Archeage

Archeage

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 40 66 70
1440p QHD 49 77 109 123
1080p Full HD 75 109 141 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 66
3840x2160 High 40
3840x2160 Ultra 31
2560x1440 Low 123
2560x1440 Medium 109
2560x1440 High 77
2560x1440 Ultra 49
1920x1080 Low 148
1920x1080 Medium 141
1920x1080 High 109
1920x1080 Ultra 75

Archeage with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3070 Ti delivers a highly variable experience in Archeage, with performance dictated far more by the graphics preset than by resolution alone. The measured data shows a clear pattern: the GPU is capable of high frame rates at lower settings, but the Ultra preset imposes a severe penalty across all resolutions. This analysis breaks down the measured FPS rows to explain where the bottleneck lies and what settings offer the most playable experience.

Resolution Scaling

The frame rate drop from 1080p to 4K is steepest at Medium settings, where the average falls from 141.3 FPS at 1920x1080 to 65.7 FPS at 3840x2160, a reduction of 53.5%. This indicates that at Medium, the RTX 3070 Ti is the primary limiting component, as the workload scales heavily with pixel count. At High settings, the drop is less severe proportionally: from 109.3 FPS at 1080p to 39.8 FPS at 4K, a 63.6% decrease, suggesting the CPU begins to play a larger role at lower resolutions, capping the potential gains.

Low settings show the most interesting behavior. At 1080p, the combo reaches 148.2 FPS, the highest measured value in the dataset. Moving to 1440p drops this to 122.9 FPS, and at 4K it falls to 70 FPS. The relatively small gap between 1080p and 1440p (25.3 FPS) compared to the gap between 1440p and 4K (52.9 FPS) suggests that at Low settings, the Ryzen 5 2600 is holding back performance at 1080p and 1440p, while the GPU becomes the clear bottleneck only at 4K. This is consistent with the CPU’s benchmark profile: its Cinebench R23 multi-core score of 11186 and single-core score of 1579 place it in the 77th percentile of all CPUs, but its nearest rivals in the synthetic averages include the Intel Core i5-11600KF and Intel Core i7-10700F, indicating it is not a top-tier performer for high-refresh gaming.

Ultra settings present a different story entirely. The average FPS at 1080p is 74.5, at 1440p it is 48.6, and at 4K it collapses to 31.3. The scaling from 1080p to 1440p (a 25.9 FPS drop) and from 1440p to 4K (a 17.3 FPS drop) is relatively consistent, indicating that the GPU is saturated at all resolutions under Ultra. The RTX 3070 Ti, with its 8 GB of GDDR6X memory on a 256-bit bus and 608.3 GB/s bandwidth, struggles with the highest preset’s demands, likely due to the combination of shading load and memory pressure, even though its raw compute is substantial at 21.75 TFLOPS FP32.

Settings Recommendations

The data strongly favors Medium settings as the optimal balance for this combo. At 1080p, Medium delivers 141.3 FPS, which is only 6.9 FPS lower than Low (148.2 FPS) and 31.8 FPS higher than High (109.3 FPS). At 1440p, Medium achieves 108.8 FPS, comfortably above the 60 FPS threshold, while High drops to 77 FPS. Even at 4K, Medium manages 65.7 FPS, which is playable for an MMORPG, whereas High falls to 39.8 FPS and Ultra to 31.3 FPS.

Low settings are only marginally faster than Medium at 1080p (6.9 FPS difference), making the visual quality trade-off not worthwhile. High settings offer a significant drop from Medium at every resolution, with no clear benefit in frame stability based on the measured averages. Ultra is the worst choice, as it reduces performance by more than half compared to Medium at 1080p (141.3 vs. 74.5 FPS) and produces sub-50 FPS results at 1440p and 4K. For users prioritizing smoothness, Medium is the clear winner; for those with high-refresh 1080p monitors, Low is the only way to approach the 148.2 FPS ceiling, but the gain over Medium is minimal.

GPU Role

The RTX 3070 Ti’s memory configuration is a critical factor in Archeage’s results. With 8 GB of GDDR6X memory clocked at 1188 MHz (19 Gbps effective) and a 256-bit bus, the theoretical bandwidth of 608.3 GB/s is high, but the capacity may be insufficient for Ultra textures at higher resolutions. The measured FPS at Ultra (31.3 at 4K, 48.6 at 1440p, 74.5 at 1080p) suggests that the GPU is not only compute-bound but also potentially memory-bound, as the 8 GB frame buffer could be exceeded by the game’s asset streaming. This is distinct from the CPU’s role; the Ryzen 5 2600’s 16 MB of shared L3 cache and dual-channel DDR4 memory support (46.9 GB/s bandwidth) are more likely to limit frame rates at lower settings where the GPU has headroom.

The GPU’s clock behavior also matters. The base clock of 1575 MHz and boost clock of 1770 MHz are modest for the Ampere architecture, but the card’s 6144 shading units and 192 texture mapping units provide ample parallel processing. In synthetic benchmarks, the RTX 3070 Ti scores 23356 in Passmark G3D, placing it in the 74th percentile of all GPUs. Its nearest rivals in the aggregate score include the AMD Radeon RX 6700 (deltaPct of -0.8%) and the NVIDIA Quadro M5000 (deltaPct of -0.9%), but these are synthetic averages, not in-game results. The measured data for Archeage shows that the GPU is capable of delivering 148.2 FPS at Low/1080p, but its performance falls off sharply with increased settings, indicating that the game’s Ultra preset leverages effects that heavily tax the GPU’s resources.

