Control
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 38 | 43 | 60 |
| 1440p QHD | 49 | 56 | 63 | 89 |
| 1080p Full HD | 65 | 74 | 84 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT, In-Depth Analysis
The AMD Ryzen 5 5600GT and AMD Radeon RX 6600 XT pairing delivers a playable but demanding experience in Control, with performance that scales predictably with resolution and settings. The data indicates that the RX 6600 XT is the primary performance driver, as the CPU provides ample headroom across all tested configurations. The combo ranks in the 29th percentile of tested systems, positioning it as a lower-mid-tier setup for this title.
Resolution Scaling
The measured FPS data shows a clear and consistent performance decline as resolution increases, which is typical for a GPU-bound title like Control. At 1920x1080 with High settings, the combo produces an average of 74 FPS. Moving to 2560x1440 at the same settings drops the average to 56 FPS, a reduction of 24%. At 3840x2160, the average falls further to 38 FPS, which is a 49% decrease from the 1080p result. This scaling pattern strongly indicates that the GPU is the limiting component; the rendering load at higher resolutions outpaces the RX 6600 XT’s capabilities.
The trend holds across all settings presets. At Low settings, the frame rate drops from 118 FPS at 1080p to 89 FPS at 1440p (a 25% reduction) and then to 60 FPS at 4K (a 49% reduction from 1440p). The uniform percentage drops across different presets suggest that the resolution scaling is independent of the graphical complexity, reinforcing that pixel throughput, not shader work, is the bottleneck. The 8 GB GDDR6 memory and 256.0 GB/s bandwidth of the RX 6600 XT appear sufficient for the data loads at 1080p and 1440p, but the 4K results show the GPU hitting its limits.
At the Ultra preset, the scaling is slightly steeper. The average FPS goes from 65 at 1080p to 49 at 1440p (a 25% drop) and then to 33 at 4K (a 49% drop from 1440p). The fact that the percentage drop from 1440p to 4K is nearly identical across all presets (49-50%) suggests that the GPU’s memory bandwidth and processing power are the determining factors. The 4K performance is marginal, with the High preset averaging 38 FPS and the Ultra preset dropping to 33 FPS, which indicates that 4K gaming is only viable at the lowest settings, where the average just hits 60 FPS.
GPU Role
The AMD Radeon RX 6600 XT is the decisive component in this combo’s Control performance. The GPU’s benchmark percentile of 70 places it above the majority of tested graphics cards, yet the measured frame rates show it struggling at higher resolutions. The GPU’s boost clock of 2589 MHz and game clock of 2359 MHz provide the raw compute power, but the 8 GB VRAM capacity is a notable constraint. At 4K with Medium settings, the average FPS is 43, with a minimum of 36 and a maximum of 49; the relatively tight frame time variance suggests that the GPU is consistently saturated rather than sporadically bottlenecked.
The RX 6600 XT’s nearest rivals in the benchmark database include the NVIDIA GeForce GTX 1630, which is 0.7% slower, and the Intel Arc A350M, which is 0.8% faster. These deltas are small, indicating that the GPU sits in a competitive performance tier. However, the measured FPS in Control shows that this tier is not sufficient for high-refresh-rate 4K gaming. The GPU’s FP32 performance of 10.60 TFLOPS and texture rate of 331.4 GTexel/s are solid mid-range figures, but the 128-bit memory bus and 256.0 GB/s bandwidth become limiting factors at 4K resolutions where the pixel fill rate of 165.7 GPixel/s is taxed.
The CPU, an AMD Ryzen 5 5600GT, is unlikely to be a bottleneck in this scenario. Its Cinebench R23 multi-core score of 17272 and single-core score of 2438 are strong, and its 6 cores and 12 threads are more than adequate for Control’s threading model. The CPU’s benchmark percentile of 74 is higher than the GPU’s 70, suggesting that the CPU has more relative headroom. The gap between the 1080p and 4K results is so large (74 FPS vs 38 FPS at High settings) that the GPU is unequivocally the limiting factor; if the CPU were the constraint, the frame rates at 1080p would be lower and the scaling to 4K would be less pronounced.
FAQ
Q: What is the best resolution for this combo to achieve a stable 60 FPS?
A: The data shows that 1920x1080 is the only resolution where the combo consistently exceeds 60 FPS across all settings. At 2560x1440, only the Low preset averages above 60 FPS (89 FPS), while the High preset drops to 56 FPS. At 3840x2160, no preset achieves a 60 FPS average, with the Low preset hitting exactly 60 FPS as the peak.
Q: How does the RX 6600 XT compare to its nearest rivals in this game?
A: The GPU’s benchmark scores show it is 0.7% faster than the NVIDIA GeForce GTX 1630 and 0.8% slower than the Intel Arc A350M. This indicates the RX 6600 XT is in a tightly contested performance band, but its measured FPS in Control at 1080p High (74 FPS) suggests it handles the game’s demands adequately.
*Q: Is the Ryzen 5 5600GT holding back the RX 6600 XT in Control?*
A: No, the evidence points to the GPU as the bottleneck. The CPU’s percentile rank (74) is higher than the GPU’s (70), and the frame rate drops by roughly 49% from 1080p to 4K, which is a classic GPU-bound signature. The CPU’s Cinebench R23 multi-core score of 17272 provides sufficient headroom for the game’s physics and logic.
Q: What is the highest playable setting at 2560x1440?
A: The Medium preset at 2560x1440 averages 63 FPS, which is the highest setting that maintains a playable frame rate. The High preset drops to 56 FPS, and the Ultra preset falls to 49 FPS. For a smoother experience, the Low preset at this resolution reaches 89 FPS.
Q: Does the 4K performance improve significantly with lower settings?
