Doom
This combination delivers exceptional performance with an average of 202 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 98 | 115 | 133 |
| 1440p QHD | 147 | 180 | 213 | 245 |
| 1080p Full HD | 227 | 278 | 329 | 378 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5070 Ti delivers a top-tier experience in Doom, ranking 364th out of 3,712 tested combos. This places the pairing comfortably in the top 10% of all configurations in the database for this title. The data shows a combination that is heavily GPU-bound at higher resolutions, yet still capable of pushing extreme frame rates at 1080p, making it a versatile choice for both competitive and high-fidelity play.
How This Combo Ranks
The combo’s position at 364 out of 3,712 tested configurations represents a strong overall result, placing it in the 90th percentile of all tested pairings for Doom. This rank reflects the balance between the CPU and GPU, where neither component is a clear bottleneck in most scenarios. The CPU itself holds a percentile rank of 90 against all CPUs in the database, with an average benchmark score of 49,394. Its nearest rivals in general compute include the AMD Ryzen 9 7900, which scores 49,228 (a 0.3% difference), and the AMD Ryzen 7 PRO 5755G at 49,196 (0.4% higher). This indicates the i5-14600KF is positioned right at the edge of upper-mid-range and high-end desktop processors, trading blows with much more expensive options. The GPU, meanwhile, sits at the 86th percentile against all GPUs, with an average benchmark score of 49,957. Its nearest rivals are interesting: the AMD Radeon RX Vega 64 scores 50,001 (-0.1% delta), the Intel Arc A550M scores 49,737 (0.4% higher), and the AMD Radeon RX 6900 XT scores 50,951 (2% higher). The fact that the RTX 5070 Ti is within a couple of percent of the RX 6900 XT in aggregate GPU benchmarks, despite being a newer generation, shows how competitive the mid-to-high tier has become.
Within Doom specifically, the measured FPS data confirms the strong ranking. At 1080p, the combo achieves an average of 378 FPS on Low settings, which is a remarkable figure. Even on Ultra at 1080p, it maintains 227 FPS. The ranking is bolstered by the fact that this is a measured dataset, not an estimate. The combination of a 14-core, 20-thread CPU with a 16 GB GDDR7 GPU provides enough headroom for the game’s engine, which is known to scale well with both CPU and GPU resources. Compared to the broader pool of 3,712 combos, this pairing is clearly in the upper echelon, though not at the absolute top, which is typically reserved for flagship CPUs paired with the fastest GPUs. The rank confirms the i5-14600KF’s strong single-core performance, which is critical for Doom’s rendering thread, and the RTX 5070 Ti’s raw rasterization power.
FAQ
Q: What is the average FPS at 1440p with High settings for this combo?
A: The measured average FPS at 2560x1440 with High settings is 180 FPS. This represents a comfortable experience for high-refresh-rate 1440p monitors, though it is a 35% drop from the 1080p High result of 278 FPS.
Q: Does the combo maintain playable frame rates at 4K Ultra settings?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 80, which is above the 60 FPS threshold for smooth play. The minimum FPS is not recorded for that specific row, but the Medium settings at 4K shows a minimum of 98 FPS, suggesting the Ultra preset will stay within a playable range.
Q: How much faster is the CPU compared to its closest rival, the AMD Ryzen 9 7900?
A: The Intel Core i5-14600KF has an average benchmark score of 49,394, while the AMD Ryzen 9 7900 scores 49,228. This makes the i5-14600KF 0.3% faster in aggregate benchmarks, which is essentially a statistical tie. In Doom, the difference is unlikely to be noticeable.
Q: What is the GPU’s memory bandwidth and how does it affect performance?
A: The RTX 5070 Ti has a memory bandwidth of 896.0 GB/s, using 16 GB of GDDR7 memory on a 256-bit bus. This high bandwidth is a key factor in maintaining high frame rates at 1440p and 4K, as Doom’s texture-heavy environments benefit from fast data transfer.
Q: Is the CPU’s boost clock of 5.30 GHz a significant factor in the game’s FPS?
A: Yes, the 5.30 GHz boost clock contributes to strong single-threaded performance, which is evident in the CPU’s Cinebench R23 single-core score of 4,594. In Doom, which relies on a main simulation thread, this clock speed helps prevent CPU bottlenecks at lower resolutions like 1080p.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest average FPS in the measured data is 80 FPS, which occurs at 3840x2160 with Ultra settings. The next lowest is 98 FPS at 4K High, showing that even the most demanding settings keep the game well within smooth territory.
