Allods Online
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 28 | 36 |
| 1440p QHD | 21 | 34 | 53 | 68 |
| 1080p Full HD | 34 | 53 | 85 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with AMD Ryzen 7 5700X + Intel Arc B370, In-Depth Analysis
# Allods Online with AMD Ryzen 7 5700X + Intel Arc B370
This combination of the AMD Ryzen 7 5700X and Intel Arc B370 sits at rank 2559 out of 2775 tested combos in Allods Online, placing it in the bottom 8% of all configurations. The data shows a system that can handle the game at lower presets and resolutions, but struggles significantly when pushed toward higher visual quality or 4K output. The pairing presents an interesting case study in how an older MMORPG interacts with a modern integrated graphics solution, where the CPU is vastly more capable than the GPU in nearly every benchmark metric.
How This Combo Ranks
The combo rank of 2559 out of 2775 tested configurations places this system firmly in the lower quartile of performance for Allods Online. This is a striking result given the CPU's strong benchmark standing — the Ryzen 7 5700X achieves a percentile of 79 against all CPUs, meaning it outperforms nearly four-fifths of competing processors. The bottleneck is clearly not the processor but the integrated graphics solution, which sits at only the 5th percentile among all GPUs. This massive disparity between CPU capability and GPU capability creates a system where the processor is essentially waiting on the graphics solution at every turn.
The GPU's average benchmark score of 1184 in 3DMark Steel Nomad DX12 tells a sobering story. Its nearest rivals include the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), and the AMD Radeon HD 7650M at 1192 (0.7% faster). These are all legacy mobile or entry-level desktop parts from over a decade ago, which contextualizes the performance ceiling. The Intel Arc B370 is only 1.4% faster than the AMD FirePro M2000 at 1168, another professional mobile GPU from an older generation. For a game released in 2010, this level of GPU performance might have been acceptable at the time, but modern expectations for smooth frame rates at high settings are simply not met.
What makes this ranking particularly interesting is how the CPU's benchmark scores suggest it should be capable of much more. The Ryzen 7 5700X delivers a Cinebench R23 multicore score of 13184 and a single-core score of 1499, with a Geekbench multicore score of 10779. Its PassMark multithread score reaches 26612, placing it in direct competition with the Intel Core i5-12600K at an identical average score of 27578 and 0% delta, the AMD Ryzen 7 5800 at 27535 (0.2% faster), and the AMD Ryzen 5 7600X at 27636 (0.2% slower). This is desktop-class CPU performance being paired with what is effectively an integrated graphics solution, creating a fundamental imbalance that dominates every frame rate result.
GPU Role
The Intel Arc B370 operates as an integrated graphics processor with a 25 W TDP, which immediately signals its limitations for gaming. Its base clock runs at 300 MHz with a boost clock of 2400 MHz, and the memory configuration is entirely system-shared, meaning there is no dedicated VRAM. The memory bandwidth is listed as system-dependent, which means performance scales with the host system's DDR4 memory configuration rather than having a fixed dedicated pipeline.
The GPU's compute specifications reveal its modest capabilities: 1280 shading units, 40 texture mapping units, and 20 render output units. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s provide theoretical ceilings that translate directly into the measured frame rates. With FP32 performance of 6.144 TFLOPS and FP16 of 12.29 TFLOPS, the Arc B370 is clearly designed for basic graphics tasks rather than demanding gaming workloads. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is modern, but the raw throughput is not sufficient to leverage these features effectively in a game like Allods Online.
The 3DMark Steel Nomad DX12 score of 1184 places this GPU in the 5th percentile of all GPUs, and the nearest rival data reinforces that this is competing with hardware from a different era. The 0.2% delta between the Arc B370 and the ATI Mobility Radeon HD 5570 is essentially a statistical tie, meaning users of this system are getting performance equivalent to a mobile GPU from the early 2010s. This explains why Allods Online, despite being an older MMORPG, still produces low frame rates at higher settings — the GPU simply does not have the fill rate or shading power to handle the workload.
