Allods Online

Allods Online

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 47 61
1440p QHD 36 57 91 116
1080p Full HD 57 91 144 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 High 57
2560x1440 Ultra 36
1920x1080 Low 184
1920x1080 Medium 144
1920x1080 High 91
1920x1080 Ultra 57

Allods Online with AMD Ryzen 5 9600X + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 9600X and Intel Arc B570 combination delivers a playable experience in Allods Online, but the data reveals a system that is heavily constrained by graphics settings rather than raw resolution. At 1080p, the combo is capable of high refresh rates on Low and Medium presets, yet it falters dramatically at 4K Ultra, indicating a clear performance ceiling. This analysis breaks down the CPU and GPU roles, scaling behavior, and optimal settings based on the measured data.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture (Granite Ridge), with a base clock of 3.90 GHz and a boost clock of 5.40 GHz. Its 32 MB of shared L3 cache and dual-channel DDR5 memory support (with 89.6 GB/s bandwidth) provide a strong foundation for modern gaming workloads. In the context of Allods Online, an MMORPG, the CPU’s single-thread performance is often more critical than raw multi-core throughput, as such games typically rely on a few heavily loaded threads for game logic and network handling.

Benchmark data for the 9600X shows a 3DMark single-thread score of 1253 and a Cinebench R23 single-core score of 2183.5, both of which place it in a strong position for this title. The processor’s multi-threaded capabilities are also respectable, with a Cinebench R23 multicore score of 17528.5 and a Geekbench multicore score of 14438, but those are less relevant for this game’s typical frame pacing. The CPU’s percentile ranking of 81 among all CPUs indicates it outperforms a majority of processors, and its average benchmark score of 29713 is nearly identical to its closest rivals: the AMD Ryzen 7 PRO 5755GE (29656, a 0.2% difference) and the AMD Ryzen 7 7840H (29868, a -0.5% difference). This suggests the 9600X is not the bottleneck in most scenarios.

In Allods Online, the measured FPS data shows that at 1080p Low, the combo achieves 184 FPS average, while at 1080p Ultra it drops to 57 FPS. This wide gap is not primarily due to CPU limitations, as the processor’s 12 threads and high boost clock are more than sufficient to handle the game’s CPU demands at these frame rates. Instead, the CPU’s role is to feed the GPU efficiently without introducing stutter. The 9600X’s 5.40 GHz boost clock ensures that single-threaded game logic is processed quickly, but the data does not indicate that the CPU is the limiting factor at any resolution. Even at 4K Ultra, where the average FPS is a mere 19, the CPU is unlikely to be the cause, as the GPU is clearly overwhelmed. The 9600X’s Passmark single-thread score of 4570 further confirms its capability, and its 12 threads provide ample headroom for background tasks or streaming overlays without impacting frame times in this MMORPG.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is the primary performance driver in this pairing, and its characteristics are decisive in Allods Online. It features 10 GB of GDDR6 memory on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. Its core clocks are fixed at 2500 MHz for both base and boost, with memory running at 2375 MHz (19 Gbps effective). The GPU is built on the Xe2-HPG architecture (Battlemage) with 2304 shading units, 144 TMUs, and 80 ROPs. Its pixel rate is 200.0 GPixel/s and texture rate is 360.0 GTexel/s, with an FP32 throughput of 11.52 TFLOPS.

The B570’s 10 GB VRAM is a critical factor for higher resolutions and settings. At 4K Ultra, the game demands more memory bandwidth and capacity, and the GPU’s performance collapses to 19 FPS average. This is not a VRAM capacity issue (10 GB is sufficient for a 2010-era MMORPG), but rather a raw compute limitation. The GPU’s Passmark G3D score of 14195 and its percentile ranking of 65 among all GPUs show it is a mid-range part. Its average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, a 0.1% difference) and the Intel Arc A750 (20582, a -0.1% difference), placing it in a competitive bracket.

The data shows a stark contrast between settings at the same resolution. At 1080p, the B570 delivers 184 FPS on Low but only 57 FPS on Ultra, a drop of over 68%. This pattern repeats at 1440p (116 FPS on Low vs 36 FPS on Ultra) and 4K (61 FPS on Low vs 19 FPS on Ultra). The GPU’s DirectX 12 Passmark score of 72 and DirectX 11 score of 118 suggest that the architecture is better optimized for older APIs, which is relevant for Allods Online’s engine. The B570’s 80 ROPs and 360.0 GTexel/s texture rate are adequate for lower presets, but the game’s Ultra settings introduce effects (likely shadows, reflections, and draw distances) that overwhelm the GPU’s FP32 throughput. The 2500 MHz boost clock is modest, and the GPU cannot compensate for the increased shader complexity at higher presets. In short, the B570 is the clear bottleneck at 4K and at Ultra settings across all resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a predictable scaling pattern that underscores the GPU-bound nature of this combo. At 1080p Low, the average FPS is 184. Moving to 1440p Low reduces that to 116 FPS (a 37% drop), and 4K Low further reduces it to 61 FPS (a 47% drop from 1440p). This scaling is consistent with a GPU that is increasingly stressed by pixel fill rate and memory bandwidth demands. The B570’s 380.0 GB/s bandwidth is sufficient for 1080p, but at 4K, the 160-bit bus becomes a limiting factor, as evidenced by the halving of FPS from 1440p to 4K on Low settings.

For Medium settings, the trend is similar but the absolute numbers are lower. 1080p Medium averages 144 FPS, 1440p Medium averages 91 FPS (a 37% drop), and 4K Medium averages 47 FPS (a 48% drop from 1440p). The min FPS data for Medium settings also shows this: 1080p min is 122 FPS, 1440p min is 77 FPS, and 4K min is 40 FPS. This indicates that not only is the average FPS falling, but frame consistency is also degrading at higher resolutions, suggesting the GPU is nearing its limit. The High preset shows a similar pattern: 91 FPS at 1080p, 57 FPS at 1440p (a 37% drop), and 30 FPS at 4K (a 47% drop from 1440p).

The Ultra preset is where the scaling becomes catastrophic. 1080p Ultra averages 57 FPS, 1440p Ultra drops to 36 FPS (a 37% drop), and 4K Ultra plummets to 19 FPS (a 47% drop from 1440p). The consistent percentage drops (roughly 37% from 1080p to 1440p and 47% from 1440p to 4K) across all settings indicate that the GPU is the sole limiting component; if the CPU were the bottleneck, the percentage drops would be less pronounced at higher resolutions, as the CPU load would remain constant. The data shows a linear relationship between resolution and FPS, which is a hallmark of a GPU-bound scenario. The CPU’s high single-thread scores (2183.5 in Cinebench R23) and 12 threads mean it has no trouble keeping up with the game’s logic at any resolution. Therefore, the FPS drops are entirely attributable to the Intel Arc B570’s inability to maintain rendering throughput as pixel count increases.

FAQ

Q: Is this combo capable of running Allods Online at 4K?

A: Yes, but only on Low settings, where it averages 61 FPS. At Medium, it drops to 47 FPS, and at High it falls to 30 FPS. Ultra at 4K is not playable, averaging only 19 FPS.

Q: What is the best resolution for this combo to achieve over 100 FPS?

A: The data shows that 1080p Low (184 FPS) and 1080p Medium (144 FPS) are the only settings that exceed 100 FPS average. At 1440p, Low averages 116 FPS, but Medium drops to 91 FPS.

Q: How does the Intel Arc B570 compare to its closest rivals in raw performance?

A: The B570’s average benchmark score is 20556, which is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (20534) and the AMD Radeon R9 M390X (20662). It is slightly ahead of the Intel Arc A750 (20582) by 0.1%.

Q: Does the CPU bottleneck the GPU in this game?

A: No. The data shows that FPS scales proportionally with resolution (e.g., 116 FPS at 1440p Low vs 61 FPS at 4K Low), which indicates a GPU bottleneck. The CPU’s 12 threads and high boost clock are sufficient for Allods Online’s demands.

