Undisputed
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 66 | 79 | 110 |
| 1440p QHD | 67 | 104 | 125 | 174 |
| 1080p Full HD | 92 | 144 | 173 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 5050 combination delivers a remarkably consistent experience in Undisputed, with the data revealing a clear pattern of GPU-bound performance that scales predictably with resolution and settings. The measured frame rates show this pairing is capable of handling the game at high refresh rates in most scenarios, but the margin between presets reveals important nuances about where the bottleneck lies.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The transition from 1920x1080 to 3840x2160 exposes the GPU as the primary constraint in this pairing. At High settings, the average frame rate falls from 144 FPS at 1080p to 104 FPS at 1440p, then drops to 66 FPS at 4K. This represents a 35% reduction from 1080p to 1440p, and a further 37% decline from 1440p to 4K. The pattern suggests a nearly linear scaling with pixel count, which is characteristic of a system where the GPU's rendering throughput is the limiting factor rather than the CPU's ability to feed frames.
At Low settings, the scaling becomes even more pronounced. The 241 FPS at 1080p drops to 174 FPS at 1440p (a 28% decrease), then falls to 110 FPS at 4K (a 37% drop from 1440p). The fact that even at the lowest preset, 4K performance is only 46% of the 1080p figure indicates that the RTX 5050's memory bandwidth of 320.0 GB/s and 8 GB VRAM capacity are being saturated as resolution increases. The 128-bit bus width becomes a limiting factor, particularly at 4K where the pixel throughput demands exceed what the 82.30 GPixel/s pixel rate can comfortably sustain without frame rate degradation.
Medium settings tell a similar story. The 173 FPS at 1080p drops to 125 FPS at 1440p (a 28% decline) and then to 79 FPS at 4K (a 37% decline from 1440p). The consistency of these percentage drops across presets—roughly 28-35% from 1080p to 1440p and 37% from 1440p to 4K—strongly suggests that the scaling is driven by pixel count rather than the complexity of the rendering workload. This is a classic signature of a GPU-bound scenario where the CPU has ample headroom.
Ultra settings provide the most dramatic evidence of GPU limitation. The 92 FPS at 1080p falls to 67 FPS at 1440p (a 27% drop) and then to 42 FPS at 4K (a 37% decline from 1440p). The 4K Ultra result of 42 FPS is barely playable, and the data implies that the RTX 5050's 13.17 TFLOPS of FP32 performance is stretched to its absolute limit when combined with the highest quality settings. The 65 W TDP of the CPU, combined with the 130 W TDP of the GPU, suggests a balanced power envelope, but the GPU's compute resources are clearly the constraining factor at 4K.
Settings Recommendations — which preset gives the best experience per the measured rows
For 1920x1080, the data strongly favors Medium settings as the optimal balance. The 173 FPS average with a minimum of 147 FPS and maximum of 200 FPS provides smooth, tear-free gameplay that exceeds the refresh rate of most standard monitors. While Low settings achieve 241 FPS, the visual quality trade-off is unnecessary when Medium already delivers frame rates well above the 144 Hz threshold. High settings at 144 FPS are also viable, but the minimum frame rate is not recorded, making Medium the safer choice given its documented 147 FPS floor.
At 2560x1440, Medium settings again emerge as the sweet spot. The 125 FPS average with a 107 FPS minimum and 144 FPS maximum offers a consistently smooth experience on 144 Hz displays. High settings at 104 FPS are still playable, but the lack of a recorded minimum makes it riskier for competitive play. Low settings at 174 FPS are excessive for most 1440p monitors, which typically cap at 144 Hz or 165 Hz, meaning the extra frames are wasted while sacrificing visual fidelity.
For 3840x2160, the recommendations shift dramatically. Medium settings at 79 FPS with a 67 FPS minimum and 91 FPS maximum represent the only truly playable configuration for 4K gaming, though it falls short of the 90 FPS target some players prefer. High settings at 66 FPS are borderline, and the lack of a minimum frame rate makes it a gamble. Low settings at 110 FPS are surprisingly playable, but the visual compromise at 4K is significant. Ultra settings at 42 FPS are not recommended for any serious gameplay session.
The data indicates that the RTX 5050's 8 GB of GDDR6 memory is sufficient for Medium settings across all resolutions, but the 320.0 GB/s bandwidth becomes a constraint at 4K Ultra, where the 42 FPS result suggests the GPU is unable to maintain consistent frame pacing. The 20 RT cores and 80 tensor cores are present, but their utilization in Undisputed appears minimal, as the game's sports genre does not heavily rely on ray tracing or DLSS features that would leverage these specialized units.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the maximum average frame rate achievable with this combo at 1080p?
A: At 1920x1080 with Low settings, the combination achieves an average of 241 FPS. This is the highest recorded average across all tested configurations, with Medium delivering 173 FPS, High at 144 FPS, and Ultra at 92 FPS.
