Archeage

Archeage

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 58 86 98
1440p QHD 70 105 155 172
1080p Full HD 107 156 227 261

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 86
3840x2160 High 58
3840x2160 Ultra 43
2560x1440 Low 172
2560x1440 Medium 155
2560x1440 High 105
2560x1440 Ultra 70
1920x1080 Low 261
1920x1080 Medium 227
1920x1080 High 156
1920x1080 Ultra 107

Archeage with Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Archeage is a 2014 MMORPG with a demanding world that scales unpredictably with modern hardware, and this particular pairing of the Intel Core i5-14600KF with the NVIDIA GeForce RTX 5070 Ti produces a fascinating dataset. The measured frames per second reveal a configuration that is often overkill for the game’s engine, yet surprisingly constrained by resolution. The data suggests a system that can easily dominate at 1080p but begins to show its limits as pixel count climbs, offering a clear case study in how a decade-old MMO interacts with modern silicon.

Resolution Scaling

The most striking trend in the measured data is how dramatically average frame rates collapse as resolution increases. At 1920x1080 with Low settings, the combo achieves 260.7 FPS, which is a staggeringly high figure for a live-service MMO, indicating that the CPU and GPU are barely breaking a sweat. Moving to 2560x1440 at the same Low preset, the average drops to 171.5 FPS, a reduction of about 34%. This is a significant hit, but the frame rate remains exceptionally playable, suggesting that the graphics card is beginning to take on more work, yet the engine is still not fully stressed.

The scaling becomes more severe when pushing to 3840x2160. At 4K with Low settings, the average FPS falls to 97.8, which is another 43% decrease from the 1440p figure. This steep decline points directly to the GPU becoming the limiting component at higher resolutions. The RTX 5070 Ti, with its 16 GB of GDDR7 memory on a 256-bit bus, is clearly being tasked with a heavier load, and the engine’s draw calls and texture fill requirements at 4K are starting to outweigh the sheer processing power available. The difference between 1080p and 4K at Low settings is a massive 162.9 FPS, underscoring that this resolution jump is not linear; it is a brick wall that saps performance.

Looking at the Ultra preset tells a similar story but with lower absolute numbers. At 1080p Ultra, the system manages 106.8 FPS, which is solid. At 1440p Ultra, it drops to 70.2 FPS, and at 4K Ultra, it plummets to 43.1 FPS. The gap between 1440p and 4K at Ultra is a 27.1 FPS loss, showing that the most demanding settings amplify the resolution penalty. This behavior suggests that while the CPU is powerful enough to feed frames at lower resolutions, the RTX 5070 Ti’s raw compute and memory bandwidth are the deciding factors at 4K, especially when visual effects are maxed out. The data implies that for a smooth 60 FPS experience at 4K, users must dial back from the highest presets, as even High settings only yield 58.2 FPS.

How This Combo Ranks

Within the database of 1727 tested combos, this specific pairing of the i5-14600KF and RTX 5070 Ti holds the 145th position for Archeage. This is a strong ranking, placing it in the top 8.4% of all configurations tested for this game. The percentile data for the individual components supports this high placement: the CPU sits in the 93rd percentile against all CPUs, and the GPU is in the 87th percentile against all GPUs. This indicates that both parts are near the top of their respective classes, and their combination is particularly effective for this MMO.

The rank suggests that while there are 144 other combos that perform better, this system is likely limited more by the game’s engine and its single-threaded tendencies than by the hardware’s absolute capability. The CPU’s nearest rivals include the Intel Core i5-14600K and AMD Ryzen 9 5950X, with the 14600KF scoring a 0.4% higher average benchmark score than the 14600K and a 0.6% higher score than the 5950X. This marginal delta in synthetic benchmarks translates to a system that is not leaving significant performance on the table compared to its direct peers. The GPU’s nearest rival is the NVIDIA GeForce RTX 4080, with a delta of 0%, meaning the 5070 Ti is effectively tied with the previous generation’s flagship in average benchmark scores, despite being a newer design.

