Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 37 50 60
1440p QHD 52 66 89 107
1080p Full HD 78 100 134 162

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 50
3840x2160 High 37
3840x2160 Ultra 29
2560x1440 Low 107
2560x1440 Medium 89
2560x1440 High 66
2560x1440 Ultra 52
1920x1080 Low 162
1920x1080 Medium 134
1920x1080 High 100
1920x1080 Ultra 78

Counter-Strike 2 with Intel Core i7-14700F + Intel Arc B370, In-Depth Analysis

Counter-Strike 2 with the Intel Core i7-14700F and Intel Arc B370 presents a pairing where a high-end 20-core CPU meets a low-power integrated-class GPU. The benchmark data shows a system that can deliver playable frame rates at 1080p with reduced settings, but struggles to maintain smooth performance at higher resolutions or with maximum graphical presets. The Core i7-14700F is a strong processor, ranking in the 91st percentile among all CPUs, while the Arc B370 sits at the 5th percentile among GPUs, making the graphics component the clear bottleneck in almost every scenario. Understanding how these two components interact across different resolutions and settings is essential for setting expectations correctly.

FAQ

Q: Is the Intel Core i7-14700F + Intel Arc B370 combo capable of running Counter-Strike 2 at 1920x1080?

A: Yes, at 1920x1080 with Low settings the combo averages 162 FPS, and with Medium settings it averages 134 FPS. Even High settings produce an average of 100 FPS, so 1080p gameplay is viable across most presets, though Ultra drops to 78 FPS.

Q: What is the best resolution for this system in Counter-Strike 2?

A: The data indicates 1920x1080 is the most practical resolution. At 2560x1440, the average frame rate falls to 107 FPS on Low and 66 FPS on High, while at 3840x2160, even Low settings only reach 60 FPS average, which is borderline for competitive play.

Q: How does the Arc B370 compare to its nearest GPU rivals in raw benchmark scores?

A: The Arc B370 has an average benchmark score of 1184. This is 0.2% lower than the ATI Mobility Radeon HD 5570 (1186), 0.5% lower than the ATI Radeon HD 5770 (1190), and 0.7% lower than the AMD Radeon HD 7650M (1192). It is 1.4% higher than the AMD FirePro M2000 (1168).

Q: Does the Core i7-14700F bottleneck the Arc B370 in this game?

A: No, the opposite is true. The CPU ranks in the 91st percentile of all CPUs with an average benchmark score of 53620, while the GPU ranks in the 5th percentile. The large gap suggests the GPU is the limiting factor, especially at higher resolutions where frame rates drop significantly.

Q: What is the difference in performance between Low and Ultra settings at 2560x1440?

A: At 2560x1440, Low settings produce an average of 107 FPS, while Ultra settings drop to 52 FPS. This represents a 55 FPS difference, roughly halving the frame rate when moving from the lowest to the highest preset.

Q: Is the Core i7-14700F close to other high-end CPUs in processing power?

A: Yes, its average benchmark score of 53620 is only 0.2% lower than the Intel Xeon 6505P (53701) and 0.6% higher than the AMD Ryzen 9 7900X (53288). It also sits 0.8% above the AMD EPYC 7313P (53206) and 0.3% above the Intel Xeon Phi 7290 (53469).

GPU Role

The Intel Arc B370 is an integrated graphics processor with a 25 W TDP, built on Intel’s Xe3-LPG architecture using a 3 nm process. Its base clock runs at 300 MHz, boosting up to 2400 MHz. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and it delivers 6.144 TFLOPS of FP32 compute. The memory configuration is completely system-shared, meaning the GPU relies on the host system’s RAM for both capacity and bandwidth, with the bus width and bandwidth listed as "System Shared" and "System Dependent" respectively.

In Counter-Strike 2, the GPU’s limited compute resources show clearly in the measured FPS. At 1920x1080 with Low settings, the system averages 162 FPS, which is strong. However, increasing the resolution to 2560x1440 at the same settings drops the average to 107 FPS, and at 3840x2160 it falls to 60 FPS. The pattern indicates that the GPU’s fillrate and memory bandwidth constraints become more pronounced as pixel counts rise. The 20 ROPs and 40 TMUs are modest numbers, and with only 6.144 TFLOPS of FP32 performance, the GPU has limited geometry and shading throughput for higher resolutions.

