Control
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 48 | 54 | 76 |
| 1440p QHD | 62 | 71 | 80 | 113 |
| 1080p Full HD | 82 | 94 | 106 | 149 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5060, In-Depth Analysis
# Control with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5060
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5060 delivers a strong 1080p experience in Control, with average frame rates ranging from 82 FPS at Ultra settings to 149 FPS at Low settings. The combo ranks 1665th out of 3720 tested configurations in this game, placing it in the upper-middle tier of tested systems. Benchmark results indicate that the system handles 1440p well, maintaining average frame rates above 60 FPS at High settings, but 4K performance drops below the 60 FPS threshold at all tested settings except Low. The data shows a clear pattern: this combination is optimized for high-refresh 1080p and smooth 1440p gaming, while 4K requires significant settings compromises.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of L3 cache. Memory support includes DDR4 dual-channel with a bandwidth of 51.2 GB/s, and the processor connects via PCIe Gen 4 with 20 lanes. Released in November 2020 with a launch MSRP of $299, this processor remains competitive in gaming workloads.
In Control, the CPU's role is most apparent at lower resolutions and settings where frame rates are highest. At 1080p Low settings, the system achieves 149 FPS average, which suggests the Ryzen 5 5600X's single-thread performance is sufficient to feed the GPU at high frame rates. The processor's 3DMark single-thread score of 917 and Cinebench R23 single-core score of 1541 indicate strong per-core performance, which is critical for Control's game logic and physics calculations. The 12 threads provide ample headroom for background tasks and streaming, though Control is not heavily multi-threaded.
The CPU's 75th percentile ranking among all CPUs, based on an average benchmark score of 21771, places it above the median but not at the top tier. Compared to its nearest rivals, the Ryzen 5 5600X sits within 0.6% of the AMD Ryzen 7 4800H (avg score 21749, deltaPct 0.1), the AMD Ryzen 5 PRO 6650U (avg score 21874, deltaPct -0.5), the Intel Core i7-11700 (avg score 21891, deltaPct -0.5), and the AMD EPYC 9554P (avg score 21899, deltaPct -0.6). This clustering shows that the 5600X's compute performance is essentially equivalent to these alternatives, despite differences in core counts and architectures.
The multi-threaded benchmarks reveal the processor's scaling characteristics. The 3DMark 16-thread score of 5582 is nearly identical to the max-thread score of 5588, indicating that the 12 threads are fully utilized and additional threads would not meaningfully improve performance. The Cinebench R23 multi-core score of 11838 versus the single-core score of 1541 yields a scaling efficiency of approximately 7.7x from single to multi-core, which is reasonable for a 6-core/12-thread part. In Control, this means the CPU will not bottleneck the GPU at 1080p High or below, but the measured FPS differences between settings suggest that at Ultra settings, the GPU becomes the primary limiting factor.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with the GB206 chip, fabricated on TSMC's 5 nm process with 21,900 million transistors on a 181 mm² die. It features 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. The GPU has 3840 shading units, 120 texture mapping units, 48 ROPs, 30 RT cores, and 120 tensor cores. Core clocks are rated at 2280 MHz base and 2497 MHz boost, with memory clocked at 1750 MHz (28 Gbps effective). The card's 145 W TDP requires a 300 W suggested PSU and a single 8-pin power connector, with a dual-slot cooler measuring 241 mm in length. It connects via PCIe 5.0 x8 and supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.
In Control, the RTX 5060's 8 GB VRAM capacity is sufficient at 1080p and 1440p across all tested settings, as evidenced by stable frame rates. The GPU's passmark G3D score of 20891 and 3DMark Steel Nomad DX12 score of 3628 indicate solid DirectX 12 performance, which aligns with Control's modern rendering requirements. The 72nd percentile ranking among all GPUs, with an average benchmark score of 26331, positions this card in the mid-to-upper tier of graphics hardware.
The GPU's nearest rivals in synthetic benchmarks include the AMD Radeon 860M (avg score 26401, deltaPct -0.3), NVIDIA GeForce MX550 (avg score 26421, deltaPct -0.3), AMD Radeon RX 5700 XT 50th Anniversary (avg score 26553, deltaPct -0.8), and AMD Radeon RX 6750 XT (avg score 26011, deltaPct 1.2). The RTX 5060's 19.18 TFLOPS FP32 performance and 119.9 GPixel/s pixel rate provide the raw compute necessary for Control's particle effects and destructible environments. The 448.0 GB/s memory bandwidth is particularly relevant at 1440p and 4K, where texture streaming demands increase.
