Lockdown Protocol
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 54 | 62 | 88 |
| 1440p QHD | 63 | 84 | 97 | 136 |
| 1080p Full HD | 86 | 115 | 132 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070, In-Depth Analysis
Settings Recommendations
The measured data for Lockdown Protocol with the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5070 reveals a clear hierarchy across presets, with the Medium setting emerging as the most balanced choice for most users. At 1920x1080, Medium delivers 132 FPS average, which is 46 FPS higher than High’s 115 FPS and 46 FPS lower than Low’s 186 FPS. The Medium preset also provides the only complete FPS range data in the entire dataset — min FPS of 112 and max of 152 at 1080p — which indicates the most stable frame pacing among all settings. This stability matters in a competitive FPS where frame time variance can be as disruptive as low average frame rates.
Stepping up to 2560x1440, the Medium preset maintains 97 FPS average, still comfortably above the 60 FPS threshold for smooth gameplay, with a min of 82 FPS and max of 111 FPS. The High preset at 1440p drops to 84 FPS, which is playable but leaves less headroom for demanding scenes. The Ultra preset at 1440p falls to 63 FPS, barely crossing the 60 FPS line, and its lack of min/max data suggests the benchmark did not capture consistent frame delivery. At 4K, Medium becomes the only viable preset for responsive play, producing 62 FPS average with a min of 53 and max of 72 — the only 4K row with full frame range data. Low at 4K reaches 88 FPS, but the visual sacrifice typically outweighs the frame gain in a game where target identification matters.
For competitive play, the Low preset at 1080p offers 186 FPS, which exceeds the refresh rate of most high-end monitors and provides maximum input responsiveness. However, the data implies diminishing returns beyond 144 Hz, and the Medium preset’s 132 FPS with tighter min/max spread (112-152) suggests better consistency under load. The optimal recommendation depends on the display: for 144 Hz panels, Medium at 1080p or 1440p provides the best balance of visual fidelity and frame stability; for 240 Hz panels, Low at 1080p is the only setting that approaches that ceiling. Ultra settings are only advisable for 4K cinematic play at 41 FPS, where the experience shifts from competitive to visual.
GPU Role
The NVIDIA GeForce RTX 5070 brings 12 GB of GDDR7 memory on a 192-bit bus, yielding 672.0 GB/s of bandwidth — a figure that becomes critical when analyzing the 4K performance cliff. The GPU’s boost clock of 2512 MHz and base of 2325 MHz provide the raw throughput needed for the 30.87 TFLOPS FP32 compute, and the data shows this headroom is sufficient to push 1080p Medium well past 130 FPS. The 82nd percentile ranking among all GPUs places this part in the upper tier, though the nearest rival data shows a tight cluster: the AMD Radeon Pro 580 sits 0.1% ahead in average benchmark score, while the AMD Radeon Pro 5300 trails by 1.2%. This proximity to professional workstation cards suggests the RTX 5070’s gaming architecture translates well to this title’s rendering demands.
The 12 GB VRAM capacity appears adequate for Lockdown Protocol at the tested settings, as evidenced by the consistent frame delivery across resolutions. If VRAM were exhausted, the 4K Ultra preset would likely show catastrophic frame drops rather than the measured 41 FPS average. The 48 RT cores and 192 tensor cores indicate the GPU is prepared for ray-traced workloads, though the measured data does not include RT-specific presets, leaving the question of how much headroom these units provide. The 250 W TDP and dual-slot cooler design suggest this is a desktop-class implementation, and the 600 W suggested PSU recommendation aligns with the power demands of the 16-pin connector configuration.
The GPU’s role becomes more pronounced at higher resolutions. Comparing the 1080p to 4K scaling at Medium settings: 132 FPS drops to 62 FPS, a 53% reduction. This scaling curve is steeper than what a purely CPU-limited scenario would produce, indicating the RTX 5070 is the primary bottleneck at 4K. The 5 nm TSMC process node and 31,100 million transistor count on a 263 mm² die provide the efficiency to maintain boost clocks under sustained load, which the 4K Medium min FPS of 53 confirms — the GPU does not throttle into unusable territory even at maximum output.
Resolution Scaling
The measured FPS data reveals a consistent pattern of resolution scaling across all four presets, though the magnitude of the drop varies significantly by settings level. At Low settings, the transition from 1080p to 4K reduces average FPS from 186 to 88, a 98 FPS loss that represents a 52.7% reduction. At Medium settings, the same resolution jump drops from 132 to 62 FPS, a 70 FPS loss (53.0%). High settings show 115 FPS at 1080p falling to 54 FPS at 4K, a 61 FPS loss (53.0%). Ultra settings exhibit the most dramatic absolute decline: from 86 FPS at 1080p to 41 FPS at 4K, a 45 FPS loss (52.3%).
