Undisputed

Undisputed

AVERAGE FPS
118
good

This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 66 79 110
1440p QHD 67 104 125 174
1080p Full HD 92 144 173 241

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 79
3840x2160 High 66
3840x2160 Ultra 42
2560x1440 Low 174
2560x1440 Medium 125
2560x1440 High 104
2560x1440 Ultra 67
1920x1080 Low 241
1920x1080 Medium 173
1920x1080 High 144
1920x1080 Ultra 92

Undisputed with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Undisputed is a boxing sim that stresses the CPU-GPU balance in a very particular way, and the pairing of the AMD Ryzen 5 2600 with the NVIDIA GeForce RTX 5050 produces a predictable yet revealing scaling curve. The data shows a dramatic shift in performance as resolution climbs, moving from a clearly CPU-bound state at 1080p to a GPU-bound state at 4K, with the middle ground at 1440p offering the most balanced behavior for this combo.

Resolution Scaling

The measured FPS data for this combo shows a clear and steep drop as resolution increases, which is a classic indicator of where the bottleneck shifts. At 1920x1080, the system delivers extremely high frame rates, with the Low preset hitting an average of 241 FPS. This high number suggests the GPU is not being taxed heavily at this resolution, leaving the Ryzen 5 2600 to dictate the ceiling. The jump from 1080p Low to 1440p Low results in a 67 FPS drop (from 241 to 174 FPS), which is a 27.8% reduction. This is a significant cliff, indicating that the GPU is starting to take on more work, but the CPU is still keeping pace.

Moving from 1440p to 4K reveals the most telling data. At 2160p Low, the average FPS falls to 110, a 36.8% drop from the 1440p Low figure. This steep decline suggests the RTX 5050, with its 8 GB of memory and 128-bit bus, is now the primary limiting factor. The scaling between Medium presets reinforces this: 173 FPS at 1080p drops to 125 FPS at 1440p (a 27.7% decrease), and then plummets to 79 FPS at 4K (a 36.8% decrease from 1440p). The consistency of these percentage drops at higher resolutions points directly to the GPU's rendering capabilities being saturated.

The High preset tells a similar story with slightly lower absolute numbers, going from 144 FPS at 1080p, to 104 FPS at 1440p, and finally 66 FPS at 4K. The most extreme case is the Ultra preset, which struggles the most at 4K, producing just 42 FPS. The scaling pattern here is clear: the gap between 1080p and 1440p is noticeable but manageable, while the gap between 1440p and 4K is brutal. This indicates that for this specific game and combo, the RTX 5050's performance ceiling is hit between 1440p and 4K, and the Ryzen 5 2600 is only a limiting factor at the lowest resolution and settings.

How This Combo Ranks

Out of all tested combos in the database, this pairing ranks 1722nd out of 2813. That places it in the lower-middle tier, which is consistent with the hardware involved. The Ryzen 5 2600 is an older CPU, while the RTX 5050 is a modern entry-level GPU. The rank reflects the combined potential of this specific pairing, and the data shows that it is not a top-tier performer for Undisputed.

The CPU alone holds a percentile rank of 75 against all other CPUs, meaning it is better than 75% of the database, but its nearest rivals show how tight the competition is. The Ryzen 5 2600 has an average benchmark score of 21484, which is 0.2% higher than the Intel Core Ultra 5 228V (21440) and 0.5% higher than the Intel Core i9-11900H (21367). It is also 1.2% ahead of the AMD EPYC 9454 (21223) and 0.7% behind the Intel Xeon D-1746TER (21635). This shows the CPU is a solid, mid-pack performer, but not a standout.

The GPU, however, is a different story. The RTX 5050 has a percentile rank of 66 against all GPUs, placing it below the CPU in relative performance. Its average benchmark score is 21035, which is 1.6% ahead of the AMD Radeon RX 5600 XT (20713) but 0.6% behind the AMD Radeon RX Vega M GL (21153) and 1.6% behind the NVIDIA RTX A4000 Mobile (21379). The fact that the GPU ranks lower than the CPU in percentile terms suggests that, in this pairing, the GPU is likely the limiting factor for high-resolution gaming, which aligns with the resolution scaling data. The combo's overall rank is a result of this specific CPU-GPU dynamic, where the CPU's relative strength is overshadowed by the GPU's more modest standing.

Settings Recommendations

The measured FPS data suggests that the most efficient experience for this combo depends heavily on the target resolution. For 1080p gaming, the data shows that the Medium preset is the sweet spot. It delivers an average of 173 FPS, which is a massive jump from the 92 FPS of the Ultra preset, while still offering a visual upgrade over the Low preset's 241 FPS. The Medium preset also has the most stable frame times, with a min FPS of 147 and a max of 200, indicating a smooth experience.

At 1440p, the Medium preset again appears to be the best choice. It averages 125 FPS, which is more than enough for high-refresh-rate gaming, and it maintains a healthy min FPS of 107. The High preset at 1440p drops to 104 FPS, which is still playable, but Medium offers a significant 20% performance increase with likely minimal visual difference in a fast-paced sports title.

