Archeage
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 15 | 22 | 25 |
| 1440p QHD | 18 | 26 | 39 | 43 |
| 1080p Full HD | 27 | 39 | 57 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5700X + Intel Arc B370, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture (Vermeer codename), built on TSMC's 7 nm process. It operates with a base clock of 3.40 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU supports DDR4 memory in a dual-channel configuration, providing 51.2 GB/s of memory bandwidth, and connects via PCIe Gen 4 with 20 lanes. Its cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 32 MB of shared L3 cache, which is substantial for an 8-core part.
In synthetic CPU benchmarks, this processor demonstrates strong multi-threaded capability. It scores 13,184 in Cinebench R23 multi-core and 1,499 in single-core, while Geekbench results show 10,779 multi-core and 2,016 single-core. The PassMark multi-thread score is 26,612, with a single-thread score of 3,385. These figures place the CPU at the 79th percentile among all tested processors, indicating it sits comfortably in the upper tier of desktop CPUs.
For Archeage, an MMORPG, the CPU's role is significant because these games often have many concurrent entities—players, NPCs, quest triggers, and world events—that require frequent state updates. The 8-core/16-thread configuration provides ample parallelism for handling these background simulation tasks, while the 4.60 GHz boost clock ensures responsive single-threaded performance for the main game loop and UI interactions. The 32 MB L3 cache helps keep frequently accessed game data close to the cores, reducing memory latency during heavy combat or crowded town scenes.
Benchmark results show that in 3DMark's 16-thread test, the CPU scores 6,858, and in the 8-thread test it scores 5,768, demonstrating good scaling when moving from 8 to 16 threads. The single-thread 3DMark score of 921 and 2-thread score of 1,821 indicate that the architecture handles lightly threaded workloads effectively, which matters for Archeage's often serialized game logic. The CPU's nearest rivals include the Intel Core i5-12600K at a 0% delta, the AMD Ryzen 7 5800 at +0.2%, and the AMD Ryzen 5 7600X at -0.2%, showing this chip is essentially performance-neutral with those alternatives in aggregate benchmarks.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is a mobile-class integrated GPU based on the Xe3-LPG architecture (Panther Lake chip), manufactured on Intel's 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz. Critically, the GPU uses System Shared memory, meaning it has no dedicated VRAM; instead, it borrows from system memory, with bandwidth listed as "System Dependent" and bus width as "System Shared." This is a fundamental constraint for gaming performance, especially at higher resolutions.
The GPU contains 1,280 shading units, 40 texture mapping units (TMUs), and 20 render output units (ROPs), along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and it delivers 6.144 TFLOPS of FP32 compute. The TDP is just 25 W, reflecting its integrated design with no power connectors and an IGP slot width. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
In the only GPU benchmark provided, the 3DMark Steel Nomad DX12 test, the Arc B370 scores 1,184. This places it at the 5th percentile among all GPUs, which is very low. Its nearest rivals are all older or lower-end parts: the ATI Mobility Radeon HD 5570 at -0.2% delta, the ATI Radeon HD 5770 at -0.5%, and the AMD Radeon HD 7650M at -0.7%. The AMD FirePro M2000 is ahead at +1.4%. This indicates the Arc B370 performs at a level comparable to discrete GPUs from roughly a decade ago.
For Archeage, the GPU's role is heavily constrained by its shared memory architecture. The game must compete with the CPU and system for memory bandwidth, which becomes a bottleneck particularly at higher resolutions. The 2,400 MHz boost clock is respectable for an integrated part, but the lack of dedicated VRAM and the low shader count relative to modern discrete GPUs limit its ability to handle high-resolution textures and complex shading. The 6.144 TFLOPS FP32 figure suggests the GPU can compute geometry and lighting effects, but the memory subsystem will throttle sustained performance in demanding scenes.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for this combo reveals a steep performance cliff as resolution increases. At 1080p with Low settings, the combo averages 65 FPS. Moving to 1440p Low drops this to 43 FPS, a 33.8% reduction. At 4K Low, the average falls to 25 FPS, which is a 61.5% drop from 1080p Low. This pattern clearly indicates that the GPU is the limiting component, as scaling resolution increases the pixel fill rate demand, which the Arc B370 cannot sustain.
The trend is consistent across all settings. For Medium settings, 1080p yields 57 FPS, 1440p yields 39 FPS, and 4K yields 22 FPS. The drop from 1080p to 1440p is 31.6%, and from 1080p to 4K is 61.4%. For High settings, 1080p gives 39 FPS, 1440p gives 26 FPS, and 4K gives 15 FPS—a 33.3% drop to 1440p and a 61.5% drop to 4K. Ultra settings show the same pattern: 27 FPS at 1080p, 18 FPS at 1440p, and 10 FPS at 4K, with drops of 33.3% and 63.0% respectively.
The fact that FPS scales nearly linearly with the number of pixels (1440p has 1.78x the pixels of 1080p, and 4K has 4x) suggests the GPU is purely pixel-bound. If the CPU were the bottleneck, we would expect FPS to remain relatively flat across resolutions, because the CPU workload (game logic, physics, AI) stays constant regardless of resolution. Instead, the consistent ~33% drop moving to 1440p and ~62% drop moving to 4K strongly implicates the GPU's throughput limits.