Resolution Scaling
The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p with Low settings, the system achieves 108 FPS, but dropping to 1440p Low reduces this to 68 FPS, and 4K Low further reduces it to 36 FPS. This represents a 37% drop from 1080p to 1440p and another 47% drop from 1440p to 4K, showing that the GPU is the limiting factor at every resolution step.
The scaling pattern becomes even more pronounced at higher settings. At Medium settings, 1080p delivers 85 FPS, 1440p delivers 53 FPS, and 4K delivers 28 FPS. The percentage drops are similar — 38% from 1080p to 1440p and 47% from 1440p to 4K — indicating that the GPU is consistently overwhelmed as pixel count increases. At High settings, the pattern continues with 53 FPS at 1080p, 34 FPS at 1440p, and 18 FPS at 4K, representing a 36% and 47% drop respectively.
Ultra settings show the most dramatic degradation, with 34 FPS at 1080p falling to 21 FPS at 1440p and just 11 FPS at 4K. The consistent ~47% drop from 1440p to 4K across all settings suggests that the GPU is scaling predictably with pixel count, which is typical of a fill-rate-limited scenario. The CPU, with its 8 cores and 16 threads running at base clocks of 3.40 GHz and boost clocks of 4.60 GHz, is clearly not the bottleneck in this scaling — if it were, the frame rates would remain more constant as resolution increases, since the CPU workload is largely resolution-independent.
Measured FPS Breakdown
At 1920x1080, the system shows its best performance across all settings. Low settings produce an average of 108 FPS, which is playable for most MMORPG scenarios. Medium settings deliver 85 FPS with a minimum of 72 FPS and a maximum of 97 FPS, providing a smooth experience with some visual improvements. High settings drop to 53 FPS, which is still acceptable for casual play but begins to feel less responsive in crowded areas. Ultra settings fall to 34 FPS, which is borderline for a game that benefits from consistent frame delivery.
Moving to 2560x1440, the performance drops become more apparent. Low settings still manage 68 FPS, which is playable, but Medium settings fall to 53 FPS with a range of 45 to 61 FPS. High settings drop to 34 FPS, which is at the edge of playability, and Ultra settings plummet to 21 FPS. The 1440p results show that this configuration is only comfortable at Low or Medium settings for this resolution.
At 3840x2160, the system struggles across the board. Low settings produce 36 FPS, which is technically playable but far from smooth. Medium settings drop to 28 FPS with a range of 24 to 32 FPS, which is below the threshold for comfortable gameplay. High settings fall to 18 FPS, and Ultra settings bottom out at 11 FPS, making 4K gaming essentially impractical with this combination. The frame ranges at Medium settings — 24-32 FPS at 4K, 45-61 FPS at 1440p, and 72-97 FPS at 1080p — show that even the minimum frame rates scale proportionally with resolution, reinforcing the GPU-bound nature of the system.
FAQ
Q: Is this combination capable of running Allods Online at 1080p?
A: Yes, at 1080p the system achieves 108 FPS on Low settings and 85 FPS on Medium settings, both of which are playable. High settings produce 53 FPS, which is acceptable, while Ultra settings fall to 34 FPS.
Q: What is the best resolution for this system?
A: The data supports 1080p as the optimal resolution, as it is the only resolution where the system achieves above 60 FPS consistently, specifically at Low and Medium settings.
Q: How does the GPU compare to its closest rivals?
A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is 0.2% slower than the ATI Mobility Radeon HD 5570, 0.5% slower than the ATI Radeon HD 5770, and 0.7% slower than the AMD Radeon HD 7650M.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is clearly the limiting factor, as evidenced by the consistent frame rate drops with increasing resolution. The CPU, with a 79th percentile ranking among all CPUs, has benchmark scores suggesting it could handle much higher frame rates if paired with a stronger GPU.
Q: Can this system handle 4K gaming in Allods Online?
