Archeage
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 17 | 25 | 28 |
| 1440p QHD | 20 | 29 | 43 | 48 |
| 1080p Full HD | 29 | 43 | 64 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 7600X + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 5 7600X paired with the Intel Arc B390 presents a striking imbalance in ArcheAge. The CPU is a modern 6-core, 12-thread desktop processor based on Zen 4 (Raphael) architecture, while the GPU is a mobile-class integrated graphics solution built on the Xe3-LPG architecture. Benchmark results show this combination struggles to maintain playable frame rates at most settings, ranking near the bottom of the database. The data reveals a system where the processor’s raw compute potential is almost entirely neutralized by the graphics bottleneck, making this pairing suitable only for the lowest graphical demands at standard resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7600X is a 6-core, 12-thread processor with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. It belongs to the 7000 series, built on the 5 nm process at TSMC, and uses the AMD Socket AM5 platform. The processor’s cache layout includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, providing a memory bandwidth of 83.2 GB/s. The chip also supports ECC memory and offers PCIe Gen 5 with 24 lanes from the CPU.
In the context of ArcheAge, an MMORPG with a release date of 2014-01-14, the CPU’s role is typically to handle game logic, NPC AI, and the massive number of player interactions in crowded areas. The Ryzen 5 7600X’s benchmark scores suggest it is more than capable of handling these tasks. For instance, its Cinebench R23 multicore score is 15236, and its single-core score is 1965. Its Geekbench scores are 13858 for multicore and 2603 for single-core. In PassMark, the multithread score is 28390, while the single-thread score is 4135. These figures place the CPU at the 79th percentile versus all CPUs, with an average benchmark score of 27636.
Looking at the nearest rivals, the Ryzen 5 7600X is essentially tied with the AMD Ryzen 7 5700X and the Intel Core i5-12600K, both having an average score of 27578 and a deltaPct of 0.2. It is also 0.4% ahead of the AMD Ryzen 7 5800 (average score 27535). The only rival with a higher average score is the AMD Ryzen 5 8500GE at 27712, which is 0.3% faster. However, these differences are negligible, indicating that the 7600X’s CPU performance is squarely in the mid-range desktop tier.
Despite the CPU’s apparent strength, the measured FPS in ArcheAge never exceeds 71 frames per second even at 1080p Low settings. This is a clear indication that the CPU is not the limiting factor in this configuration. The processor’s high single-thread performance, as evidenced by its 3dmark single-thread score of 1060 and its 3dmark 2-thread score of 2028, would theoretically handle the game’s minimum requirements easily. The data implies that the CPU is effectively idle, waiting for the GPU to render frames, which explains why the frame rates are so low relative to the CPU’s capabilities. The 6-core/12-thread configuration is more than sufficient for an MMORPG from 2014, even in busy zones, but the graphics pipeline is the bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, fabricated on a 3 nm process at Intel. It has a base clock of 300 MHz and a boost clock of 2500 MHz. The GPU features 1536 shading units, 48 texture mapping units, and 24 raster output units. It includes 12 ray tracing cores. The memory configuration is entirely system shared, with no dedicated VRAM; the memory type, bus width, and bandwidth are all listed as system dependent. This means the GPU relies on the host system’s DDR5 memory, which is a significant limitation for graphics performance.
The Arc B390’s benchmark results are minimal, with only a single 3dmark Steel Nomad DX12 score of 1482. This places the GPU at the 9th percentile versus all GPUs, with an average benchmark score of 1482. Its nearest rivals are extremely old and low-end discrete GPUs: the NVIDIA GeForce GT 520MX (score 1463, deltaPct 1.3), the NVIDIA GeForce 800M (score 1460, deltaPct 1.5), the NVIDIA GeForce GT 625 OEM (score 1446, deltaPct 2.5), and the NVIDIA GeForce GT 710 (score 1443, deltaPct 2.7). The Arc B390 is only about 1-3% faster than these decade-old parts, indicating that its raw 3D rendering performance is extraordinarily low.
In ArcheAge, the GPU’s role is to render the game’s environments, characters, and effects. Given the Arc B390’s performance class, it is the primary constraint on frame rates. The data confirms this: at 1080p Low settings, the average FPS is 71, which is the highest measured value. At 1080p Ultra, the average drops to 29 FPS. The GPU’s low pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s, along with its FP32 throughput of 7.680 TFLOPS, are insufficient for high-fidelity rendering. The system shared memory also means that the GPU competes with the CPU for bandwidth, further reducing performance in memory-intensive scenes.
