To The Core

To The Core

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 78 90 107
1440p QHD 110 137 158 187
1080p Full HD 164 204 235 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 90
3840x2160 High 78
3840x2160 Ultra 63
2560x1440 Low 187
2560x1440 Medium 158
2560x1440 High 137
2560x1440 Ultra 110
1920x1080 Low 278
1920x1080 Medium 235
1920x1080 High 204
1920x1080 Ultra 164

To The Core with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5050 pairing delivers a remarkably strong performance profile in To The Core, a game where the CPU’s six Zen 4 cores prove more than adequate, but the GPU’s 8 GB VRAM and Blackwell architecture ultimately dictate the experience at higher resolutions. The measured data shows this combo is not a bottleneck-limited pairing; instead, it scales predictably with settings, making it a versatile choice for the game’s idle genre mechanics.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 (Raphael) architecture, built on a 5 nm process at TSMC. Its base clock of 3.70 GHz and boost clock of 5.00 GHz provide substantial single-thread headroom, which is critical for To The Core’s simulation and idle-game logic that often runs on a primary thread. The CPU’s 32 MB of shared L3 cache and dual-channel DDR5 memory support (with 83.2 GB/s bandwidth) ensure that the game’s background calculations and UI updates do not starve the GPU of data.

Benchmark results place the 7500F in the 77th percentile among all CPUs, with an average benchmark score of 24964. Its nearest rivals include the Intel Core i7-11850H (deltaPct 0.1), AMD Ryzen 5 8400F (deltaPct -0.2), Intel Core i7-13620H (deltaPct 0.2), and Intel Core 5 210H (deltaPct 0.4). These deltas are minuscule — all within 0.4% of the 7500F’s score — meaning that in CPU-bound scenarios, the 7500F is effectively tied with these alternatives. For To The Core, this suggests the CPU is not the limiting factor; even at 1080p Low, where the game hits 278 FPS, the processor’s single-thread score of 974 in 3DMark and 3218 in Cinebench R23 single-core are sufficient to keep up.

The CPU’s multithreaded prowess, evidenced by a Cinebench R23 multicore score of 22799 and a Passmark multithread score of 26825, ensures that the game’s background processes — such as resource generation or idle-state tracking — run without hiccups. However, the data reveals that the game is not heavily threaded; the 7500F’s 3DMark scores show a steep scaling from 1902 (2 threads) to 5372 (8 threads), then only a modest jump to 6379 (max threads). This indicates that To The Core primarily utilizes a few cores, and the 7500F’s 6-core design is more than enough. The 65 W TDP and active production status mean this is a power-efficient choice, but the launch MSRP of $179 should be noted as a point of reference.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is the defining component in this pairing, built on the Blackwell 2.0 architecture (GB207 chip) using a 5 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The GPU’s base clock of 2317 MHz and boost clock of 2572 MHz, combined with 2560 shading units and 80 tensor cores, provide ample raw compute for To The Core’s visual effects, which are modest given the idle genre.

The GPU’s 8 GB VRAM is a critical factor. At 1080p and 1440p, the measured FPS suggests the VRAM capacity is sufficient, as the game runs at high frame rates even at Ultra settings. However, at 4K Ultra, the average FPS drops to 63, which is still playable but indicates that the GPU is nearing its limits. The RTX 5050’s percentile rank is 66 among all GPUs, with an average benchmark score of 21035. Its nearest rivals include the AMD Radeon RX Vega M GL (deltaPct -0.6), AMD Radeon HD 8970M (deltaPct -1), AMD Radeon RX 5600 XT (deltaPct 1.6), and NVIDIA RTX A4000 Mobile (deltaPct -1.6). The performance deltas here are slightly larger than the CPU’s rivals, with the RX 5600 XT being 1.6% faster, but the RTX 5050’s modern feature set, including DirectX 12 Ultimate and Vulkan 1.4 support, gives it an edge in newer titles.

The GPU’s FP32 performance of 13.17 TFLOPS and texture rate of 205.8 GTexel/s are more than adequate for To The Core, which is not a graphically demanding title. The measured FPS at 1080p High (204 FPS) and 1440p High (137 FPS) show that the GPU can easily handle the game’s rendering load. The bottleneck at 4K is likely the 8 GB VRAM and the 128-bit memory bus, which limits bandwidth to 320.0 GB/s. This is evident in the 4K Ultra result of 63 FPS, which is a 61% drop from 1080p Ultra (164 FPS), a scaling pattern that points to memory constraints rather than compute limitations.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides clear guidance on the optimal settings for this combo. At 1080p, the Low preset delivers 278 FPS, while Medium hits 235 FPS, High reaches 204 FPS, and Ultra drops to 164 FPS. All of these are well above the 60 FPS threshold, and even Ultra at 1080p is smooth. However, the jump from Medium to High (a 31 FPS drop) is significant, while the jump from High to Ultra (a 40 FPS drop) is even larger. Given that To The Core is an idle game, the visual difference between High and Ultra may not justify the FPS cost, but the data shows that High is the sweet spot — it offers 204 FPS, which is more than enough for any display, and the 31 FPS penalty from Medium is acceptable for the visual improvement.

At 1440p, the situation is similar. Low runs at 187 FPS, Medium at 158 FPS, High at 137 FPS, and Ultra at 110 FPS. The 27 FPS drop from Medium to High is noticeable, but High still provides a fluid experience. Ultra’s 110 FPS is also playable, but the 27 FPS drop from High to Ultra suggests diminishing returns. For the best experience at 1440p, High is recommended, as it balances visual fidelity with a 137 FPS average, which is well above the refresh rate of most monitors.

At 4K, the choices are more constrained. Low runs at 107 FPS, Medium at 90 FPS (with a min of 77 FPS), High at 78 FPS, and Ultra at 63 FPS. The Ultra preset is the only one that dips below 65 FPS, and its 63 FPS average is still technically playable but may feel less smooth on high-refresh displays. The Medium preset, with its 90 FPS average and 77 FPS minimum, offers the best balance at 4K, providing a stable experience without the visual compromises of Low. Therefore, the data suggests that for this combo, High at 1080p and 1440p, and Medium at 4K, are the optimal settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

This particular combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5050 ranks 1807 out of 2991 tested combos in To The Core. This places it in the 60th percentile of all tested systems, which is a solid mid-tier result. The rank reflects the fact that the RTX 5050, while a capable GPU, is not a high-end part; its 66th percentile among GPUs drags the combo down relative to systems with faster graphics cards. However, the CPU’s 77th percentile helps offset this, ensuring that the combo is not bottlenecked by the processor.

The rank of 1807 indicates that there are 1806 tested combos that perform better, but also 1184 that perform worse. This is a respectable position for a mid-range pairing, especially in an idle game where high frame rates are not strictly necessary. The data shows that the combo’s performance is more dependent on the GPU than the CPU, as evidenced by the FPS scaling across resolutions. At 1080p, the combo achieves 278 FPS on Low, which is likely near the top of the charts for that setting, but at 4K Ultra, the 63 FPS result is more modest. The rank suggests that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates without breaking a sweat.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals a clear pattern of GPU limitation. At High settings, the combo delivers 204 FPS at 1080p, 137 FPS at 1440p, and 78 FPS at 4K. This represents a 33% drop from 1080p to 1440p, and a further 43% drop from 1440p to 4K. The total drop from 1080p to 4K is 62%, which is a significant reduction but not as steep as some higher-end GPUs would show, indicating that the RTX 5050 is the primary constraint.

At Low settings, the scaling is even more pronounced: 278 FPS at 1080p, 187 FPS at 1440p, and 107 FPS at 4K. The drop from 1080p to 1440p is 33%, and from 1440p to 4K is 43%, mirroring the High settings pattern. This consistency suggests that the GPU’s rendering pipeline, not the CPU, is the bottleneck. If the CPU were limiting, we would expect to see a smaller drop at lower resolutions where the GPU is less stressed. Instead, the FPS scales almost linearly with pixel count, a classic sign of GPU-bound performance.

The Medium settings data provides additional insight. At 1080p Medium, the FPS is 235, at 1440p it is 158, and at 4K it is 90. The min FPS at 4K Medium is 77, which is still above 60, but the scaling pattern is consistent with the other settings. The 4K Ultra result of 63 FPS is the lowest recorded, and it is likely that the 8 GB VRAM is being pushed to its limit at this resolution and quality level. The data indicates that the RTX 5050’s memory bandwidth of 320.0 GB/s is insufficient for 4K Ultra in this game, leading to the steep drop-off. In summary, the resolution scaling shows that the GPU is the limiting component, and the CPU has ample headroom even at 1080p Low.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this combo is comprehensive, covering three resolutions and four settings presets. At 1920x1080, the Low preset achieves an average of 278 FPS, the Medium preset achieves 235 FPS (with a min of 200 FPS and max of 270 FPS), the High preset achieves 204 FPS, and the Ultra preset achieves 164 FPS. These numbers are all exceptionally high, indicating that the combo is overkill for 1080p gaming in To The Core. Even the Ultra preset, which is the most demanding, maintains a frame rate that is three times higher than the typical 60 FPS target.

At 2560x1440, the performance remains strong but shows the expected decline. The Low preset delivers 187 FPS, Medium delivers 158 FPS (min 134, max 182), High delivers 137 FPS, and Ultra delivers 110 FPS. The gap between Low and Ultra is 77 FPS, which is significant but still leaves the Ultra preset comfortably above 100 FPS. The Medium preset’s min FPS of 134 suggests that even in demanding scenes, the combo does not drop below playable levels.

At 3840x2160, the performance becomes more moderate. The Low preset achieves 107 FPS, Medium achieves 90 FPS (min 77, max 104), High achieves 78 FPS, and Ultra achieves 63 FPS. The Ultra preset is the only one that falls below 65 FPS, and its 63 FPS average is still technically playable. The Medium preset stands out as the best 4K option, with a 90 FPS average and a 77 FPS minimum, ensuring a smooth experience. The data shows that while the combo can handle 4K, it requires a settings reduction to maintain high frame rates. Overall, the measured FPS breakdown confirms that this pairing is best suited for 1080p and 1440p gaming, where it delivers exceptional performance, while 4K gaming is possible but requires careful settings management.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 90.0
3840x2160 High 78.0
3840x2160 Ultra 63.0
2560x1440 Low 187.0
2560x1440 Medium 158.0
2560x1440 High 137.0
2560x1440 Ultra 110.0
1920x1080 Low 278.0
1920x1080 Medium 235.0
1920x1080 High 204.0
1920x1080 Ultra 164.0

To The Core with Ryzen 5 7500F + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 5050 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.