To The Core
This combination delivers exceptional performance with an average of 193 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 81 | 100 | 115 | 136 |
| 1440p QHD | 141 | 175 | 202 | 239 |
| 1080p Full HD | 209 | 260 | 300 | 355 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070, In-Depth Analysis
To The Core is an idle game, and the benchmark data for this Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070 combination reveals a system that is dramatically overqualified for the task, delivering frame rates that are far beyond the needs of the genre. The measured results show a pairing where the GPU is the primary scaling factor as resolution increases, while the CPU's 14 cores and 5.00 GHz boost clock ensure that the simulation's background calculations never become a bottleneck. This analysis breaks down the measured FPS across resolutions and settings to determine the optimal experience for this specific hardware pairing.
Resolution Scaling
The FPS data shows a classic GPU-bound scaling pattern as resolution increases from 1920x1080 to 3840x2160. At 1920x1080 with High settings, the system produces an average of 260 FPS. Moving to 2560x1440 at the same High preset, the average drops to 175 FPS, a 32.7% reduction. Pushing further to 3840x2160 at High, the average falls to 100 FPS, which is a 42.9% drop from the 1440p figure. This steep decline indicates that the RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being taxed heavily by the pixel count, even in a visually simple idle game.
The scaling from 1080p to 4K at High settings results in a 61.5% total performance loss (from 260 FPS to 100 FPS). This is a substantial decrease, but the absolute numbers remain incredibly high. The data suggests that the limiting component at lower resolutions is not the hardware but the game's engine or frame limiter, as the 355 FPS at 1080p Low is likely approaching the ceiling of what the simulation loop can update. At 4K, the GPU becomes the clear limiting factor, with the gap between Low (136 FPS) and Ultra (81 FPS) settings widening to 55 FPS, demonstrating that the RTX 3070's shading units (5888) and texture units (184) are fully engaged.
The min FPS data points, where available, reinforce this trend. At 2560x1440 Medium, the average is 202 FPS with a min of 172 FPS, showing a 14.9% variance. At 3840x2160 Medium, the average drops to 115 FPS with a min of 98 FPS, a 14.8% variance. This consistency in frame pacing across resolutions indicates that the system is not encountering CPU-related stutters; the drops are purely a function of GPU rendering load. For an idle game, where the action is often minimal and static, these frame rates are so high that the resolution scaling is more of an academic exercise than a practical concern.
FAQ
Q: Can this system run To The Core at 4K with maximum settings?
A: Yes, but with a caveat. The measured 3840x2160 Ultra preset produces an average of 81 FPS. While this is well above the 60 FPS threshold for smooth gameplay, it is the lowest average recorded for this combo. The High preset at 4K yields 100 FPS, which provides a more comfortable margin above refresh rate limits.
Q: Why is the FPS so much higher at 1920x1080 compared to 3840x2160?
A: The resolution scaling data shows a 61.5% performance drop from 1080p to 4K at High settings (260 FPS to 100 FPS). This is due to the NVIDIA GeForce RTX 3070's 8 GB memory buffer and 256-bit bus being saturated by the four-fold increase in pixel count, making the GPU the definitive limiting component at higher resolutions.
Q: Is the Intel Core Ultra 5 235 holding back the RTX 3070 in this game?
A: No. The CPU's benchmark scores, including a Cinebench R23 multicore score of 14769 and a Passmark single-thread score of 4516, place it in the 89th percentile of all CPUs. The measured FPS at 1080p Low (355 FPS) suggests the game is hitting an engine limit rather than a CPU bottleneck, as the 14-core, 14-thread processor has ample headroom for the simulation's logic.
Q: What is the best settings preset for a 1440p monitor?
A: For 2560x1440, the Medium preset is the sweet spot. It delivers an average of 202 FPS with a min of 172 FPS and max of 232 FPS. This provides a high frame rate with a narrow variance, ensuring consistent performance. The Low preset at 1440p reaches 239 FPS, but the visual fidelity reduction is unnecessary given the Medium preset's already excellent performance.
Q: How does the RTX 3070 compare to its closest rivals in terms of raw score?
A: The RTX 3070 has an average benchmark score of 17208, placing it in the 61st percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7600 XT, scores 17083, which is a 0.7% difference. The data shows the RTX 3070 is slightly ahead of the RX 7600 XT, but behind the NVIDIA Tesla K40c, which scores 17468 (a -1.5% delta for the 3070).
Q: Is this combo ranked highly for To The Core specifically?
A: The combo ranks 1244 out of 2991 tested combinations, placing it in the 58.4th percentile. This is a mid-pack ranking, which is expected given that To The Core is an idle game where even modest hardware can achieve playable frame rates. The high absolute FPS numbers are offset by the fact that many other, less powerful combos likely also achieve high scores.
Settings Recommendations
For this specific hardware combination, the measured data points to the Medium preset as the optimal balance between visual quality and performance across all resolutions. At 1920x1080, Medium yields 300 FPS average, which is only 55 FPS lower than Low but provides significantly better visual fidelity. The 1440p Medium result of 202 FPS is the most compelling data point: it offers a high frame rate with the only recorded min/max variance (172-232 FPS) in the dataset, indicating the system is comfortably within its operating envelope. At 3840x2160, Medium's 115 FPS average with a min of 98 FPS ensures the frame rate never drops below the 60 FPS threshold, even during intense simulation moments.
The High preset is the next best choice for those who prioritize visuals over raw FPS. At 1440p High, the system still produces 175 FPS, which is excellent. However, at 4K High, the average drops to 100 FPS, which is still smooth but leaves less headroom for frame time spikes. The Ultra preset is not recommended for this combo, particularly at 4K where the average falls to 81 FPS. While this is playable, the performance gain from Medium to Ultra is not justified by the 34 FPS drop at 4K (from 115 to 81 FPS) or the 61 FPS drop at 1440p (from 202 to 141 FPS). The Low preset is only advisable for competitive play at 1080p, where the 355 FPS average might theoretically reduce input latency, but for an idle game, this is unnecessary.
