Control

Control

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Control with AMD Ryzen 7 5700X + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 5700X and Intel Arc B370 combination ranks 2657th out of 2888 tested combos for Control, placing it in the bottom 8% of systems. This is a low ranking, indicating that the pair delivers playable but modest performance in this title. The data shows a system that is heavily constrained by the graphics processor, with the CPU providing ample headroom that is never fully utilized.

How This Combo Ranks

The combo’s rank of 2657 out of 2888 places it well below the median tested configuration. This is a below-average result for a game released in 2019, as the measured frames per second are consistently low across all settings and resolutions. The Intel Arc B370’s benchmark percentile of 5 indicates that it performs worse than 95% of all GPUs in the database, and its nearest rivals in synthetic testing are older parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770. The AMD Ryzen 7 5700X, by contrast, sits at the 79th percentile among all CPUs, showing a massive imbalance between the two components. In practical terms, the CPU is capable of far more than the GPU can deliver, making the graphics card the definitive bottleneck. The rank reflects this lopsided pairing, as the system’s overall capability is dragged down by the GPU’s low standing.

Settings Recommendations

The measured data shows that the Low preset at 1920x1080 is the only configuration that approaches a smooth experience, hitting an average of 59 FPS. This is the sole setting where the average frame rate is near the 60 FPS target that many players consider the baseline for fluid action in a game like Control, which features fast-paced combat and environmental destruction. At 1920x1080, the Medium preset drops to 42 FPS average, which is still playable but noticeably less smooth, while High yields 37 FPS and Ultra falls to 32 FPS. Based on these numbers, Low at 1080p is the recommended preset for the best balance of visual fidelity and performance, as it is the only option that keeps the average frame rate above 55 FPS. At 2560x1440, even Low drops to 45 FPS average, which is below the threshold for a consistently smooth experience, and at 3840x2160, Low averages only 30 FPS. Therefore, the data indicates that users should stick to 1080p with Low settings to get the most responsive gameplay, accepting that higher presets will introduce noticeable stutter and frame pacing issues.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic GPU-bound scenario, but with an unusually steep drop-off. At 1920x1080 with Low settings, the average is 59 FPS. Moving to 2560x1440 Low reduces this to 45 FPS, a 23.7% decrease. At 3840x2160 Low, the average falls to 30 FPS, which is a 49.2% drop from 1080p. This pattern is consistent across all settings: High goes from 37 FPS at 1080p to 28 FPS at 1440p (a 24.3% drop) and then to 19 FPS at 4K (a 48.6% drop from 1080p). The scaling is nearly linear with pixel count, which is a strong indicator that the GPU is the limiting factor. If the CPU were the constraint, the frame rates would stay relatively flat as resolution increases, since the CPU work per frame remains constant. Instead, the data shows that doubling the pixel count roughly halves the frame rate, which is exactly what a fully saturated GPU looks like. The Ryzen 7 5700X, with its 8 cores and 16 threads, is not the bottleneck; the Arc B370’s 6.144 TFLOPS of FP32 compute and 48.00 GPixel/s pixel rate are simply insufficient for higher resolutions in this game. The system is effectively telling the user that 1080p is its natural habitat, with 1440p being a stretch and 4K being impractical for any setting above Low.

FAQ

Q: What is the best resolution and settings combination for this system?

A: The data shows that 1920x1080 with Low settings is the only configuration that achieves an average FPS near 60, hitting 59 FPS. All other settings at this resolution average below 45 FPS, and any resolution above 1080p results in averages below 45 FPS even on Low.

Q: Is the AMD Ryzen 7 5700X or the Intel Arc B370 the bottleneck?

A: The Intel Arc B370 is the clear bottleneck. The GPU’s benchmark percentile is 5, placing it in the bottom 5% of all GPUs, while the CPU sits at the 79th percentile. The resolution scaling data confirms this, as frame rates drop proportionally with pixel count, which is characteristic of a GPU-limited system.

Q: How does the Intel Arc B370 compare to its closest rivals in synthetic benchmarks?

A: In the 3DMark Steel Nomad DX12 test, the Arc B370 scores 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher. The ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). The AMD FirePro M2000 scores 1168, which is 1.4% lower.

Q: What is the average FPS difference between Low and Ultra settings at 2560x1440?

A: At 2560x1440, Low settings produce an average of 45 FPS, while Ultra produces an average of 25 FPS. This represents a 44.4% reduction in performance when moving from the lowest to the highest preset.

Q: Does the system maintain a consistent minimum frame rate at any setting?

A: The data only includes minimum FPS values for Medium settings. At 1920x1080 Medium, the minimum is 36 FPS; at 2560x1440 Medium, it is 27 FPS; and at 3840x2160 Medium, it is 18 FPS. No minimum values are provided for Low, High, or Ultra, so consistency cannot be verified for those presets.