The remarkable consistency of this ~52-53% scaling factor across all presets strongly implies a single limiting component, and the data points to the GPU as that constraint. The RTX 5070’s 672.0 GB/s memory bandwidth becomes the critical resource at 4K, where pixel throughput demands quadruple the data movement of 1080p. The 192-bit memory bus, while adequate for 1440p, shows its limitations at 3840x2160 — the bandwidth per pixel drops to a level where the GPU cannot feed its 6144 shading units efficiently. The 4K Ultra result of 41 FPS particularly highlights this: the additional shading work from Ultra settings cannot be compensated by the memory subsystem.
The 1440p step provides the clearest evidence of the GPU bottleneck. From 1080p to 1440p, Medium drops from 132 to 97 FPS (26.5% reduction), High from 115 to 84 (27.0%), Low from 186 to 136 (26.9%), and Ultra from 86 to 63 (26.7%). This near-uniform 27% scaling factor at the intermediate resolution, followed by another ~26% drop to 4K, creates a geometric progression that matches the pixel count increases (1.78x from 1080p to 1440p, 2.25x from 1440p to 4K). The CPU’s 24 MB L3 cache and 89.6 GB/s memory bandwidth are sufficient to feed the GPU at lower resolutions, but the frame rates at 1080p Low (186 FPS) hint that even the CPU is approaching its limit — doubling beyond this would require more than the 16 cores and 22 threads can deliver.
How This Combo Ranks
The combination of Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5070 achieves a combo rank of 2058 out of 3714 tested combinations in Lockdown Protocol, placing it in the 44.6th percentile of all combos. This ranking is notably lower than what either component’s individual percentile would suggest — the CPU ranks in the 84th percentile among all processors, and the GPU in the 82nd percentile among all GPUs. The discrepancy between the component-level percentiles and the combo-level rank indicates that this pairing does not synergize optimally for this specific game, or that the benchmark pool contains many combinations with higher-performing CPUs paired with equivalent or better GPUs.
Examining the CPU’s nearest rivals provides context for this ranking. The Intel Core Ultra 5 338H sits 0.3% above the Ultra 7 165H in average benchmark score, while the AMD EPYC 4244P and AMD Ryzen AI 7 350 both trail by 0.4%, and the AMD Ryzen 7 3700X is 0.5% behind. These deltas are minimal, suggesting the CPU is not the factor holding back the combo’s rank. On the GPU side, the AMD Radeon Pro 580 is 0.1% ahead, the Radeon Pro WX 7100 is 0.8% ahead, and the RTX A500 Mobile is 2% behind. The GPU’s closest rivals are predominantly workstation-class parts, which may not appear in gaming benchmark combos as frequently, potentially skewing the combo ranking pool.
The rank of 2058 suggests that while this combo is capable — as evidenced by the 1080p Medium 132 FPS result — there are 2057 other combinations that deliver better performance in Lockdown Protocol. Given that the measured data shows the GPU becoming the bottleneck at 4K, the ranking likely reflects that combos with higher-tier GPUs (such as those above the RTX 5070 in the GeForce 50-series stack) achieve better frame rates at high resolutions, even if their CPUs are similar. Conversely, the Ultra 7 165H’s 28 W TDP mobile positioning may limit sustained performance in ways that desktop CPUs with higher power budgets do not face, even when paired with the same GPU.
FAQ
Q: What is the best preset for 1440p gaming with this combo?
A: The Medium preset at 2560x1440 delivers 97 FPS average with a min of 82 and max of 111 FPS, which provides the best balance of stability and visual quality. The High preset drops to 84 FPS average, and Ultra falls to 63 FPS, both without min/max data, suggesting less consistent frame delivery.
Q: Can this combo handle 4K at playable frame rates?
A: Yes, but only at Medium settings, which produces 62 FPS average with a 53 FPS minimum and 72 FPS maximum. Low settings reach 88 FPS, while High drops to 54 FPS and Ultra falls to 41 FPS. The 4K Medium result is the only 4K preset with complete frame range data, indicating the most stable experience.
Q: How does the RTX 5070 compare to its closest GPU rivals?
A: The RTX 5070 has an average benchmark score of 40377, placing it 0.1% behind the AMD Radeon Pro 580 (40318), 0.8% behind the AMD Radeon Pro WX 7100 (40063), and 1.2% ahead of the AMD Radeon Pro 5300 (40870). The NVIDIA RTX A500 Mobile trails by 2%.
Q: Is the CPU or GPU more responsible for the 4K performance drop?
A: The data indicates the GPU is the primary limiter at 4K. The uniform ~52-53% FPS reduction from 1080p to 4K across all presets, combined with the RTX 5070’s 192-bit memory bus and 672.0 GB/s bandwidth, points to GPU memory bandwidth as the critical constraint. The CPU’s 89.6 GB/s system memory bandwidth and 24 MB L3 cache are not the bottleneck at this resolution.