The practical recommendation is to run Medium settings at any resolution. The data shows that this preset provides the best combination of high average FPS and stable frame pacing. For users with 1440p monitors, Medium is the clear winner. For 4K displays, Medium still delivers 115 FPS, which is a better experience than High (100 FPS) or Ultra (81 FPS) when considering the diminishing returns of visual quality in a genre that is primarily about watching numbers increase rather than fast-paced action.
Measured FPS Breakdown
The complete dataset for this Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070 combination shows a progressive decrease in performance as resolution and settings increase. At 1920x1080, the Low preset achieves the highest average of 355 FPS. The Medium preset at 1080p produces 300 FPS average with a minimum of 255 FPS and maximum of 345 FPS, demonstrating a 30% variance between min and max. High at 1080p drops to 260 FPS average, while Ultra is the lowest at 1080p with 209 FPS average.
Moving to 2560x1440, the Low preset yields 239 FPS average. Medium at 1440p shows 202 FPS average with the tightest min/max spread in the dataset: 172 FPS minimum and 232 FPS maximum, a 34.9% range. High at 1440p produces 175 FPS average, and Ultra drops to 141 FPS average. The scaling from Low to Ultra at 1440p shows a 41% performance reduction (239 to 141 FPS), which is less severe than the 1080p scaling but still significant.
At 3840x2160, the Low preset delivers 136 FPS average. Medium at 4K shows 115 FPS average with a minimum of 98 FPS and maximum of 133 FPS, a 35.7% variance. High at 4K drops to 100 FPS average, and Ultra is the lowest overall at 81 FPS average. The 4K data shows a 40.4% reduction from Low to Ultra (136 to 81 FPS), confirming that the RTX 3070's 8 GB memory is a limiting factor at this resolution. The min FPS data, where provided, consistently shows that the system maintains playable frame rates even under load, with the worst case being 98 FPS at 4K Medium.
How This Combo Ranks
This specific processor and graphics card combination ranks 1244 out of 2991 tested combos for To The Core, placing it in the 58.4th percentile. This mid-pack ranking is surprising given the high absolute FPS numbers, but it reflects the nature of the game. To The Core is an idle game where the visual demands are minimal, so even a modest CPU paired with an entry-level GPU can achieve high frame rates. The Intel Core Ultra 5 235's 89th percentile CPU ranking and the RTX 3070's 61st percentile GPU ranking do not translate to a top-tier combo ranking because the game is not demanding enough to differentiate between mid-range and high-end hardware.
The combo's rank of 1244 suggests that there are 1243 combinations that perform better in this specific game. This is likely due to the fact that the game is more dependent on single-thread performance and memory bandwidth than raw GPU power. The CPU's Passmark single-thread score of 4516 is strong, but the game's idle nature means that the GPU is often underutilized. The RTX 3070's nearest rival, the AMD Radeon RX 7600 XT with a 0.7% higher score, might achieve a similar or better combo ranking because of different CPU pairings. The data shows that this combo is a solid mid-pack performer, but it is not optimized for To The Core specifically. For users who play a variety of games, this combo would rank much higher, but for this title alone, it is merely average.
CPU Role
The Intel Core Ultra 5 235 plays a critical but unobtrusive role in this combo's To The Core performance. With 14 cores and 14 threads, this Arrow Lake-S architecture processor is designed for high-throughput workloads, but the benchmark data suggests that the game does not fully utilize its parallel capabilities. The Cinebench R23 multicore score of 14769 and the Passmark multithread score of 37816 indicate strong multi-threaded performance, yet the game's FPS at 1080p Low (355 FPS) is likely limited by the engine's frame update rate rather than the CPU's processing power.
The CPU's single-thread performance, as measured by a Cinebench R23 single-core score of 2085 and a Passmark single-thread score of 4516, is more relevant for this idle game. Idle games typically have a single main simulation thread that handles all game logic, resource generation, and UI updates. The 3.40 GHz base clock and 5.00 GHz boost clock provide the high single-core frequency needed to keep this logic thread running smoothly. The 24 MB of shared L3 cache also helps by keeping frequently accessed game data close to the cores, reducing memory latency. The memory bandwidth of 102.4 GB/s from dual-channel DDR5 support ensures that the CPU can feed data to the GPU without bottlenecking, as evidenced by the high FPS at low resolutions where the CPU is more likely to be the limiting factor.
The CPU's 89th percentile ranking versus all CPUs, with an average benchmark score of 46062, places it in the upper echelon of processors. Its nearest rival, the Intel Core i9-13900HX, has a score of 46098, which is a -0.1% delta, indicating the Ultra 5 235 is virtually identical in performance to that mobile flagship. This suggests that the CPU is not holding back the RTX 3070 in any meaningful way. The data shows a system where the CPU provides ample headroom for the GPU to be the primary performance driver, and for an idle game like To The Core, this means the user can expect consistent, high frame rates regardless of the in-game action, with the CPU ensuring that the simulation never stutters.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | High | 100.0 |
| 3840x2160 | Ultra | 81.0 |
| 2560x1440 | Low | 239.0 |
| 2560x1440 | Medium | 202.0 |
| 2560x1440 | High | 175.0 |
| 2560x1440 | Ultra | 141.0 |
| 1920x1080 | Low | 355.0 |
| 1920x1080 | Medium | 300.0 |
| 1920x1080 | High | 260.0 |
| 1920x1080 | Ultra | 209.0 |
To The Core with iUltra 5 235 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 3070 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.