Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
154
excellent

This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 70 98 113
1440p QHD 99 129 172 207
1080p Full HD 148 195 258 309

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 113
3840x2160 Medium 98
3840x2160 High 70
3840x2160 Ultra 55
2560x1440 Low 207
2560x1440 Medium 172
2560x1440 High 129
2560x1440 Ultra 99
1920x1080 Low 309
1920x1080 Medium 258
1920x1080 High 195
1920x1080 Ultra 148

Counter-Strike 2 with AMD Ryzen 7 5800X3D + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the Intel Arc B580 delivers a formidable performance profile in Counter-Strike 2, securing a combo rank of 1244 out of 1632 tested configurations. This placement in the upper-middle tier of the database indicates that while the pairing is not at the absolute frontier of competitive play, it offers a substantial performance buffer for the vast majority of players. The combination of the 5800X3D’s high single-thread throughput and the Arc B580’s modern architecture creates a balanced platform that excels at translating CPU headroom into high frame rates, a critical factor for a title where responsiveness is paramount.

How This Combo Ranks

The combo’s rank of 1244 out of 1632 places it in the 76th percentile of all tested pairings for this specific game. This is a strong showing that reflects a system capable of high-refresh-rate gameplay without major compromises. The CPU itself sits in the 83rd percentile against all processors, with an average benchmark score of 26574. Its nearest rivals in the synthetic suite include the AMD EPYC 8024P and Intel Core i9-11900K, both of which it effectively matches with a delta of 0.1%. More tellingly, it edges out the AMD Ryzen 5 7600 by a 0.2% margin and the Intel Core i9-12900HK by 0.4%. These margins are minuscule, indicating that in raw compute, the 5800X3D is in elite company, and its performance in CS2’s CPU-bound scenarios is likely to be a defining factor.

The GPU contributes significantly to this ranking. The Intel Arc B580 sits in the 66th percentile of all GPUs, with an average score of 23021. Its closest rival, the NVIDIA GeForce RTX 4060, is only 0.7% ahead, while the AMD Radeon 760M is a mere 0.1% behind. This places the B580 in a highly competitive performance tier, ensuring that the graphics card is not the primary bottleneck in most situations. The synergy between the 5800X3D and B580 is evident in the measured frame rates, which show the system scaling well with resolution changes, a hallmark of a balanced build.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture and brings 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. Memory clocks are set at 2375 MHz, with an effective data rate of 19 Gbps. For Counter-Strike 2, a game that is often more sensitive to CPU performance, the GPU’s role becomes increasingly prominent at higher resolutions and settings. The B580’s base and boost clocks are both rated at 2670 MHz, and its 2560 shading units provide the raw compute necessary to handle the game’s particle effects and geometry at high frame rates. The 80 ROPs and 160 TMUs ensure that pixel fill and texture filtering are not limiting factors even at 4K.

The data shows that the GPU’s capabilities are well-suited for this title. At 1080p with Low settings, the system achieves an average of 309.1 FPS, indicating that the CPU is doing the heavy lifting. However, as resolution increases, the GPU load grows. At 4K Ultra, the average FPS drops to 54.7, a figure that is clearly GPU-bound. The 12 GB VRAM buffer is more than sufficient for CS2, even at 4K, so memory capacity is not a concern. The B580’s DirectX 12 Ultimate support and Vulkan 1.4 API compatibility are aligned with the game’s modern rendering requirements, allowing for efficient draw call handling.

Settings Recommendations

Analyzing the measured FPS rows, the optimal balance between visual fidelity and performance is achieved at the High preset. At 1440p High, the system delivers an average of 128.7 FPS, which is well above the 100 FPS threshold desired for smooth competitive play. At 1080p High, the average jumps to 194.6 FPS, providing a significant margin for high-refresh-rate monitors. The Medium preset offers a slight performance increase—172.1 FPS at 1440p and 257.7 FPS at 1080p—but the visual downgrade is often not worth the extra frames in a game where clarity is key.