Q: What frame rates can be expected at 1080p with Low settings?
A: The Low preset at 1920x1080 achieves 186 FPS average, which is the highest measured result in the entire dataset. This exceeds the refresh rate of most monitors and provides maximum input responsiveness for competitive play.
Q: How does this combo rank compared to all tested configurations?
A: This combination ranks 2058th out of 3714 tested combos in Lockdown Protocol, placing it in the lower-middle portion of the field. This ranking is lower than the individual component percentiles (CPU 84th, GPU 82nd) would suggest, indicating other combos with different pairings achieve better game-specific performance.
Measured FPS Breakdown
At 1920x1080, the data shows a complete progression across all four settings. Low settings produce 186 FPS average, the highest result in the entire dataset, while Medium delivers 132 FPS with a narrow range of 112 to 152 FPS. High settings reach 115 FPS average, and Ultra falls to 86 FPS. The spread from Low to Ultra spans exactly 100 FPS, demonstrating the significant impact of settings on this resolution. The Medium preset’s min/max range of 40 FPS is the only complete frame data at 1080p, suggesting the benchmark captured more detailed metrics for this setting.
At 2560x1440, the same settings progression shows Low at 136 FPS, Medium at 97 FPS with a min of 82 and max of 111, High at 84 FPS, and Ultra at 63 FPS. The Medium preset maintains a 29 FPS range (82-111), which is proportionally similar to the 1080p Medium range. The drop from 1080p to 1440p is consistent at approximately 27% across all settings, indicating the GPU scales predictably with pixel count. The Ultra setting at 1440p (63 FPS) is the only preset that dips near the 60 FPS threshold, making it marginal for smooth play.
At 3840x2160, the results compress significantly. Low achieves 88 FPS, Medium drops to 62 FPS with a min of 53 and max of 72, High falls to 54 FPS, and Ultra bottoms out at 41 FPS. The Medium preset is the only 4K setting with complete frame data, and its 19 FPS range (53-72) is the narrowest in the dataset, suggesting that at 4K, the GPU maintains more consistent frame pacing when not pushed to its absolute limits. The 4K results show a compression effect: the Low-to-Ultra spread narrows to 47 FPS (compared to 100 FPS at 1080p), indicating that at high resolutions, the GPU becomes the dominant constraint regardless of settings.
CPU Role
The Intel Core Ultra 7 165H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, built on Intel’s 7 nm process. Its 3.80 GHz base clock and 5.00 GHz boost clock provide the frequency headroom needed for gaming workloads, while the 24 MB shared L3 cache and 89.6 GB/s dual-channel memory bandwidth ensure data can flow to the GPU without becoming a bottleneck. The 28 W TDP reflects its mobile positioning, yet the benchmark data shows this CPU can feed the RTX 5070 sufficiently at 1080p, where the Low preset reaches 186 FPS — a figure that approaches the practical limits of most displays.
The CPU’s benchmark scores provide context for its gaming performance. The Cinebench R23 multicore score of 14551 and single-core score of 1759 indicate strong multi-threaded capability, which is relevant for Lockdown Protocol’s FPS genre where background simulation and physics calculations can utilize multiple cores. The PassMark multithread score of 25933 and single-thread score of 3509 place this CPU in the 84th percentile among all processors, with nearest rivals showing extremely tight competition: the Core Ultra 5 338H is 0.3% higher, while the EPYC 4244P, Ryzen AI 7 350, and Ryzen 7 3700X are 0.4-0.5% lower. This clustering suggests that within this performance tier, CPU choice has minimal impact on game performance — the GPU does the heavy lifting.
The CPU’s role becomes more apparent when analyzing the 1080p Low result of 186 FPS. At this resolution and settings level, the GPU is underutilized, and the CPU must generate frames fast enough to keep the GPU fed. The 5.00 GHz boost clock and 16 cores provide sufficient single-thread and multi-thread performance to achieve this, but the data hints at a ceiling: the jump from Low (186 FPS) to what would be even lower settings is not measured, suggesting the CPU may be approaching its frame generation limit. At 4K, however, the CPU’s role diminishes — the 53% FPS drop from 1080p across all settings is uniform, indicating the GPU is the sole constraint at that resolution. The 22 threads and 24 MB L3 cache are more than adequate for the game’s simulation load, and the 89.6 GB/s memory bandwidth prevents any system memory bottleneck even when the GPU is demanding data at full speed. The integrated Arc Xe-LPG 128EU graphics are present but unused in this configuration, as the discrete RTX 5070 handles all rendering duties.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Ultra | 63.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 132.0 |
| 1920x1080 | High | 115.0 |
| 1920x1080 | Ultra | 86.0 |
Lockdown Protocol with iUltra 7 165H + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RTX 5070 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.