystem consists of 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. The memory clock runs at 2500 MHz with 20 Gbps effective transfer rate. This configuration is a potential bottleneck in Control, which features large, detailed environments with substantial texture data. The 128-bit bus limits memory bandwidth compared to wider-bus alternatives, and the 8 GB capacity may cause texture streaming issues at higher settings.

The GPU's benchmark results show a mixed picture. Its Passmark G3D score is 17326, and its 3DMark Steel Nomad DX12 score is 2502. The Geekbench OpenCL score of 90334 and Vulkan score of 89381 indicate solid compute performance. However, its Passmark DirectX 12 score of 66 is notably low, which may explain the frame rate drops in Control's more demanding scenes. The GPU ranks in the 66th percentile among all GPUs, aligning with its mid-range performance class.

In Control, the GPU's role is dominant. At 1080p, the frame rates scale almost linearly with settings, indicating the GPU is fully utilized. At 4K, the performance collapses, with even Low settings struggling to maintain 60 FPS. The 8 GB VRAM is likely a limiting factor at 4K, as Control's high-resolution textures can exceed 8 GB when combined with other memory demands. The 130 W TDP and dual-slot design suggest the card is power-efficient, but its compute throughput is insufficient for demanding titles at high resolutions.

CPU Role

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates on the AMD Socket AM4 platform with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU has a 7 nm process node from TSMC with 4,150 million transistors on a 74 mm² die. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache.

The CPU's benchmark scores are strong for its class. In Cinebench R23, it scores 23794 multicore and 3359 single-core. The 3DMark 16-thread score is 7683, while the single-thread score is 959. Passmark results show 28053 for multithread and 3535 for single-thread. These figures place the CPU in the 81st percentile among all CPUs, indicating it is a capable processor for gaming workloads.

In Control, the CPU's role is secondary to the GPU. The game is known for its physics-based combat and destructible environments, which can stress CPU performance, but the measured data suggests the RTX 5050 is the limiting factor. At 1080p Low settings, the combo achieves 124 FPS, which is likely near the CPU's maximum frame delivery capability for this game. The CPU's 16 threads and high boost clock of 4.80 GHz provide ample headroom for the game's logic and physics calculations.

The CPU's memory support includes DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s. This is adequate for the game's memory access patterns, though not exceptional. The PCIe Gen 4 interface with 20 lanes provides sufficient bandwidth for the GPU, which uses a PCIe 5.0 x8 connection. The CPU's 105 W TDP and unlocked multiplier allow for overclocking, though the data does not include overclocked results.

The CPU's nearest rivals include the AMD Ryzen 7 7840H, which scores 29868 (0% delta), and the AMD Ryzen 7 8845HS at 29955 (-0.3%). These are mobile processors, suggesting the 5800XT's desktop performance is comparable to high-end laptop chips. The AMD Ryzen 5 9600X, a newer desktop part, scores 29713 (0.6% delta), indicating the 5800XT remains competitive despite being a generation older.

Resolution Scaling

The measured FPS data reveals how the combo scales from 1080p to 4K across all settings. At Low settings, the frame rates are 124 FPS at 1080p, 94 FPS at 1440p, and 63 FPS at 4K. This represents a 24% drop from 1080p to 1440p, and a 49% drop from 1080p to 4K. At Medium settings, the progression is 88 FPS to 67 FPS to 45 FPS, with reductions of 24% and 49% respectively. High settings show 78 FPS to 59 FPS to 40 FPS, with drops of 24% and 49%. Ultra settings follow the same pattern: 68 FPS to 52 FPS to 35 FPS, again with 24% and 49% reductions.

This consistent scaling pattern indicates that the GPU is the limiting component across all resolutions. The pixel count increases by 2.25x from 1080p to 1440p, but the frame rate only drops by 24%, suggesting the GPU is not purely pixel-bound. The 4K resolution has 4x the pixels of 1080p, yet the frame rate drops by 49%, which is less than the pixel count increase. This sub-linear scaling suggests that the GPU's memory bandwidth and compute resources are being utilized more efficiently at higher resolutions, or that the CPU becomes relatively less important.

The minimum FPS data at Medium settings provides additional insight. At 1080p, the minimum is 75 FPS with a maximum of 101 FPS, a 26 FPS spread. At 1440p, the minimum is 57 FPS with a maximum of 77 FPS, a 20 FPS spread. At 4K, the minimum is 38 FPS with a maximum of 52 FPS, a 14 FPS spread. The narrowing spread at higher resolutions suggests that frame pacing becomes more consistent as the GPU becomes more heavily loaded, reducing the impact of CPU-side frame delivery variations.

The 49% frame rate reduction from 1080p to 4K at every settings level is a notable finding. It implies that the combo's performance is scaling almost entirely with GPU load, and the CPU is not introducing a bottleneck at any resolution. If the CPU were limiting, we would expect to see a smaller performance drop when moving to 4K, as the GPU would be the sole constraint. The data suggests that the RTX 5050's 8 GB VRAM and 128-bit memory bus are the primary factors preventing higher frame rates at 4K, as the compute resources scale predictably with pixel count.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5050 in Control

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 40.0
3840x2160 Ultra 35.0
2560x1440 Low 94.0
2560x1440 Medium 67.0
2560x1440 High 59.0
2560x1440 Ultra 52.0
1920x1080 Low 124.0
1920x1080 Medium 88.0
1920x1080 High 78.0
1920x1080 Ultra 68.0

Control with Ryzen 7 5800XT + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5050 + Other CPUs

See how Control performs with the same GPU but different processors.

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