Downfall

Downfall

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 96
2560x1440 Ultra 60
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 84

Downfall with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5050 delivers a wide spread of performance in Downfall, scaling from exceptionally high frame rates at 1080p to playable but more demanding results at 4K. The data shows a system that is clearly capable of high-refresh-rate gaming at lower resolutions, while the demands of 4K bring the GPU to its limits.

Resolution Scaling

The measured frame rates reveal a predictable but significant drop in performance as resolution increases. At the High settings preset, the average frame rate falls from 135 FPS at 1920x1080 to 96 FPS at 2560x1440, and finally to 60 FPS at 3840x2160. This represents a roughly 29% reduction in performance when moving from 1080p to 1440p, and a further 38% reduction when moving from 1440p to 4K. The scaling pattern suggests that the rendering load is scaling heavily with pixel count, which is typical for a GPU-bound scenario at these higher resolutions.

The transition from 1080p to 1440p shows a substantial drop, but the drop from 1440p to 4K is even more severe in relative terms. This indicates that the RTX 5050's 8 GB of VRAM and 128-bit memory interface are likely becoming a bottleneck at the higher resolutions, as the pixel throughput demands increase dramatically. The frame rate at 4K High, 60 FPS, is just at the threshold of what many consider playable, suggesting that this combo is at its practical limit for 4K gaming with these settings.

Interestingly, the scaling from Low to Ultra settings at each resolution shows a consistent pattern. At 1080p, the average FPS drops from 201 at Low to 84 at Ultra, a 58% decrease. At 1440p, the drop is from 144 FPS at Low to 60 FPS at Ultra, a 58% decrease as well. At 4K, the drop is from 89 FPS at Low to 37 FPS at Ultra, a 58% decrease. This consistent percentage drop across resolutions strongly suggests that the GPU is the primary limiting factor when adjusting settings, as the relative cost of the graphical features remains constant regardless of the base resolution.

The data points to a system where the CPU has ample headroom at all resolutions tested. The consistent frame rate scaling with resolution and settings is a hallmark of a GPU-limited scenario. The Ryzen 7 5800XT, with its 8 cores and 16 threads, is likely not the constraining factor in this pairing for Downfall, as the workload appears to be overwhelmingly on the graphics card.

CPU Role

The AMD Ryzen 7 5800XT is a desktop processor from the 5000 series, built on the Zen 3 architecture. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The processor's benchmark results show strong multi-threaded performance, with a Cinebench R23 multi-core score of 23794 and a single-core score of 3359. This places the CPU in the 81st percentile of all CPUs, indicating it is a high-performing part.

In the context of Downfall, the CPU's role appears to be secondary to the GPU. The game's frame rates scale almost perfectly with resolution and graphical settings, which is a classic indication of a GPU bottleneck. If the CPU were the limiting factor, we would expect to see frame rates plateau at lower resolutions, such as 1080p, where the CPU has to feed frames to the GPU as fast as possible. However, the data shows a massive jump from 84 FPS at 1080p Ultra to 201 FPS at 1080p Low, which would not be possible if the CPU were the primary constraint.

The Ryzen 7 5800XT's performance, as measured by its average benchmark score of 29879, is very close to its nearest rivals. The AMD Ryzen 7 7840H has an average score of 29868, a delta of 0%, while the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, a delta of -0.3%. The AMD Ryzen 5 9600X scores 29713, a delta of 0.6%. This indicates that the 5800XT is on par with these other processors in general compute tasks, and its specifications suggest it has more than enough capability to handle the logical threads and game logic in Downfall.

The CPU's 32 MB of shared L3 cache and dual-channel DDR4 memory support provide adequate bandwidth for feeding the GPU. The benchmark results, such as a PassMark multi-thread score of 28053 and a 3DMark max threads score of 7680, further confirm its ability to handle complex simulations and physics. For Downfall, a horror game, the CPU's role in handling AI, scripting, and game state is likely well within its capabilities, allowing the RTX 5050 to be the sole determinant of the frame rate.