At 1080p, the GPU is not the primary bottleneck at Low settings (149 FPS), but at Ultra settings (82 FPS), the gap narrows considerably. The measured FPS data shows that from Low to Ultra at 1080p, the average frame rate drops by 45%, from 149 FPS to 82 FPS. This indicates that the GPU's shading and memory bandwidth are increasingly taxed as graphical fidelity rises. The RTX 5060's 30 RT cores support ray-traced effects in Control, though the measured data does not isolate ray tracing performance; the overall scores suggest the card can handle moderate RT workloads.
FAQ
Q: Can this combination run Control at 60 FPS on a 1440p monitor?
A: Yes. At 1440p High settings, the system achieves 71 FPS average, and at Medium settings it reaches 80 FPS average. Even at Ultra settings, the average of 62 FPS stays above the 60 FPS threshold, with the data showing no minimum FPS recorded below 60.
Q: What is the best resolution for competitive play with this setup?
A: At 1080p Low settings, the system delivers 149 FPS average, which provides a significant advantage for fast-paced gameplay. The 1080p Medium setting still offers 106 FPS average, while High settings reach 94 FPS. These frame rates are well above the 60 FPS standard and suitable for high-refresh displays.
Q: How does the RTX 5060 compare to its closest GPU rivals in synthetic benchmarks?
A: The RTX 5060's average benchmark score of 26331 is within 1.2% of the AMD Radeon RX 6750 XT (score 26011, deltaPct 1.2) and within 0.8% of the AMD Radeon RX 5700 XT 50th Anniversary (score 26553, deltaPct -0.8). It trails the AMD Radeon 860M (score 26401, deltaPct -0.3) and NVIDIA GeForce MX550 (score 26421, deltaPct -0.3) by 0.3%.
Q: Is the Ryzen 5 5600X a bottleneck at 4K resolution?
A: No. At 4K, the GPU becomes the limiting component. The system achieves 76 FPS at Low settings but only 42 FPS at Ultra settings, a 45% reduction that mirrors the GPU's workload increase. The CPU's performance is less relevant at this resolution because frame rates are lower, reducing CPU-bound overhead.
Q: What frame rates can be expected at 1080p Medium settings?
A: The system averages 106 FPS at 1080p Medium, with a minimum of 90 FPS and a maximum of 122 FPS. This provides a smooth experience with minimal frame drops, suitable for most gaming scenarios.
Q: How does the CPU's multi-threaded performance compare to its rivals?
A: The Ryzen 5 5600X's average benchmark score of 21771 is nearly identical to its nearest rivals, with a deltaPct of 0.1% versus the AMD Ryzen 7 4800H (score 21749) and -0.5% versus both the AMD Ryzen 5 PRO 6650U (score 21874) and Intel Core i7-11700 (score 21891). The AMD EPYC 9554P (score 21899) is 0.6% faster.
How This Combo Ranks
The AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5060 combination ranks 1665th out of 3720 tested combos in Control, placing it in the 55th percentile of all tested systems. This ranking reflects a balanced pairing where neither component consistently bottlenecks the other across the tested resolution and settings matrix. The rank of 1665 suggests that while this system is capable of smooth gameplay at 1080p and 1440p, there are 1664 other configurations that deliver higher average frame rates in this title.
The ranking position can be interpreted through the measured FPS data. At 1080p Ultra, the system achieves 82 FPS, which is competitive but not exceptional. The gap between Low (149 FPS) and Ultra (82 FPS) at 1080p demonstrates that the GPU has sufficient headroom to scale with settings, but the upper bound is limited by the 8 GB VRAM and 128-bit memory bus. At 1440p, the system maintains playable frame rates at all settings, with Ultra at 62 FPS being the weakest performance. The 4K results show the system's limitations, with Ultra at 42 FPS being the only unplayable configuration.
The combo's rank relative to other tested systems can be inferred from the resolution scaling. At 1080p, the system outperforms many configurations that might have stronger CPUs but weaker GPUs. At 4K, the system falls behind configurations with higher-end GPUs, even if those systems have slower CPUs. The balanced nature of this pairing means it performs consistently across resolutions, without extreme highs or lows. The 3720 total combos include a wide range of hardware, from entry-level integrated graphics to flagship multi-GPU setups, and this mid-range configuration sits comfortably in the upper half of the distribution.
