Fivem

Fivem

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 52 65 82
1440p QHD 73 93 117 148
1080p Full HD 110 142 177 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 65
3840x2160 High 52
3840x2160 Ultra 40
2560x1440 Low 148
2560x1440 Medium 117
2560x1440 High 93
2560x1440 Ultra 73
1920x1080 Low 197
1920x1080 Medium 177
1920x1080 High 142
1920x1080 Ultra 110

Fivem with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3070 Ti lands at rank 1367 out of 3707 tested combos in Fivem. That places this configuration in the top 37% of all CPU-GPU pairings measured, a solid mid-pack result that reflects the balance between a six-core Zen+ processor from 2018 and an Ampere-based graphics card from 2021. The combo sits comfortably above the median tested system, though it does not threaten the top-tier rankings dominated by newer platforms. Benchmark results indicate that the RTX 3070 Ti carries most of the performance weight, while the Ryzen 5 2600 provides adequate but not exceptional support for the game’s multiplayer workloads.

How This Combo Ranks

The rank of 1367 out of 3707 combos places this pairing in the 63rd percentile of all tested configurations in Fivem. In practical terms, this means roughly two-thirds of the systems measured deliver better raw frame rates, but a substantial portion also perform worse. The Ryzen 5 2600’s synthetic benchmark standing reinforces this position — the CPU holds a percentile rank of 75 against all CPUs tested, with an average benchmark score of 21484. That score sits within 0.2% of the Intel Core Ultra 5 228V (21440), 0.5% above the Intel Core i9-11900H (21367), and 1.2% ahead of the AMD EPYC 9454 (21223). The only rival that edges it out is the Intel Xeon D-1746TER, which scores 21635, a 0.7% advantage. These are negligible differences in synthetic terms, but in a game like Fivem — which relies on consistent frame delivery across many connected players — even small CPU gaps can manifest in stutter or frame-time variance.

The GPU’s percentile rank of 75 against all GPUs tells a similar story. Its average benchmark score of 29945 is nearly identical to the NVIDIA GeForce RTX 5070 Mobile (29928, 0.1% ahead) and the NVIDIA GeForce RTX 2080 Ti (29783, 0.5% behind). The AMD Radeon RX 6800 scores 30095, a 0.5% lead, while the AMD Radeon RX 6700 sits at 30433, 1.6% higher. These deltas are small in synthetic workloads, yet the measured FPS in Fivem shows that the GPU is rarely the limiting factor until resolution climbs. The combo rank reflects this synergy: not a top-tier pairing, but one that delivers playable frame rates across most settings, with clear headroom at lower resolutions and a predictable drop-off at 4K.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the GA104 chip using Samsung’s 8 nm process, packing 17,400 million transistors into a 392 mm² die. Its base clock runs at 1575 MHz, boosting to 1770 MHz under load, while the 8 GB of GDDR6X memory operates at an effective 19 Gbps across a 256-bit bus, yielding 608.3 GB/s of bandwidth. These specifications position the card as a high-end Ampere part, and the benchmark data confirms its capability. The GPU’s 6144 shading units, 192 texture mapping units, and 96 ROPs deliver a pixel rate of 169.9 GPixel/s and a texture rate of 339.8 GTexel/s. Peak FP32 throughput reaches 21.75 TFLOPS, with matching FP16 performance at a 1:1 ratio.

In Fivem, the RTX 3070 Ti’s role becomes evident when comparing settings at a fixed resolution. At 1080p, switching from Low to Ultra drops average FPS from 197 to 110, a 44% reduction that shows the GPU scaling with graphical load. At 1440p, the same settings swing from 148 FPS on Low to 73 FPS on Ultra. The 8 GB VRAM capacity is sufficient for this game’s textures and draw distances, and the 608.3 GB/s bandwidth prevents memory starvation even at 4K Ultra, where the card still manages 40 FPS. The GPU’s DirectX 12 Ultimate support (12_2), Vulkan 1.4, and OpenGL 4.6 ensure compatibility with Fivem’s rendering paths, which are based on the underlying GTA V engine. The tensor cores (192) and RT cores (48) are present but Fivem does not leverage ray tracing or DLSS in the measured data, so their impact is indirect — they contribute to the card’s overall compute capability but not directly to the frame rates recorded.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p High, the combo delivers 142 FPS average; at 1440p High, that drops to 93 FPS (a 34.5% reduction); and at 4K High, it falls to 52 FPS (a 63.4% reduction from 1080p). This steep decline indicates that the GPU becomes the dominant bottleneck as pixel count rises, which is expected given the RTX 3070 Ti’s mid-high tier positioning. The CPU’s influence is more visible at lower resolutions. At 1080p Low, the system hits 197 FPS, but at 1440p Low, it reaches 148 FPS, and at 4K Low, 82 FPS. The gap between 1080p and 1440p Low is 49 FPS, while the gap between 1440p and 4K Low is 66 FPS — the latter being larger, confirming that GPU load escalates disproportionately with resolution.

