Archeage

Archeage

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 51 75 84
1440p QHD 57 88 126 143
1080p Full HD 88 127 172 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 75
3840x2160 High 51
3840x2160 Ultra 31
2560x1440 Low 143
2560x1440 Medium 126
2560x1440 High 88
2560x1440 Ultra 57
1920x1080 Low 179
1920x1080 Medium 172
1920x1080 High 127
1920x1080 Ultra 88

Archeage with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 3080 Ti delivers a broad performance envelope in Archeage, but the game’s engine and settings scaling create a distinct pattern. This combination sits at rank 498 out of 1,727 tested combos, placing it in the top 29% of all configurations, which is a strong showing for a system built around a Zen 2 CPU and an Ampere GPU. The data reveals that resolution and preset choices dramatically shift the bottleneck, with the CPU holding its own at lower resolutions while the GPU—and possibly the game’s optimization—becomes the limiting factor at 4K.

Resolution Scaling

The measured FPS data shows a clear and predictable drop as resolution increases, but the magnitude of that drop varies significantly by settings preset. At High settings, the average frame rate falls from 127 FPS at 1920x1080 to 87.5 FPS at 2560x1440, a reduction of 31.1%. Moving to 3840x2160, the average drops further to 51 FPS, which is a 59.8% decrease from the 1080p baseline. This steep decline indicates that at 4K, the RTX 3080 Ti’s rendering workload becomes the dominant constraint, with the CPU’s 8 cores and 16 threads no longer being the primary limiter.

The Low preset tells a different story. At 1920x1080, the system achieves 178.7 FPS, and at 2560x1440 it reaches 143 FPS—a 20% drop. The gap to 4K is more pronounced, with the average falling to 83.8 FPS, representing a 53.1% reduction from 1080p. The fact that 4K Low still delivers 83.8 FPS, while 4K High only manages 51 FPS, suggests that the GPU has ample headroom when shading complexity is reduced, but the engine’s higher-fidelity effects impose a heavy cost.

Ultra settings expose the most dramatic scaling. The average FPS plummets from 88.2 at 1080p to 57.2 at 1440p, a 35.1% drop, and then to just 30.7 at 4K—a 65.2% reduction from the 1080p figure. This near-halving of performance from 1440p to 4K indicates that Ultra settings push the RTX 3080 Ti to its limits, with the 12 GB of GDDR6X memory and the GA102 chip’s 34.10 TFLOPS of FP32 compute being fully taxed. The 4K Ultra result of 30.7 FPS is barely playable, highlighting that this preset is not viable at the highest resolution.

Benchmark results indicate that the CPU is not the bottleneck at higher resolutions. The Ryzen 7 3700X, with a PassMark multithread score of 22,458 and a Cinebench R23 multicore score of 19,087, provides sufficient throughput for the game’s MMO logic, but the GPU’s pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s become the governing factors as pixel count rises. The scaling from 1440p to 4K at High (from 87.5 to 51 FPS, a 41.7% drop) is steeper than the 1080p to 1440p drop (31.1%), confirming that the GPU is the primary limiter in 4K scenarios.

Settings Recommendations

The optimal preset depends on the target resolution and the desired frame rate. At 1920x1080, the Medium preset delivers 171.7 FPS, which is only 7 FPS below the Low preset’s 178.7 FPS, while likely offering improved visual fidelity. High at 1080p provides 127 FPS, still well above the 60 FPS threshold, making it a strong choice for competitive play where high refresh rates matter. Ultra at 1080p yields 88.2 FPS, which is acceptable but sacrifices the headroom needed for smooth 144Hz gameplay.

For 2560x1440, the data shows that High is the sweet spot, delivering 87.5 FPS. This is a comfortable margin above 60 FPS and significantly better than the 57.2 FPS achieved on Ultra. Medium at 1440p reaches 126.3 FPS, which is excellent for high-refresh monitors, but the jump to High only costs 38.8 FPS (from 126.3 to 87.5) while likely adding noticeable detail. Low at 1440p hits 143 FPS, but the visual compromise is rarely worth it when Medium and High are so close in performance.

At 3840x2160, the choices are more constrained. High delivers 51 FPS, which is borderline for a smooth experience. Medium offers 75 FPS, a 47.1% improvement over High, making it the recommended preset for 4K gaming. Low at 4K reaches 83.8 FPS, providing the best playability, but the visual downgrade is steep. Ultra at 4K should be avoided entirely, as the 30.7 FPS average is below playable thresholds for most users. The measured data suggests that Medium at 4K is the best balance of quality and performance, while High at 1440p is the overall best experience across the tested matrix.

FAQ

Q: What is the best resolution and preset combination for this system in Archeage?

A: The data shows that 2560x1440 with High settings provides 87.5 FPS, offering a strong balance of visual quality and performance. For 4K, Medium settings at 75 FPS is the recommended choice, as it avoids the steep drop to 51 FPS on High and the unplayable 30.7 FPS on Ultra.

Q: How does the RTX 3080 Ti’s memory size affect performance at 4K?