The combination of a high-CPU percentile and a high-GPU percentile, along with a top-150 rank, implies that the bottleneck is not a mismatch between the two components. Instead, the data indicates that Archeage’s engine has a performance ceiling that this hardware hits quickly, particularly in CPU-bound scenarios. The 145th rank is an excellent result, but the measured FPS at 4K Ultra shows that even this elite hardware cannot brute-force the game into a high-refresh-rate experience at maximum settings, which confirms the game’s age and optimization limitations.

Settings Recommendations

Based on the measured rows, the optimal experience depends heavily on the target resolution and refresh rate. For 1920x1080, the data shows that the Ultra preset is entirely viable, with an average of 106.8 FPS. This makes Ultra the best choice for 1080p, as it provides a high frame rate while presumably offering the best visual fidelity. Dropping to High at 1080p yields 155.7 FPS, which is a 48.9 FPS improvement, but if the display is a standard 60Hz or 144Hz panel, the Ultra setting is more visually immersive without compromising playability.

At 2560x1440, the recommendation becomes more nuanced. The High preset delivers 104.5 FPS, which is excellent for most monitors. The Ultra preset, however, drops to 70.2 FPS, which is still playable but sacrifices the high refresh rate advantage. For users with 144Hz or higher refresh rate displays, the High preset is the sweet spot, offering a 34.3 FPS advantage over Ultra while likely having minimal visual differences in a fast-paced MMO environment. Medium at 1440p offers 155.4 FPS, but High is better for image quality, and the frame rate is still above the 100 FPS threshold.

For 3840x2160, the data strongly advises against Ultra, which averages just 43.1 FPS, likely resulting in a stuttery experience. The High preset at 4K manages 58.2 FPS, which is just below the 60 FPS target, making it a marginal choice. The Medium preset at 4K is the most balanced, with an average of 86.3 FPS, providing a smooth and responsive experience. The Low preset at 4K offers 97.8 FPS, but the visual downgrade is unnecessary when Medium provides such a high frame rate. The data suggests that for 4K, Medium is the most sensible preset to maintain fluid gameplay, as it is 28.1 FPS higher than High and avoids the sub-60 FPS territory.

FAQ

Q: What is the best resolution to play Archeage with this hardware?

A: The data shows that 2560x1440 with High settings provides a 104.5 FPS average, which is a strong balance of visual quality and performance. While 1920x1080 can reach 260.7 FPS on Low, the 1440p High preset offers a better visual experience without sacrificing the high frame rate.

Q: Can this combo run Archeage at 4K with high refresh rates?

A: No. At 3840x2160, the highest measured average is 97.8 FPS on Low settings. The High preset drops to 58.2 FPS, and Ultra falls to 43.1 FPS. Achieving a stable 120+ FPS at 4K is not possible with this hardware, as the data indicates a significant performance wall at this resolution.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core i5-14600KF has an average benchmark score of 49367. It is 0.4% ahead of the Intel Core i5-14600K and 0.6% ahead of the AMD Ryzen 9 5950X. It trails the AMD EPYC 4345P by 0.5%, showing it is competitive with high-end desktop and server processors.

Q: Is the RTX 5070 Ti a significant upgrade over previous generation cards?

A: The data shows the RTX 5070 Ti has an average benchmark score of 52086, which is exactly 0% different from the NVIDIA GeForce RTX 4080. This indicates that in raw compute performance, it is on par with the prior flagship, though the 5070 Ti features 16 GB of GDDR7 memory and a 256-bit bus.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: The difference is substantial. At 1920x1080, the Low preset averages 260.7 FPS, while the Ultra preset averages 106.8 FPS. This is a 153.9 FPS difference, showing that the Ultra preset is significantly more demanding on the GPU.

Q: Does the game favor the CPU or GPU based on the data?

A: The resolution scaling indicates the GPU becomes the limiting factor at higher resolutions. However, the high frame rates at 1080p (260.7 FPS on Low) suggest the CPU is capable of feeding the GPU, but the game engine itself might have a CPU bottleneck that prevents even higher frame rates.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture with a 5 nm process node and features 45,600 million transistors on a 378 mm² die. Its memory configuration consists of 16 GB of GDDR7 on a 256-bit bus, providing a bandwidth of 896.0 GB/s, with memory clocks running at 1750 MHz or 28 Gbps effective. This high bandwidth is crucial for texture-heavy MMOs like Archeage, where large open-world environments require constant data streaming. The data shows that at 1080p, the GPU is not fully taxed, as evidenced by the 260.7 FPS on Low, but as resolution increases, the memory bandwidth and pixel rate become critical.