Q: What is the highest playable settings preset at 1440p?

A: According to the measured data, Medium is the highest playable preset at 1440p, averaging 91 FPS with a min of 77 FPS. High averages 57 FPS, which is playable but not ideal, while Ultra averages only 36 FPS.

Q: How does the Ryzen 5 9600X rank among all CPUs?

A: The CPU has a percentile ranking of 81, meaning it outperforms 81% of all CPUs. Its average benchmark score of 29713 is nearly identical to the AMD Ryzen 7 PRO 5755GE (29656), which is just 0.2% behind.

How This Combo Ranks

The AMD Ryzen 5 9600X + Intel Arc B570 combination ranks 2945 out of 3670 tested combos in Allods Online. This places it in the bottom 20% of all system configurations tested for this specific game. This low ranking is surprising given the individual component scores; the CPU is in the top 20% of all processors (percentile 81), and the GPU is in the top 35% of all GPUs (percentile 65). The discrepancy suggests that this game is heavily optimized for NVIDIA or higher-end AMD GPUs, or that the B570’s architecture does not suit Allods Online’s engine.

The combo’s rank of 2945 means that 725 other configurations perform better, which is a significant number. However, it is important to contextualize this rank within the game’s age (released in 2010) and its MMORPG nature, where frame rates above 60 FPS are often considered more than sufficient. The data shows that this combo can achieve 91 FPS at 1080p High, which is a solid experience. The low rank is likely driven by the Ultra preset results, where the combo falls to 57 FPS at 1080p and 19 FPS at 4K, pulling down its relative standing. Compared to the GPU’s nearest rivals, the B570’s performance is average, but the combo’s overall rank suggests that other pairings (likely with higher-end GPUs) achieve much better frame rates on Ultra settings. For a player targeting 1080p Medium or High, this combo would rank significantly higher than 2945, but the aggregate data across all settings penalizes it for the poor 4K Ultra performance.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and refresh rate. For 1080p, the Medium preset offers the best balance, delivering an average of 144 FPS with a minimum of 122 FPS and a maximum of 165 FPS. This provides a smooth, high-refresh experience without the steep performance cost of High (91 FPS) or Ultra (57 FPS). The Low preset (184 FPS) is only recommended for competitive play where maximum frame rates are prioritized over visual fidelity, but Medium’s 144 FPS is already well above the 144 Hz threshold for most monitors.

At 1440p, the Medium preset is again the sweet spot, averaging 91 FPS with a min of 77 FPS and a max of 104 FPS. This is a playable experience, though not as fluid as 1080p. The High preset (57 FPS) is borderline, and players should avoid it if they are sensitive to frame drops. The Low preset (116 FPS) is viable for those who prefer higher frame rates over visuals. For 4K, only the Low preset is recommended, as it averages 61 FPS, which is just above the playable threshold. Medium drops to 47 FPS, and High falls to 30 FPS, making both unsuitable for a smooth experience. Ultra at any resolution is not recommended, as it produces frame rates below 60 FPS even at 1080p.

The data clearly indicates that the Intel Arc B570 is the limiting factor. The best experience is achieved by selecting the Medium preset and scaling resolution down from 4K. At 1080p Medium, the combo provides a near-perfect experience for an MMORPG, with high frame rates and good visual quality. At 1440p Medium, it is still very good, but players should be prepared for occasional dips to the 70s. For 4K, the Low preset is the only option that avoids stutter. In summary, the recommended settings are: 1080p Medium (144 FPS) for the best overall experience, 1440p Medium (91 FPS) for a balance of quality and performance, and 4K Low (61 FPS) for those who must play at 4K.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + Intel Arc B570 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 116.0
2560x1440 Medium 91.0
2560x1440 High 57.0
2560x1440 Ultra 36.0
1920x1080 Low 184.0
1920x1080 Medium 144.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Allods Online with Ryzen 5 9600X + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B570 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.