GEFORCE

NVIDIA GeForce 945M

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1020
MHz Boost
75W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 2 GB
Boost Clock 1,020 MHz
Shaders 640
Bus Width 128-bit
TDP 75W
Memory Type DDR3
Architecture Maxwell
nm
Process 28 nm
Released Oct 2015

NVIDIA GeForce 945M Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce 945M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
640
Shaders
640
TMUs
40
ROPs
16

945M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 945M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 945M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
928 MHz
Base Clock
928 MHz
Boost Clock
1020 MHz
Boost Clock
1,020 MHz
Memory Clock
900 MHz 1800 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 945M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 945M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
28.80 GB/s

GeForce 945M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 945M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SMM)
L2 Cache
2 MB

945M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 945M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,305.6 GFLOPS
FP64 (Double)
40.80 GFLOPS (1:32)
Pixel Rate
16.32 GPixel/s
Texture Rate
40.80 GTexel/s

Maxwell Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 945M is built on NVIDIA's Maxwell architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 945M will perform in GPU benchmarks compared to previous generations.

Architecture
Maxwell
GPU Name
GM107
Process Node
28 nm
Foundry
TSMC
Transistors
1,870 million
Die Size
148 mm²
Density
12.6M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 945M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 945M to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
Power Connectors
None

GeForce 945M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 945M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-B (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 945M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
5.0
Shader Model
6.7 (5.1)

GeForce 945M Product Information

Release and pricing details

The NVIDIA GeForce 945M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 945M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2015
Production
End-of-life
Predecessor
GeForce 800M
Successor
GeForce 10 Mobile

About NVIDIA GeForce 945M

The NVIDIA GeForce 945M is a mobile graphics solution built on the Maxwell architecture, utilizing the GM107 chip manufactured on a 28 nm process at TSMC. With 1,870 million transistors packed into a 148 mm² die, this part represents a specific segment of the GeForce 900M generation. Benchmark results show it holding a 41st percentile position among all GPUs, with an average score of 8099 in Geekbench OpenCL testing. The data indicates a part that sits in a narrow performance band, with its nearest rivals all scoring between 8018 and 8094, making the competitive landscape exceptionally tight.

Memory Subsystem

The GeForce 945M comes equipped with 2 GB of DDR3 memory, a configuration that immediately signals its positioning as an entry-level mobile solution. The memory interface is a 128-bit bus, which when paired with the effective 1800 Mbps memory speed, yields a bandwidth of 28.80 GB/s. This figure is modest by any modern standard, and the data suggests that memory bandwidth could become a limiting factor in high-resolution scenarios.

For 1080p gaming, the 2 GB frame buffer is adequate for many titles at medium settings, but the bandwidth constraint of 28.80 GB/s means texture-heavy scenes or higher resolutions will likely cause performance to degrade. At 1440p or beyond, the combination of limited VRAM capacity and narrow bandwidth would force frequent texture swapping and reduced fill rates. The pixel rate of 16.32 GPixel/s and texture rate of 40.80 GTexel/s provide additional context; these figures indicate that the chip's compute capabilities outpace its ability to feed data quickly, a classic bottleneck in lower-tier mobile GPUs.

The memory runs at a base clock of 900 MHz, translating to the effective 1800 Mbps data rate. This is not a high-speed GDDR5 implementation, and the choice of DDR3 in this product reflects a cost-conscious design that prioritizes power efficiency over peak memory performance. For users targeting older titles or esports games with lower memory demands, the subsystem is workable, but the data clearly shows that this is not a solution designed for future-proofing or high-fidelity textures at high resolutions.

Power and Cooling

The GeForce 945M has a thermal design power of 75 W, which positions it as a relatively power-efficient part for a mobile GPU. This TDP figure is modest, suggesting that a capable air cooler within a laptop chassis should suffice to manage thermals under sustained load. The slot width is specified as an MXM Module, indicating that this GPU is designed for modular laptop implementations rather than desktop installations.

Notably, the power connector field is listed as "None," which implies that the GPU draws all its power through the MXM slot itself, without requiring auxiliary power cables. This simplifies integration and reduces the overall power delivery complexity within a laptop. The bus interface is MXM-B (3.0), a standard that supports the 75 W power envelope and provides adequate data throughput for this class of GPU.

There is no suggested PSU figure in the data, which is typical for mobile components where the entire system's power supply is designed around the laptop's total draw. The 75 W TDP means that a laptop's internal power delivery system must account for this alongside the CPU and other components, but it does not represent an extraordinary cooling challenge. The production status is listed as end-of-life, and the architecture's 28 nm process node is relatively mature, so thermal behavior is well understood. Users should expect that sustained gaming sessions will generate noticeable heat but remain within manageable limits for a properly designed laptop chassis.

Who Should Consider It

Given the benchmark percentile of 41 and the average Geekbench OpenCL score of 8099, the GeForce 945M is clearly aimed at entry-level mobile computing. The data suggests that users who primarily play esports titles, older games, or less demanding indie games at 720p or 1080p with lower settings would find this GPU serviceable. At 1080p, medium settings are the realistic ceiling for most modern titles, and even that may require disabling certain effects to maintain playable frame rates.

For high-resolution gaming at 1440p or 4K, this GPU is not a suitable choice. The 28.80 GB/s bandwidth and 2 GB VRAM would be severely strained, and the 16.32 GPixel/s pixel rate cannot keep pace with the fill demands of higher resolutions. Users who prioritize visual fidelity or play the latest AAA releases should look elsewhere in the product stack. The performance delta to the nearest rivals is under 1% in most cases, meaning there is no meaningful performance differentiation among this group of GPUs.