The GPU’s base clock is 2295 MHz with a boost clock of 2452 MHz, and it has 8960 shading units, 280 TMUs, and 96 ROPs. This configuration yields a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s. The measured FPS at 4K Ultra (43.1 FPS) indicates that the GPU’s raw compute (43.94 TFLOPS FP32) is being overwhelmed by the game’s draw calls at maximum settings. The fact that the 5070 Ti scores a 0% delta against the RTX 4080 in average benchmarks suggests that its performance is well-understood, and the game’s results are consistent with that level of capability. The GPU’s percentile rank of 87 places it in the upper echelon, but the game’s engine still manages to bottleneck it at higher resolutions, showing that raw GPU power alone cannot overcome poor optimization.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It features 24 MB of shared L3 cache and a dual-channel memory bus supporting DDR4 and DDR5. The CPU’s high boost clock and 14 cores (likely a mix of performance and efficiency cores) are beneficial for an MMO that has been running since 2014, as such games often rely heavily on a few fast cores for game logic and physics. The synthetic benchmarks show a Cinebench R23 multicore score of 32889 and a single-core score of 4643, indicating strong single-thread performance that is essential for MMO scenarios.

The measured data shows that at 1080p Low, the system reaches 260.7 FPS, which is a ceiling that is likely imposed by the CPU’s ability to process the game’s frames. The CPU’s 93rd percentile ranking against all CPUs, and its close benchmark scores to rivals like the Ryzen 9 5950X (0.6% delta), confirm that it is not a weak link. However, the fact that the FPS does not scale linearly with resolution suggests that the CPU is not the primary bottleneck at higher settings; instead, the GPU takes over. The CPU’s 125W TDP and support for PCIe Gen 5 ensure it can feed the RTX 5070 Ti effectively, but the game’s engine appears to have a processing limit that this processor reaches around 260 FPS, before the GPU becomes the limiting factor.

Measured FPS Breakdown

The complete measured FPS dataset for the Intel Core i5-14600KF and NVIDIA GeForce RTX 5070 Ti combo in Archeage is as follows. At 1920x1080, the Low preset achieves the highest average at 260.7 FPS. The Medium preset averages 227.4 FPS, High averages 155.7 FPS, and Ultra averages 106.8 FPS. This shows a clear hierarchy, with Low being 153.9 FPS faster than Ultra.

At 2560x1440, the performance scale shifts downward. The Low preset averages 171.5 FPS, which is a 89.2 FPS drop from the 1080p Low figure. The Medium preset averages 155.4 FPS, High averages 104.5 FPS, and Ultra averages 70.2 FPS. The difference between Low and Ultra at 1440p is 101.3 FPS, indicating that the Ultra preset is disproportionately more demanding at this resolution.

At 3840x2160, the frame rates become more modest. The Low preset averages 97.8 FPS, which is the only setting above 90 FPS at this resolution. The Medium preset averages 86.3 FPS, High averages 58.2 FPS, and Ultra drops to 43.1 FPS. The gap between Low and Ultra at 4K is 54.7 FPS. The data reveals that the step from 1080p to 1440p is a significant performance hit, but the step from 1440p to 4K is even more punishing, particularly on higher settings. The High preset at 4K (58.2 FPS) is the only setting that falls below 60 FPS outside of Ultra, suggesting that users aiming for 4K should stick to Medium or Low for a consistent experience.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 97.8
3840x2160 Medium 86.3
3840x2160 High 58.2
3840x2160 Ultra 43.1
2560x1440 Low 171.5
2560x1440 Medium 155.4
2560x1440 High 104.5
2560x1440 Ultra 70.2
1920x1080 Low 260.7
1920x1080 Medium 227.4
1920x1080 High 155.7
1920x1080 Ultra 106.8

Archeage with ii5-14600KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.