Resolution Scaling
The measured FPS data reveals how the system's performance scales from 1080p to 4K, providing insight into the limiting component. At High settings, the average frame rates are 94 FPS at 1080p, 71 FPS at 1440p, and 48 FPS at 4K. This represents a 24.5% drop from 1080p to 1440p and a 48.9% drop from 1080p to 4K. The scaling from 1440p to 4K shows a 32.4% reduction, indicating that the GPU is increasingly stressed as pixel count rises.
At Low settings, the scaling is less severe: 149 FPS at 1080p, 113 FPS at 1440p, and 76 FPS at 4K. The drop from 1080p to 4K is 49.0%, nearly identical to the High settings drop. This consistency suggests that the GPU's compute and memory bandwidth are the primary limiting factors across all settings, rather than the CPU. The CPU's role becomes more apparent at lower resolutions and settings where frame rates exceed 100 FPS, but even at 1080p Low (149 FPS), the system is not CPU-limited, as evidenced by the smooth scaling.
The Medium settings data includes minimum and maximum FPS values, providing additional insight. At 1080p Medium, the system averages 106 FPS with a minimum of 90 FPS and maximum of 122 FPS. At 1440p Medium, the average drops to 80 FPS with a minimum of 68 FPS and maximum of 92 FPS. At 4K Medium, the average is 54 FPS with a minimum of 46 FPS and maximum of 62 FPS. The minimum FPS at 4K Medium (46) is below the 60 FPS threshold, indicating noticeable frame drops during intense scenes.
The resolution scaling pattern points to the GPU as the limiting component at 1440p and above. The RTX 5060's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K, the memory subsystem becomes a bottleneck. The 128-bit bus width limits memory bandwidth scaling, and at 4K, texture streaming and frame buffer requirements increase exponentially. The CPU's 32 MB L3 cache and 6 cores provide adequate processing power for Control's game logic, but the GPU's rasterization and shading capabilities are the constraining factor at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest performance across all settings. Low settings achieve 149 FPS average, which is the highest measured frame rate in the entire dataset. Medium settings average 106 FPS, with a minimum of 90 FPS and maximum of 122 FPS. High settings reach 94 FPS average, and Ultra settings produce 82 FPS average. The spread from Low to Ultra is 67 FPS, representing a 45% reduction in performance. This indicates that the GPU's shading units and ROPs are the primary contributors to the frame rate differences, as the CPU maintains consistent performance across settings.
At 2560x1440, the frame rates remain playable but show more pronounced reductions. Low settings average 113 FPS, which is 24.2% lower than the 1080p Low result. Medium settings average 80 FPS with a minimum of 68 FPS and maximum of 92 FPS. High settings reach 71 FPS average, and Ultra settings produce 62 FPS average. The low-to-ultra spread at 1440p is 51 FPS, a 45.1% reduction from Low to Ultra. The minimum FPS at Medium (68) remains above the 60 FPS threshold, suggesting that the system can maintain smooth gameplay at 1440p with minor settings adjustments.
At 3840x2160, the system's limitations become evident. Low settings average 76 FPS, which is 33.6% lower than the 1080p Low result. Medium settings average 54 FPS with a minimum of 46 FPS and maximum of 62 FPS. High settings reach 48 FPS average, and Ultra settings produce 42 FPS average. The low-to-ultra spread at 4K is 34 FPS, a 44.7% reduction from Low to Ultra. The minimum FPS at Medium (46) falls below the 60 FPS threshold, and the average FPS at High (48) and Ultra (42) are both below playable levels. This data suggests that 4K gaming with this combination requires Low settings for smooth performance or Medium settings if the player tolerates occasional frame drops.
The complete measured FPS dataset includes 12 data points: 4 resolutions (1080p, 1440p, 4K) × 3 settings (Low, Medium, High, Ultra, with Medium being the only setting that includes minimum and maximum FPS values). The highest measured average is 149 FPS at 1080p Low, and the lowest is 42 FPS at 4K Ultra. The system's consistency across settings at each resolution indicates that the GPU is the primary performance driver, with the CPU providing sufficient headroom to avoid bottlenecks at frame rates up to 149 FPS.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5060 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 149.0 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 82.0 |
Control with Ryzen 5 5600X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5060 + Other CPUs
See how Control performs with the same GPU but different processors.
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