For 4K, the data suggests that users should stick to the Low preset. The Low preset at 3840x2160 averages 110 FPS, which is excellent for 4K. The Medium preset drops to 79 FPS, which is playable, but the Ultra preset falls to 42 FPS, which is not ideal for a smooth experience. The High preset at 4K sits at 66 FPS, which is borderline. Given the steep drop-off, the Low preset at 4K is the only setting that provides a clear performance buffer, while the Medium preset offers a reasonable balance if the user prioritizes visual fidelity over a high frame rate. The Ultra preset should be avoided at this resolution, as the 42 FPS average is likely to feel sluggish.

Measured FPS Breakdown

The complete dataset provides a clear picture of the performance envelope. At 1920x1080, the Low preset produces an average of 241 FPS. The Medium preset averages 173 FPS, with a recorded minimum of 147 FPS and a maximum of 200 FPS. The High preset averages 144 FPS, and the Ultra preset averages 92 FPS.

Moving to 2560x1440, the Low preset averages 174 FPS. The Medium preset averages 125 FPS, with a minimum of 107 FPS and a maximum of 144 FPS. The High preset averages 104 FPS, and the Ultra preset drops to 67 FPS.

At 3840x2160, the performance numbers compress significantly. The Low preset averages 110 FPS. The Medium preset averages 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS. The High preset averages 66 FPS, and the Ultra preset averages just 42 FPS. The data shows a clear pattern: the gap between Low and Ultra widens as resolution increases, but the absolute performance drops across all settings. The Medium preset is the only one with recorded min/max data across all resolutions, allowing for a direct comparison of frame pacing. At 1080p, the spread is 53 FPS (147 to 200), at 1440p it tightens to 37 FPS (107 to 144), and at 4K it narrows further to 24 FPS (67 to 91). This indicates that the frame pacing becomes more consistent as the GPU becomes the bottleneck, which is a typical behavior under heavy load.

GPU Role

The NVIDIA GeForce RTX 5050 is the newer component in this pairing, and its specifications directly influence the game's performance. It is built on the Blackwell 2.0 architecture and uses the GB207 chip, manufactured on a 5 nm process at TSMC. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. This memory configuration is a likely contributor to the performance cliff at 4K, as the game may struggle to fit all necessary assets within the 8 GB frame buffer at higher resolutions.

The GPU's compute capabilities are defined by its 2560 shading units, 80 TMUs, and 32 ROPs. It also includes 20 RT cores and 80 tensor cores, which are relevant for modern game features. The FP32 performance is rated at 13.17 TFLOPS. The data shows that this GPU is capable of high frame rates at lower resolutions, but its 32 ROPs and 8 GB memory limit its ability to maintain high performance at 4K. The pixel rate is 82.30 GPixel/s, and the texture rate is 205.8 GTexel/s.

The GPU's measured performance in other benchmarks, such as a Passmark G3D score of 17326 and a 3DMark Steel Nomad score of 2502, confirms its mid-range positioning. In the context of Undisputed, the RTX 5050's role is clear: it provides excellent performance at 1080p and 1440p, but it is the limiting factor at 4K, especially when settings are increased. The GPU's percentile rank of 66 versus all other GPUs, and its performance being within 1.6% of rivals like the AMD Radeon RX 5600 XT, places it as a solid entry-level to mid-range option that is best suited for 1080p and 1440p gaming.

CPU Role

The AMD Ryzen 5 2600 is the older component in this analysis, and its influence is most apparent at lower resolutions. This CPU is a 6-core, 12-thread processor based on the Zen+ architecture, manufactured on a 12 nm process at GlobalFoundries. It has a base clock of 3.40 GHz and a boost clock of 3.90 GHz. It uses the AMD Socket AM4 platform and supports DDR4 memory. The CPU's cache hierarchy includes 96 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB shared L3 cache. It has a TDP of 65 W and is unlocked for overclocking.

The CPU's benchmark scores reflect its age and position. It achieves a Cinebench R15 multicore score of 1248 and a single-core score of 157.3. In Geekbench, it scores 5648 multicore and 1154 single-core. Its Passmark multithread score is 13160, and its single-thread score is 2239. These numbers are competitive for its generation, and the CPU's percentile rank of 75 against all CPUs indicates it is still a capable processor.

In Undisputed, the Ryzen 5 2600's role is to feed the GPU. At 1080p, the data shows that the CPU can handle the game's logic and physics without bottlenecking the RTX 5050, as evidenced by the high frame rates on the Low and Medium presets. However, the CPU's single-thread performance, as measured by its Geekbench single-core score of 1154, is not exceptional. This is likely why the Ultra preset at 1080p drops to 92 FPS, as the game's more complex simulation at higher settings may require more CPU headroom. The CPU's limitations become less relevant at higher resolutions, as the GPU takes over as the primary bottleneck. The CPU's 16 MB of shared L3 cache and dual-channel memory support are adequate for the game's needs, but they are not standout features. The data suggests that the Ryzen 5 2600 is a capable partner for the RTX 5050, providing enough processing power to avoid being a major limiting factor at 1080p and 1440p, while the GPU dictates the performance ceiling at 4K.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5050 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 79.0
3840x2160 High 66.0
3840x2160 Ultra 42.0
2560x1440 Low 174.0
2560x1440 Medium 125.0
2560x1440 High 104.0
2560x1440 Ultra 67.0
1920x1080 Low 241.0
1920x1080 Medium 173.0
1920x1080 High 144.0
1920x1080 Ultra 92.0

Undisputed with Ryzen 5 2600 + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RTX 5050 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.