Control
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 46 | 54 | 77 |
| 1440p QHD | 61 | 73 | 80 | 113 |
| 1080p Full HD | 83 | 97 | 108 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5060 combination delivers a highly playable experience in Control, but the data reveals a clear hierarchy where resolution and settings dramatically shift the balance of load between the CPU and GPU. The measured frame rates show a system that is capable of high refresh rate gameplay at 1080p, but which begins to show its limitations as pixel count climbs, with the GPU becoming the primary bottleneck at higher resolutions. This analysis breaks down the measured FPS data to understand the role each component plays and to provide actionable settings recommendations.
Resolution Scaling
The FPS scaling from 1080p to 4K in Control clearly demonstrates the expected transition from a CPU-bound state at lower resolutions to a GPU-bound state at higher ones. At 1080p with Low settings, the system achieves an average of 149.7 FPS. Moving to 1440p Low drops this to 113.1 FPS, a reduction of 36.6 FPS. At 4K Low, the average falls to 77.2 FPS. This scaling pattern is typical: as resolution increases, the GPU must render more pixels, which reduces the frame rate. However, the fact that the 1080p Low score is so high suggests the CPU is capable of feeding the GPU enough data to reach that frame rate, and the GPU is not yet the sole limiting factor.
The scaling becomes more telling when examining the Ultra preset. At 1080p Ultra, the system hits 82.6 FPS. This drops to 60.9 FPS at 1440p and then plummets to 38.5 FPS at 4K. The percentage drop from 1440p to 4K is significantly larger than the drop from 1080p to 1440p, indicating that the GPU is being pushed to its absolute limits at 4K Ultra. The data suggests that the RTX 5060 is the limiting component at 4K, as the frame rate is heavily constrained by the rendering workload. At 1080p, the gap between Low (149.7 FPS) and Ultra (82.6 FPS) is large, but the CPU still manages to deliver a playable frame rate. The pattern points to a system where the CPU has enough headroom to handle lower-resolution workloads, but the GPU's performance ceiling is reached quickly as resolution and settings increase.
GPU Role
The NVIDIA GeForce RTX 5060, with its 8 GB of GDDR7 memory and a 128-bit bus, is the central figure in determining the visual fidelity and frame rate at higher resolutions. The data shows that the GPU's performance is heavily taxed by Control's Ultra settings. The benchmark results position the RTX 5060 with an average benchmark score of 30109, placing it in the 73rd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7700 XT, has an average score of 30097, a delta of 0%. This means the RTX 5060 is essentially performance-equivalent to the RX 7700 XT in synthetic benchmarks, but the actual game data shows the real-world impact of its specifications.
The GPU's 8 GB of VRAM is a key factor in the 4K results. At 4K Ultra, the average FPS is 38.5, which is a significant drop from the 45.9 FPS at 4K High. This suggests that the Ultra preset is likely exceeding the available memory or pushing the GPU's compute units to their limit. The RTX 5060's boost clock of 2497 MHz is the same across all scenarios, so the frame rate differences are purely due to the workload. The data implies that while the GPU is powerful enough for 1440p High (73.3 FPS) and even 1080p Ultra (82.6 FPS), its 8 GB frame buffer and 128-bit memory interface become a bottleneck at 4K, particularly with the demanding Ultra preset. The 448.0 GB/s of memory bandwidth is sufficient for 1080p and 1440p, but the 4K data suggests the GPU is unable to maintain smooth frame rates when asked to render at that resolution with high detail.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its role in Control is to handle the game's physics and logic, and the data suggests it is well-suited for the task at lower resolutions. The CPU's benchmark scores show it performs comparably to its immediate rivals, with an average benchmark score of 20875 and a percentile rank of 79. Its nearest rival, the Intel Core i5-12500, scores 20897, a delta of -0.1%, meaning the Ryzen 5 5500 is essentially on par with that chip. This parity is reflected in the game data at 1080p, where the CPU is not the primary bottleneck.
The evidence for the CPU's capability is most apparent at 1080p Low, where the system achieves 149.7 FPS. This high frame rate indicates that the CPU can process game logic and feed the GPU without being a significant limiting factor. However, the data also shows that the CPU's performance ceiling is reached when paired with the RTX 5060 at lower settings. The difference between 1080p Low (149.7 FPS) and 1440p Low (113.1 FPS) is 36.6 FPS, which is a larger drop than the difference between 1440p Low and 4K Low (113.1 to 77.2, a 35.9 FPS drop). This suggests that at 1080p, the CPU is working harder to keep up with the GPU's output, and as resolution increases, the GPU takes over as the limiting factor. The Ryzen 5 5500's 16 MB of L3 cache and dual-channel DDR4 memory support are sufficient to prevent it from becoming a major constraint in this game, as evidenced by the strong 1080p performance.
FAQ
*Q: Is the RTX 5060 capable of running Control at 4K?*
A: At 4K with the High preset, the system achieves an average of 45.9 FPS, which is playable but not consistently smooth. However, at 4K Ultra, the average drops to 38.5 FPS, indicating that the GPU struggles with the highest settings at that resolution.
