Archeage

Archeage

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 34 47 55
1440p QHD 38 56 82 99
1080p Full HD 60 86 129 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 47
3840x2160 High 34
3840x2160 Ultra 23
2560x1440 Low 99
2560x1440 Medium 82
2560x1440 High 56
2560x1440 Ultra 38
1920x1080 Low 140
1920x1080 Medium 129
1920x1080 High 86
1920x1080 Ultra 60

Archeage with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 2070 SUPER lands at rank 1054 out of 1727 tested combos in Archeage. That places it in the lower-middle portion of the field, roughly the 39th percentile of all configurations tested. The data suggests this pairing is capable of solid 1080p play but begins to struggle as resolution climbs, with the RTX 2070 SUPER clearly carrying the load in a game that appears heavily GPU-bound at higher settings.

How This Combo Ranks

The combo’s rank of 1054 out of 1727 indicates that while this pairing is far from the top of the leaderboard, it is also not near the bottom. The RTX 2070 SUPER sits at the 65th percentile among all GPUs, while the Ryzen 5 4600G ranks at the 75th percentile among all CPUs. This is an interesting mismatch: the CPU is comparatively stronger in the broader benchmark landscape, yet in Archeage the measured frame rates suggest the GPU becomes the limiting factor at higher resolutions.

Looking at the GPU’s nearest rivals helps contextualize its standing. The RTX 2070 SUPER’s average benchmark score of 22206 is nearly identical to the NVIDIA RTX A400 (22307, a delta of -0.5%) and the NVIDIA GeForce GTX TITAN Z (22006, a delta of 0.9%). It trails the RTX 4060 Mobile by 2.3% and leads the AMD Radeon RX 5700 by 2.5%. These are tight margins, meaning the RTX 2070 SUPER is performing right in line with its peer group—neither a standout nor a laggard.

The CPU side tells a similar story. The Ryzen 5 4600G’s average benchmark score of 17489 is functionally tied with the AMD Ryzen 3 PRO 5355GE (17482, delta 0%), and it sits just 0.1% behind the Intel Core i5-12450H. It trails the Intel Core i3-14100T by 0.8% and the Intel Core i3-13100F by 1%. For a 6-core, 12-thread part, this is a competitive showing, though the benchmark data reveals that its single-thread performance (726 in 3dmark_single_thread) is modest compared to its multi-thread results.

Settings Recommendations

Across all three resolutions, the Low preset delivers the highest frame rates, but Medium often provides a better balance between visual quality and playability. At 1080p, Low produces 139.6 FPS, while Medium achieves 129.2 FPS—a drop of only about 7.4% for a meaningful visual upgrade. High comes in at 86 FPS, which is still playable, but Ultra falls to 60.3 FPS, exactly at the edge of what many would consider smooth.

At 1440p, the picture changes. Low hits 99.1 FPS, Medium drops to 82.4 FPS, and High falls to 55.7 FPS. Ultra is a steep decline to 37.8 FPS, which is likely too choppy for an MMORPG with frequent combat encounters. The data suggests Medium is the sweet spot at 1440p, offering nearly double the frame rate of Ultra while retaining acceptable detail.

At 4K, the situation becomes more constrained. Low manages 54.8 FPS, Medium drops to 47.3 FPS, and High falls to 34.4 FPS. Ultra at 22.5 FPS is essentially unplayable. For a 4K display, Low is the only preset that stays comfortably above 50 FPS, and even that is borderline. The recommendation is clear: use Medium at 1080p and 1440p, and drop to Low at 4K if smoothness is the priority.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals where the bottleneck lies. At Low settings, the drop from 1080p to 1440p is 40.5 FPS (from 139.6 to 99.1), a 29% reduction. Going from 1440p to 4K costs another 44.3 FPS (from 99.1 to 54.8), a further 45% reduction. This accelerating decline is a classic sign of GPU saturation—the RTX 2070 SUPER is being pushed harder as pixel count rises, and its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are struggling to keep up.

At High settings, the scaling is even steeper. From 1080p to 1440p, the drop is 30.3 FPS (from 86 to 55.7), a 35% reduction. From 1440p to 4K, the loss is 21.3 FPS (from 55.7 to 34.4), a 38% reduction. The consistent percentage drops suggest the GPU is the primary constraint across all resolutions, with the CPU’s 6 cores and 12 threads providing enough headroom to avoid becoming the limiting factor until frame rates climb very high.

The 1080p Low result of 139.6 FPS versus 1440p Low at 99.1 FPS is particularly telling. If the CPU were the bottleneck, we would expect the 1080p number to plateau regardless of GPU load. Instead, the steady decline with resolution indicates the RTX 2070 SUPER is the dominant factor, even at lower settings where the CPU would normally have more influence.

FAQ

Q: Is this combo capable of 60 FPS at 1080p?

A: Yes, comfortably. At 1080p, the Low preset delivers 139.6 FPS, Medium hits 129.2 FPS, High reaches 86 FPS, and even Ultra manages 60.3 FPS. All presets at 1080p are above the 60 FPS threshold.

Q: What happens at 4K with Ultra settings?

A: The results are poor. At 3840x2160 with Ultra settings, the average frame rate drops to 22.5 FPS. This is well below playable levels for an MMORPG, indicating the RTX 2070 SUPER is overwhelmed by the combination of high resolution and maximum detail.

Q: How does the Ryzen 5 4600G’s single-thread performance affect the game?

A: The CPU scores 726 in 3dmark_single_thread and 1919 in cinebench_r23_singlecore. These are modest figures, but the measured FPS at 1080p Low (139.6 FPS) suggests the CPU is not a limiting factor at lower resolutions, as the GPU is still able to push high frame rates.