Looking at Medium settings, the pattern holds: 177 FPS at 1080p, 117 FPS at 1440p, and 65 FPS at 4K. The min and max FPS data for Medium settings shows tighter frame delivery at lower resolutions — 1080p ranges from 151 to 204 FPS, 1440p from 99 to 134 FPS, and 4K from 55 to 75 FPS. These ranges indicate that the CPU can feed the GPU adequately at 1080p, but as resolution increases, the GPU’s rendering time stretches, and frame pacing becomes more consistent relative to the average. At Ultra settings, the drop is even more pronounced: 110 FPS at 1080p, 73 FPS at 1440p, and 40 FPS at 4K. The 4K Ultra result of 40 FPS is barely playable for a multiplayer game, while 1080p Ultra remains smooth. This scaling behavior suggests that for this specific combo, the Ryzen 5 2600’s six cores and 12 threads are sufficient to avoid CPU-limited frame rates at 1080p and 1440p, but the RTX 3070 Ti’s 8 GB VRAM and memory bandwidth start to strain at 4K, particularly with higher settings.

Settings Recommendations

The measured rows provide a clear hierarchy for the best experience. At 1080p, Medium settings deliver a 177 FPS average with a minimum of 151 FPS and maximum of 204 FPS. This combination offers a 35 FPS improvement over High settings (142 FPS) while only sacrificing visual fidelity modestly. Ultra at 1080p yields 110 FPS, which is still smooth but represents a 38% drop from Medium. For competitive play, Low at 1080p hits 197 FPS, but the visual downgrade may not be worth the extra 20 FPS over Medium. The data suggests 1080p Medium is the sweet spot — it maintains frame rates well above 144 Hz monitors’ refresh rates and keeps minimums above 150 FPS.

At 1440p, Medium settings produce 117 FPS average with a range of 99 to 134 FPS. High settings drop to 93 FPS, which is still playable but approaches the threshold where frame-time consistency matters in multiplayer. Low settings at 1440p reach 148 FPS, but Medium provides a better balance of image quality and performance. Ultra at 1440p falls to 73 FPS, which is borderline for fast-paced gameplay. The recommendation shifts to Medium for 1440p users, as it keeps the average above 100 FPS and the minimum above 90 FPS — critical for maintaining smooth input response in Fivem’s populated servers.

At 4K, the situation changes. Medium settings average 65 FPS with a minimum of 55 FPS, which is playable but not ideal for competitive scenarios. High settings drop to 52 FPS, and Ultra to 40 FPS. Low settings at 4K yield 82 FPS, making it the only 4K preset that clears the 60 FPS threshold comfortably. For 4K users, Low settings are the pragmatic choice, as the visual jump to Medium costs 17 FPS on average (from 82 to 65) without a proportional quality gain. The measured data does not include ray tracing or DLSS options, so these recommendations rely solely on the standard presets tested.

FAQ

Q: How does this combo rank among all tested CPU-GPU pairings in Fivem?

A: It ranks 1367 out of 3707 combos, placing it in the top 37% of tested systems. This is a mid-pack result, with the majority of higher-ranked combos using newer CPUs or higher-tier GPUs.

Q: What is the best resolution for this pairing?

A: 1080p delivers the highest frame rates across all settings, with Medium averaging 177 FPS and Low reaching 197 FPS. At 1440p, Medium still averages 117 FPS, making it viable. 4K is only recommended on Low settings, which average 82 FPS.

Q: Does the CPU bottleneck the GPU in Fivem?

A: At 1080p Low, the combo hits 197 FPS, which suggests the Ryzen 5 2600 (6 cores, 12 threads, 3.40 GHz base, 3.90 GHz boost) can keep up with the RTX 3070 Ti at lower resolutions. At 4K Ultra, the frame rate drops to 40 FPS, indicating the GPU becomes the limiting factor due to resolution and settings.