Q: Is 4K gaming viable with the RTX 5050 and Ryzen 5 5600X?
A: The data shows 4K gaming is possible but requires settings adjustments. Medium settings at 3840x2160 deliver 79 FPS average, while High drops to 66 FPS. Ultra settings produce only 42 FPS, which is below the generally accepted playability threshold. Low settings reach 110 FPS, making it the only preset that comfortably exceeds 60 FPS at 4K.
Q: How does the CPU's core count affect performance in this game?
A: The Ryzen 5 5600X has 6 cores and 12 threads with a base clock of 3.70 GHz and boost of 4.60 GHz. The benchmark results show that the game scales with resolution and settings in a pattern consistent with GPU limitation, suggesting the CPU's 6 cores are sufficient for Undisputed's workload. The 32 MB L3 cache and 51.2 GB/s memory bandwidth provide adequate data throughput without becoming a bottleneck.
Q: What is the frame time consistency like at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the measured data shows an average of 125 FPS with a minimum of 107 FPS and maximum of 144 FPS. This 18 FPS spread between minimum and average indicates good frame pacing consistency, making it a reliable configuration for competitive play.
Q: Does the 8 GB VRAM limit performance at higher resolutions?
A: The RTX 5050's 8 GB GDDR6 memory with a 128-bit bus and 320.0 GB/s bandwidth appears to be a limiting factor at 4K Ultra settings, where the 42 FPS result shows significant degradation. The scaling pattern from 1080p to 4K suggests that memory bandwidth constraints become more pronounced as resolution increases, particularly at higher quality presets.
Q: How does this combo rank compared to other tested configurations?
A: The combo ranks 1722 out of 2813 tested combinations in Undisputed, placing it in the upper-middle percentile of all tested systems. This ranking reflects the RTX 5050's 66th percentile performance among all GPUs and the Ryzen 5 5600X's 75th percentile among all CPUs.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 5050 combination achieves a rank of 1722 out of 2813 tested combos in Undisputed, placing it in the 61st percentile of all tested systems. This ranking is somewhat lower than what the individual component percentiles might suggest. The CPU's 75th percentile ranking and GPU's 66th percentile ranking would imply a combined performance around the 70th percentile, but the actual game-specific results show a slightly weaker showing.
This discrepancy suggests that Undisputed may not fully utilize the strengths of this particular pairing. The CPU's nearest rivals include the AMD Ryzen 7 4800H (0.1% higher avg score), AMD Ryzen 5 PRO 6650U (0.5% lower), Intel Core i7-11700 (0.5% lower), and AMD EPYC 9554P (0.6% lower). These rivals have significantly different core configurations and market positions, yet they all perform within 1% of the 5600X in general benchmarks. This indicates that raw CPU performance is not the differentiator in this game.
On the GPU side, the RTX 5050's nearest rivals are the AMD Radeon RX Vega M GL (0.6% lower), AMD Radeon HD 8970M (1% lower), AMD Radeon RX 5600 XT (1.6% higher), and NVIDIA RTX A4000 Mobile (1.6% lower). The RX 5600 XT is particularly interesting as it outperforms the RTX 5050 in average benchmark scores, suggesting that newer architectures do not always guarantee better real-world performance in sports titles like Undisputed.
The rank of 1722 out of 2813 places this combo in a crowded mid-field where many systems with older or less powerful components achieve similar frame rates. This suggests that Undisputed is not particularly demanding on either the CPU or GPU, and that the RTX 5050's modern features such as PCIe 5.0 x8 interface and Blackwell 2.0 architecture do not provide a significant advantage in this specific title. The 13.17 TFLOPS of FP32 performance is adequate, but the game appears to be more sensitive to memory bandwidth and VRAM capacity than raw compute throughput.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600X brings 6 cores and 12 threads based on the Zen 3 architecture, fabricated on a 7 nm process by TSMC. With a base clock of 3.70 GHz and boost clock of 4.60 GHz, the CPU provides strong single-threaded performance, as evidenced by its 1541 score in Cinebench R23 single-core and 917 in 3DMark single-thread tests. These scores indicate that the CPU can handle the physics and AI calculations in Undisputed without becoming a limiting factor.
The 32 MB L3 cache and 64 KB L1 cache per core provide sufficient data locality for the game's workloads. The 4,150 million transistors on a 74 mm² die size demonstrate the efficiency of the Zen 3 architecture, which is further reflected in the 65 W TDP. This low power draw allows the CPU to maintain high boost clocks without thermal throttling, ensuring consistent performance during extended gaming sessions.
The data suggests that the CPU's role in Undisputed is secondary to the GPU. At 1080p Low settings, the 241 FPS average indicates that the CPU is capable of feeding frames to the GPU at rates well above what the RTX 5050 can render. The PassMark multithread score of 21858 and Cinebench R23 multicore score of 11838 demonstrate adequate multi-threaded performance, but the game's scaling pattern with resolution would not change even with a significantly faster CPU.