The GPU’s 5th percentile ranking among all GPUs places it near the bottom of the performance spectrum, with its nearest rivals being older discrete cards like the ATI Radeon HD 5770 and ATI Mobility Radeon HD 5570. This context is important: the Arc B370 is not a gaming-class discrete GPU, and its performance in Counter-Strike 2 reflects that. The game’s engine does scale with GPU power, and the data shows that even a capable CPU like the Core i7-14700F cannot compensate for the GPU’s limitations at higher settings and resolutions.

Resolution Scaling

The measured FPS data across three resolutions—1920x1080, 2560x1440, and 3840x2160—reveals how the system scales with pixel count. At Low settings, the average frame rate drops from 162 FPS at 1080p to 107 FPS at 1440p, a 34% reduction, and then to 60 FPS at 4K, a 63% reduction from 1080p. This steep decline indicates that the GPU is the primary limiting factor, as resolution scaling directly increases the pixel load on the rasterizer and pixel shaders.

For Medium settings, the averages are 134 FPS at 1080p, 89 FPS at 1440p, and 50 FPS at 4K. The drop from 1080p to 1440p is 45 FPS, and from 1080p to 4K is 84 FPS. High settings show 100 FPS at 1080p, 66 FPS at 1440p, and 37 FPS at 4K. Ultra settings are the most demanding, with 78 FPS at 1080p, 52 FPS at 1440p, and 29 FPS at 4K. In every case, the frame rate roughly halves when moving from 1080p to 4K, which is typical of a GPU-bound scenario.

The 1080p to 1440p scaling is also telling. At Low settings, the performance drop is 55 FPS, while at Ultra it is 26 FPS. This suggests that at lower settings, where the CPU has more headroom, the GPU is still the bottleneck, but the relative impact is larger because the base frame rate is higher. At Ultra settings, the GPU is already saturated at 1080p, so the additional resolution load causes a smaller absolute drop but a proportionally similar reduction. The data consistently points to the GPU being the limiting component across all tested resolutions and settings.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. With Low settings, the average FPS is 162, which is well above the refresh rate of most standard monitors. Medium settings produce an average of 134 FPS, with a minimum of 114 FPS and a maximum of 154 FPS, indicating some frame-time variance but still smooth gameplay. High settings average 100 FPS, which is playable but less consistent. Ultra settings drop to 78 FPS, which may feel less responsive in fast-paced scenarios.

Moving to 2560x1440, performance decreases noticeably. Low settings average 107 FPS, still playable for competitive play. Medium settings average 89 FPS, with a minimum of 76 and a maximum of 102 FPS, showing a tighter range but lower overall performance. High settings average 66 FPS, which is marginal for a competitive FPS. Ultra settings average 52 FPS, which is below the threshold for smooth competitive play and likely to feel sluggish.

At 3840x2160, the system struggles. Low settings average 60 FPS, which is technically playable but with little headroom. Medium settings average 50 FPS, with a minimum of 42 and a maximum of 57 FPS, indicating that frame drops can occur. High settings average 37 FPS, which is not suitable for a fast-paced shooter. Ultra settings average 29 FPS, which is essentially unplayable for competitive purposes.

The Medium settings rows are the only ones that include minimum and maximum FPS values. At 1080p Medium, the range is 114 to 154 FPS, a 40 FPS spread. At 1440p Medium, the range is 76 to 102 FPS, a 26 FPS spread. At 4K Medium, the range is 42 to 57 FPS, a 15 FPS spread. This narrowing range at higher resolutions suggests that frame times become more consistent as the GPU becomes more heavily loaded, but the absolute performance is lower.

How This Combo Ranks

The Core i7-14700F + Arc B370 combination ranks 2642 out of 2870 tested combos in Counter-Strike 2. This places it in the bottom 8% of all tested systems, which is unsurprising given the GPU’s low performance percentile. The combo rank reflects the overall gaming experience, which is heavily weighted by the GPU’s ability to render frames. Even though the CPU is strong, the pairing with a 5th percentile GPU drags the overall ranking down.

