Control
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700 + Intel Arc B570, In-Depth Analysis
Control with AMD Ryzen 7 5700 + Intel Arc B570 presents a fascinating case study in system bottleneck behavior, as the measured frame rates reveal a clear divide between the CPU's robust compute capabilities and the GPU's raw throughput limits. The data shows a system that can comfortably handle 1080p gaming but struggles to maintain playable framerates at 4K, with the scaling pattern across resolutions pointing almost entirely to the graphics card as the limiting factor.
Resolution Scaling
The transition from 1080p to 4K produces a dramatic and consistent drop in performance across all settings, clearly indicating that the Intel Arc B570 is the primary constraint. At High settings, the average frame rate falls from 63 FPS at 1920x1080 to 48 FPS at 2560x1440, then plummets to 32 FPS at 3840x2160 — a total reduction of roughly 49% from the starting point. This pattern is remarkably linear, suggesting the GPU is being pushed progressively harder as pixel count rises, with no sudden cliff or plateau that would indicate a CPU limitation kicking in.
The Low settings row tells an even more telling story. Here, the 1080p result of 101 FPS drops to 76 FPS at 1440p and then to 51 FPS at 4K. That represents a 50% performance loss from 1080p to 4K, almost identical to the High settings reduction. When a system is CPU-bound, reducing resolution typically yields smaller performance gains because the processor becomes the wall; here, the proportional drop remains consistent, which strongly suggests the GPU is doing all the heavy lifting even at lower graphical loads. The data implies that at 4K Low, the system is still not hitting a CPU ceiling — the Arc B570 simply cannot render enough frames to keep up with what the Ryzen 7 5700 could theoretically feed it.
Medium settings, the only row with min and max frame data, reinforces this interpretation. At 4K Medium, the average is 36 FPS with a minimum of 31 and maximum of 42. At 1440p Medium, those numbers shift to 54 average, 46 minimum, and 62 maximum. At 1080p Medium, the average rises to 71 FPS with a range of 61 to 82. The frame time consistency, as evidenced by the relatively narrow min-max spread at each resolution, suggests the GPU is delivering steady output rather than being starved by erratic CPU delivery. This is a GPU-limited scenario through and through.
GPU Role
The Intel Arc B570's specifications paint a picture of a mid-range graphics solution, and the measured results align closely with that positioning. The card features 10 GB of GDDR6 memory on a 160-bit bus, yielding 380.0 GB/s of bandwidth. Its boost clock sits at 2500 MHz, and it carries 2304 shading units, 144 TMUs, and 80 ROPs. These numbers explain why the GPU begins to struggle as resolution climbs — the memory bandwidth and ROP throughput are sufficient for 1080p but become increasingly inadequate for the pixel throughput demanded at 4K.
Looking at the synthetic benchmarks, the Arc B570 achieves a 3DMark Steel Nomad DX12 score of 2649 and a Passmark G3D score of 14195. Its percentile ranking against all GPUs is 65, meaning it outperforms roughly two-thirds of the graphics cards in the database. The nearest rival comparisons show it trading blows with the NVIDIA GeForce RTX 3070 Mobile (deltaPct of 0.1, meaning the Arc B570 is essentially tied) and the Intel Arc A750 (deltaPct of -0.1, again a statistical dead heat). This positions the B570 as a competent 1080p card that can handle 1440p with settings compromises, but 4K remains largely out of reach — exactly what the Control measurements demonstrate.
The GPU's memory configuration deserves particular attention in the context of Control. The game's 4K High preset demands more than just raw compute; it requires substantial memory bandwidth for texture streaming and effects. The 380.0 GB/s figure is respectable but not exceptional, and the 160-bit bus width limits how much data can be moved per clock cycle. At 4K Ultra, the average FPS collapses to 28, which is below the 30 FPS threshold many players consider the minimum for playable action. The data suggests that even at Low settings, the 4K resolution taxes the memory subsystem beyond comfortable limits, resulting in that 51 FPS average — playable but far from smooth.
FAQ
Q: Why does the 4K Ultra preset only achieve 28 FPS when the 1080p Ultra hits 55 FPS?
A: The 4K Ultra setting demands four times the pixel throughput of 1080p, and the Arc B570's 10 GB memory buffer and 380.0 GB/s bandwidth become the limiting factor. The 28 FPS average represents a 49% drop from the 1080p result, which aligns with the GPU being unable to keep up with the increased render load.
Q: Is the AMD Ryzen 7 5700 holding back the Intel Arc B570 in this game?
A: No, the data indicates the opposite. The consistent proportional FPS drops across resolutions at every settings level point to GPU limitation. The CPU's 8 cores and 16 threads, boosting to 4.60 GHz, provide ample headroom — the 1080p Low result of 101 FPS shows the system can push high frame rates when the GPU is not the bottleneck.
Q: What kind of performance can I expect at 1440p Medium settings?
A: The measured average is 54 FPS with a minimum of 46 and maximum of 62. This is a smooth, playable experience for most action-adventure titles, and the min-max spread indicates stable frame delivery without major hitches.
Q: How does the Arc B570 compare to its closest rivals in raw compute?
A: The average benchmark score is 20556, placing it within 0.1% of the NVIDIA RTX 3070 Mobile (20534) and 0.1% below the Intel Arc A750 (20582). The percentile ranking of 65 against all GPUs confirms it sits comfortably in the mid-range tier.