The Arc B390’s integrated nature and 80 W TDP suggest it is designed for low-power portable devices, not for gaming. The data shows that even at 1440p Low, the average FPS is 48, which is marginally playable, but at 4K High, it plummets to 17 FPS. The GPU is clearly the bottleneck, as the CPU’s strong benchmarks cannot compensate for the GPU’s inability to process pixel data quickly. The ray tracing cores (12) are present, but they are of little use in a 2014 MMORPG that likely does not support such features, and the GPU’s overall throughput is too low to enable high settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions reveals a clear pattern of GPU-bound scaling. At Low settings, the average FPS drops from 71 at 1080p to 48 at 1440p, and then to 28 at 4K. This represents a 32.4% decrease from 1080p to 1440p, and a 60.6% decrease from 1080p to 4K. For Medium settings, the average FPS goes from 64 at 1080p to 43 at 1440p, and 25 at 4K, a 32.8% drop from 1080p to 1440p and a 60.9% drop to 4K. High settings show 43 FPS at 1080p, 29 at 1440p, and 17 at 4K, which is a 32.6% reduction from 1080p to 1440p and a 60.5% reduction to 4K. Ultra settings are the most punishing, with 29 FPS at 1080p, 20 at 1440p, and 11 at 4K, representing a 31.0% drop from 1080p to 1440p and a 62.1% drop to 4K.
The consistent percentage drops across all settings—roughly 30% from 1080p to 1440p and 60% from 1080p to 4K—are a classic signature of a pixel-bound GPU. When the resolution increases, the number of pixels to render grows, and the GPU’s fill rate and memory bandwidth become the limiting factors. The CPU’s frame time is virtually constant, so the total frame time scales with the GPU’s workload. This behavior confirms the Arc B390 is the limiting component, as the CPU would not show such consistent resolution-dependent scaling.
The data also shows that the difference between settings at the same resolution is significant. For instance, at 1080p, the difference between Low (71 FPS) and Ultra (29 FPS) is 42 FPS, which is a 59.2% reduction. This suggests that the GPU’s bandwidth and shading capabilities are severely taxed by higher quality presets, which often increase texture detail, shadow resolution, and anti-aliasing. The system shared memory is a particular weakness here, as higher settings typically require more memory bandwidth, and the GPU is already competing with the CPU for the same DDR5 pool.
The fact that 4K Ultra yields only 11 FPS is telling: it is nearly unplayable. Even 4K Low at 28 FPS is below the threshold for smooth gameplay. The resolution scaling analysis strongly indicates that the Arc B390 is simply not designed for high-resolution gaming, and its performance in ArcheAge is consistent with its low percentile ranking (9th) and its proximity to GPUs from over a decade ago.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the only settings that provide a remotely playable experience are at 1080p with Low or Medium presets. At 1080p Low, the average FPS is 71, which is smooth enough for an MMORPG. At 1080p Medium, the average FPS is 64, with a minimum of 54 and a maximum of 73. This is still acceptable, and the Medium preset likely offers better visual quality than Low, though the data does not specify the exact visual differences. The 1080p High preset drops to 43 FPS, which is marginal but may be playable for less action-heavy activities. The 1080p Ultra preset at 29 FPS is likely too choppy for most players, especially in combat or crowded areas.
At 1440p, the only preset that approaches playability is Low, with an average of 48 FPS. Medium at 1440p averages 43 FPS (minimum 36, maximum 49), which is borderline; it might be acceptable for casual play but not for competitive or high-intensity encounters. High at 1440p drops to 29 FPS, and Ultra to 20 FPS, both of which are below the threshold for smooth gameplay. At 4K, all presets yield average FPS below 30, with Low at 28 FPS, Medium at 25 FPS (minimum 21, maximum 28), High at 17 FPS, and Ultra at 11 FPS. None of these are recommended for a playable experience.
The best experience per the measured rows is clearly 1080p Medium, which offers a balance of visual fidelity and performance. The data shows a minimum FPS of 54, which is above the typical stutter threshold, and a maximum of 73, indicating that the frame rate is relatively stable. Compared to 1080p Low, the Medium preset costs only 7 FPS on average (64 vs 71) but likely provides improved textures and effects. For players who prioritize frame rate above all, 1080p Low at 71 FPS is the safest choice, but Medium is the recommended preset for the best overall experience.