Q: How does the Ryzen 5 2600 compare to its nearest rivals in synthetic benchmarks?

A: Its average benchmark score of 21484 is 0.2% higher than the Intel Core Ultra 5 228V (21440) and 0.5% higher than the Intel Core i9-11900H (21367). It trails the Intel Xeon D-1746TER (21635) by 0.7% and leads the AMD EPYC 9454 (21223) by 1.2%.

Q: What is the GPU’s synthetic benchmark standing relative to similar cards?

A: The RTX 3070 Ti’s average score of 29945 is 0.1% behind the RTX 5070 Mobile (29928), 0.5% behind the RTX 2080 Ti (29783), 0.5% below the AMD Radeon RX 6800 (30095), and 1.6% below the AMD Radeon RX 6700 (30433).

Q: Which settings preset offers the most balanced experience at 1440p?

A: Medium settings average 117 FPS with a minimum of 99 FPS and maximum of 134 FPS. This outperforms High (93 FPS) and Ultra (73 FPS) while providing better visuals than Low (148 FPS), making it the recommended preset for 1440p.

CPU Role

The AMD Ryzen 5 2600 is a six-core, 12-thread processor from the 2000 series, built on the Zen+ architecture (Pinnacle Ridge) using GlobalFoundries’ 12 nm process. It operates at a base clock of 3.40 GHz and boosts to 3.90 GHz, with a 65 W TDP. The CPU supports DDR4 memory in a dual-channel configuration, providing 46.9 GB/s of bandwidth, and connects via PCIe Gen 3 with 16 lanes. Its cache layout includes 96 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB L3 cache. These specifications are modest by modern standards, but the benchmark data shows the CPU holds its own in synthetic tests. Its average benchmark score of 21484 places it in the 75th percentile of all CPUs, with a multi-core Cinebench R15 score of 1248 and a single-core score of 157.3. Geekbench results show 5648 multi-core and 1154 single-core, while Passmark tests reveal strengths in integer math (44518) and floating-point math (22942), but a weak prime number finding score of 37.

In Fivem, the CPU’s role is to manage game logic, network synchronization, and the many entities that populate multiplayer servers. The measured FPS data suggests the Ryzen 5 2600 is sufficient for this task at 1080p and 1440p. At 1080p Low, the combo reaches 197 FPS average, which is unlikely to be CPU-limited given the GPU’s 21.75 TFLOPS capacity. The gap between 1080p Low (197 FPS) and 1440p Low (148 FPS) is 49 FPS, while 1440p Low to 4K Low (82 FPS) is 66 FPS — this increasing drop with resolution points to the GPU, not the CPU, as the limiting factor. However, the CPU’s 16 MB L3 cache and dual-channel memory bandwidth of 46.9 GB/s may constrain performance in densely populated areas of Fivem, where many player models and vehicle data need to be processed. The benchmark data does not include specific in-game CPU metrics, but the synthetic scores — particularly the Passmark single-thread score of 2239 — indicate that per-core performance is adequate but not exceptional.

The CPU’s nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 228V (0.2% lower score), Intel Core i9-11900H (0.5% lower), Intel Xeon D-1746TER (0.7% higher), and AMD EPYC 9454 (1.2% lower). These deltas are small, meaning the Ryzen 5 2600’s overall compute capability is comparable to much newer processors in multi-threaded workloads, though its single-thread performance lags in ways that can affect games that rely on a few fast cores. For Fivem, the data shows that the combo’s rank of 1367 out of 3707 is driven more by the GPU’s 75th percentile standing than the CPU’s, as the RTX 3070 Ti provides the bulk of frame rate headroom at higher settings. The CPU’s 65 W TDP and AM4 socket compatibility make it a flexible platform, but in this pairing, it serves as a capable but not dominant partner, allowing the GPU to scale performance across resolutions until 4K strains the entire system.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3070 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 82.0
3840x2160 Medium 65.0
3840x2160 High 52.0
3840x2160 Ultra 40.0
2560x1440 Low 148.0
2560x1440 Medium 117.0
2560x1440 High 93.0
2560x1440 Ultra 73.0
1920x1080 Low 197.0
1920x1080 Medium 177.0
1920x1080 High 142.0
1920x1080 Ultra 110.0

Fivem with Ryzen 5 2600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.