Q: Should I use High or Ultra settings at 1080p?
A: High settings deliver 63 FPS, while Ultra drops to 55 FPS. The 8 FPS difference may not justify the visual uplift of Ultra, but both are playable. If you prioritize frame rate stability, High is the safer choice based on the measured data.
Q: Can this system handle 4K gaming in Control at all?
A: Only at Low settings, where it averages 51 FPS. Medium drops to 36 FPS, High to 32, and Ultra to 28. For a game like Control that benefits from smooth motion, 4K is only viable with Low settings, and even then, the experience may feel less polished than at lower resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest performance across all settings. Low averages 101 FPS, making it the only configuration to break the triple-digit barrier. Medium follows at 71 FPS, with a minimum of 61 and maximum of 82. High drops to 63 FPS, and Ultra bottoms out at 55 FPS. The gap between Low and Ultra is 46 FPS, a substantial range that gives players significant flexibility depending on their preference for visual fidelity versus raw frame rate.
Moving to 2560x1440, the performance scales down predictably. Low remains the fastest option at 76 FPS, a 25% reduction from the 1080p Low result. Medium achieves 54 FPS with a range of 46 to 62, High falls to 48 FPS, and Ultra reaches 42 FPS. The spread between Low and Ultra narrows to 34 FPS, suggesting that at this resolution, the GPU's limitations begin to compress the differences between settings levels.
At 3840x2160, the system struggles to maintain playability. Low still leads at 51 FPS, but Medium drops to 36 FPS with a minimum of 31 and maximum of 42. High manages only 32 FPS, and Ultra falls below the 30 FPS threshold at 28 FPS. The delta between Low and Ultra narrows further to 23 FPS, demonstrating that at 4K, even the lowest settings cannot fully escape the GPU's throughput ceiling.
Settings Recommendations
For players targeting 1080p, the data supports High settings as the optimal balance. The 63 FPS average is smooth, and the 8 FPS sacrifice from Ultra is a reasonable trade for the potential visual improvements. If you have a high refresh rate monitor, Low at 101 FPS could be worthwhile, but the visual downgrade may not be acceptable for a game like Control with its atmospheric environments.
At 1440p, Medium settings emerge as the clear choice. The 54 FPS average with a 46 FPS minimum ensures consistent gameplay, and the visual quality remains respectable. High at 48 FPS is close, but the lower minimums at Medium suggest better frame pacing. Ultra at 42 FPS is playable but may feel less responsive during intense combat sequences.
For 4K, the recommendations are stark. Low settings at 51 FPS are the only viable option for smooth gameplay. Medium at 36 FPS is borderline, and the 31 FPS minimum could cause noticeable stuttering. High and Ultra are not recommended, as both fall below 32 FPS, which is generally considered the floor for playable action-adventure titles.
CPU Role
The AMD Ryzen 7 5700 provides a solid foundation for this gaming system. Its 8 cores and 16 threads, based on the Zen 3 Cezanne architecture, run at a base clock of 3.70 GHz and boost up to 4.60 GHz. The 16 MB L3 cache and dual-channel DDR4 memory support contribute to strong synthetic performance, with a Cinebench R23 multicore score of 20655 and a single-core score of 2916. The Passmark multithread score of 24303 and single-thread score of 3296 both exceed what this game's CPU demands at 1080p.
The CPU's percentile ranking of 78 against all processors places it above the majority of desktop chips. Its nearest rivals include the Intel Xeon D-2752TER (deltaPct of -0.1), the AMD Ryzen 5 7640U (deltaPct of 0.1), and the AMD Ryzen 5 6600H (deltaPct of -0.1). These comparisons show the 5700 performing essentially at parity with a range of mobile and server parts, which speaks to its efficiency but also its mid-range positioning.
In Control, the CPU's role appears secondary to the GPU. The 1080p Low result of 101 FPS demonstrates that the processor can feed the graphics card adequately at lower resolutions, but the consistent frame drops at higher resolutions show where the real bottleneck lies. The CPU's 3DMark scores — 6628 for 16 threads and 901 for single-thread — indicate strong multi-threaded performance that should handle the game's physics and AI workloads without issue.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700 and Intel Arc B570 ranks 2307 out of 2888 tested combos in Control, placing it in the lower third of all system configurations in the database. This ranking reflects the GPU's limitations at higher resolutions rather than any deficiency in the CPU, as the synthetic benchmarks for both components suggest they should perform better than this placement indicates.
The combo's rank is somewhat surprising given the individual component scores. The CPU sits in the 78th percentile, and the GPU in the 65th, yet their combined performance in Control lands them in roughly the 20th percentile of all combos. This discrepancy highlights how game-specific optimization and resolution demands can dramatically alter a system's relative standing. In a game that scales well with GPU power, the Arc B570's mid-range capabilities become more pronounced, dragging the overall rank down despite the CPU's strength.
The data suggests that this combo is best suited for 1080p gaming, where it can deliver competitive frame rates. At that resolution, the system's rank would likely be much higher than at 4K, where the GPU's limitations push it toward the bottom of the rankings. For players considering this hardware pairing, the measured results indicate that prioritizing resolution over visual settings — or vice versa — will have a significant impact on the overall experience relative to other systems in the database.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 55.0 |
Control with Ryzen 7 5700 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.