The Ryzen 5 5600X's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth provides sufficient data throughput for the game. The 12 threads allow for efficient handling of background tasks and game engine processes without causing frame drops. The 75th percentile ranking among all CPUs and the tight clustering of nearest rivals within 1% of each other suggest that the CPU is not the differentiator in this game—any of the top 25% of CPUs would likely produce similar results.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured data shows a clear progression from Low to Ultra. Low settings deliver 241 FPS average, which represents the absolute ceiling for this combo. Medium settings produce 173 FPS with a minimum of 147 FPS and maximum of 200 FPS, providing a very smooth experience. High settings achieve 144 FPS average, matching the refresh rate of common 144 Hz monitors. Ultra settings drop to 92 FPS, which is still playable but represents a 62% reduction from Low settings.
At 2560x1440, the performance scales down proportionally. Low settings average 174 FPS, which is 28% lower than the 1080p Low result. Medium settings deliver 125 FPS with a minimum of 107 FPS and maximum of 144 FPS, maintaining a comfortable margin above 60 FPS. High settings average 104 FPS, which is 28% lower than the 1080p High result. Ultra settings fall to 67 FPS, which is 27% below the 1080p Ultra figure.
At 3840x2160, the performance becomes more constrained. Low settings average 110 FPS, which is 37% lower than the 1440p Low result. Medium settings achieve 79 FPS with a minimum of 67 FPS and maximum of 91 FPS, providing the most consistent 4K experience. High settings average 66 FPS, which is 37% below the 1440p High result. Ultra settings drop to 42 FPS, making this configuration essentially unplayable for smooth gaming.
The minimum frame rate data is only available for Medium settings across all resolutions. At 1080p Medium, the minimum is 147 FPS, at 1440p Medium it is 107 FPS, and at 4K Medium it is 67 FPS. This provides valuable insight into frame pacing: the 4K Medium minimum of 67 FPS is close to the average of 79 FPS, indicating relatively stable frame delivery. In contrast, the 1080p Medium minimum of 147 FPS versus the 173 FPS average shows a wider spread, suggesting more variability at lower resolutions where the GPU is not the bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The base clock of 2317 MHz and boost clock of 2572 MHz are supported by 2560 shading units, 80 TMUs, and 32 ROPs. The GPU achieves a pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s, which directly relate to how efficiently it can render the character models and environments in Undisputed.
The 8 GB VRAM capacity is sufficient for all tested settings at 1080p and 1440p, but at 4K Ultra settings, the 42 FPS result suggests that memory capacity or bandwidth becomes a limiting factor. The 128-bit memory bus is narrower than what many competing GPUs offer, and the 320.0 GB/s bandwidth may struggle to keep up with the data demands of 4K textures and effects. The 20 RT cores and 80 tensor cores are present but likely underutilized, as Undisputed is a sports game that does not heavily implement ray tracing or DLSS features.
The GPU's 66th percentile ranking among all GPUs places it in the mid-range tier, and its nearest rivals include the AMD Radeon RX 5600 XT, which scores 1.6% higher in average benchmarks. This is notable because the RX 5600 XT is from an older generation, suggesting that the RTX 5050's Blackwell 2.0 architecture and 5 nm process node do not translate to significant performance advantages in this title. The 13.17 TFLOPS of FP32 performance is competitive for the mid-range segment, but the memory bandwidth of 320.0 GB/s appears to be the limiting factor at higher resolutions.
The 130 W TDP and suggested 300 W PSU indicate that the GPU is power-efficient for its performance level. The PCIe 5.0 x8 interface provides ample bandwidth for data transfer, though the game's requirements do not appear to stress this connection. The 16,900 million transistors on a 149 mm² die with a density of 113.4M/mm² showcase the efficiency of the 5 nm manufacturing process, but this architectural efficiency does not overcome the memory bandwidth constraints observed at 4K Ultra settings.
The GPU's performance scaling with resolution follows a predictable pattern, with frame rates decreasing by roughly 28-35% from 1080p to 1440p and another 37% from 1440p to 4K. This consistent scaling indicates that the GPU is the primary bottleneck across all tested configurations. The PassMark G3D score of 17326 and 3DMark Steel Nomad DX12 score of 2502 provide synthetic benchmarks that align with the measured game performance, confirming that the RTX 5050 is a capable mid-range GPU that excels at 1080p and 1440p gaming but struggles to maintain high frame rates at 4K with maximum settings.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5050 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 174.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 104.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 241.0 |
| 1920x1080 | Medium | 173.0 |
| 1920x1080 | High | 144.0 |
| 1920x1080 | Ultra | 92.0 |
Undisputed with Ryzen 5 5600X + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 5050 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.