Doom

Doom

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 49 59 67
1440p QHD 75 91 108 124
1080p Full HD 115 141 167 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 59
3840x2160 High 49
3840x2160 Ultra 40
2560x1440 Low 124
2560x1440 Medium 108
2560x1440 High 91
2560x1440 Ultra 75
1920x1080 Low 192
1920x1080 Medium 167
1920x1080 High 141
1920x1080 Ultra 115

Doom with AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 6600 XT is a well-matched, mid-range combination for playing Doom, delivering high frame rates at 1080p and solid performance at 1440p. The benchmark data shows this combo handles the game’s fast-paced action with ease, though 4K Ultra settings will push the GPU to its limits.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename). It operates with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. This CPU is built on a 7 nm process at TSMC, containing 10,700 million transistors on a 180 mm² die. It supports DDR4 memory in a dual-channel configuration, offering a memory bandwidth of 51.2 GB/s.

For a game like Doom, which is known for its high frame rates and responsiveness, the CPU's single-thread performance is critical. The Ryzen 5 5600GT scores 913 in the 3dmark_single_thread test and 2438 in cinebench_r23_singlecore. These scores indicate strong per-core performance that can keep up with the GPU’s output at lower resolutions. In multithreaded workloads, the chip scores 5554 in 3dmark_max_threads and 17272 in cinebench_r23_multicore. While Doom does not heavily depend on multi-core scaling, having 12 threads ensures the system remains fluid when background tasks are running.

The processor’s 16 MB of L3 cache is a notable asset for gaming, as it helps reduce memory latency and improves data access patterns. The data shows the CPU has a 74th percentile ranking among all CPUs, placing it above the average performer. Its average benchmark score of 20733 is nearly identical to its nearest rival, the Intel Core i5-12490F, which scores 20802, a negligible 0.3% difference. This means the 5600GT offers competitive processing power for this game, ensuring the GPU is not bottlenecked by the CPU at typical gaming resolutions.

The integrated Radeon Vega 7 graphics are present but are not used in this configuration, as the discrete RX 6600 XT handles all rendering duties. The CPU’s 65 W TDP and unlocked multiplier make it an efficient and flexible choice for a gaming rig. In the context of Doom, the CPU's role is to feed the GPU with enough draw calls and physics data; with a boost clock of 4.60 GHz, it does this effectively, as evidenced by the high frame rates seen in the measured results.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5600GT and the AMD Radeon RX 6600 XT ranks 2660 out of 3712 tested combos for Doom. This places the pairing in the 28th percentile of all tested systems, which might sound low, but it is important to consider the context. This rank includes all possible hardware combinations, from top-tier flagship CPUs and GPUs to entry-level parts. A rank of 2660 means there are many faster systems, but this combo is still ahead of a significant portion of the tested pool.

The data shows this is a mid-range setup, and its ranking reflects that. The RX 6600 XT, with its 70th percentile ranking among all GPUs, is the primary driver of gaming performance here. The CPU’s 74th percentile ranking is slightly higher, suggesting the pairing is balanced, with neither component being a clear weak link. When compared to other combos in the database, this setup is positioned firmly in the upper-middle tier. It is not designed to compete with systems using high-end GPUs like an RTX 4090, but it will outperform many older or entry-level configurations.

For a game released in 2016, this rank is more than adequate. The measured frame rates, which we will examine in the next sections, confirm that the combo is more than capable of delivering a smooth and enjoyable experience in Doom. The rank serves as a general indicator of overall performance across the entire database, but the specific resolution and settings data provide a much clearer picture of what to expect.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data clearly illustrates how performance scales with resolution. At 1080p with Low settings, the combo achieves an average of 192 FPS. Moving to 1440p Low drops this to 124 FPS, a 35% reduction. At 4K Low, the average falls to 67 FPS, another 46% drop from 1440p. This steep decline as resolution increases is a classic sign that the GPU is becoming the primary limiting factor at higher resolutions.

Looking at the High settings, the trend continues. At 1080p High, the average is 141 FPS. At 1440p High, it drops to 91 FPS, a 35% decrease. At 4K High, the average is 49 FPS, a 46% drop from 1440p. The consistent percentage drop between resolutions suggests that the CPU is capable of maintaining its performance, but the GPU’s pixel-pushing capabilities are being saturated.

The data indicates that the RX 6600 XT is the bottleneck at 4K. The CPU’s strong single-thread performance is sufficient to feed the GPU at lower resolutions, but as the pixel count increases, the GPU's workload grows exponentially, and the frame rate scales down accordingly. At 1080p and 1440p, the frame rates are high enough that the CPU is doing its job effectively, but at 4K, the GPU simply cannot keep up with the demand. This is expected behavior for a mid-range GPU like the RX 6600 XT, which is designed for high-refresh-rate 1080p and solid 1440p gaming.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a detailed look at performance across all settings and resolutions. At 1080p, the combo delivers excellent results. With Low settings, the average frame rate is 192 FPS, which is ideal for a high-refresh-rate monitor. Medium settings yield an average of 167 FPS, with a minimum of 142 and a maximum of 192. High settings produce an average of 141 FPS. At Ultra settings, the average is 115 FPS, which is still very smooth for a fast-paced FPS.