Q: How does the Ryzen 5 5500 compare to its closest rival in synthetic benchmarks?
A: The Ryzen 5 5500 has an average benchmark score of 20875, while its nearest rival, the Intel Core i5-12500, scores 20897. This represents a delta of -0.1%, meaning the two processors are virtually identical in performance.
Q: What is the best resolution for maximizing frame rate with this combo?
A: The data shows that 1080p is the optimal resolution for high frame rates. At 1080p Low, the system reaches 149.7 FPS, and even at 1080p High it maintains 97.2 FPS, which is well above the 60 FPS threshold for smooth gameplay.
*Q: Does the GPU's VRAM capacity affect performance in Control?*
A: The RTX 5060 has 8 GB of VRAM. The performance drop from 4K High (45.9 FPS) to 4K Ultra (38.5 FPS) suggests that the Ultra preset may be pushing the memory capacity or bandwidth, as the 128-bit bus and 448.0 GB/s bandwidth are being heavily utilized.
Q: Is the CPU or GPU the limiting factor at 1440p?
A: The data indicates the GPU becomes the primary limiting factor at 1440p. The frame rates at 1440p High (73.3 FPS) and Ultra (60.9 FPS) are significantly lower than at 1080p, showing that the GPU's rendering capability is the main constraint, while the CPU still has headroom.
Q: How does the RTX 5060's benchmark score compare to the RX 7700 XT?
A: The RTX 5060 has an average benchmark score of 30109, while the AMD Radeon RX 7700 XT has a score of 30097. The delta is 0%, indicating they are performance equals in synthetic tests.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this hardware combination depend heavily on the target resolution and frame rate. For 1080p, the High preset offers the best balance, delivering an average of 97.2 FPS. This is a significant improvement over the Medium preset's 107.5 FPS, but High provides a much better visual experience for only a 10.3 FPS penalty. The Ultra preset at 1080p is also viable at 82.6 FPS, but the marginal visual gains over High are not worth the 14.6 FPS drop. For users with high refresh rate monitors, the Low preset at 1080p achieves 149.7 FPS, which is excellent for competitive play, but it compromises visual quality.
At 1440p, the High preset is the recommended choice, with an average of 73.3 FPS. This is a playable frame rate for a single-player action-adventure game. The Medium preset offers a modest boost to 79.6 FPS, but the visual fidelity loss is noticeable. The Ultra preset at 1440p is borderline, with an average of 60.9 FPS, which is exactly at the threshold for smooth gameplay but may suffer from occasional dips. For 4K, the data suggests that only the Low preset (77.2 FPS) or Medium preset (53.8 FPS) are acceptable. The High preset at 45.9 FPS is playable but not ideal, and Ultra at 38.5 FPS is not recommended for a consistent experience. The overall recommendation is to prioritize High settings at 1080p or 1440p for the best visual-to-performance ratio, and to avoid Ultra settings at 4K.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at the system's performance across all resolutions and settings. At 1920x1080, the frame rates range from a low of 82.6 FPS on Ultra to a high of 149.7 FPS on Low. The Medium preset yields 107.5 FPS, and High yields 97.2 FPS. This shows a clear correlation between settings and performance, with the Ultra preset demanding the most from the hardware.
Moving to 2560x1440, the system produces an average of 113.1 FPS on Low, 79.6 FPS on Medium, 73.3 FPS on High, and 60.9 FPS on Ultra. The drop from 1080p to 1440p is significant across all settings, with the Low preset seeing the largest absolute decrease of 36.6 FPS. This indicates that the GPU is starting to become the limiting factor at this resolution.
At 3840x2160, the performance is heavily constrained. The Low preset achieves 77.2 FPS, Medium 53.8 FPS, High 45.9 FPS, and Ultra 38.5 FPS. The data shows that the RTX 5060 is unable to maintain 60 FPS at 4K on any preset except Low. The scaling from 1440p to 4K is severe, with the Ultra preset dropping from 60.9 FPS to 38.5 FPS, a 22.4 FPS loss. This data clearly demonstrates that the GPU is the primary bottleneck at 4K, and that the 8 GB of GDDR7 memory and 128-bit bus are insufficient for the highest settings at this resolution. The combination of the Ryzen 5 5500 and RTX 5060 is best suited for 1080p and 1440p gaming, where it can deliver high frame rates with visual quality settings set to High.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.2 |
| 3840x2160 | Medium | 53.8 |
| 3840x2160 | High | 45.9 |
| 3840x2160 | Ultra | 38.5 |
| 2560x1440 | Low | 113.1 |
| 2560x1440 | Medium | 79.6 |
| 2560x1440 | High | 73.3 |
| 2560x1440 | Ultra | 60.9 |
| 1920x1080 | Low | 149.7 |
| 1920x1080 | Medium | 107.5 |
| 1920x1080 | High | 97.2 |
| 1920x1080 | Ultra | 82.6 |
Control with Ryzen 5 5500 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5060 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.