Archeage

Archeage

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 25
3840x2160 Medium 22
3840x2160 High 15
3840x2160 Ultra 10
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 High 26
2560x1440 Ultra 18
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 High 39
1920x1080 Ultra 27

Archeage with AMD Ryzen 7 5700G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the Intel Arc B370 in Archeage produces a very specific performance profile that is heavily dictated by both the game’s age and the hardware’s architectural traits. The Ryzen 7 5700G is an 8-core, 16-thread processor from the 5000 series, built on the Zen 3 architecture and codenamed Cezanne. It operates on a base clock of 3.80 GHz and boosts up to 4.60 GHz, drawing a 65 W TDP. This CPU is a capable multi-threaded part, as evidenced by its Cinebench R23 multi-core score of 12830.5 and a single-core score of 1494. Those numbers suggest that the CPU has ample headroom for a game like Archeage, which is an MMORPG from 2014. The game’s engine is not known for being heavily multi-threaded, but the 5700G’s 16 threads ensure that background tasks and the game’s primary thread have dedicated resources, preventing CPU-bound bottlenecks in most scenarios.

The Intel Arc B370 is the other half of this combo, and it is a starkly different piece of hardware. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture with the Panther Lake chip, manufactured on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz. The fact that it is an IGP with a 25 W TDP is crucial for understanding the performance ceiling here. Its shading units number 1280, with 40 TMUs and 20 ROPs. The GPU’s memory is "System Shared," meaning it uses the system’s DDR4 memory, which the CPU supports in dual-channel configuration with a bandwidth of 51.2 GB/s. This shared memory setup is a limiting factor for high-resolution gaming, as the bandwidth is shared with the CPU and is far lower than what a dedicated graphics card would offer. The data shows that the CPU is not the primary constraint in this pairing; instead, the iGPU’s compute and memory bandwidth limits dictate the frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 5700G’s role in this combo is to provide a stable, high-frequency foundation that does not interfere with the GPU’s output. The CPU’s 8 cores and 16 threads are more than sufficient for Archeage’s workload. Looking at the 3DMark benchmarks, the CPU scores 899 in single-thread and 6627 in max-threads, showing a solid scaling from 2 threads (1758) to 4 threads (3389) and 8 threads (5648). This scaling suggests that the processor is well-balanced for both lightly-threaded and fully-threaded tasks. In gaming, the single-thread performance is often the most critical, and the PassMark single-thread score of 3283 indicates a strong per-core capability. This is important because Archeage, like many MMORPGs, relies heavily on a single primary thread for game logic and rendering calls. The CPU’s boost clock of 4.60 GHz provides the necessary responsiveness to feed the iGPU with draw calls.

However, the measured FPS results indicate that the CPU is not the bottleneck in this system. At 1080p with Low settings, the combo achieves 65 FPS, but at 4K with Ultra settings, it drops to 10 FPS. If the CPU were the limiting factor, we would expect the frame rate to be relatively consistent across resolutions, as the CPU workload does not change significantly with resolution. The fact that FPS scales down as resolution increases clearly points to the GPU as the limiting component. The 5700G’s 16 MB of L3 cache and 512 KB of L2 per core are adequate for the game’s data, and the processor’s 79th percentile ranking among all CPUs shows it is a strong performer. Its nearest rival, the Intel Core i9-9900K, has an average score of 27097, which is only -0.2% different from the 5700G’s 27051 average. This places the CPU in a performance tier well above what is needed for a 2014 MMORPG, meaning the processor is effectively "waiting" on the GPU to render frames. The CPU’s memory bandwidth of 51.2 GB/s is shared with the iGPU, but the CPU’s own compute tasks are not starving the system; the bottleneck is purely the graphics processor’s ability to fill pixels.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 5700G and the Intel Arc B370 ranks 2546 out of 2761 tested combos in Archeage. This places the combo in the bottom 8% of all systems tested for this game. This is a remarkably low rank, and it is almost entirely attributable to the GPU’s performance. The CPU’s percentile rank of 79 versus all CPUs suggests that, if paired with a discrete graphics card, this processor could achieve a much higher frame rate. The combo rank reflects the real-world result of pairing a high-end APU with a lower-end integrated graphics solution. For context, the GPU’s percentile rank is only 5, meaning the Arc B370 is in the bottom 5% of all GPUs tested on this site. This is a massive mismatch in capability, and the combo rank of 2546 is the direct consequence.