The 1440p Medium preset, with an average of 43 FPS and a minimum of 36, could be considered by players with lower sensitivity to frame drops, but the data suggests that the GPU is already struggling at this resolution. The 1080p High preset at 43 FPS is equivalent to 1440p Medium, but the lower resolution means the GPU has fewer pixels to render, which might result in higher frame consistency. However, the measured data does not provide minimum FPS for High settings, so it is harder to judge stability. In summary, the measured rows point to 1080p Medium as the optimal choice, with 1080p Low as the fallback for users who cannot tolerate any frame rate dips.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 7600X and the Intel Arc B390 ranks 2453 out of 2761 tested combos in ArcheAge. This places it in the bottom 11.2% of all configurations in the database. The ranking is a direct reflection of the GPU’s low performance, as the CPU is in the top 21% of all CPUs (79th percentile). The disparity between the CPU’s percentile and the combo’s rank highlights the severe bottleneck caused by the integrated GPU.
The combo rank of 2453 means there are 2452 other CPU-GPU pairings that achieve higher FPS in ArcheAge. Given the Arc B390’s nearest rivals are GPUs like the GeForce GT 710 and GT 625 OEM, which are entry-level parts from years ago, it is not surprising that this combo ranks so low. The Ryzen 5 7600X is a high-end desktop CPU, but its performance is wasted when paired with an IGP. The combo rank is likely influenced by the fact that many other tested combos include discrete GPUs, even low-end ones, which generally outperform the Arc B390.
The data implies that the Arc B390 is a major liability in this pairing. The CPU’s strong benchmark scores, such as its PassMark multithread score of 28390 and its Cinebench R23 multicore score of 15236, cannot translate into playable frame rates because the GPU is the limiting factor. The combo rank of 2453 out of 2761 suggests that this configuration is only marginally better than the worst 11% of systems, likely those with even older or weaker integrated graphics. For a user with this CPU, the data strongly suggests that adding any discrete GPU, even one that scores only slightly higher than the Arc B390, would significantly improve the combo’s rank and the gaming experience in ArcheAge.
FAQ
Q: What is the maximum average FPS this combo achieves in ArcheAge?
A: The maximum average FPS is 71, measured at 1920x1080 resolution with Low settings.
Q: How does the Intel Arc B390 compare to its nearest rival, the NVIDIA GeForce GT 520MX?
A: The Arc B390 has a 3dmark Steel Nomad DX12 score of 1482, which is 1.3% higher than the GeForce GT 520MX’s score of 1463.
Q: Is the AMD Ryzen 5 7600X or the Intel Arc B390 the bottleneck in this system?
A: The GPU is the bottleneck. The CPU has strong benchmark scores (e.g., Cinebench R23 multicore score of 15236), but FPS drops consistently with resolution, indicating the GPU’s fill rate and memory bandwidth are the limiting factors.
Q: What is the combo’s rank among all tested configurations in ArcheAge?
A: The combo ranks 2453 out of 2761 tested combos, placing it near the bottom of the database.
Q: What settings and resolution provide the best balance of performance and quality?
A: The data shows 1920x1080 with Medium settings provides an average FPS of 64, with a minimum of 54 and a maximum of 73, offering the best playable experience.
Q: Are the frame rates at 4K resolution playable?
A: No. At 3840x2160, the highest average FPS is 28 at Low settings, and the lowest is 11 at Ultra settings, all below the threshold for smooth gameplay.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 3840x2160 (4K), the measured average FPS values are as follows: Low settings yield 28 FPS (no min/max recorded). Medium settings yield 25 FPS, with a minimum of 21 and a maximum of 28. High settings yield 17 FPS (no min/max recorded). Ultra settings yield 11 FPS (no min/max recorded).
At 2560x1440 (1440p), the measured average FPS values are: Low settings yield 48 FPS (no min/max recorded). Medium settings yield 43 FPS, with a minimum of 36 and a maximum of 49. High settings yield 29 FPS (no min/max recorded). Ultra settings yield 20 FPS (no min/max recorded).
At 1920x1080 (1080p), the measured average FPS values are: Low settings yield 71 FPS (no min/max recorded). Medium settings yield 64 FPS, with a minimum of 54 and a maximum of 73. High settings yield 43 FPS (no min/max recorded). Ultra settings yield 29 FPS (no min/max recorded).
The data shows a clear pattern: the only preset with a recorded minimum FPS above 40 is 1080p Medium (54). All other presets at higher resolutions or settings have either no min/max data or lower minimums (e.g., 4K Medium has a minimum of 21). The highest maximum FPS recorded is 73 at 1080p Medium. The lowest average FPS is 11 at 4K Ultra. This breakdown confirms that the system’s playable range is limited to 1080p, with Medium and Low settings being the only viable options.
Hardware Specifications
AMD Ryzen 5 7600X
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + Intel Arc B390 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 20.0 |
| 1920x1080 | Low | 71.0 |
| 1920x1080 | Medium | 64.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 29.0 |
Archeage with Ryzen 5 7600X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B390 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.