CPU Role
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, manufactured on Intel’s 10 nm process node. Its base clock is 3.50 GHz, with a boost clock of 5.30 GHz, and it features 24 MB of shared L3 cache. In Doom, the CPU’s role is to feed the GPU with draw calls and handle game logic, physics, and AI. The benchmark data for the CPU shows strong multi-threaded performance, with a Cinebench R23 multi-core score of 32,544 and a Geekbench multi-core score of 17,085. Single-threaded performance is equally important; the Cinebench R23 single-core score of 4,594 and Geekbench single-core score of 2,445 indicate that the processor can handle the primary game thread efficiently.
In practice, the data suggests that the CPU is not the limiting factor at higher resolutions. At 1080p, where the GPU has less work per frame, the FPS scales dramatically with settings, reaching 378 FPS on Low. This indicates that the CPU can push well over 300 FPS in this game, as the GPU is still capable of rendering frames at that rate. The 20 threads allow for background tasks and streaming without impacting frame times, but the game’s engine is not heavily multi-threaded. The PassMark multi-thread score of 38,697 and single-thread score of 4,273 reinforce that this is a top-tier consumer CPU for gaming. Compared to its nearest rivals, the i5-14600KF matches the AMD Ryzen 9 7900 in aggregate performance, but the Ryzen 9 7900 has more cores. However, for Doom, the higher boost clock of the Intel chip is likely more beneficial.
The CPU’s 125 W TDP and support for DDR4 and DDR5 memory give builders flexibility, though the measured FPS data does not specify which memory type was used. The processor’s PCIe Gen 5 support with 16 lanes ensures the GPU has full bandwidth, which is necessary for the RTX 5070 Ti’s PCIe 5.0 x16 interface. In the context of Doom, the CPU’s job is to maintain a high minimum FPS. The measured data shows that even at 4K Ultra, the average is 80 FPS, and at 4K Medium, the minimum FPS is 98. This suggests that the CPU is delivering consistent frame pacing, as the minimum FPS does not drop dramatically below the average. The CPU’s percentile rank of 90 against all CPUs indicates it is a strong choice, but not the absolute top, which would be reserved for CPUs with higher single-thread scores.
Measured FPS Breakdown
The measured FPS data for this combo covers four resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1920x1080, the results are exceptionally high. On Low settings, the average FPS is 378, which is the highest recorded for this combo. Medium settings yield 329 FPS (with a minimum of 280 and maximum of 379), while High settings drop to 278 FPS. Ultra at 1080p still delivers 227 FPS, which is more than enough for any high-refresh-rate monitor. The scaling from Low to Ultra at 1080p shows a 40% reduction in FPS (from 378 to 227), indicating that the GPU is handling the increased graphical load, but the CPU is still providing enough throughput to keep frame rates high.
At 2560x1440, the FPS drops noticeably but remains excellent. Low settings produce 245 FPS, Medium produces 213 FPS (minimum 181, maximum 245), High produces 180 FPS, and Ultra produces 147 FPS. The drop from 1080p to 1440p on the same settings is consistent: for example, High settings go from 278 FPS at 1080p to 180 FPS at 1440p, a 35% reduction. This is expected, as the GPU is now rendering more pixels. The minimum FPS at 1440p Medium is 181, which is still above the refresh rate of most 1440p gaming monitors (typically 144 Hz to 165 Hz). This suggests that even with frame time spikes, the experience remains smooth.
At 3840x2160, the results are still strong, but the GPU begins to show its limits. Low settings average 133 FPS, Medium averages 115 FPS (minimum 98, maximum 133), High averages 98 FPS, and Ultra averages 80 FPS. The step from Medium to High at 4K is a 15% drop, and from High to Ultra is an 18% drop. The 4K Ultra result of 80 FPS is above the 60 FPS standard, but players targeting 120+ FPS at 4K will need to use lower settings. The minimum FPS at 4K Medium is 98, which is encouraging for consistency. Across all measurements, the combo never drops below 80 FPS on average, which is a very strong result for a AAA title from 2016 with modern hardware.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals where the bottleneck lies. At 1080p Low, the combo achieves 378 FPS. At 1440p Low, it drops to 245 FPS (a 35% reduction), and at 4K Low, it drops to 133 FPS (a 65% reduction from 1080p). This pattern is typical of a GPU-limited scenario. If the CPU were the bottleneck, the FPS would stay relatively flat across resolutions because the CPU’s workload (draw calls, physics) does not change with resolution. Instead, the FPS drops significantly as resolution increases, indicating that the RTX 5070 Ti is the limiting component at higher resolutions. The CPU’s strong single-thread performance ensures that at 1080p, the GPU is fully utilized, but as pixel count increases, the GPU’s fill rate and memory bandwidth become the primary constraints.