A: Yes, but it remains marginal. The Low preset at 3840x2160 averages 60 FPS, which is exactly at the playable threshold, while the Medium preset drops to 43 FPS and the High preset to 38 FPS. The jump from Ultra (33 FPS) to Low (60 FPS) is an 82% improvement, but the visual quality loss is substantial.
*Q: How does this combo rank among all tested systems for Control?*
A: The combo ranks 2650 out of 3720 tested combinations, placing it in the 71st percentile. This means that roughly 71% of tested systems perform better, which aligns with the mid-range nature of the components.
Settings Recommendations
For the best balance of visual quality and performance, the Medium preset at 1920x1080 is the recommended baseline. It delivers an average of 84 FPS with a minimum of 71 FPS and a maximum of 96 FPS, which provides a smooth experience with minimal frame time variance. The High preset at this resolution is also viable, averaging 74 FPS, but the 10 FPS drop from Medium to High is significant given the visual gains may be marginal in a game like Control with its physics-heavy environments.
At 2560x1440, the Medium preset is the only option that keeps the average above 60 FPS, hitting 63 FPS. The Low preset is far more comfortable at 89 FPS, but the visual downgrade is noticeable. The High and Ultra presets at this resolution are not recommended for competitive or fast-paced play, as they average 56 and 49 FPS respectively, which may feel sluggish in combat sequences. The data shows that the step from Medium to High at 1440p costs 7 FPS, while the step from High to Ultra costs another 7 FPS, making Medium the sweet spot for a 60 FPS target.
At 3840x2160, the Low preset is the only one that hits the 60 FPS target, averaging exactly 60 FPS. The Medium preset drops to 43 FPS, which is borderline playable but with noticeable stutter potential (minimum 36 FPS). The High and Ultra presets (38 and 33 FPS) are unsuitable for action gameplay. For users prioritizing frame rate over fidelity at 4K, the Low preset is the only choice; otherwise, dropping to 1440p Medium provides a much better experience.
Across all resolutions, the Ultra preset is consistently the worst performer in terms of FPS per visual increment. The data shows that moving from High to Ultra at 1080p costs 9 FPS (74 to 65), at 1440p costs 7 FPS (56 to 49), and at 4K costs 5 FPS (38 to 33). These diminishing returns suggest that the Ultra preset’s additional effects (likely volumetric lighting and reflections) are disproportionately expensive on the RX 6600 XT.
How This Combo Ranks
The combo’s rank of 2650 out of 3720 tested systems places it in the 71st percentile of all configurations tested for Control. This is a lower-mid-tier ranking, indicating that while the setup is functional, it is outperformed by the majority of other combinations in the database. The rank is consistent with the component specifications: the Ryzen 5 5600GT is a mainstream 6-core processor, and the RX 6600 XT is an upper-mid-range GPU, so the combination predictably lands below high-end pairings.
The CPU’s nearest rivals in the benchmark database include the Intel Core i5-12490F, which is 0.3% faster, and the Intel Core Ultra 5 125U, which is 0.4% faster. These deltas are negligible, confirming that the CPU is not the factor holding the combo back. Similarly, the GPU’s nearest rivals show a tight competition, with the NVIDIA GeForce RTX 2080 SUPER being 1.1% faster, which is surprising given the generational difference but indicates the RX 6600 XT’s efficiency.
The ranking suggests that for Control, this combo is best suited for 1080p gaming with High or Medium settings, or 1440p with Medium settings. The 4K results are below the 60 FPS threshold for all but the lowest settings, which pushes the combo down the rankings. The high number of tested combos (3720) means that the 2650 rank reflects a substantial performance gap to the top quartile, likely dominated by higher-end GPUs with more VRAM and bandwidth.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best performance. The Low preset averages 118 FPS, which is the highest measured in the entire dataset. The Medium preset averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. The High preset averages 74 FPS, and the Ultra preset averages 65 FPS. This resolution is the only one where all presets exceed the 60 FPS threshold, making it the definitive target for this hardware.
At 2560x1440, performance drops noticeably. The Low preset averages 89 FPS, which is still excellent. The Medium preset averages 63 FPS, with a minimum of 54 FPS and a maximum of 73 FPS; the minimum suggests occasional dips below the 60 FPS line, but the average is playable. The High preset averages 56 FPS, and the Ultra preset averages 49 FPS. The transition from Low to Medium costs 26 FPS, which is the steepest drop in this resolution, indicating that the Medium preset’s additional effects are particularly taxing.
At 3840x2160, the combo struggles to maintain playable frame rates. The Low preset averages exactly 60 FPS, which is the only viable option. The Medium preset averages 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS, showing significant frame time variance. The High preset averages 38 FPS, and the Ultra preset averages 33 FPS. The data shows a clear cliff between Low and Medium at 4K (a 17 FPS drop), which suggests that the GPU’s 8 GB VRAM may be exceeded at higher settings, causing texture swapping and performance degradation.
The complete dataset shows a consistent pattern: the RX 6600 XT provides smooth 1080p performance at all settings, acceptable 1440p performance at Medium and below, and only marginal 4K performance at the lowest settings. The minimum FPS data points (only available for Medium presets) indicate that the game’s frame pacing is stable at 1080p (71 min vs 84 avg) but more erratic at 1440p (54 min vs 63 avg) and 4K (36 min vs 43 avg). This suggests that higher resolutions introduce more frame time spikes, likely due to the GPU’s memory bandwidth limitations.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 63.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 118.0 |
| 1920x1080 | Medium | 84.0 |
| 1920x1080 | High | 74.0 |
| 1920x1080 | Ultra | 65.0 |
Control with Ryzen 5 5600GT + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 XT + Other CPUs
See how Control performs with the same GPU but different processors.
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