At 1440p, the performance is still very good. Low settings average 124 FPS. Medium settings average 108 FPS, with a range from 92 to 124. High settings average 91 FPS. Ultra settings drop to an average of 75 FPS. These numbers indicate that the combo is well-suited for 1440p gaming, allowing for high refresh rates with most settings.

At 4K, the GPU starts to struggle with the workload. Low settings average 67 FPS, which is playable. Medium settings average 59 FPS, with a minimum of 50 and a maximum of 67. High settings average 49 FPS. Ultra settings bring the average down to 40 FPS, which may not be ideal for a competitive shooter where high frame rates are preferred. The data shows a clear progression: at 1080p and 1440p, the combo is capable of high refresh rates, while at 4K, it is better suited for slower-paced games or for those willing to lower settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is based on the Navi 23 chip and uses the RDNA 2.0 architecture. It is built on a 7 nm process with 11,060 million transistors on a 237 mm² die. The GPU has a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. It comes with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. This memory configuration is sufficient for Doom, as the game’s textures and assets are not overly demanding by modern standards.

The GPU features 2048 shading units, 128 TMUs, and 64 ROPs, along with 32 RT cores. Its compute power is rated at 10.60 TFLOPS for FP32 operations. The 160 W TDP and dual-slot design make it a manageable card for most systems, requiring a 450 W power supply. The RX 6600 XT's performance is benchmarked at a 70th percentile among all GPUs, with an average score of 24442. Its nearest rival, the NVIDIA GeForce GTX 1630, scores 24277, showing a 0.7% difference, while the Intel Arc A350M scores 24647, a 0.8% difference. This indicates the RX 6600 XT is a solid performer in its class.

In Doom, the GPU’s role is to render the game’s fast-paced environments and effects. The data shows that at 1080p and 1440p, the GPU is more than capable of delivering high frame rates. The 8 GB of VRAM is not a limiting factor at these resolutions. At 4K, the GPU’s compute power and memory bandwidth become the bottleneck, causing frame rates to drop. The card’s boost clock of 2589 MHz helps maintain performance, but the sheer number of pixels at 4K overwhelms it. For best results in Doom, playing at 1080p or 1440p with High or Ultra settings will provide a smooth experience, while 4K will require lower settings to maintain playable frame rates.

FAQ

Q: What is the best resolution to play Doom with this combo?

A: The data shows that 1080p and 1440p provide the best experience. At 1080p, all settings average above 115 FPS, and at 1440p, even Ultra settings average 75 FPS. 4K is playable but requires lower settings, with High averaging 49 FPS and Ultra averaging 40 FPS.

Q: How does the CPU performance compare to its rivals?

A: The Ryzen 5 5600GT has an average benchmark score of 20733. Its closest rival, the Intel Core i5-12490F, scores 20802, which is a 0.3% difference. This means the two CPUs are effectively tied in overall performance.

Q: Is the 8 GB of VRAM on the RX 6600 XT enough for Doom?

A: Based on the measured results, yes. The game runs well at 1080p and 1440p with all settings, indicating that 8 GB of VRAM is not a bottleneck for this title. Even at 4K, the frame rates are limited by the GPU's compute power rather than memory capacity.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 1440p, Low settings average 124 FPS, while Ultra settings average 75 FPS. This represents a 39.5% drop in performance when moving from Low to Ultra, which is a typical scaling for a mid-range GPU.

Q: How does the RX 6600 XT compare to the RTX 2080 SUPER?

A: The RX 6600 XT has an average benchmark score of 24442, while the RTX 2080 SUPER scores 24170. This puts the RTX 2080 SUPER at 1.1% behind the RX 6600 XT in average score, indicating they are very close in overall performance.

Q: Can this combo handle a 144Hz monitor at 1080p?

A: Yes. At 1080p with Medium settings, the average frame rate is 167 FPS, and at High settings, it is 141 FPS. Both are above 144 FPS or very close, meaning this combo can take advantage of a 144Hz display with most settings.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 67.0
3840x2160 Medium 59.0
3840x2160 High 49.0
3840x2160 Ultra 40.0
2560x1440 Low 124.0
2560x1440 Medium 108.0
2560x1440 High 91.0
2560x1440 Ultra 75.0
1920x1080 Low 192.0
1920x1080 Medium 167.0
1920x1080 High 141.0
1920x1080 Ultra 115.0

Doom with Ryzen 5 5600GT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6600 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.