Q: How does the CPU’s multi-threaded performance relate to its gaming role here?

A: The Ryzen 7 5700X scores 13184 in Cinebench R23 multi-core and 6858 in 3DMark 16-thread tests, showing strong multi-threaded capability. However, in Control, this headroom is unused because the GPU cannot deliver enough frames to stress the CPU. The single-thread score of 1499 in Cinebench R23 is more relevant for gaming, but even this is far above what the GPU can utilize.

GPU Role

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, built on a 3 nm process. It has 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. Its clock speeds are 300 MHz base and 2400 MHz boost, which are relatively high for an IGP, but the raw compute is limited: 6.144 TFLOPS of FP32 performance and a texture rate of 96.00 GTexel/s. The memory configuration is "System Shared," meaning it relies on the host system’s DDR4 RAM, with bandwidth described as "System Dependent," which is a significant disadvantage compared to dedicated VRAM. In the 3DMark Steel Nomad DX12 benchmark, it scores 1184, placing it at the 5th percentile of all GPUs. Its nearest rivals are all older discrete cards, such as the ATI Radeon HD 5770 (1190 score, 0.5% higher) and the ATI Mobility Radeon HD 5570 (1186 score, 0.2% higher), which underscores its low position in the performance hierarchy. In Control, this translates to an average of 59 FPS at 1080p Low, but the frame rate collapses as resolution increases: 45 FPS at 1440p Low and 30 FPS at 4K Low. The GPU’s pixel rate of 48.00 GPixel/s is a limiting factor at higher resolutions, as the rasterizer cannot fill frames fast enough. The 25 W TDP and IGP form factor mean there is no thermal headroom for boost clocks to compensate, so the card operates near its theoretical limits under load.

CPU Role

The AMD Ryzen 7 5700X is a desktop processor from the 5000 series, based on the Zen 3 architecture and codenamed Vermeer. It has 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 32 MB L3 cache. This is a powerful gaming CPU, as evidenced by its benchmark scores: 13184 in Cinebench R23 multi-core, 1499 in single-core, and 10779 in Geekbench multi-core. Its nearest rivals in synthetic tests are the Intel Core i5-12600K (matching score of 27578, 0% delta), the AMD Ryzen 7 5800 (27535, 0.2% higher), and the AMD Ryzen 5 7600X (27636, 0.2% lower). The CPU sits at the 79th percentile of all CPUs, indicating strong overall performance. In Control, however, the CPU’s role is minimal because the GPU is the bottleneck. The frame rates are determined by the graphics card’s ability to render frames, not the CPU’s ability to feed it data. The 8 cores and 16 threads are far more than what this game needs at these frame rates, and the high single-thread performance of 1499 in Cinebench R23 is irrelevant when the GPU is only producing 19-59 FPS. The data suggests that the CPU could easily support a much more powerful GPU, as it would not meaningfully change the frame rates in this configuration.

Measured FPS Breakdown

The complete measured FPS data for this combo across all resolutions and settings is as follows:

1920x1080:

  • Low: 59 FPS average
  • Medium: 42 FPS average, with a minimum of 36 FPS and a maximum of 48 FPS
  • High: 37 FPS average
  • Ultra: 32 FPS average

2560x1440:

  • Low: 45 FPS average
  • Medium: 32 FPS average, with a minimum of 27 FPS and a maximum of 37 FPS
  • High: 28 FPS average
  • Ultra: 25 FPS average

3840x2160:

  • Low: 30 FPS average
  • Medium: 21 FPS average, with a minimum of 18 FPS and a maximum of 25 FPS
  • High: 19 FPS average
  • Ultra: 17 FPS average

The pattern is consistent: each step up in settings costs roughly 15-20% of the average FPS, and each step up in resolution costs a similar percentage. The only configuration that breaks the 50 FPS barrier is 1080p Low, which is the sole playable option. The Medium presets are the only ones that provide minimum FPS data, showing that the frame rate can dip significantly below the average, particularly at 4K where the minimum is 18 FPS. This suggests that even at Medium, the experience is not stable. The Ultra preset at 4K is essentially unplayable at 17 FPS average, and the data indicates that the system should be configured strictly for 1080p Low to achieve a playable experience. The gap between Low and Ultra at 1080p is 27 FPS, which is a 45.8% reduction, highlighting the GPU’s sensitivity to graphics load.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + Intel Arc B370 in Control

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 21.0
3840x2160 High 19.0
3840x2160 Ultra 17.0
2560x1440 Low 45.0
2560x1440 Medium 32.0
2560x1440 High 28.0
2560x1440 Ultra 25.0
1920x1080 Low 59.0
1920x1080 Medium 42.0
1920x1080 High 37.0
1920x1080 Ultra 32.0

Control with Ryzen 7 5700X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with Arc B370 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.