The data shows that this combo is not suitable for competitive or high-fidelity play in Archeage. With a rank of 2546, it outperforms only 215 other tested combos. This is a clear indication that the Intel Arc B370 is the primary determinant of the system’s gaming performance. The CPU is effectively wasted in this configuration, as it is capable of far more than the iGPU can deliver. The deltaPct values for the GPU’s nearest rivals are all within 1.4% (e.g., the ATI Mobility Radeon HD 5570 is -0.2% slower, and the AMD FirePro M2000 is 1.4% faster), which shows that the Arc B370 is in a performance class with very old or low-end mobile parts. In contrast, the CPU’s nearest rivals are modern processors like the Intel Core i5-14400T and the AMD Ryzen AI 7 445, which are within 0.4% of the 5700G’s score. This disparity in rival performance classes highlights the imbalance in this combo.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data provides a clear narrative about which component is holding the system back. Moving from 1920x1080 to 3840x2160, the average FPS drops dramatically across all settings. For instance, at Low settings, the FPS drops from 65 at 1080p to 43 at 1440p, and then to 25 at 4K. This is a 38% drop from 1080p to 4K. At High settings, the drop is from 39 FPS at 1080p to 26 FPS at 1440p, and then to 15 FPS at 4K. That is a 62% reduction in frame rate from 1080p to 4K. These drops are far steeper than what would be expected if the CPU were the bottleneck. When a CPU is the limiting factor, the frame rate tends to plateau once the resolution increases, because the CPU has already reached its maximum draw call throughput. Here, the frame rate continues to fall, indicating that the GPU is struggling to fill the increasing number of pixels.

The data suggests that the iGPU’s fill rate and memory bandwidth are the constraining factors. The Arc B370 has a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. At 4K, the GPU must process over 8 million pixels per frame, and with only 20 ROPs, the fill rate is quickly saturated. The memory bandwidth, which is "System Dependent," is likely the most severe bottleneck. The DDR4 memory in dual-channel mode provides 51.2 GB/s, but this is shared with the CPU. At 4K, the iGPU requires a massive amount of data to be fetched from system memory, and the shared bus becomes a traffic jam. The scaling from 1080p to 1440p is less severe than from 1440p to 4K, which is typical for a fill-rate-limited GPU. The 4K results are almost unplayable, with the Ultra preset hitting just 10 FPS. The 1440p results are borderline, with Medium settings achieving 39 FPS, but the 4K results are clearly in the "slideshow" territory, confirming that the GPU is the absolute limiting factor.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive look at the combo’s performance across nine distinct configurations. Starting with 1920x1080, the most common gaming resolution, the results show a clear tiering based on settings. At Low settings, the combo achieves an average of 65 FPS, which is playable for an MMORPG. At Medium settings, the average drops to 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. High settings bring the average down to 39 FPS, which is still technically playable but starts to feel less smooth. Ultra settings are a significant step down, with an average of 27 FPS. This is a substantial drop from Medium to Ultra, suggesting that the Ultra preset introduces effects that are disproportionately expensive for this iGPU.

Moving to 2560x1440, the performance degrades further. Low settings yield an average of 43 FPS, which is still usable. Medium settings average 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. High settings drop to 26 FPS, which is below the threshold for comfortable play. Ultra settings are nearly unplayable at 18 FPS. The pattern is consistent: the iGPU has enough power for Low and Medium settings at 1440p, but High and Ultra are beyond its capabilities. Finally, at 3840x2160, the results are mostly academic. Low settings average 25 FPS, Medium averages 22 FPS (with a min of 19 and max of 25), High averages 15 FPS, and Ultra averages 10 FPS. None of these are playable for a fast-paced MMORPG, but they show a clear linear degradation as the resolution increases. The minimum FPS values, where provided, show that the frame pacing is relatively stable, but the averages are simply too low.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo to play Archeage at a playable frame rate?

A: The data shows that 1920x1080 with Medium settings delivers an average of 57 FPS, which is the best balance of visual quality and performance. Low settings at 1080p reach 65 FPS, but the visual downgrade is significant.

Q: How does the Intel Arc B370 compare to its nearest rivals in terms of average benchmark score?

A: The Arc B370 has an average benchmark score of 1184. Its nearest rival, the ATI Radeon HD 5770, scores 1190, which is 0.5% faster. The AMD FirePro M2000 is 1.4% faster with a score of 1168, while the ATI Mobility Radeon HD 5570 is 0.2% slower at 1186.

Q: Is the AMD Ryzen 7 5700G a bottleneck in this system?