A: Technically yes, but the experience is poor. At 4K Low settings the system achieves 36 FPS, at Medium it drops to 28 FPS, and at High it falls to 18 FPS. These are all below smooth gameplay thresholds.
Q: How does the Ryzen 7 5700X compare to its nearest CPU rivals?
A: The Ryzen 7 5700X has an average benchmark score of 27578, identical to the Intel Core i5-12600K, 0.2% above the AMD Ryzen 7 5800, and 0.2% below the AMD Ryzen 5 7600X.
Settings Recommendations
The measured FPS data suggests that the optimal experience for this configuration is at 1080p with Medium settings, which delivers 85 FPS average with a minimum of 72 FPS and maximum of 97 FPS. This provides the best balance between visual quality and smoothness, as frame rates remain consistently above 60 FPS even in demanding scenarios. The minimum FPS of 72 ensures that the game remains responsive during intense combat or crowded areas, which is critical for an MMORPG.
For players who prioritize frame rate above all else, 1080p Low settings at 108 FPS is the clear choice, offering nearly double the headroom of Medium settings. However, the visual sacrifice is significant, and the Medium preset's 23 FPS reduction from Low is a reasonable trade for the improved graphics. At 1440p, Medium settings at 53 FPS with a minimum of 45 FPS is the most viable option, though players should expect occasional dips below 60 FPS. The High preset at 1440p drops to 34 FPS, which is likely too low for comfortable MMORPG play.
At 4K, the data indicates that only Low settings at 36 FPS are worth considering, and even this is marginal. The Medium preset at 28 FPS with a minimum of 24 FPS approaches the threshold where gameplay becomes stuttery and unresponsive. The Ultra presets across all resolutions — 34 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K — are not recommended under any circumstances, as they fail to provide playable frame rates even at the lowest resolution. The system's 25 W GPU TDP and system-shared memory architecture simply cannot sustain the workload required by higher quality settings.
CPU Role
The AMD Ryzen 7 5700X brings substantial processing capability to this pairing, far exceeding what the GPU can utilize in Allods Online. With 8 cores and 16 threads based on the Zen 3 architecture at a 7 nm process node, the CPU runs at a base clock of 3.40 GHz and boost clock of 4.60 GHz. Its 32 MB of shared L3 cache, 512 KB of L2 cache per core, and 64 KB of L1 cache per core provide ample data locality for game logic and network processing in an MMORPG context. The 65 W TDP indicates efficient power usage, and the DDR4 dual-channel memory support with 51.2 GB/s bandwidth provides adequate memory throughput for most gaming scenarios.
The CPU's benchmark performance is excellent for its class. The Cinebench R23 multicore score of 13184 and single-core score of 1499 demonstrate strong multi-threaded and single-threaded capabilities. The Geekbench scores of 10779 multicore and 2016 single-core reinforce this assessment. The PassMark scores are particularly revealing: a multithread score of 26612, integer math at 92749, floating point math at 51842, and data compression at 323610. These numbers indicate that the CPU is capable of handling far more demanding workloads than the GPU can process, making it clear that the CPU is not the bottleneck in this system.
In Allods Online, an MMORPG that likely relies on single-threaded performance for game logic and network communication, the Ryzen 7 5700X's single-core score of 1499 in Cinebench R23 and 3385 in PassMark should provide a solid foundation. The fact that frame rates scale so dramatically with resolution and settings changes proves that the CPU is delivering frames faster than the GPU can render them. The nearest rival data confirms this CPU is competitive with modern desktop processors, with a 0% delta against the Intel Core i5-12600K and only 0.2% variances against the AMD Ryzen 7 5800 and Ryzen 5 7600X. This combination would benefit enormously from a more capable discrete GPU, but as configured, the Ryzen 7 5700X's power is largely untapped in this game.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B370 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Allods Online with Ryzen 7 5700X + Other GPUs
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Allods Online with Arc B370 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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