A: The GPU has 12 GB of GDDR6X memory with a 384-bit bus and 912.4 GB/s bandwidth. At 4K Ultra, the average FPS falls to 30.7, indicating that the memory bandwidth and capacity are sufficient but the rendering load is so high that the GPU’s compute units become the limiting factor, not the memory pool.

Q: Is the Ryzen 7 3700X holding back the RTX 3080 Ti in this game?

A: At 1080p, the CPU is likely the main limiter, as the FPS reaches 178.7 on Low, which is high but not maximal. At 1440p and 4K, the GPU becomes the bottleneck, as shown by the steep FPS drops with resolution increases. The CPU’s 8 cores and 16 threads are sufficient for Archeage’s MMO workload.

Q: Why does the Ultra preset perform so poorly at 4K?

A: Ultra at 4K averages 30.7 FPS, a 65.2% drop from 1080p Ultra (88.2 FPS). This indicates that the RTX 3080 Ti’s 34.10 TFLOPS of FP32 compute and 80 RT cores are overwhelmed by the combination of high resolution and maximum settings, making the preset unsuitable for 4K.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 498 out of 1,727 tested combinations, placing it in the top 28.8% of all configurations. This is a strong result, given that the CPU is from the 3000 series and the GPU is an Ampere-generation part.

Q: What is the performance difference between Low and High at 1440p?

A: At 1440p, Low averages 143 FPS, while High averages 87.5 FPS. This is a 55.5 FPS difference (a 38.8% reduction), suggesting that the High preset adds significant visual effects that cost substantial performance.

How This Combo Ranks

The combination of the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 3080 Ti achieves a rank of 498 out of 1,727 total tested combos in Archeage, placing it in the 71st percentile of all systems. This rank is notable because the CPU, which has a percentile of 85 against all CPUs and an average benchmark score of 28,631, is not a top-tier part, yet the pairing still outperforms the majority of configurations. The GPU, with a percentile of 83 against all GPUs and an average score of 41,224, is the stronger component, and its performance drives the combo’s overall standing.

Comparing to nearest rivals, the CPU’s average score of 28,631 is nearly identical to the Intel Core i5-12600 (28,654, delta -0.1%) and the Intel Core i5-12600H (28,666, delta -0.1%). The AMD Ryzen 5 5600XT scores 28,591 (delta 0.1%), and the AMD EPYC 7203P scores 28,583 (delta 0.2%). These minuscule deltas indicate that the 3700X is perfectly competitive with these parts in general compute, but Archeage’s specific engine may favor one architecture over another, explaining the combo’s mid-tier rank.

The GPU’s nearest rivals show a similar pattern: the RTX 3090 scores 41,441 (delta -0.5%), the AMD Radeon Pro 5300 scores 41,610 (delta -0.9%), and the RTX 5070 scores 41,687 (delta -1.1%). The RTX 3080 Ti’s 41,224 average is slightly below these, but in Archeage, the combo’s rank of 498 suggests that the game is more sensitive to CPU performance than raw GPU compute. The data indicates that while this combo is solid, it does not break into the top tier because the CPU, while capable, does not provide the single-thread performance needed to push higher FPS at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 3080 Ti plays the dominant role in this combo’s performance, particularly at higher resolutions. Its 12 GB of GDDR6X memory, clocked at 1188 MHz with an effective 19 Gbps, provides a memory bandwidth of 912.4 GB/s over a 384-bit bus. This is critical for 4K rendering, where the frame buffer demands are high. The GPU’s base clock of 1365 MHz and boost clock of 1665 MHz, combined with 10,240 shading units and 112 ROPs, deliver a pixel rate of 186.5 GPixel/s and a texture rate of 532.8 GTexel/s.

In Archeage, the GPU’s role becomes clear when examining the FPS data. At 1080p, the GPU is not fully utilized, as evidenced by the 178.7 FPS on Low, which is likely CPU-limited. However, as resolution increases to 1440p and 4K, the GPU’s workload grows, and the average FPS drops accordingly. The 4K Ultra result of 30.7 FPS shows the GPU’s limits when pushed to maximum settings, despite its high compute capability of 34.10 TFLOPS FP32.

The 12 GB memory size is sufficient for Archeage, as the game does not appear to exceed it at any tested setting, given that the FPS drops are consistent with compute-bound behavior rather than memory swapping. The GPU’s 80 RT cores and 320 tensor cores are not directly relevant to this game, which is not ray-traced, but they contribute to the overall die size of 628 mm² and transistor count of 28,300 million. The GPU’s end-of-life production status and launch MSRP of 1,199 USD (stated once) indicate it is a high-end part, and the benchmark data confirms its capability, though Archeage’s engine limits its full potential at 4K Ultra.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3080 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 83.8
3840x2160 Medium 75.0
3840x2160 High 51.0
3840x2160 Ultra 30.7
2560x1440 Low 143.0
2560x1440 Medium 126.3
2560x1440 High 87.5
2560x1440 Ultra 57.2
1920x1080 Low 178.7
1920x1080 Medium 171.7
1920x1080 High 127.0
1920x1080 Ultra 88.2

Archeage with Ryzen 7 3700X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3080 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.