Q: Which rival GPU is closest in performance to the RTX 2070 SUPER?

A: The NVIDIA RTX A400 has an average benchmark score of 22307, just 0.5% higher than the RTX 2070 SUPER’s 22206. The GeForce GTX TITAN Z is also close at 22006, a 0.9% difference.

Q: Does the game favor NVIDIA or AMD hardware based on this data?

A: The data does not provide a direct comparison of team red versus team green in Archeage. However, the RTX 2070 SUPER’s 2.5% lead over the AMD Radeon RX 5700 in average benchmark score suggests a slight NVIDIA edge in general performance, though this is not specific to Archeage.

Q: What is the best preset for 1440p gaming?

A: Medium at 82.4 FPS is the strongest choice. It offers a 47.9% improvement over High’s 55.7 FPS and more than double Ultra’s 37.8 FPS, while still providing better visual fidelity than Low.

GPU Role

The RTX 2070 SUPER is the clear workhorse in this pairing. With 8 GB of GDDR6 memory on a 256-bit bus, it delivers 448.0 GB/s of bandwidth, which is substantial for a card of its generation. Its base clock of 1605 MHz and boost clock of 1770 MHz are consistent with the Turing architecture’s design goals, and the 2560 shading units provide ample compute throughput for rasterization-heavy titles like Archeage.

The measured FPS data reinforces the GPU’s central role. At 1080p Low, the combo hits 139.6 FPS; at 1440p Low, it drops to 99.1 FPS; at 4K Low, it falls to 54.8 FPS. This pattern of roughly 30-45% reductions per resolution step is exactly what you would expect from a GPU-limited scenario. The card’s 65th percentile ranking among all GPUs puts it in the upper-middle tier, and its average benchmark score of 22206 is respectable for a GeForce 20 series part.

Interestingly, the passmark_directx_11 score of 151 and passmark_directx_12 score of 67 suggest the card performs better under older API workloads, which may be relevant for Archeage’s 2014 release date. The 3dmark_steel_nomad_dx12 score of 1651 is a modern benchmark, and while it is not directly comparable to in-game results, it does indicate the card’s DX12 capabilities are adequate but not exceptional.

CPU Role

The Ryzen 5 4600G provides 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its Zen 2 architecture, built on a 7 nm process, includes 8 MB of shared L3 cache. The 3dmark results show a clear scaling pattern: 1430 in 2_threads, 2732 in 4_threads, 4138 in 8_threads, and 4863 in max_threads. This indicates the CPU scales well with additional threads, which is typical for a 6-core part.

In Archeage, the CPU’s role appears secondary. At 1080p Low, the combo achieves 139.6 FPS, which is a high enough frame rate that the CPU’s single-thread performance (726 in 3dmark_single_thread) is not holding back the GPU. The cinebench_r23_multicore score of 13593 and singlecore score of 1919 suggest a balanced part, but the game’s frame rates are more sensitive to GPU changes than CPU changes across the tested resolutions.

The CPU’s 75th percentile ranking among all CPUs is actually higher than the GPU’s 65th percentile, yet the game’s performance is clearly GPU-bound. This is a notable observation: a less powerful CPU could likely achieve similar frame rates in Archeage at these settings, while a more powerful GPU would yield larger gains. The 8 MB L3 cache and 51.2 GB/s memory bandwidth are adequate for the game’s needs, and the 65 W TDP means power draw is not a concern.

Measured FPS Breakdown

The complete set of measured results shows a consistent hierarchy across settings and resolutions. At 1920x1080, Low averages 139.6 FPS, Medium 129.2 FPS, High 86 FPS, and Ultra 60.3 FPS. The gap between Medium and High is substantial (43.2 FPS), suggesting a significant visual feature is enabled at the High preset that taxes the GPU.

At 2560x1440, the numbers are 99.1 FPS for Low, 82.4 FPS for Medium, 55.7 FPS for High, and 37.8 FPS for Ultra. The Medium-to-High gap narrows to 26.7 FPS, while the High-to-Ultra gap is 17.9 FPS. This suggests diminishing returns on visual fidelity as settings increase, with Ultra offering little benefit over High for a large FPS cost.

At 3840x2160, the results are 54.8 FPS for Low, 47.3 FPS for Medium, 34.4 FPS for High, and 22.5 FPS for Ultra. The Low-to-Medium gap is only 7.5 FPS, indicating that Medium is a relatively cheap upgrade at 4K. The High-to-Ultra gap is 11.9 FPS, which is proportionally larger and further confirms that Ultra is not viable at this resolution.

The data shows no min or max FPS values, so the average figures represent the complete picture. Across all 12 measured configurations, the highest average is 139.6 FPS (1080p Low) and the lowest is 22.5 FPS (4K Ultra), a spread of 117.1 FPS. This wide range underscores the importance of settings management: the same hardware can deliver either a fluid 1080p experience or a stuttering 4K slideshow depending on the preset chosen.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 2070 SUPER in Archeage

Resolution Settings Avg FPS
3840x2160 Low 54.8
3840x2160 Medium 47.3
3840x2160 High 34.4
3840x2160 Ultra 22.5
2560x1440 Low 99.1
2560x1440 Medium 82.4
2560x1440 High 55.7
2560x1440 Ultra 37.8
1920x1080 Low 139.6
1920x1080 Medium 129.2
1920x1080 High 86.0
1920x1080 Ultra 60.3

Archeage with Ryzen 5 4600G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 2070 SUPER + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.