Control
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 40 | 41 | 57 |
| 1440p QHD | 52 | 56 | 64 | 89 |
| 1080p Full HD | 64 | 75 | 85 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600 + AMD Radeon RX 6600 XT, In-Depth Analysis
The AMD Ryzen 5 5600 paired with the AMD Radeon RX 6600 XT delivers a performance profile in Control that is heavily dictated by resolution and graphics settings. At 1080p, the combination is capable of high frame rates, but the transition to 4K reveals a significant bottleneck in the GPU. The data indicates that this pairing is best suited for 1080p and 1440p gaming, where the balance between CPU and GPU load is more favorable.
Resolution Scaling
The measured FPS data demonstrates a clear and predictable decline in performance as resolution increases, which is characteristic of a GPU-limited scenario. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 75.2 FPS to 56.0 FPS, a reduction of approximately 25.5%. This scaling is consistent with the increased pixel count and the corresponding demand on the Radeon RX 6600 XT's fill rate and memory bandwidth.
The most pronounced impact occurs when stepping up to 3840x2160. At 4K with High settings, the average FPS falls to 39.7, which is a substantial 47.2% decrease from the 1080p result. This steep decline strongly suggests that the GPU is the primary limiting component at this resolution. The RX 6600 XT, with its 8 GB of GDDR6 memory and 128-bit bus, simply cannot maintain the same throughput when the rendering load quadruples in pixel count. The data shows that 4K gaming is only viable at the lowest settings, where the frame rate reaches 57.4 FPS, still below the 60 FPS target.
The scaling pattern between Low and Ultra settings at each resolution further reinforces this analysis. At 1920x1080, the spread between Low (118.0 FPS) and Ultra (63.5 FPS) is 54.5 FPS, showing a large performance headroom that the CPU can feed. However, at 3840x2160, the spread narrows to just 21.7 FPS, from 57.4 FPS at Low to 35.7 FPS at Ultra. This compression of the frame rate range at 4K indicates that the GPU is saturated, and the CPU's ability to push more frames is irrelevant. The limiting factor is firmly the graphics card, not the processor.
FAQ
Q: What is the maximum average frame rate achievable with this hardware combination?
A: The highest recorded average frame rate is 118.0 FPS, which is achieved at 1920x1080 resolution with Low settings. This indicates that the CPU and GPU are well-balanced at this configuration, allowing for a high refresh rate experience.
*Q: Can this system handle 4K gaming in Control?*
A: The data shows that 4K gaming is possible but not ideal. At 3840x2160 with Ultra settings, the average FPS is 35.7, which is not smooth. Even at High settings, the average is 39.7 FPS. To achieve a playable frame rate, users must lower settings to Low, which yields an average of 57.4 FPS.
Q: How does the performance at 1440p compare to 1080p?
A: At 1440p, the performance is significantly lower than at 1080p. For example, at High settings, the frame rate drops from 75.2 FPS at 1080p to 56.0 FPS at 1440p. This represents a roughly 25% performance penalty for the higher resolution.
Q: What is the impact of raising graphics settings from Medium to Ultra at 1080p?
A: At 1920x1080, moving from Medium to Ultra settings reduces the average frame rate from 85.2 FPS to 63.5 FPS. This is a drop of 21.7 FPS, indicating that the GPU has less headroom at the highest settings, but the system still maintains a playable frame rate.
Q: Is the AMD Ryzen 5 5600 a bottleneck for the RX 6600 XT in this game?
A: The benchmark data suggests that the CPU is not a bottleneck at lower resolutions. The 118.0 FPS result at 1080p Low shows that the processor is capable of feeding the GPU. The performance scaling at 4K is much more limited, indicating that the GPU becomes the primary constraint.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: At 2560x1440, the difference between High and Ultra settings is 4.5 FPS, from 56.0 FPS to 51.5 FPS. This is a relatively small margin, suggesting that the visual gains from Ultra settings come at a modest performance cost at this resolution.
GPU Role
The AMD Radeon RX 6600 XT is the dominant factor in determining the final frame rates in Control, especially at higher resolutions. The GPU is built on the RDNA 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 256.0 GB/s. These specifications are sufficient for 1080p and 1440p gaming, but the data shows they are strained at 4K.
The GPU's clock speeds are also relevant to its performance. The base clock is 1968 MHz, with a game clock of 2359 MHz and a boost clock of 2589 MHz. These high clock rates allow the GPU to maintain its performance in less demanding scenes. However, the benchmark results show that the pixel rate of 165.7 GPixel/s and texture rate of 331.4 GTexel/s are not enough to sustain high frame rates at 3840x2160.
The GPU's performance percentile, at 71, places it above the majority of other graphics cards. Its nearest rivals include the NVIDIA GeForce GTX 980 Ti, which has a similar average score (27956 vs 27985), and the NVIDIA GeForce RTX 3070, which is slightly ahead by 0.9%. This context indicates that the RX 6600 XT is a solid mid-range performer, but it is not in the same class as higher-end cards that could handle 4K more comfortably. The measured FPS data confirms this, as the card's limits are clearly exposed when the resolution is pushed to its maximum.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at how the system performs across different resolutions and settings.
At 1920x1080, the system demonstrates its best performance. With Low settings, the average frame rate is 118.0 FPS, which is excellent for high-refresh-rate monitors. Moving to Medium settings brings the average down to 85.2 FPS, still a very playable number. High settings yield 75.2 FPS, and Ultra settings result in 63.5 FPS. This shows a steady decline as graphical fidelity increases, but all settings remain above the 60 FPS threshold.
At 2560x1440, the performance drops noticeably. The Low setting produces an average of 88.6 FPS, which is still smooth. Medium settings average 63.5 FPS, and High settings average 56.0 FPS. The Ultra setting falls below the 60 FPS target, averaging 51.5 FPS. This resolution is the sweet spot for the RX 6600 XT, offering a good balance between visual quality and performance, provided the user is willing to adjust settings.
At 3840x2160, the GPU is clearly overwhelmed. The Low setting is the only one that approaches playability, with an average of 57.4 FPS. Medium settings drop to 41.2 FPS, High settings to 39.7 FPS, and Ultra settings to 35.7 FPS. These results are all below the 60 FPS target and indicate that 4K gaming is not a viable option for this hardware in Control.
The data shows that the performance delta between 1080p and 4K is substantial, with the High setting dropping from 75.2 FPS to 39.7 FPS. This 35.5 FPS difference underscores the GPU's role as the primary bottleneck at higher resolutions.
CPU Role
The AMD Ryzen 5 5600 provides a solid foundation for gaming, but its role in Control is secondary to the GPU. The CPU features 6 cores and 12 threads, based on the Zen 3 architecture, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. These specifications are more than adequate for handling the game's logic and physics.
The CPU's benchmark scores support its capability. In Cinebench R23, it scores 18309 points in multi-core and 2584 points in single-core. Its PassMark multithread score is 21541, and its single-thread score is 3256. These scores place it in the 79th percentile of all CPUs, indicating strong performance. Its nearest rivals include the Intel Core i7-11700F, which has a slightly higher average score (21957 vs 21765), and the AMD EPYC 9534, which is very close in performance.
In the context of Control, the CPU's ability to deliver high frame rates is evident at 1080p with Low settings, where the system achieves 118.0 FPS. This indicates that the processor is not holding back the GPU at lower resolutions. However, as resolution increases, the GPU becomes the limiting factor, and the CPU's performance becomes less relevant to the final frame rate. The data shows that the CPU is a capable partner for the RX 6600 XT, ensuring that the system is not CPU-bound in most scenarios, but it cannot overcome the GPU's limitations at 4K.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6600 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.4 |
| 3840x2160 | Medium | 41.2 |
| 3840x2160 | High | 39.7 |
| 3840x2160 | Ultra | 35.7 |
| 2560x1440 | Low | 88.6 |
| 2560x1440 | Medium | 63.5 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 51.5 |
| 1920x1080 | Low | 118.0 |
| 1920x1080 | Medium | 85.2 |
| 1920x1080 | High | 75.2 |
| 1920x1080 | Ultra | 63.5 |
Control with Ryzen 5 5600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 XT + Other CPUs
See how Control performs with the same GPU but different processors.
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