The CPU’s individual performance is excellent. The Core i7-14700F has an average benchmark score of 53620, ranking in the 91st percentile of all CPUs. Its nearest rivals include the Intel Xeon 6505P (53701, 0.2% higher), the Intel Xeon Phi 7290 (53469, 0.3% lower), the AMD Ryzen 9 7900X (53288, 0.6% lower), and the AMD EPYC 7313P (53206, 0.8% lower). This puts the i7-14700F in the same performance class as those high-end server and desktop processors, showing that the CPU is not the limiting factor in this combination.

The GPU’s individual performance is the opposite. The Arc B370 has an average benchmark score of 1184, ranking in the 5th percentile of all GPUs. Its nearest rivals are older components, with the ATI Mobility Radeon HD 5570 (1186, 0.2% higher), ATI Radeon HD 5770 (1190, 0.5% higher), AMD Radeon HD 7650M (1192, 0.7% higher), and AMD FirePro M2000 (1168, 1.4% lower). This places the Arc B370 at the very bottom of the GPU performance scale, which explains why the combo rank is so low despite the strong CPU.

The combination of a top-tier CPU with a bottom-tier GPU creates an imbalanced system. In Counter-Strike 2, where the game engine can utilize multiple CPU cores but heavily depends on GPU throughput for rendering, the GPU becomes the hard limit. The measured FPS data confirms this: at 1080p Low, the system can hit 162 FPS, but this is still far below what the CPU alone could drive if paired with a stronger GPU. The combo rank of 2642 out of 2870 reflects this fundamental imbalance.

Settings Recommendations

For the best experience in Counter-Strike 2 with this hardware, the data suggests prioritizing lower resolutions and settings. At 1920x1080 with Low settings, the system averages 162 FPS, which is ideal for competitive play on high-refresh-rate monitors. Medium settings at 1080p average 134 FPS, also excellent, with the added benefit of better visual quality. High settings at 1080p average 100 FPS, which is acceptable but leaves less headroom for frame drops during intense action.

If the user prefers higher visual fidelity, Medium settings at 1080p is the sweet spot. The measured minimum of 114 FPS and maximum of 154 FPS indicate that the system can maintain a playable frame rate with some variance. High settings at 1080p are still playable at 100 FPS average, but the lack of minimum FPS data makes it harder to guarantee consistency. Ultra settings at 1080p drop to 78 FPS, which is on the edge of competitive viability.

At 2560x1440, the only settings that provide a competitive experience are Low (107 FPS average) and possibly Medium (89 FPS average). The Medium setting has a measured minimum of 76 FPS, which is still within playable range for many players. High and Ultra settings at 1440p fall below 66 FPS and 52 FPS respectively, which are not recommended for a fast-paced FPS like Counter-Strike 2.

At 3840x2160, the system is not suitable for competitive play. Low settings average 60 FPS, which is the absolute minimum for acceptable play, but any action-heavy scene could cause drops. Medium settings average 50 FPS with a minimum of 42 FPS, which is likely to feel stuttery. High and Ultra settings are not viable, with averages of 37 FPS and 29 FPS respectively.

Based on the measured data, the recommended configuration is 1920x1080 with Medium settings for a balance of visual quality and performance. For players who prioritize maximum frame rate, 1920x1080 with Low settings is the best choice. The 1080p Medium setting provides a 134 FPS average with a 114 FPS minimum, which is strong for competitive play. Users with 1440p monitors should stick to Low settings to maintain over 100 FPS, and 4K displays are not recommended for this game with this GPU. The data clearly shows that the Arc B370 is the limiting factor, and lowering resolution and settings is the only way to achieve smooth gameplay.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + Intel Arc B370 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 50.0
3840x2160 High 37.0
3840x2160 Ultra 29.0
2560x1440 Low 107.0
2560x1440 Medium 89.0
2560x1440 High 66.0
2560x1440 Ultra 52.0
1920x1080 Low 162.0
1920x1080 Medium 134.0
1920x1080 High 100.0
1920x1080 Ultra 78.0

Counter-Strike 2 with ii7-14700F + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with Arc B370 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with ii7-14700F + Arc B370

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