How This Combo Ranks

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5050 combination is ranked 1755 out of 2928 tested combos in Downfall. This places it in the 40th percentile of all tested pairings, meaning that about 60% of the tested combinations deliver higher average frame rates in this specific game. This rank suggests that while this is a capable setup, it is not a top-tier performer for this title.

This ranking is somewhat surprising given the individual performance of the components. The CPU is in the 81st percentile, and the GPU is in the 66th percentile of their respective categories. However, the game's performance is likely most heavily weighted by the GPU's capability, and the RTX 5050's position in the mid-range segment is reflected in the combo's overall rank. The frame rates achieved, while playable, are not exceptional when considering the full spectrum of hardware tested.

The combo rank of 1755 indicates that there are many other combinations that can achieve higher frame rates in Downfall. This could be due to more powerful GPUs or CPUs that are better suited to the game's specific engine. The data shows that the RTX 5050 is the limiting factor, and any combo with a higher-performing GPU would likely rank significantly better. The 5800XT is a strong CPU that is not holding back the system, but the overall performance is capped by the mid-range GPU. The 40th percentile rank is a fair representation of the system's balanced but not top-tier performance in this title.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows that 2560x1440 is the sweet spot. At High settings, the system achieves 96 FPS, which is a smooth experience. While 1080p offers higher frame rates, the visual fidelity at 1440p is a significant upgrade, and the performance remains well above the 60 FPS threshold.

*Q: Can this system handle 4K gaming in Downfall?*

A: Yes, but with compromises. At 4K High settings, the average frame rate is 60 FPS, which is playable. However, at 4K Ultra, the frame rate drops to 37 FPS, which is not ideal for a smooth experience. To play at 4K, users should stick to High or Medium settings.

Q: How does the RTX 5050 compare to its nearest rivals?

A: The RTX 5050 has an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, has a score of 21153, which is 0.6% higher. The AMD Radeon HD 8970M is 1% higher with a score of 21237, while the AMD Radeon RX 5600 XT is 1.6% lower with a score of 20713. The NVIDIA RTX A4000 Mobile is 1.6% higher with a score of 21379.

Q: Is the CPU or GPU the main bottleneck in this system?

A: The data indicates the GPU is the primary bottleneck. The frame rates scale consistently with resolution and settings, which is characteristic of a GPU-limited workload. The Ryzen 7 5800XT's high benchmark scores and 81st percentile ranking suggest it has sufficient headroom to feed the GPU.

Q: What is the highest average FPS this combo can produce?

A: The highest average frame rate recorded in the measured data is 201 FPS, achieved at 1920x1080 with Low settings. This shows the system can deliver very high frame rates when the graphical load is reduced.

Q: What is the lowest average FPS this combo can produce?

A: The lowest average frame rate recorded is 37 FPS, at 3840x2160 with Ultra settings. This is the most demanding configuration tested, and it results in a frame rate below the 60 FPS target for smooth gameplay.

GPU Role

The NVIDIA GeForce RTX 5050 is a discrete graphics card from the GeForce 50-series, built on the Blackwell 2.0 architecture. It has 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. The card's base clock is 2317 MHz, with a boost clock of 2572 MHz. Its benchmark results show a PassMark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502, placing it in the 66th percentile of all GPUs.

In Downfall, the GPU is the dominant factor in determining performance. The measured frame rates show a clear and consistent relationship with both resolution and settings, which is the definitive signature of a GPU-bound scenario. The RTX 5050's 8 GB of VRAM is sufficient for the tested configurations, but the 128-bit memory bus may be a limiting factor at 4K, where the demand for memory bandwidth is highest.