A: No, the CPU is not the bottleneck. The CPU’s average benchmark score of 27051 places it in the 79th percentile, and its performance is within 0.4% of the AMD Ryzen AI 7 445. The frame rate drops significantly with resolution, which indicates the GPU is the limiting factor.

Q: What is the combo’s overall rank among tested systems in Archeage?

A: The combo ranks 2546 out of 2761 tested combos. This places it in the bottom 8% of all systems, which is consistent with the GPU’s low 5th percentile ranking.

Q: What is the difference in FPS between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset averages 43 FPS, while the Ultra preset averages 18 FPS. This is a 25 FPS difference, representing a 58% reduction in performance when moving to the highest settings.

Q: Does the Arc B370 support modern graphics APIs for this game?

A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. However, the game is from 2014, so the actual API used may not leverage these features, and the low raw performance is the primary issue.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and tolerance for frame rate dips. At 1920x1080, the Medium preset is the clear recommendation. It achieves an average of 57 FPS, with a minimum of 49 FPS, which means the frame rate stays above 48 FPS for the vast majority of the time. This is a smooth experience for an MMORPG. The Low preset offers a higher average of 65 FPS, but the visual quality loss is likely not worth the extra 8 FPS. The High preset at 39 FPS is borderline, and the Ultra preset at 27 FPS is too choppy for consistent play. Therefore, for 1080p users, Medium is the sweet spot.

At 2560x1440, the recommendation is more nuanced. The Low preset averages 43 FPS, which is playable, and the Medium preset averages 39 FPS, which is also acceptable. The difference between the two is only 4 FPS, so choosing Medium is advisable if the visual upgrade is desired. However, the High preset at 26 FPS is not recommended, as it falls below the 30 FPS threshold that is generally considered the minimum for playable frame rates in an MMORPG. The Ultra preset at 18 FPS is unplayable. For 1440p, Medium is the best choice, with Low as a fallback if the user prefers higher frame rates. At 3840x2160, no preset is truly playable. The Low preset averages 25 FPS, which is the highest of the four, but it is still a stuttery experience. The data suggests that 4K is not a viable option for this combo, and users should stick to 1080p or 1440p. The overall best experience, balancing visual fidelity and frame rate, is the Medium preset at 1080p.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370’s role is the definitive factor in this combo’s gaming performance. It is an integrated graphics processor with a 25 W TDP, which immediately signals its low-power design. Its boost clock of 2400 MHz is respectable for an iGPU, but the underlying hardware is limited. With 1280 shading units and 20 ROPs, the GPU’s pixel throughput is capped at 48.00 GPixel/s. In Archeage, which has relatively simple geometry compared to modern titles, the shading units are not the primary constraint. Instead, the ROPs and memory bandwidth are the limiting factors. The GPU has no dedicated VRAM; it uses "System Shared" memory, which means it accesses the system’s DDR4 RAM. The memory bandwidth is listed as "System Dependent," but the CPU’s memory bandwidth of 51.2 GB/s is the maximum the GPU can access. This is shared with the CPU, further reducing the available bandwidth during gaming.

The data shows that the GPU is responsible for the severe frame rate drops at higher resolutions. At 4K, the GPU must render four times the pixels as 1080p, and the 20 ROPs are overwhelmed. The pixel rate of 48.00 GPixel/s means that at 4K (3840x2160), the theoretical maximum fill rate is around 48 billion pixels per second, but the actual achievable rate is much lower due to memory latency and bandwidth contention. The benchmark results place the GPU in the 5th percentile, with an average benchmark score of 1184. Its nearest rivals are all older or mobile parts, such as the ATI Radeon HD 5770, which is a GPU from 2009. This indicates that the Arc B370 is not a high-performance part, and its role in this combo is to provide basic 2D acceleration and light 3D workloads. For Archeage, the GPU is the absolute bottleneck, and the measured FPS results are a direct reflection of its limited fill rate and shared memory architecture. The GPU’s FP32 performance of 6.144 TFLOPS is its theoretical peak, but it is never reached in practice due to the memory constraints. In summary, the GPU is the component that determines the playable settings, and it is the reason why the combo ranks so low in the overall database.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + Intel Arc B370 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 25.0
3840x2160 Medium 22.0
3840x2160 High 15.0
3840x2160 Ultra 10.0
2560x1440 Low 43.0
2560x1440 Medium 39.0
2560x1440 High 26.0
2560x1440 Ultra 18.0
1920x1080 Low 65.0
1920x1080 Medium 57.0
1920x1080 High 39.0
1920x1080 Ultra 27.0

Archeage with Ryzen 7 5700G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B370 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.