Looking at the scaling on High settings, 1080p yields 278 FPS, 1440p yields 180 FPS (a 35% drop), and 4K yields 98 FPS (a 65% drop from 1080p). The percentage drops are nearly identical across Low and High settings, which confirms that the scaling is resolution-driven, not settings-driven. This suggests that the GPU is consistently the limiting factor at higher resolutions, regardless of the visual preset. The RTX 5070 Ti’s 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are sufficient for 4K textures, but the raw compute power (43.94 TFLOPS FP32) is what determines the frame rate.
The data also shows that at 1080p, the difference between Low (378 FPS) and Ultra (227 FPS) is 151 FPS, a 40% reduction. At 4K, the difference between Low (133 FPS) and Ultra (80 FPS) is 53 FPS, a 40% reduction as well. This proportional scaling indicates that the GPU’s pixel throughput scales linearly with the settings’ demands, and the CPU is not introducing a non-linear penalty. For players with 1080p 144 Hz monitors, this combo is overkill, as even Ultra settings exceed 144 Hz. For 1440p 165 Hz monitors, High settings (180 FPS) are sufficient, while Ultra (147 FPS) is close but may dip below the refresh rate in demanding scenes. For 4K 120 Hz displays, only Low settings (133 FPS) exceed 120 Hz, while Medium (115 FPS) is close but not quite there.
Settings Recommendations
The measured data provides clear guidance on which settings preset offers the best experience for different display targets. For 1080p users with a 144 Hz monitor, the Ultra preset at 227 FPS is the best choice, as it provides the highest visual quality while still maintaining a massive margin above the refresh rate. Even the most demanding scenes are unlikely to drop below 144 Hz, given that the Medium preset at 1080p has a minimum FPS of 280. There is no reason to sacrifice visual quality at this resolution. For 1080p 240 Hz monitors, the High preset at 278 FPS is the sweet spot, as it exceeds 240 Hz and offers better visuals than Medium or Low.
For 1440p users, the choice depends on the monitor’s refresh rate. For 144 Hz displays, the Ultra preset at 147 FPS is ideal, as it stays above 144 Hz on average. The High preset at 180 FPS provides even more headroom, but the visual difference between High and Ultra may be noticeable in Doom’s lighting and shadow effects. For 165 Hz displays, the High preset at 180 FPS is the best option, as it maintains a comfortable margin above the refresh rate. The Ultra preset at 147 FPS would be below 165 Hz, potentially leading to screen tearing if V-Sync is not enabled. For 240 Hz 1440p displays, no preset achieves 240 FPS; the Low preset at 245 FPS is the only one that exceeds it, but the visual quality is severely compromised. In this case, the Medium preset at 213 FPS is a better balance, offering higher quality while still being close to the refresh rate.
For 4K users, the recommendations are more constrained. For 60 Hz displays, the Ultra preset at 80 FPS is the obvious choice, as it delivers the best visuals while staying well above 60 FPS. For 120 Hz displays, the Low preset at 133 FPS is the only one that clears 120 Hz, but the visual downgrade is significant. The Medium preset at 115 FPS is a better compromise for a 120 Hz panel, as it provides a much better visual experience while only being slightly below the refresh rate. The High preset at 98 FPS is also viable, particularly if the display supports VRR (variable refresh rate), as the frame rate will stay within the VRR range. For 144 Hz 4K displays, no preset reaches 144 FPS, so players must choose between the Low preset (133 FPS) for maximum smoothness or the Medium preset (115 FPS) for better visuals. Given that Doom is a fast-paced FPS, prioritizing frame rate over visual fidelity is often recommended, but the Medium preset at 115 FPS still offers a responsive experience. The data indicates that the combo is most balanced at 1440p High, where it delivers 180 FPS with a solid visual experience, making it the recommended target for most users.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | High | 98.0 |
| 3840x2160 | Ultra | 80.0 |
| 2560x1440 | Low | 245.0 |
| 2560x1440 | Medium | 213.0 |
| 2560x1440 | High | 180.0 |
| 2560x1440 | Ultra | 147.0 |
| 1920x1080 | Low | 378.0 |
| 1920x1080 | Medium | 329.0 |
| 1920x1080 | High | 278.0 |
| 1920x1080 | Ultra | 227.0 |
Doom with ii5-14600KF + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with ii5-14600KF + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.