Measured FPS Breakdown

At 1920x1080, the combo produces its widest spread of results. Low settings hit 148.2 FPS, Medium reaches 141.3 FPS, High drops to 109.3 FPS, and Ultra bottoms out at 74.5 FPS. The gap between Low and Medium is only 6.9 FPS, while the gap between Medium and High is 32 FPS, and between High and Ultra is 34.8 FPS. This suggests that the High preset introduces a significant rendering cost, likely related to shadow quality or draw distance, that the Ultra preset further compounds.

At 2560x1440, the same pattern holds but with lower absolute numbers. Low delivers 122.9 FPS, Medium 108.8 FPS, High 77 FPS, and Ultra 48.6 FPS. The delta between Low and Medium shrinks to 14.1 FPS, while Medium to High is 31.8 FPS, and High to Ultra is 28.4 FPS. The 1440p results indicate that the GPU is still capable of high refresh rates at Low and Medium, but High drops below 100 FPS, and Ultra is no longer suitable for smooth gameplay.

At 3840x2160, the situation becomes more constrained. Low still manages 70 FPS, which is playable, but Medium falls to 65.7 FPS, High to 39.8 FPS, and Ultra to 31.3 FPS. The difference between Low and Medium at 4K is only 4.3 FPS, suggesting that the pixel fill rate is the dominant factor, and the GPU is nearly saturated even at Low settings. The jump from Medium to High costs 25.9 FPS, and from High to Ultra costs 8.5 FPS, indicating that the Ultra preset’s additional effects are less impactful at 4K than at lower resolutions, but the baseline performance is already too low for a smooth experience.

How This Combo Ranks

In the database of tested combinations for Archeage, this pairing of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3070 Ti ranks 792nd out of 1727 combos. This places it in the 45.8th percentile of all tested systems, meaning nearly 54% of other CPU-GPU pairings deliver higher average FPS in this game. Given the GPU’s high potential, this rank is likely dragged down by the CPU’s limitations at lower settings, where the Ryzen 5 2600’s single-thread performance (2239 in Passmark single-thread) cannot keep up with the GPU’s output. The CPU’s nearest rivals in synthetic benchmarks, such as the Intel Core i5-1345U (deltaPct of -0.4%) and AMD Ryzen 5 7530U (deltaPct of 0.6%), are mobile or lower-power parts, underscoring that the 2600 is an older desktop chip that struggles in CPU-bound scenarios.

The rank also reflects the GPU’s relative position. The RTX 3070 Ti’s nearest rivals in aggregate benchmarks, like the AMD Radeon RX 590 GME (deltaPct of 0.3%) and AMD Radeon RX 6700 (deltaPct of -0.8%), span a wide range of performance classes, but in Archeage, the measured scores show that the GPU is not the limiting factor at Medium settings. The combo’s mid-pack ranking suggests that for a game like Archeage, which is not particularly demanding on modern hardware, the CPU’s age is the primary reason it does not crack the top half of tested configurations.

FAQ

Q: What is the best resolution for this combo to maintain a 60 FPS average?

A: At 2560x1440 with Medium settings, the combo achieves 108.8 FPS. At 3840x2160 with Medium settings, it reaches 65.7 FPS, which is above 60 FPS. Low settings at 4K deliver 70 FPS, but High settings at 4K drop to 39.8 FPS, so Medium at 4K is the highest preset that stays above 60 FPS.

Q: Why is the Ultra preset so much slower than High?

A: The Ultra preset reduces performance significantly at all resolutions. At 1080p, Ultra is 34.8 FPS slower than High (74.5 vs. 109.3 FPS). At 1440p, the gap is 28.4 FPS (48.6 vs. 77 FPS), and at 4K, it is 8.5 FPS (31.3 vs. 39.8 FPS). The data indicates that Ultra adds rendering effects that heavily tax the GPU’s 8 GB memory and shading units.

Q: Does the CPU bottleneck the GPU in Archeage?

A: The evidence suggests yes at lower settings. At 1080p Low settings, the combo hits 148.2 FPS, but the Ryzen 5 2600’s single-core scores (1579 in Cinebench R23, 2239 in Passmark) are modest. The small difference between Low and Medium at 1080p (6.9 FPS) indicates the CPU is limiting, as the GPU has headroom.

Q: What is the GPU’s memory bandwidth, and does it matter here?

A: The RTX 3070 Ti has 608.3 GB/s of bandwidth from its 8 GB of GDDR6X memory on a 256-bit bus. At Ultra settings, the frame rate drops to 31.3 FPS at 4K, suggesting memory capacity or bandwidth is insufficient for the highest preset’s demands.

Q: How does this combo rank compared to other tested systems?

A: It ranks 792nd out of 1727 tested combos for Archeage, placing it in the lower half of configurations. This rank is likely due to the CPU’s age, as the GPU’s synthetic scores place it in the 74th percentile of all GPUs.

Q: Is there a measurable difference between Low and Medium settings at 1080p?

A: The difference is minimal. Low delivers 148.2 FPS, while Medium delivers 141.3 FPS, a gap of just 6.9 FPS. Given the visual quality improvement from Medium, it is the more sensible choice for most users.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 65.7
3840x2160 High 39.8
3840x2160 Ultra 31.3
2560x1440 Low 122.9
2560x1440 Medium 108.8
2560x1440 High 77.0
2560x1440 Ultra 48.6
1920x1080 Low 148.2
1920x1080 Medium 141.3
1920x1080 High 109.3
1920x1080 Ultra 74.5

Archeage with Ryzen 5 2600 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.