The Ultra preset is not recommended for serious play. At 1440p Ultra, the average FPS drops to 98.6, and at 1080p Ultra, it falls to 147.8. While these are playable, they introduce unnecessary GPU load that can cause frame-time spikes in busy scenes. The Low preset, while yielding the highest frame rates (207 FPS at 1440p and 309.1 FPS at 1080p), sacrifices too much visual information, particularly at longer engagement distances. Therefore, the High preset stands out as the best experience, offering a near-ideal mix of responsiveness and image quality across both 1080p and 1440p.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its CPU-bound nature. The Low preset produces an average of 309.1 FPS, which is an exceptional figure for competitive play. Moving to Medium yields 257.7 FPS, a 16.6% drop, while High delivers 194.6 FPS, a 37% reduction from Low. The Ultra preset brings the average down to 147.8 FPS, showing that the GPU is starting to become a limiting factor as settings increase. The scaling from Low to Ultra is a 52.2% reduction in frame rate, a clear indicator that the B580 is being taxed more heavily at higher settings.

At 2560x1440, the pattern continues but with a more pronounced GPU influence. The Low preset averages 207 FPS, which is still excellent for competitive play. Medium drops to 172.1 FPS, and High falls to 128.7 FPS. The Ultra preset averages 98.6 FPS, which is just below the ideal 100 FPS threshold. The transition from 1080p Low to 1440p Low shows a 33% decrease in frame rate, highlighting the resolution’s impact on the GPU. At 1440p, the system remains highly capable, but the gap between CPU and GPU-bound performance narrows.

At 3840x2160, the GPU becomes the dominant factor. The Low preset averages 112.7 FPS, a respectable figure for 4K. Medium drops to 97.5 FPS, and High falls to 70 FPS. The Ultra preset averages just 54.7 FPS, which is not suitable for fast-paced gameplay. The scaling from 1080p Low to 4K Low is a 63.5% reduction in performance, demonstrating the significant load increase on the B580. This resolution is best reserved for lower settings or less competitive modes.

Resolution Scaling

The data reveals a clear trend: as resolution increases from 1080p to 4K, the frame rate drops consistently across all settings, but the magnitude of the drop is highly dependent on the preset. At Low settings, the average FPS falls from 309.1 at 1080p to 207 at 1440p (a 33% decrease) and then to 112.7 at 4K (a 45.6% decrease from 1440p). This indicates that the GPU is progressively taking over the workload, but the CPU’s strong single-thread performance (as evidenced by a 3dmark_single_thread score of 884) still provides a solid foundation.

At High settings, the drop is more severe: 194.6 FPS at 1080p drops to 128.7 FPS at 1440p (a 33.9% decrease) and then to 70 FPS at 4K (a 45.6% decrease from 1440p). The percentage drop from 1440p to 4K is nearly identical to the Low preset, suggesting that the GPU is now the primary bottleneck. This is further confirmed by the Ultra preset, where the frame rate falls from 147.8 at 1080p to 98.6 at 1440p (a 33.3% decrease) and then to 54.7 at 4K (a 44.5% decrease).

The analysis shows that the system is balanced at 1080p and 1440p, with the CPU able to feed the GPU adequately. At 4K, the B580’s limits are exposed, particularly at higher settings. The 63.5% reduction from 1080p Low to 4K Low, compared to the 52.2% reduction from 1080p Low to 1080p Ultra, clearly indicates that resolution scaling has a more substantial impact on performance than settings scaling alone. This suggests that for players targeting 4K, lowering the preset is more effective than lowering the resolution, as the GPU’s fixed execution resources are the limiting factor. For 1080p and 1440p users, the system offers exceptional headroom, making the Ryzen 7 5800X3D and Arc B580 a compelling match for high-refresh-rate Counter-Strike 2.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B580 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 112.7
3840x2160 Medium 97.5
3840x2160 High 70.0
3840x2160 Ultra 54.7
2560x1440 Low 207.0
2560x1440 Medium 172.1
2560x1440 High 128.7
2560x1440 Ultra 98.6
1920x1080 Low 309.1
1920x1080 Medium 257.7
1920x1080 High 194.6
1920x1080 Ultra 147.8

Counter-Strike 2 with Ryzen 7 5800X3D + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with Arc B580 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.