The CPU's strong benchmark scores (79th percentile) contrast sharply with the GPU's 5th percentile, reinforcing that the Ryzen 7 5700X is far more capable than the Arc B370. At 1080p Low, the combo achieves 65 FPS, which is likely near the CPU's limit for this game's engine, but the GPU cannot maintain that at higher resolutions. The data shows that even at 1440p Low, the system falls below 60 FPS, and at 4K, all settings result in sub-30 FPS performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers playable frame rates at lower settings. Low settings produce an average of 65 FPS, which is smooth for an MMORPG. Medium settings yield 57 FPS on average, with a minimum of 49 FPS and maximum of 66 FPS, indicating some frame-time variability but generally acceptable performance. High settings drop to 39 FPS average, which is borderline for fast-paced gameplay but workable for less intense activities. Ultra settings bring the average down to 27 FPS, which is noticeably stuttery and not recommended for combat scenarios.
Moving to 2560x1440, performance degrades significantly. Low settings average 43 FPS, which is playable but no longer smooth. Medium settings average 39 FPS, with a range of 33 to 44 FPS, showing that the GPU is struggling to maintain consistent frame delivery. High settings fall to 26 FPS average, and Ultra drops to 18 FPS. At this resolution, only Low settings approach what might be considered acceptable for an MMORPG, and the frame times are likely to feel uneven during crowded scenes.
At 3840x2160, the combo is largely unplayable. Low settings average just 25 FPS, Medium averages 22 FPS (with a minimum of 19 and maximum of 25), High averages 15 FPS, and Ultra averages 10 FPS. These numbers are all well below the 30 FPS threshold typically considered the minimum for playable gaming, and the 4K Medium range shows that even the best-case scenario (25 FPS) is still poor. The 19 FPS minimum at 4K Medium indicates severe frame drops during heavy load, which would make combat in Archeage feel like a slideshow.
The data shows a clear hierarchy: Low settings always provide the best FPS, followed by Medium, then High, and Ultra is always worst. The gap between Low and Ultra is substantial—at 1080p, it's a 38 FPS difference (65 vs 27), at 1440p a 25 FPS difference (43 vs 18), and at 4K a 15 FPS difference (25 vs 10). Interestingly, the absolute FPS gap narrows as resolution increases, but the percentage gap remains similar, again confirming the GPU is the primary constraint.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations, this specific pairing of AMD Ryzen 7 5700X and Intel Arc B370 ranks 3,423 out of 3,708 total combos in Archeage. This places it in the bottom 7.7% of all tested systems, which is a poor showing for a CPU that individually sits in the 79th percentile. The rank disparity highlights how severely the GPU drags down the overall gaming experience.
The combo's rank is driven almost entirely by the Arc B370's 5th percentile GPU performance. The CPU's nearest rivals—the Intel Core i5-12600K, AMD Ryzen 7 5800, and AMD Ryzen 5 7600X—all have similar CPU performance (within 0.3% aggregate benchmark scores), so swapping the CPU would not meaningfully change Archeage performance. Instead, the GPU is the clear bottleneck, and the measured FPS data confirms this.
Given that the GPU's nearest rivals are parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, the Arc B370's performance level is roughly equivalent to a mid-range discrete GPU from 2010-2011. In a game like Archeage, which has modest graphics requirements by modern standards, this still results in unplayable frame rates at 4K and only marginal playability at 1080p Low.
The rank of 3,423 out of 3,708 means that only 285 tested combos perform worse in this game. This is a decisive indication that the combo is ill-suited for Archeage at any resolution above 1080p Low. For users considering this combination, the data suggests that the CPU has headroom to drive much higher frame rates if paired with a more capable GPU, but as configured, the system is held back by the integrated graphics.
FAQ
Q: Can this combo play Archeage at 1080p with playable frame rates?
A: Yes, but only at Low settings. The measured average FPS at 1920x1080 Low is 65 FPS, which is smooth. Medium settings average 57 FPS with a minimum of 49 FPS, which is also workable. High settings drop to 39 FPS, and Ultra falls to 27 FPS, both of which are below the 60 FPS target for smooth gameplay.
Q: What is the limiting component in this system for Archeage?
A: The GPU is clearly the limiting component. The Intel Arc B370 ranks at the 5th percentile among all GPUs, while the AMD Ryzen 7 5700X ranks at the 79th percentile among CPUs. The FPS drops proportionally with resolution increases, which is characteristic of a GPU bottleneck, not a CPU bottleneck.
Q: How does the Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 scores 1,184 in 3DMark Steel Nomad DX12. This is 0.2% below the ATI Mobility Radeon HD 5570, 0.5% below the ATI Radeon HD 5770, and 0.7% below the AMD Radeon HD 7650M. The AMD FirePro M2000 is 1.4% faster. All of these are older or lower-tier parts, indicating the Arc B370 performs at a legacy discrete GPU level.
Q: What FPS can I expect at 1440p with Medium settings?
A: The measured average FPS at 2560x1440 Medium is 39 FPS, with a minimum of 33 FPS and maximum of 44 FPS. This is below the 60 FPS ideal but may be tolerable for less action-heavy MMORPG activities, though frame drops during combat could be noticeable.
Q: Is 4K gaming possible with this combo?
A: No. At 3840x2160, the best average FPS is 25 FPS at Low settings. Medium averages 22 FPS, High averages 15 FPS, and Ultra averages 10 FPS. All of these are well below the 30 FPS minimum threshold for playable gaming, so 4K is not viable for Archeage with this hardware.
Q: How does this combo rank overall in the database for Archeage?
A: This combo ranks 3,423 out of 3,708 tested combinations, placing it in the bottom 7.7% of all systems tested in this game. The high CPU rank (79th percentile) does not compensate for the GPU's low rank (5th percentile), resulting in a poor overall gaming experience.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B370 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 27.0 |
Archeage with Ryzen 7 5700X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B370 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.