The GPU's performance relative to its rivals is interesting. Its average benchmark score of 21035 is very close to the AMD Radeon RX Vega M GL (21153, -0.6% delta) and the AMD Radeon HD 8970M (21237, -1% delta). It is slightly ahead of the AMD Radeon RX 5600 XT (20713, 1.6% delta) and slightly behind the NVIDIA RTX A4000 Mobile (21379, -1.6% delta). This places the RTX 5050 in a competitive mid-range position, and its performance in Downfall reflects this, as it delivers solid 1080p and 1440p performance but struggles to maintain high frame rates at 4K with maximum settings.

The card's 2560 shading units and 80 tensor cores are well-suited for modern rendering techniques. The FP32 performance of 13.17 TFLOPS provides the raw compute power needed for the game's shaders and effects. The data shows that the GPU is the clear limiting factor, as the frame rates at all resolutions are dictated by its rendering capacity.

Settings Recommendations

Based on the measured FPS data, the most balanced settings for this combo are at the Medium preset. At 1920x1080, Medium offers an average of 165 FPS, which is excellent for high-refresh-rate monitors. At 2560x1440, Medium provides 118 FPS, ensuring a very smooth experience. Even at 3840x2160, Medium is the most playable high-quality option, with an average of 73 FPS and a minimum of 62 FPS, keeping the experience above the 60 FPS threshold.

The High preset is also a strong choice for those prioritizing visual quality over raw frame rates. At 1440p, High delivers 96 FPS, which is still very playable. However, at 4K, High drops to exactly 60 FPS, which leaves no headroom for demanding scenes, though it is technically playable.

The Ultra preset is not recommended for this GPU. At 1080p, it produces 84 FPS, which is a significant drop from Medium. At 1440p, it falls to 60 FPS, and at 4K, it drops to an unplayable 37 FPS. The performance cost of the Ultra preset is too high for the RTX 5050, and the visual improvements over High are typically less impactful than the frame rate loss.

For users with high-refresh-rate 1080p monitors, the Low preset is the best choice for maximizing performance, as it produces 201 FPS. However, for a standard gaming experience, Medium at 1440p offers the best combination of visual fidelity and smoothness. The data clearly shows that Medium is the most efficient setting, providing a large performance boost over High and Ultra while maintaining a high level of visual quality.

Measured FPS Breakdown

The measured data provides a complete picture of the system's performance across all tested configurations.

1920x1080:

  • Low: Average FPS of 201. This is the highest frame rate recorded in the entire dataset, showing the system's peak capability when the GPU load is minimized.
  • Medium: Average FPS of 165, with a minimum of 140 and a maximum of 189. This shows excellent performance with a narrow frame time variance.
  • High: Average FPS of 135. This is a strong result, making High settings very playable at 1080p.
  • Ultra: Average FPS of 84. While playable, this is a significant step down from High, indicating the heavy cost of the Ultra preset.

2560x1440:

  • Low: Average FPS of 144. This allows for a smooth high-refresh-rate experience at 1440p.
  • Medium: Average FPS of 118, with a minimum of 100 and a maximum of 135. This is a great balance of performance and quality, ensuring consistent frame delivery.
  • High: Average FPS of 96. This is a very playable frame rate, suitable for most gamers.
  • Ultra: Average FPS of 60. This hits the 60 FPS target exactly, but in more demanding scenes, it may dip below that threshold.

3840x2160:

  • Low: Average FPS of 89. This is surprisingly high for 4K and shows the card's potential when settings are reduced.
  • Medium: Average FPS of 73, with a minimum of 62 and a maximum of 84. This is the most balanced 4K option, providing a playable experience with decent visual quality.
  • High: Average FPS of 60. This is the bare minimum for playable performance, with no room for error.
  • Ultra: Average FPS of 37. This is not recommended for a smooth experience, as it falls well below the 60 FPS target.

The data shows a clear hierarchy of performance. The system is most comfortable at 1080p and 1440p, where it can deliver high frame rates even on higher settings. At 4K, the user must be more selective with settings to maintain playability, with Medium being the only preset that offers a consistently smooth experience.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 96.0
2560x1440 Ultra 60.0
1920x1080 Low 201.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 84.0

Downfall with Ryzen 7 5800XT + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.