The GeForce 945M could also serve as a basic multimedia or productivity GPU, handling video playback and light content creation tasks without issue. Its DirectX 12 (11_0) and OpenGL 4.6 support ensure compatibility with a wide range of software. For users with modest expectations who value portability and efficiency over raw performance, this GPU fits a narrow but real use case.

How It Compares

Against the NVIDIA GeForce GTX 675MX, the 945M scores 8099 versus 8094, a delta of only 0.1%. This represents a statistical tie, with the 945M being marginally ahead. The data indicates that despite generational differences, these two mobile GPUs deliver equivalent performance in OpenCL workloads.

The NVIDIA GRID K2 presents a similar story, with a score of 8075 and a delta of 0.3% behind the 945M. The GRID K2 is a data-center oriented product, but in this benchmark, it lands within noise of the mobile part. The 945M's slight edge suggests that its architecture executes the tested workload with comparable efficiency.

The NVIDIA GeForce GTX 970 scores 8024, which is 0.9% below the 945M. This is surprising given the GTX 970's desktop positioning, but the benchmark results are clear: the 945M holds a small advantage in this specific test. The delta is larger than the previous rivals but still under one percentage point.

Finally, the NVIDIA GeForce GTX 650 Ti scores 8018, a 1% deficit against the 945M. This is the largest delta among the listed rivals, yet it remains minimal. The 945M leads this group, but the performance envelope is so tight that any real-world difference would be imperceptible.

Ray Tracing and Feature Set

The GeForce 945M does not include dedicated ray tracing cores, as indicated by the null value for rtCores in the data. Similarly, there are no tensor cores present, which means AI-accelerated features like DLSS are not supported by this hardware. The architecture is Maxwell, which predates these technologies, so the absence is expected.

The API support includes DirectX 12 (11_0), which is a feature level rather than full DirectX 12 Ultimate support. This means the GPU can run DirectX 12 titles but with the feature set of DirectX 11_0, lacking advanced features like mesh shaders or variable rate shading. OpenGL 4.6 is supported, providing solid compatibility with professional and creative applications that rely on this API. Vulkan 1.4 is also listed, which is a surprisingly modern API version for this older GPU, indicating that driver support has maintained some level of currency.

Display outputs are listed as "Portable Device Dependent," meaning the specific ports vary by laptop manufacturer. The bus interface is MXM-B (3.0), which is a standard for modular mobile GPUs. There are no power connectors required, simplifying installation. The feature set is functional but dated, with no ray tracing or tensor-based enhancements, placing it firmly in the pre-RT era of GPU technology.

FAQ

Q: What is the memory configuration of the NVIDIA GeForce 945M?

A: The GPU features 2 GB of DDR3 memory on a 128-bit bus, providing a bandwidth of 28.80 GB/s.

Q: Does the GeForce 945M support ray tracing?

A: No, the GPU has no ray tracing cores, and its Maxwell architecture predates hardware-accelerated ray tracing.

Q: What is the thermal design power of this GPU?

A: The TDP is rated at 75 W, with no auxiliary power connectors required, drawing power solely through the MXM slot.

Q: What API versions are supported?

A: The GPU supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4.

Q: How does the GeForce 945M compare to the GTX 675MX?

A: In Geekbench OpenCL, the 945M scores 8099 against the GTX 675MX's 8094, a delta of 0.1% in favor of the 945M.

Q: Is this GPU suitable for high-resolution gaming?

A: The 28.80 GB/s bandwidth and 2 GB VRAM make it unsuitable for 1440p or 4K gaming; it is best suited for 720p or 1080p at lower settings.

Benchmark Performance

The GeForce 945M's average benchmark score of 8099 in Geekbench OpenCL places it at the 41st percentile of all GPUs, indicating that roughly 59% of tested GPUs perform better. The nearest rivals form an extremely tight cluster: the GTX 675MX at 8094 is 0.1% behind, the GRID K2 at 8075 is 0.3% behind, the GTX 970 at 8024 is 0.9% behind, and the GTX 650 Ti at 8018 is 1% behind. These deltas are remarkably small, suggesting that the benchmark is not highly discriminating at this performance tier.

The data implies that the 945M's performance is essentially equivalent to that of the GTX 675MX, a GPU from an earlier generation. This indicates that architectural improvements in Maxwell were offset by the 945M's lower tier positioning. The 0.9% lead over the GTX 970 is notable because the GTX 970 is a desktop part with a larger memory interface, yet the OpenCL workload does not favor it. The 1% lead over the GTX 650 Ti reinforces the idea that the 945M sits at a performance plateau where several products converge.

The FP32 compute of 1,305.6 GFLOPS provides raw compute context, but the memory bandwidth of 28.80 GB/s is the clear limiting factor in this configuration. The pixel rate of 16.32 GPixel/s and texture rate of 40.80 GTexel/s are consistent with the GPU's modest specs. The transistor density of 12.6M per mm² reflects the 28 nm process and the GM107 chip's design. Overall, the benchmark data shows a GPU that performs within a narrow band of its direct competitors, with no single rival holding a decisive advantage in the tested workload.

Detailed benchmark scores and charts for the NVIDIA GeForce 945M are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce 945M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #429 of 650
8,099
2%
Max: 388,405
Compare with other GPUs

Compare with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs