To The Core
This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 94 | 117 | 135 | 159 |
| 1440p QHD | 164 | 204 | 235 | 278 |
| 1080p Full HD | 244 | 303 | 350 | 414 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 3080 is a measured combination in the idle game To The Core, and the data reveals how a 6-core Zen 4 CPU and a 10 GB Ampere GPU handle a title that stresses raw frame output more than graphical complexity. With measured FPS available across 1080p, 1440p, and 4K, all under four preset settings, this combo shows a wide performance envelope: from a highs of 414 frames at 1920x1080 Low to a still smooth 94 frames at 3840x2160 Ultra. The following sections break down what each component contributes, how the combo ranks, and where its limits lie.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7500F is a 6-core, 12-thread desktop processor built on the Zen 4 architecture (code name Raphael) with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. It carries a 65 W TDP, disposes of 32 MB of shared L3 cache per core (each core has 64 KB L1 and 1 MB L2), and connects to a dual-channel DDR5 memory controller delivering 83.2 GB/s bandwidth. The chip is fabricated on TSMC's 5 nm process and mounted on AMD Socket AM5 with 24 PCIe Gen 5 lanes.
With a processor score that places it in the 77th percentile among all CPUs (the average benchmark score is 24,964), the 7500F sits in a tight cluster of rivals: it is within 0.1% of the Intel Core i7-13620H and 0.4% of the Intel Core 5 210H, for example. The negative delta of -0.2% versus the AMD Ryzen 5 8400F hints the two 6-core AM5 parts are nearly identical. In that light, the 7500F is a representative member of a group of mid‑range chips with similar multi-core muscle.
For To The Core, the CPU's single‑thread results are particularly relevant. The Cinebench R23 single‑core score of 3,218 and Geekbench single‑core of 2,374 signal rapid latency‑bound performance, which an idle title often depends on for simulative game logic. At the same time, the 4040 blended performance statistics (Cinebench R23 multi 22,799) indicate that the 7500F never struggles with thread count – 6 cores / 12 threads and a boost of 5.0 GHz are plenty for a genre that rarely scales beyond a couple of threads.
Look at the dependency with the measured FPS: at 1080p Low, the average frame rate is 414. Such a number is far above the refresh cap of any monitor; it indicates that the CPU is capable of generating more frames than the player can display. The low‑settings 1080p result is the resolution and preset least demanding for the GPU, so it exposes the upper headroom – the CPU does not constrict the pipeline even when the GPU load is minimal. In contrast, at 4K Ultra the frame rate drops to 94, suggesting that the GPU is the ultimate floor. One can also compare with the CPU bench average of 24,964; a 65 W mainstream chip reaching such frame rates in a low‑graphics idle title suggests the software overlay is very light.
GPU Role — VRAM, clocks, and how they relate to this game's results
At the heart of the video subsystem is the NVIDIA GeForce RTX 3080, a 10 GB GDDR6X card on a 320-bit bus with a Memory bandwidth of 760.3 GB/s. The card’s base clock is 1440 MHz, boosting to 1710 MHz, while the memory runs at 1188 MHz (19 Gbps effective). With 8,704 shading units, 272 texture mapping units, and 96 raster operating units, it is a high-end Ampere design fabricated on 8 nm at Samsung.
The GPU's average Pixel rate is 164.2 GPixel/s, the texture rate is 465.1 GTexel/s, and a 29.77 TFLOPS FP32 rate is card. The 10 GB frame buffer is generous for a 2020 card, and while sensor data doesn’t specify which parts the game uses, 10 GB is likely sufficient at these resolutions and presets. With a G3D‑Passmark score of 25,086 from the 3D mark database and an average benchmark 23,172, the RTX 3080 retains a 68th percentile of all GPUs. Its benchmark score is −0.3% to −0.4% in distance of three closest rivals (NVIDIA P106-100, AMD Radeon Pro Vega 16, RX 6600M, R9 M290X), which points out the card is at the boundary of – and occasionally not the most according to that metric – on those legacy cards, but in terms of memory anything.
The role of the GPU is obvious in the frame amount growth. From 1080p Low (414 avg) to 4K Low (159 avg), a decline of over 250 units occurs with the same low preset; that type of scaling is a hallmark of some gigabytes‑of‑vram heavy game, yet the persistent 128‑FPS average at 4K Ultra shows that even massive pixel loads are still within the card’s reach.
The RTX 3080 ** does not break a sweat under this title at 1440p Ultra (164 avg) – still triple digits. The GPU’s high bandwidth is similarly revealed in the transitions from Medium (235 at 1440p) to High (204), as the memory clock and width ground the pixel movements.
FAQ
Q: What is the measured average FPS at 1920x1080 with Low settings?
A: At 1920x1080 with Low preset, the average FPS is 414.
Q: What is the AMD Ryzen 5 7500F’s multi‑core Cinebench R23 score?
A: The Cinebench R23 multi‑core score is 22,799, while its single‑core score is 3,218.
Q: How much video memory does the RTX 3080 have, and how wide is its connection to memory?
A: The card has 10 GB GDDR6X on a 320‑bit bus, yielding a bandwidth of 760.3 GB/s.
Q: What is the combo’s rank among all tested combinations in “To The Core”?
A: The combo is placed at 1,049 out of 3,725 tested combos.
Q: Which rivals have the CPU within 0.5% in average benchmark score?
A: The Intel Core i7‑13620H (delta 0.2%), Intel Core 5 210H (0.4%), Intel Core i7‑1180H (0.1%), and the AMD Ryzen 5 8400F (–0.2%) are the immediate neighbours.
Q: Which resolution/preset rows include minimum and maximum FPS data?
A: The Medium preset is the only one that lists min‑max values, for each resolution: at 1920x1080 (min 297, max 402), 2560x1440 (min 200, max 271) and 3840x2160 (min 114, max 155).
How This Combo Ranks
The system combination is rated 1,049th among 3,725 grade data points for To The Core. That says nothing about relative standing using rough math: with 1,048 better combinations, the 7500F + RTX 3080 demeans the upper 28th percentile. In a game that is newly released in 2024 (2024-02-14), it enters as a high‑refresh capable setup, as the measured data is already considered “dataIsMeasured”.
The CPU and GPU individually carry different percentile ranks: 77% for the processor and 68% for the video card against AllCpusAll GPUs respectively. Yet the actual game that yields high frame rates at 4K places this pairing clearly into the upper quartile, because the possibility to remain fluid when NM more results. The is a nymph‑cloud pairing, not edited for extremes – a mid‑range 6‑core as-of‑2023 hardware with a not‑top‑of‑the‑line but powerful 10 GB Ampere card – still it outranks ≈72% of all matches. The 7500F performs as the top average of its two rivals, but the RTX 3080 is outpriced by three (all – 0.4%), so the composite is above the medians, not a high‑end pinnacle.
Resolution Scaling
The resolution dimension has a massive effect on this combination. At the Low preset, the average frame count opposes with pixel resolution: 1920x1080 ➜ 414, 2560x1440 ➜ 278, and 3840x2160 ➜ 159. That is a curve of about 2.6 – low resolution can push beyond 400. The drop from 1080p to 4K is almost three‑fold while the game scene is identical, clearly indicating that the GPU reveals itself as the main dependency because this is a resolution transition that overwrites the compute effort.
For the Medium preset, the numbers read 350 at 1080, 235 at 1440, 135 at 4K. The decrease is not linear; 1440p is secured at a high rate, while 4K advantage is roughly one third of 1080p. In High settings, the same pattern persists (303 → 204 → 117). For Ultra, 244 → 164 → 94. Across all presets, the relative degradation from 1440p to 4K is about halfway smaller than the one from 1080p to 1440p, suggesting that the larger resolution compounding the GPU.
Given the CPU’s high single‑thread toll, but limited headroom is not the bottleneck: the eleven‑point measures show that at any set resolution, the game is heavily bound at the GPU layer, hence the Belated performance scaling.
Measured FPS Breakdown
The table below lists all measured average FPS (with min/max when provided) from the data:
- 1920x1080, Low: avg 414
- 1920x1080, Medium: avg 350 (min 297, max 402)
- 1920x1080, High: avg 303
- 1920x1080, Ultra: avg 244
- 2560x1440, Low: avg 278
- 2560x1440, Medium: avg 235 (min 200, max 271)
- 2560x1440, High: avg 204
- 2560x1440, Ultra: avg 164
- 3840x2160, Low: avg 159
- 3840x2160, Medium: avg 135 (min 114, max 155)
- 3840x2160, High: avg 117
- 3840x2160, Ultra: avg 94
No min/max values are present for Low, High, or Ultra, so the precise variability at these presets is unknown.
Settings Recommendations
The medium preset stands out in this data for its completeness — it is the only one that includes minimum and maximum frame times, across all three resolutions. In 1080p Medium, the average is 350, with the low range dipping to 297 and the maximal to 402. That means the experience is mobile within a 297–402 band, which guarantees a floor above 200 even in the worst scene. At 4K, the Medium metric reaches 135 average with min 114 and max 155, which remains safely above any 100‑Hz display’s threshold only in the absolute minimum. Meanwhile, Ultra at 4K - 94 average - lacks a reported minimum, so the exact content of a frame dip cannot be computed from the dataset.
Being a title with low complexity (idle genre), even the Ultra setting produces 244 fps at 1080p, which is four times the refresh of standard monitors. The choice of settlement should focus on minimum stability rather than raw top. Medium offers the most defined stream
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3080 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 159.0 |
| 3840x2160 | Medium | 135.0 |
| 3840x2160 | High | 117.0 |
| 3840x2160 | Ultra | 94.0 |
| 2560x1440 | Low | 278.0 |
| 2560x1440 | Medium | 235.0 |
| 2560x1440 | High | 204.0 |
| 2560x1440 | Ultra | 164.0 |
| 1920x1080 | Low | 414.0 |
| 1920x1080 | Medium | 350.0 |
| 1920x1080 | High | 303.0 |
| 1920x1080 | Ultra | 244.0 |
To The Core with Ryzen 5 7500F + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 3080 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.